本文整理汇总了TypeScript中vs/base/common/keyCodes.KeyMod.chord方法的典型用法代码示例。如果您正苦于以下问题:TypeScript KeyMod.chord方法的具体用法?TypeScript KeyMod.chord怎么用?TypeScript KeyMod.chord使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类vs/base/common/keyCodes.KeyMod
的用法示例。
在下文中一共展示了KeyMod.chord方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的TypeScript代码示例。
示例1: test
test('binary encoding', () => {
function test(keybinding:ITestKeybinding, k:number): void {
keybinding = keybinding || { key: KeyCode.Unknown };
assert.equal(BinaryKeybindings.hasCtrlCmd(k), !!keybinding.ctrlCmd);
assert.equal(BinaryKeybindings.hasShift(k), !!keybinding.shift);
assert.equal(BinaryKeybindings.hasAlt(k), !!keybinding.alt);
assert.equal(BinaryKeybindings.hasWinCtrl(k), !!keybinding.winCtrl);
assert.equal(BinaryKeybindings.extractKeyCode(k), keybinding.key);
let chord = BinaryKeybindings.extractChordPart(k);
assert.equal(BinaryKeybindings.hasChord(k), !!keybinding.chord);
if (keybinding.chord) {
assert.equal(BinaryKeybindings.hasCtrlCmd(chord), !!keybinding.chord.ctrlCmd);
assert.equal(BinaryKeybindings.hasShift(chord), !!keybinding.chord.shift);
assert.equal(BinaryKeybindings.hasAlt(chord), !!keybinding.chord.alt);
assert.equal(BinaryKeybindings.hasWinCtrl(chord), !!keybinding.chord.winCtrl);
assert.equal(BinaryKeybindings.extractKeyCode(chord), keybinding.chord.key);
}
}
test(null, 0);
test({ key: KeyCode.Enter }, KeyCode.Enter);
test({ key: KeyCode.Enter, chord: { key: KeyCode.Tab } }, KeyMod.chord(KeyCode.Enter, KeyCode.Tab));
test({ ctrlCmd: false, shift: false, alt: false, winCtrl: false, key: KeyCode.Enter }, KeyCode.Enter);
test({ ctrlCmd: false, shift: false, alt: false, winCtrl: true, key: KeyCode.Enter }, KeyMod.WinCtrl | KeyCode.Enter);
test({ ctrlCmd: false, shift: false, alt: true, winCtrl: false, key: KeyCode.Enter }, KeyMod.Alt | KeyCode.Enter);
test({ ctrlCmd: false, shift: false, alt: true, winCtrl: true, key: KeyCode.Enter }, KeyMod.Alt | KeyMod.WinCtrl | KeyCode.Enter);
test({ ctrlCmd: false, shift: true, alt: false, winCtrl: false, key: KeyCode.Enter }, KeyMod.Shift | KeyCode.Enter);
test({ ctrlCmd: false, shift: true, alt: false, winCtrl: true, key: KeyCode.Enter }, KeyMod.Shift | KeyMod.WinCtrl | KeyCode.Enter);
test({ ctrlCmd: false, shift: true, alt: true, winCtrl: false, key: KeyCode.Enter }, KeyMod.Shift | KeyMod.Alt | KeyCode.Enter);
test({ ctrlCmd: false, shift: true, alt: true, winCtrl: true, key: KeyCode.Enter }, KeyMod.Shift | KeyMod.Alt | KeyMod.WinCtrl | KeyCode.Enter);
test({ ctrlCmd: true, shift: false, alt: false, winCtrl: false, key: KeyCode.Enter }, KeyMod.CtrlCmd | KeyCode.Enter);
test({ ctrlCmd: true, shift: false, alt: false, winCtrl: true, key: KeyCode.Enter }, KeyMod.CtrlCmd | KeyMod.WinCtrl | KeyCode.Enter);
test({ ctrlCmd: true, shift: false, alt: true, winCtrl: false, key: KeyCode.Enter }, KeyMod.CtrlCmd | KeyMod.Alt | KeyCode.Enter);
test({ ctrlCmd: true, shift: false, alt: true, winCtrl: true, key: KeyCode.Enter }, KeyMod.CtrlCmd | KeyMod.Alt | KeyMod.WinCtrl | KeyCode.Enter);
test({ ctrlCmd: true, shift: true, alt: false, winCtrl: false, key: KeyCode.Enter }, KeyMod.CtrlCmd | KeyMod.Shift | KeyCode.Enter);
test({ ctrlCmd: true, shift: true, alt: false, winCtrl: true, key: KeyCode.Enter }, KeyMod.CtrlCmd | KeyMod.Shift | KeyMod.WinCtrl | KeyCode.Enter);
