本文整理汇总了TypeScript中vs/editor/browser/editorBrowser.ICodeEditor.getDomNode方法的典型用法代码示例。如果您正苦于以下问题:TypeScript ICodeEditor.getDomNode方法的具体用法?TypeScript ICodeEditor.getDomNode怎么用?TypeScript ICodeEditor.getDomNode使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类vs/editor/browser/editorBrowser.ICodeEditor
的用法示例。
在下文中一共展示了ICodeEditor.getDomNode方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的TypeScript代码示例。
示例1: show
public async show(actionsToShow: Promise<CodeActionSet>, at?: { x: number; y: number } | Position): Promise<void> {
const codeActions = await actionsToShow;
if (!codeActions.actions.length) {
this._visible = false;
return;
}
if (!this._editor.getDomNode()) {
// cancel when editor went off-dom
this._visible = false;
return Promise.reject(canceled());
}
this._visible = true;
const actions = codeActions.actions.map(action => this.codeActionToAction(action));
this._contextMenuService.showContextMenu({
getAnchor: () => {
if (Position.isIPosition(at)) {
at = this._toCoords(at);
}
return at || { x: 0, y: 0 };
},
getActions: () => actions,
onHide: () => {
this._visible = false;
this._editor.focus();
},
autoSelectFirstItem: true
});
}
示例2: _toCoords
private _toCoords(position: IPosition): { x: number, y: number } {
this._editor.revealPosition(position);
this._editor.render();
// Translate to absolute editor position
const cursorCoords = this._editor.getScrolledVisiblePosition(this._editor.getPosition());
const editorCoords = getDomNodePagePosition(this._editor.getDomNode());
const x = editorCoords.left + cursorCoords.left;
const y = editorCoords.top + cursorCoords.top + cursorCoords.height;
return { x, y };
}
示例3: _toCoords
private _toCoords(position: Position): { x: number, y: number } {
if (!this._editor.hasModel()) {
return { x: 0, y: 0 };
}
this._editor.revealPosition(position, ScrollType.Immediate);
this._editor.render();
// Translate to absolute editor position
const cursorCoords = this._editor.getScrolledVisiblePosition(position);
const editorCoords = getDomNodePagePosition(this._editor.getDomNode());
const x = editorCoords.left + cursorCoords.left;
const y = editorCoords.top + cursorCoords.top + cursorCoords.height;
return { x, y };
}