本文整理汇总了TypeScript中vscode-languageserver-types.SymbolInformation.create方法的典型用法代码示例。如果您正苦于以下问题:TypeScript SymbolInformation.create方法的具体用法?TypeScript SymbolInformation.create怎么用?TypeScript SymbolInformation.create使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类vscode-languageserver-types.SymbolInformation
的用法示例。
在下文中一共展示了SymbolInformation.create方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的TypeScript代码示例。
示例1: _variableSymbol
/**
* Handler for variables
* @param {Object} node
* @param {String[]} text - text editor content splitted by lines
* @return {SymbolInformation}
*/
function _variableSymbol(node: StylusNode, text: string[]): SymbolInformation {
const name = node.name;
const lineno = Number(node.val!.lineno) - 1;
const column = Math.max(text[lineno].indexOf(name), 0);
const range = Range.create(lineno, column, lineno, column + name.length);
return SymbolInformation.create(name, SymbolKind.Variable, range);
}
示例2: _selectorCallSymbol
/**
* Handler for selector call symbols
* @param {Object} node
* @param {String[]} text - text editor content splitted by lines
* @return {SymbolInformation}
*/
function _selectorCallSymbol(node: StylusNode, text: string[]): SymbolInformation {
const lineno = Number(node.lineno) - 1;
const name = prepareName(text[lineno]);
const column = Math.max(text[lineno].indexOf(name), 0);
const posStart = Position.create(lineno, column);
const posEnd = Position.create(lineno, column + name.length);
return SymbolInformation.create(name, SymbolKind.Class, Range.create(posStart, posEnd));
}
示例3: _functionSymbol
/**
* Handler for function
* @param {Object} node
* @param {String[]} text - text editor content splitted by lines
* @return {SymbolInformation}
*/
function _functionSymbol(node: StylusNode, text: string[]): SymbolInformation {
const name = node.name;
const lineno = Number(node.val!.lineno) - 1;
const column = Math.max(text[lineno].indexOf(name), 0);
const posStart = Position.create(lineno, column);
const posEnd = Position.create(lineno, column + name.length);
const range = Range.create(posStart, posEnd);
return SymbolInformation.create(name, SymbolKind.Function, range);
}
示例4: _selectorSymbol
/**
* Handler for selectors
* @param {Object} node
* @param {String[]} text - text editor content splitted by lines
* @return {SymbolInformation}
*/
function _selectorSymbol(node: StylusNode, text: string[]): SymbolInformation {
const firstSegment = node.segments[0];
const name = firstSegment.string
? node.segments.map(s => s.string).join('')
: firstSegment.nodes!.map(s => s.name).join('');
const lineno = Number(firstSegment.lineno) - 1;
const column = node.column - 1;
const posStart = Position.create(lineno, column);
const posEnd = Position.create(lineno, column + name.length);
const range = Range.create(posStart, posEnd);
return SymbolInformation.create(name, SymbolKind.Class, range);
}