test({ ctrlCmd: true, shift: true, alt: true, winCtrl: false, key: KeyCode.Enter }, KeyMod.CtrlCmd | KeyMod.Shift | KeyMod.Alt | KeyCode.Enter);
test({ ctrlCmd: true, shift: true, alt: true, winCtrl: true, key: KeyCode.Enter }, KeyMod.CtrlCmd | KeyMod.Shift | KeyMod.Alt | KeyMod.WinCtrl | KeyCode.Enter);
let encoded = KeyMod.chord(KeyMod.CtrlCmd | KeyCode.KEY_Y, KeyCode.KEY_Z);
let encodedFirstPart = BinaryKeybindings.extractFirstPart(encoded);
let encodedSecondPart = BinaryKeybindings.extractChordPart(encoded);
assert.equal(BinaryKeybindings.hasChord(encoded), true, 'hasChord');
assert.equal(encodedFirstPart, KeyMod.CtrlCmd | KeyCode.KEY_Y, 'first part');
assert.equal(encodedSecondPart, encodedSecondPart, 'chord part');
});
示例2: constructor
constructor() {
super(Type.ForceRemove, {
id: 'editor.action.removeCommentLine',
label: nls.localize('comment.line.remove', "Remove Line Comment"),
alias: 'Remove Line Comment',
precondition: EditorContextKeys.Writable,
kbOpts: {
kbExpr: EditorContextKeys.TextFocus,
primary: KeyMod.chord(KeyMod.CtrlCmd | KeyCode.KEY_K, KeyMod.CtrlCmd | KeyCode.KEY_U)
}
});
}
示例3: constructor
constructor() {
super(
'editor.action.removeCommentLine',
nls.localize('comment.line.remove', "Remove Line Comment"),
'Remove Line Comment',
Type.ForceRemove
);
this.kbOpts = {
kbExpr: KbExpr.and(EditorKbExpr.TextFocus, EditorKbExpr.Writable),
primary: KeyMod.chord(KeyMod.CtrlCmd | KeyCode.KEY_K, KeyMod.CtrlCmd | KeyCode.KEY_U)
};
}
示例4: constructor
constructor() {
super(
'editor.action.addCommentLine',
nls.localize('comment.line.add', "Add Line Comment"),
'Add Line Comment',
Type.ForceAdd
);
this.kbOpts = {
kbExpr: KbExpr.and(EditorContextKeys.TextFocus, EditorContextKeys.Writable),
primary: KeyMod.chord(KeyMod.CtrlCmd | KeyCode.KEY_K, KeyMod.CtrlCmd | KeyCode.KEY_C)
};
}
示例5: test
test('serialize/deserialize', function() {
const WINDOWS = { isMacintosh: false, isWindows: true };
const MACINTOSH = { isMacintosh: true, isWindows: false };
const LINUX = { isMacintosh: false, isWindows: false };
function testOneSerialization(keybinding: number, expected: string, msg: string, Platform: ISimplifiedPlatform): void {
let actualSerialized = IOSupport.writeKeybinding(keybinding, Platform);
assert.equal(actualSerialized, expected, expected + ' - ' + msg);
}
function testSerialization(keybinding: number, expectedWin: string, expectedMac: string, expectedLinux: string): void {
testOneSerialization(keybinding, expectedWin, 'win', WINDOWS);
testOneSerialization(keybinding, expectedMac, 'mac', MACINTOSH);
testOneSerialization(keybinding, expectedLinux, 'linux', LINUX);
}
function testOneDeserialization(keybinding: string, expected: number, msg: string, Platform: ISimplifiedPlatform): void {
let actualDeserialized = IOSupport.readKeybinding(keybinding, Platform);
assert.equal(actualDeserialized, expected, keybinding + ' - ' + msg);
}
function testDeserialization(inWin: string, inMac: string, inLinux: string, expected: number): void {
testOneDeserialization(inWin, expected, 'win', WINDOWS);
testOneDeserialization(inMac, expected, 'mac', MACINTOSH);
testOneDeserialization(inLinux, expected, 'linux', LINUX);
}
