本文整理汇总了TypeScript中xstream/extra/sampleCombine.default函数的典型用法代码示例。如果您正苦于以下问题:TypeScript default函数的具体用法?TypeScript default怎么用?TypeScript default使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了default函数的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的TypeScript代码示例。
示例1: update
.map(project =>
frame$
.compose(sampleCombine(input$))
.fold(
(state, [frame, input]) => update(state, frame, input),
stateFromProject(project)
)
示例2: main
function main(sources: any) {
const {DOM, Time} = sources;
const speed$ = DOM.select('.speed')
.events('input')
.map((ev: any) => ev.target.value)
.startWith(maxSpeed / 2);
const height$ = DOM.select('.height')
.events('input')
.map((ev: any) => ev.target.value)
.startWith(maxHeight / 2);
const nodeCount$ = DOM.select('.node-count')
.events('input')
.map((ev: any) => ev.target.value)
.startWith(45);
const time$ = Time.animationFrames().map(({time}: any) => time);
return {
DOM: time$
.compose(sampleCombine(speed$, height$, nodeCount$))
.map(
([timestamp, speed, height, nodeCount]: [
number,
number,
number,
number
]) =>
div('.time', [
nodes(timestamp, speed, height, nodeCount),
'Speed',
input('.speed', {
props: {type: 'range', min: 1, max: maxSpeed, value: speed},
}),
'Height',
input('.height', {
props: {type: 'range', min: 1, max: maxHeight, value: height},
}),
'Nodes',
input('.node-count', {
props: {
type: 'range',
min: 1,
max: maxNodeCount,
value: nodeCount,
},
}),
])
),
};
}
示例3: main
function main({ time, DOM }) {
const raf$ = time.animationFrames()
const pause$ = DOM
.select("document")
.events("keyup")
.filter(event => event.keyCode == 32)
.fold(acc => !acc, false)
return {
DOM: raf$
.compose(sampleCombine(pause$))
.filter(([_, paused]) => !paused)
.fold(updateState, links)
.map(render)
}
}
示例4: DOMDriver
function DOMDriver(vnode$: Stream<VNode>, name = 'DOM'): MainDOMSource {
domDriverInputGuard(vnode$);
const sanitation$ = xs.create<null>();
const firstRoot$ = domReady$.map(() => {
const firstRoot = getValidNode(container) || document.body;
vnodeWrapper = new VNodeWrapper(firstRoot);
return firstRoot;
});
// We need to subscribe to the sink (i.e. vnode$) synchronously inside this
// driver, and not later in the map().flatten() because this sink is in
// reality a SinkProxy from @cycle/run, and we don't want to miss the first
// emission when the main() is connected to the drivers.
// Read more in issue #739.
const rememberedVNode$ = vnode$.remember();
rememberedVNode$.addListener({});
// The mutation observer internal to mutationConfirmed$ should
// exist before elementAfterPatch$ calls mutationObserver.observe()
mutationConfirmed$.addListener({});
const elementAfterPatch$ = firstRoot$
.map(
firstRoot =>
xs
.merge(rememberedVNode$.endWhen(sanitation$), sanitation$)
.map(vnode => vnodeWrapper.call(vnode))
.startWith(addRootScope(toVNode(firstRoot)))
.fold(patch, toVNode(firstRoot))
.drop(1)
.map(unwrapElementFromVNode)
.startWith(firstRoot as any)
.map(el => {
mutationObserver.observe(el, {
childList: true,
attributes: true,
characterData: true,
subtree: true,
attributeOldValue: true,
characterDataOldValue: true,
});
return el;
})
.compose(dropCompletion) // don't complete this stream
)
.flatten();
const rootElement$ = concat(domReady$, mutationConfirmed$)
.endWhen(sanitation$)
.compose(sampleCombine(elementAfterPatch$))
.map(arr => arr[1])
.remember();
// Start the snabbdom patching, over time
rootElement$.addListener({error: reportSnabbdomError});
const delegator = new EventDelegator(rootElement$, isolateModule);
return new MainDOMSource(
rootElement$,
sanitation$,
[],
isolateModule,
delegator,
name
);
}
示例5: Project
function Project(sources: IOnionifySources): IOnionifySinks {
const project$ = sources.onion.state$;
const nameComponent = isolate(ProjectName)({
...sources,
name$: project$.map((project: any) => project.name)
});
const changeName$ = nameComponent.nameChange$.map(
(name: string) => (project: any): any => ({
...project,
name
})
);
const record$ = sources.DOM.select(".record").events("click");
const stopRecording$ = sources.DOM.select(".stop-recording").events("click");
const recording$ = xs
.merge(record$.mapTo(true), stopRecording$.mapTo(false))
.startWith(false)
.remember();
const play$ = sources.DOM.select(".play").events("click");
const pause$ = sources.DOM.select(".pause").events("click");
const playing$ = xs
.merge(recording$, play$.mapTo(true), pause$.mapTo(false))
.startWith(false)
.remember();
const keydown$ = sources.DOM
.select("document")
.events("keydown")
.map((ev: KeyboardEvent) => ev.key.toLowerCase());
const keyup$ = sources.DOM
.select("document")
.events("keyup")
.map((ev: KeyboardEvent) => ev.key.toLowerCase());
const recordKeydown$ = keydown$
.compose(sampleCombine(recording$))
.map(([key, recording]) => {
return function(project: Project): Project {
if (!recording || project.lastInput === key) {
return project;
}
if (project.keys.indexOf(key) === -1) {
return project;
}
const scenario = activeScenario(project) as Scenario;
scenario.input[project.currentFrame] =
scenario.input[project.currentFrame] || [];
scenario.input[project.currentFrame].push({ type: "keydown", key });
project.lastInput = key;
return project;
};
});
const recordKeyup$ = keyup$
.compose(sampleCombine(recording$))
.map(([key, recording]) => {
return function(project: Project): Project {
if (!recording) {
return project;
}
const scenario = activeScenario(project) as Scenario;
scenario.input[project.currentFrame] =
scenario.input[project.currentFrame] || [];
scenario.input[project.currentFrame].push({ type: "keyup", key });
project.lastInput = null;
return project;
};
});
const actorMouseDown$ = sources.DOM
.select(".simulation.main .actor")
.events("mousedown")
.map((ev: any) => {
const actorId = ev.target.id;
ev.stopPropagation(); // I am evil
return actorId;
});
const mouseUp$ = sources.DOM.select("document").events("mouseup");
//.........这里部分代码省略.........