本文整理汇总了TypeScript中vs/editor/common/view/overviewZoneManager.OverviewZoneManager.getCanvasWidth方法的典型用法代码示例。如果您正苦于以下问题:TypeScript OverviewZoneManager.getCanvasWidth方法的具体用法?TypeScript OverviewZoneManager.getCanvasWidth怎么用?TypeScript OverviewZoneManager.getCanvasWidth使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类vs/editor/common/view/overviewZoneManager.OverviewZoneManager
的用法示例。
在下文中一共展示了OverviewZoneManager.getCanvasWidth方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的TypeScript代码示例。
示例1: render
public render(forceRender: boolean): boolean {
if (this._zoneManager.getOuterHeight() === 0) {
return false;
}
const width = this._zoneManager.getCanvasWidth();
const height = this._zoneManager.getCanvasHeight();
let colorZones = this._zoneManager.resolveColorZones();
let id2Color = this._zoneManager.getId2Color();
let ctx = this._domNode.domNode.getContext('2d');
if (this._background === null) {
ctx.clearRect(0, 0, width, height);
} else {
ctx.fillStyle = this._background.toRGBHex();
ctx.fillRect(0, 0, width, height);
}
if (colorZones.length > 0) {
let remainingWidth = width - this._canvasLeftOffset;
if (this._lanesCount >= 3) {
this._renderThreeLanes(ctx, colorZones, id2Color, remainingWidth);
} else if (this._lanesCount === 2) {
this._renderTwoLanes(ctx, colorZones, id2Color, remainingWidth);
} else if (this._lanesCount === 1) {
this._renderOneLane(ctx, colorZones, id2Color, remainingWidth);
}
}
return true;
}
示例2:
this._zoomListener = browser.onDidChangeZoomLevel(() => {
this._zoneManager.setPixelRatio(browser.getPixelRatio());
this._domNode.setWidth(this._zoneManager.getDOMWidth());
this._domNode.setHeight(this._zoneManager.getDOMHeight());
this._domNode.domNode.width = this._zoneManager.getCanvasWidth();
this._domNode.domNode.height = this._zoneManager.getCanvasHeight();
this.render(true);
});
示例3: setPixelRatio
public setPixelRatio(pixelRatio: number, render: boolean): void {
this._zoneManager.setPixelRatio(pixelRatio);
this._domNode.setWidth(this._zoneManager.getDOMWidth());
this._domNode.setHeight(this._zoneManager.getDOMHeight());
this._domNode.domNode.width = this._zoneManager.getCanvasWidth();
this._domNode.domNode.height = this._zoneManager.getCanvasHeight();
if (render) {
this.render(true);
}
}
示例4: setLayout
public setLayout(position: OverviewRulerPosition): void {
this._domNode.setTop(position.top);
this._domNode.setRight(position.right);
let hasChanged = false;
hasChanged = this._zoneManager.setDOMWidth(position.width) || hasChanged;
hasChanged = this._zoneManager.setDOMHeight(position.height) || hasChanged;
if (hasChanged) {
this._domNode.setWidth(this._zoneManager.getDOMWidth());
this._domNode.setHeight(this._zoneManager.getDOMHeight());
this._domNode.domNode.width = this._zoneManager.getCanvasWidth();
this._domNode.domNode.height = this._zoneManager.getCanvasHeight();
this._render();
}
}
示例5: onConfigurationChanged
public onConfigurationChanged(e: viewEvents.ViewConfigurationChangedEvent): boolean {
if (e.lineHeight) {
this._zoneManager.setLineHeight(this._context.configuration.editor.lineHeight);
this._render();
}
if (e.pixelRatio) {
this._zoneManager.setPixelRatio(this._context.configuration.editor.pixelRatio);
this._domNode.setWidth(this._zoneManager.getDOMWidth());
this._domNode.setHeight(this._zoneManager.getDOMHeight());
this._domNode.domNode.width = this._zoneManager.getCanvasWidth();
this._domNode.domNode.height = this._zoneManager.getCanvasHeight();
this._render();
}
return true;
}
示例6: _render
private _render(): boolean {
if (this._zoneManager.getOuterHeight() === 0) {
return false;
}
const width = this._zoneManager.getCanvasWidth();
const height = this._zoneManager.getCanvasHeight();
let colorZones = this._zoneManager.resolveColorZones();
let id2Color = this._zoneManager.getId2Color();
let ctx = this._domNode.domNode.getContext('2d')!;
ctx.clearRect(0, 0, width, height);
if (colorZones.length > 0) {
this._renderOneLane(ctx, colorZones, id2Color, width);
}
return true;
}
示例7: getPixelWidth
public getPixelWidth(): number {
return this._zoneManager.getCanvasWidth();
}