function testRoundtrip(keybinding: number, expectedWin: string, expectedMac: string, expectedLinux: string): void {
testSerialization(keybinding, expectedWin, expectedMac, expectedLinux);
testDeserialization(expectedWin, expectedMac, expectedLinux, keybinding);
}
testRoundtrip(KeyCode.KEY_0, '0', '0', '0');
testRoundtrip(KeyCode.KEY_A, 'a', 'a', 'a');
testRoundtrip(KeyCode.UpArrow, 'up', 'up', 'up');
testRoundtrip(KeyCode.RightArrow, 'right', 'right', 'right');
testRoundtrip(KeyCode.DownArrow, 'down', 'down', 'down');
testRoundtrip(KeyCode.LeftArrow, 'left', 'left', 'left');
// one modifier
testRoundtrip(KeyMod.Alt | KeyCode.KEY_A, 'alt+a', 'alt+a', 'alt+a');
testRoundtrip(KeyMod.CtrlCmd | KeyCode.KEY_A, 'ctrl+a', 'cmd+a', 'ctrl+a');
testRoundtrip(KeyMod.Shift | KeyCode.KEY_A, 'shift+a', 'shift+a', 'shift+a');
testRoundtrip(KeyMod.WinCtrl | KeyCode.KEY_A, 'win+a', 'ctrl+a', 'meta+a');
// two modifiers
testRoundtrip(KeyMod.CtrlCmd | KeyMod.Alt | KeyCode.KEY_A, 'ctrl+alt+a', 'alt+cmd+a', 'ctrl+alt+a');
testRoundtrip(KeyMod.CtrlCmd | KeyMod.Shift | KeyCode.KEY_A, 'ctrl+shift+a', 'shift+cmd+a', 'ctrl+shift+a');
testRoundtrip(KeyMod.CtrlCmd | KeyMod.WinCtrl | KeyCode.KEY_A, 'ctrl+win+a', 'ctrl+cmd+a', 'ctrl+meta+a');
testRoundtrip(KeyMod.Shift | KeyMod.Alt | KeyCode.KEY_A, 'shift+alt+a', 'shift+alt+a', 'shift+alt+a');
testRoundtrip(KeyMod.Shift | KeyMod.WinCtrl | KeyCode.KEY_A, 'shift+win+a', 'ctrl+shift+a', 'shift+meta+a');
testRoundtrip(KeyMod.Alt | KeyMod.WinCtrl | KeyCode.KEY_A, 'alt+win+a', 'ctrl+alt+a', 'alt+meta+a');
// three modifiers
testRoundtrip(KeyMod.CtrlCmd | KeyMod.Shift | KeyMod.Alt | KeyCode.KEY_A, 'ctrl+shift+alt+a', 'shift+alt+cmd+a', 'ctrl+shift+alt+a');
testRoundtrip(KeyMod.CtrlCmd | KeyMod.Shift | KeyMod.WinCtrl | KeyCode.KEY_A, 'ctrl+shift+win+a', 'ctrl+shift+cmd+a', 'ctrl+shift+meta+a');
testRoundtrip(KeyMod.Shift | KeyMod.Alt | KeyMod.WinCtrl | KeyCode.KEY_A, 'shift+alt+win+a', 'ctrl+shift+alt+a', 'shift+alt+meta+a');
// all modifiers
testRoundtrip(KeyMod.CtrlCmd | KeyMod.Shift | KeyMod.Alt | KeyMod.WinCtrl | KeyCode.KEY_A, 'ctrl+shift+alt+win+a', 'ctrl+shift+alt+cmd+a', 'ctrl+shift+alt+meta+a');
// chords
testRoundtrip(KeyMod.chord(KeyMod.CtrlCmd | KeyCode.KEY_A, KeyMod.CtrlCmd | KeyCode.KEY_A), 'ctrl+a ctrl+a', 'cmd+a cmd+a', 'ctrl+a ctrl+a');
testRoundtrip(KeyMod.chord(KeyMod.CtrlCmd | KeyCode.UpArrow, KeyMod.CtrlCmd | KeyCode.UpArrow), 'ctrl+up ctrl+up', 'cmd+up cmd+up', 'ctrl+up ctrl+up');
// OEM keys
testRoundtrip(KeyCode.US_SEMICOLON, ';', ';', ';');
testRoundtrip(KeyCode.US_EQUAL, '=', '=', '=');
testRoundtrip(KeyCode.US_COMMA, ',', ',', ',');
testRoundtrip(KeyCode.US_MINUS, '-', '-', '-');
testRoundtrip(KeyCode.US_DOT, '.', '.', '.');
testRoundtrip(KeyCode.US_SLASH, '/', '/', '/');
testRoundtrip(KeyCode.US_BACKTICK, '`', '`', '`');
testRoundtrip(KeyCode.US_OPEN_SQUARE_BRACKET, '[', '[', '[');
testRoundtrip(KeyCode.US_BACKSLASH, '\\', '\\', '\\');
testRoundtrip(KeyCode.US_CLOSE_SQUARE_BRACKET, ']', ']', ']');
testRoundtrip(KeyCode.US_QUOTE, '\'', '\'', '\'');
testRoundtrip(KeyCode.OEM_8, 'oem_8', 'oem_8', 'oem_8');
testRoundtrip(KeyCode.OEM_102, 'oem_102', 'oem_102', 'oem_102');
// OEM aliases
testDeserialization('OEM_1', 'OEM_1', 'OEM_1', KeyCode.US_SEMICOLON);
testDeserialization('OEM_PLUS', 'OEM_PLUS', 'OEM_PLUS', KeyCode.US_EQUAL);
