本文整理汇总了TypeScript中rxjs/BehaviorSubject.BehaviorSubject.subscribe方法的典型用法代码示例。如果您正苦于以下问题:TypeScript BehaviorSubject.subscribe方法的具体用法?TypeScript BehaviorSubject.subscribe怎么用?TypeScript BehaviorSubject.subscribe使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类rxjs/BehaviorSubject.BehaviorSubject
的用法示例。
在下文中一共展示了BehaviorSubject.subscribe方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的TypeScript代码示例。
示例1: ngOnInit
public ngOnInit() {
this.value.subscribe((value:any)=>{
this._currentValue = value;
});
this.maxValue = (typeof this.maxValue !== "undefined") ? this.maxValue : 100;
this.minValue = (typeof this.minValue !== "undefined") ? this.minValue : 0;
this.textInput = new FormControl(this._currentValue);
this.textInput.valueChanges.debounceTime(500).subscribe((value)=>{
if(this._validate(value)) {
this.textInput.setValue(value);
this.value.next(value);
} else {
this.textInput.setValue(this._currentValue);
this.value.next(this._currentValue);
}
})
}
示例2: it
it('should map router updates into an "UPDATE_LOCATION" action when undefined', function(done) {
const store: any = new BehaviorSubject({ });
const router: any = {
url: '/home',
events
};
connectRouterActions(router, store);
router.events.next(new NavigationEnd(1, '/', '/'));
store.subscribe(action => {
expect(action.type).toBe(routerActions.routerActions.UPDATE_LOCATION);
expect(action.payload.path).toBe(router.url);
done();
});
});
示例3: mkTransition
export default function<S extends StateT>({
stateType,
initialState
}: {
stateType: t.Interface<S>;
initialState: S;
}): { transition: TransitionFunction<S>; states: S[] } {
const stateSubject = new BehaviorSubject<S>(initialState);
const states: S[] = [];
stateSubject.subscribe(s => {
states.push(s);
});
const { transition } = mkTransition({
stateType,
stateSubject,
transitionReducer: identity,
syncToBrowser: () => {},
dryRunBrowserTransition: s => s
});
return { states, transition };
}
示例4: wrapIntoBehavior
function wrapIntoBehavior(initState, obs) {
const res = new BehaviorSubject(initState);
obs.subscribe(s => res.next(s));
res.subscribe(v => console.info('BS', v), v => console.error('error:', v));
return res;
}
示例5: constructor
constructor(element: HTMLElement, currentFrame$: Observable<IFrame>, renderMode: RenderMode) {
this._element = element;
this._currentFrame$ = currentFrame$;
renderMode = renderMode != null ? renderMode : RenderMode.Letterbox;
this._resize$ = new Subject<void>();
this._renderCameraOperation$ = new Subject<IRenderCameraOperation>();
this._size$ =
new BehaviorSubject<ISize>(
{
height: this._element.offsetHeight,
width: this._element.offsetWidth,
});
this._resize$
.map<ISize>(
(): ISize => {
return { height: this._element.offsetHeight, width: this._element.offsetWidth };
})
.subscribe(this._size$);
this._renderMode$ = new BehaviorSubject<RenderMode>(renderMode);
this._renderCameraHolder$ = this._renderCameraOperation$
.startWith(
(rc: RenderCamera): RenderCamera => {
return rc;
})
.scan<RenderCamera>(
(rc: RenderCamera, operation: IRenderCameraOperation): RenderCamera => {
return operation(rc);
},
new RenderCamera(this._element.offsetWidth / this._element.offsetHeight, renderMode))
.publishReplay(1)
.refCount();
this._renderCameraFrame$ = this._currentFrame$
.withLatestFrom(
this._renderCameraHolder$,
(frame: IFrame, renderCamera: RenderCamera): [IFrame, RenderCamera] => {
return [frame, renderCamera];
})
.do(
(args: [IFrame, RenderCamera]): void => {
let frame: IFrame = args[0];
let rc: RenderCamera = args[1];
let camera: Camera = frame.state.camera;
if (rc.alpha !== frame.state.alpha ||
rc.zoom !== frame.state.zoom ||
rc.camera.diff(camera) > 0.00001) {
let currentTransform: Transform = frame.state.currentTransform;
let previousTransform: Transform =
frame.state.previousTransform != null ?
frame.state.previousTransform :
frame.state.currentTransform;
let previousNode: Node =
frame.state.previousNode != null ?
