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C# Block.Init方法代碼示例

本文整理匯總了C#中Block.Init方法的典型用法代碼示例。如果您正苦於以下問題:C# Block.Init方法的具體用法?C# Block.Init怎麽用?C# Block.Init使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在Block的用法示例。


在下文中一共展示了Block.Init方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: SpawnBlock

    //--------------------------------------------------------------------------
    void SpawnBlock()
    {
        //Create next block
        mActiveBlock = new Block();
        int halfSize = (int)(mBlocksData[mNextBlockType].mSize / 2);
        Vector3 startPosition = new Vector3(mStartPosition.x - halfSize, mStartPosition.y, 0);
        mActiveBlock.Init(mBlocksData[mNextBlockType], mBlockPrefab, startPosition, mNextBlockColor);

        //Check the if game is finished
        if (CheckCollide()) {
            FinishGame();
        }
        else {
            GenerateNextBlockType();    // Get next block type
            if (mPreviewBlock != null)  // Destroy the previous preview
                mPreviewBlock.Destroy();
            mPreviewBlock = new Block();
            mPreviewBlock.Init(mBlocksData[mNextBlockType], mBlockPrefab, mPreviewPosition, mNextBlockColor);
        }
    }
開發者ID:TeamThreesome,項目名稱:Tetris,代碼行數:21,代碼來源:TetrisGame.cs

示例2: world_copy

 void world_copy(object sender, System.EventArgs e)
 {
     if (sender == this.elementCopy)
     {
         if (editMode == EditMode.Monster)
         {
             undoWorld = new World(world);
             Monster newMonster = new Monster(selectedMonster);
             newMonster.Init();
             selectedFace.monsters.Add(newMonster);
         }
         if (editMode == EditMode.Block)
         {
             undoWorld = new World(world);
             Block newBlock = new Block(selectedBlock);
             newBlock.Init();
             selectedFace.blocks.Add(newBlock);
         }
         if (editMode == EditMode.Doodad)
         {
             undoWorld = new World(world);
             Doodad newDoodad = new Doodad(selectedDoodad);
             newDoodad.Init();
             selectedFace.doodads.Add(newDoodad);
         }
         if (editMode == EditMode.Decoration)
         {
             undoWorld = new World(world);
             Decoration newDecoration = new Decoration(selectedDecoration);
             newDecoration.Init();
             selectedFace.decorations.Add(newDecoration);
         }
     }
 }
開發者ID:kevincos,項目名稱:Vexed,代碼行數:34,代碼來源:MainForm.cs


注:本文中的Block.Init方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。