本文整理汇总了TypeScript中shared-utils/painterState.get函数的典型用法代码示例。如果您正苦于以下问题:TypeScript get函数的具体用法?TypeScript get怎么用?TypeScript get使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了get函数的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的TypeScript代码示例。
示例1: repeat
repeat(tpf => {
get('device').tpf = tpf
dispatch(events.PROCESS_PAINT)
dispatch(events.FRAME)
painter.compose(automaton).display(automaton)
dispatch(events.CLEANUP_PAINT)
}, 'loop')
示例2: repeat
repeat(tpf => {
get('device').tpf = tpf
dispatch(events.FRAME)
painter
.compose(
scene,
light,
)
.display(light)
}, 'loop')
示例3: get
import './state/screens'
import './viewport'
import { dispatch, get } from 'shared-utils/painterState'
import { repeat } from 'shared-utils/scheduler'
import { events, painter } from './context'
import {
mirrorScene,
scene,
videoLights,
videoTextureData,
videoTextures,
} from './renderer'
import { videos } from './state/videos'
const d = get('device')
d.sizeMultiplier = 1.5
videos.then(vs => {
function startVideos() {
vs.forEach(v => v.play())
d.canvas.removeEventListener('mousedown', startVideos)
d.canvas.removeEventListener('touchstart', startVideos)
}
d.canvas.addEventListener('mousedown', startVideos)
d.canvas.addEventListener('touchstart', startVideos)
repeat(tpf => {
d.tpf = tpf
dispatch(events.FRAME)
videoTextures.forEach((t, i) =>