frame.state.previousNode :
frame.state.currentNode;
rc.currentAspect = currentTransform.basicAspect;
rc.currentPano = frame.state.currentNode.fullPano;
rc.previousAspect = previousTransform.basicAspect;
rc.previousPano = previousNode.fullPano;
rc.alpha = frame.state.alpha;
rc.zoom = frame.state.zoom;
rc.camera.copy(camera);
rc.updatePerspective(camera);
rc.updateProjection();
}
rc.frameId = frame.id;
})
.map<RenderCamera>(
(args: [IFrame, RenderCamera]): RenderCamera => {
return args[1];
})
.publishReplay(1)
.refCount();
this._renderCamera$ = this._renderCameraFrame$
.filter(
(rc: RenderCamera): boolean => {
return rc.changed;
})
.publishReplay(1)
.refCount();
this._size$
.skip(1)
.map<IRenderCameraOperation>(
//.........这里部分代码省略.........
示例6: BehaviorSubject
export default <S extends StateT>(stateType: StateTcombType<S>) => ({
initialState,
transitionReducer: _transitionReducer = transitionReducerIdentity,
subscribe = () => {},
init = () => {},
shouldSerializeKey = () => true,
shouldBrowserPatchBePushedOrReplaced = () => true,
provideContext,
history,
paths
}: RunParams<S>): RunReturn => {
const transitionReducer: TransitionFunctionFunction<S> = (s: S) => omitNils<S>(_transitionReducer(s));
const state = new BehaviorSubject(stateType(initialState));
state.subscribe(subscribe);
const { syncToBrowser: _syncToBrowser, onBrowserChange, dryRunBrowserTransition } = mkBrowser(paths, history);
const stringify = _stringify(stateType);
const syncToBrowser = (oldState: S, newState: S, forceReplace: boolean = false) => {
const newSerialized = pickBy<S, S>(newState, (_: any, k) => shouldSerializeKey(k));
if (process.env.NODE_ENV === 'development') {
log('syncing to browser, omitted:', difference(Object.keys(newState), Object.keys(newSerialized)));
}
const newStringified = stringify(newSerialized);
return _syncToBrowser(
newStringified,
forceReplace ? false : shouldBrowserPatchBePushedOrReplaced(oldState, newState)
);
};
const { transition, dryRunTransition } = mkTransition({
stateSubject: state,
stateType,
syncToBrowser,
transitionReducer,
dryRunBrowserTransition
});
const { values: provideContextValues = {}, types: provideContextTypes = {} } = provideContext || {};
const ProvideWrapper = mkContextWrapper(
{ ...provideContextValues, transition, state },
{ ...provideContextTypes, ...ConnectContextTypes }
);
// wait to receive the first browser state before resolving, so that users can
// render with something meaningful at hand
// TODO(gio): consider removing asynchronicity here (see TODO below)
let _bootstrapped = false;
const mergeStateAndValidBrowserState = mergeStateAndBrowserState<S>(stateType);
// TODO(gio): is this promise really needed? can't we just read the first browser state synchronously?
// problem: in this way we are loosing all error thrown by `onBrowserChange` or `init`
return new Promise((resolve, reject) => {
try {
onBrowserChange((fromRouter, action) => {
log('browser change', `(action=${action})`, fromRouter);
const mergedState = mergeStateAndValidBrowserState(state.value, fromRouter);
if (action !== 'PUSH') {
// if not pushing (so either 'POP' or 'REPLACE') it means that either:
// - POP: user is using back via browser
// - REPLACE: we are replacing an old history entry not valid anymore (see code below here)
const { newState, stateChanged } = (dryRunTransition(mergedState, mergedState) as any) as {
newState: S; // TODO(typo)
stateChanged: boolean;
};
if (stateChanged) {
log('syncing (replacing) to browser after a back', 'oldState', mergedState, 'newState', newState);
state.next(newState);
syncToBrowser(newState, newState, true);
} else {
log('not syncing to browser after this back');
if (dryRunTransition(state.value, newState).stateChanged) {
log('...just nexting the new state');
state.next(newState);
}
}
} else {
// otherwise (simpler case!), we get a PUSH if:
// - user is entering a new url via browser
// - user is interacting with the app (via transition())
// in both cases, if there's no diff, `transition` will do its thing and
// avoid pushing to browser
transition(mergedState);
}
if (!_bootstrapped) {
_bootstrapped = true;
resolve(ProvideWrapper);
}
});
init(state, transition);
} catch (e) {
reject(e);
}
});
};