本文整理匯總了C#中ActorController.AddPoolSocket方法的典型用法代碼示例。如果您正苦於以下問題:C# ActorController.AddPoolSocket方法的具體用法?C# ActorController.AddPoolSocket怎麽用?C# ActorController.AddPoolSocket使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類ActorController
的用法示例。
在下文中一共展示了ActorController.AddPoolSocket方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: DoInstantiate
protected void DoInstantiate(ActorController actor, string socketName, bool onlyUseSocketPosition)
{
this.DoInstantiate(actor);
if (this.go != null && !string.IsNullOrEmpty(socketName))
{
GameObject gameObject = ObjectUtil.FindChildObject(actor.gameObject, socketName);
if (gameObject == null)
{
return;
}
if (onlyUseSocketPosition)
{
this.go.transform.position = gameObject.transform.position;
}
else
{
Transform transform = this.go.transform;
transform.parent = gameObject.transform;
transform.localPosition = Vector3.zero;
transform.localRotation = Quaternion.identity;
transform.localScale = Vector3.one;
actor.AddPoolSocket(transform);
}
}
}