testDeserialization('OEM_COMMA', 'OEM_COMMA', 'OEM_COMMA', KeyCode.US_COMMA);
testDeserialization('OEM_MINUS', 'OEM_MINUS', 'OEM_MINUS', KeyCode.US_MINUS);
testDeserialization('OEM_PERIOD', 'OEM_PERIOD', 'OEM_PERIOD', KeyCode.US_DOT);
testDeserialization('OEM_2', 'OEM_2', 'OEM_2', KeyCode.US_SLASH);
testDeserialization('OEM_3', 'OEM_3', 'OEM_3', KeyCode.US_BACKTICK);
testDeserialization('OEM_4', 'OEM_4', 'OEM_4', KeyCode.US_OPEN_SQUARE_BRACKET);
testDeserialization('OEM_5', 'OEM_5', 'OEM_5', KeyCode.US_BACKSLASH);
testDeserialization('OEM_6', 'OEM_6', 'OEM_6', KeyCode.US_CLOSE_SQUARE_BRACKET);
testDeserialization('OEM_7', 'OEM_7', 'OEM_7', KeyCode.US_QUOTE);
testDeserialization('OEM_8', 'OEM_8', 'OEM_8', KeyCode.OEM_8);
testDeserialization('OEM_102', 'OEM_102', 'OEM_102', KeyCode.OEM_102);
// accepts '-' as separator
testDeserialization('ctrl-shift-alt-win-a', 'ctrl-shift-alt-cmd-a', 'ctrl-shift-alt-meta-a', KeyMod.CtrlCmd | KeyMod.Shift | KeyMod.Alt | KeyMod.WinCtrl | KeyCode.KEY_A);
// various input mistakes
testDeserialization(' ctrl-shift-alt-win-A ', ' shift-alt-cmd-Ctrl-A ', ' ctrl-shift-alt-META-A ', KeyMod.CtrlCmd | KeyMod.Shift | KeyMod.Alt | KeyMod.WinCtrl | KeyCode.KEY_A);
});
示例6: test
test('resolve command', function () {
var items: IKeybindingItem[] = [
// This one will never match because its context is always overwritten by another one
{
keybinding: KeyCode.KEY_X,
context: [{
key: 'key1',
operator: KeybindingsRegistry.KEYBINDING_CONTEXT_OPERATOR_EQUAL,
operand: true
}, {
key: 'key2',
operator: KeybindingsRegistry.KEYBINDING_CONTEXT_OPERATOR_NOT_EQUAL,
operand: false
}],
command: 'first',
weight1: 1,
weight2: 0
},
// This one always overwrites first
{
keybinding: KeyCode.KEY_X,
context: [{
key: 'key2',
operator: KeybindingsRegistry.KEYBINDING_CONTEXT_OPERATOR_EQUAL,
operand: true
}],
command: 'second',
weight1: 2,
weight2: 0
},
// This one is a secondary mapping for `second`
{
keybinding: KeyCode.KEY_Z,
context: [],
command: 'second',
weight1: 2.5,
weight2: 0
},
// This one sometimes overwrites first
{
keybinding: KeyCode.KEY_X,
context: [{
key: 'key3',
operator: KeybindingsRegistry.KEYBINDING_CONTEXT_OPERATOR_EQUAL,
operand: true
}],
command: 'third',
weight1: 3,
weight2: 0
},
// This one is always overwritten by another one
{
keybinding: KeyMod.CtrlCmd | KeyCode.KEY_Y,
context: [{
key: 'key4',
operator: KeybindingsRegistry.KEYBINDING_CONTEXT_OPERATOR_EQUAL,
operand: true
}],
command: 'fourth',
weight1: 4,
weight2: 0
},
// This one overwrites with a chord the previous one
{
keybinding: KeyMod.chord(KeyMod.CtrlCmd | KeyCode.KEY_Y, KeyCode.KEY_Z),
context: [],
command: 'fifth',
weight1: 5,
weight2: 0
},
// This one has no keybinding
{
keybinding: 0,
context: [],
command: 'sixth',
weight1: 6,
weight2: 0
},
{
keybinding: KeyMod.chord(KeyMod.CtrlCmd | KeyCode.KEY_K, KeyMod.CtrlCmd | KeyCode.KEY_U),
context: [],
command: 'seventh',
weight1: 6.5,
weight2: 0
},
{
keybinding: KeyMod.chord(KeyMod.CtrlCmd | KeyCode.KEY_K, KeyMod.CtrlCmd | KeyCode.KEY_K),
context: [],
command: 'seventh',
weight1: 6.5,
weight2: 0
},
{
keybinding: KeyMod.chord(KeyMod.CtrlCmd | KeyCode.KEY_K, KeyMod.CtrlCmd | KeyCode.KEY_U),
context: [],
command: 'uncomment lines',
weight1: 7,
weight2: 0
},
//.........这里部分代码省略.........