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TypeScript rot-js.Engine类代码示例

本文整理汇总了TypeScript中rot-js.Engine的典型用法代码示例。如果您正苦于以下问题:TypeScript Engine类的具体用法?TypeScript Engine怎么用?TypeScript Engine使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了Engine类的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的TypeScript代码示例。

示例1: units

/* simulate several turns */
template = "Actor %s performing action for %s time units (current time: %s)";
for (let i = 0; i < 20; i++) {
    const current = act_scheduler.next();

    const actionDuration = Math.ceil(ROT.RNG.getUniform() * 20);
    act_scheduler.setDuration(actionDuration);

    const padded = actionDuration.toString().lpad("0");
    SHOW(template.format(current, padded, act_scheduler.getTime()));
}

// Timing & scheduling / Engine / Asynchronous game engine
scheduler = new ROT.Scheduler.Simple();
let engine = new ROT.Engine(scheduler);
let output: any = [];

class Actor1 {
    constructor(public lives: number) { }

    act() {
        output.push(".");
        this.lives--;
        if (!this.lives) {
            scheduler.remove(actor1);
            engine.lock();              /* pause execution */
            setTimeout(unlock, 500);    /* wait for 500ms */
        }
    }
}
开发者ID:AbraaoAlves,项目名称:DefinitelyTyped,代码行数:30,代码来源:rot-js-tests.ts

示例2: second

const unlock = () => {               /* called asynchronously */
    const actor2 = new Actor2();

    output = [];
    scheduler.add(actor2, false);       /* add second (non-repeating) actor */
    engine.unlock();                    /* continue execution */
    SHOW(output.join(""));
};
开发者ID:AbraaoAlves,项目名称:DefinitelyTyped,代码行数:8,代码来源:rot-js-tests.ts

示例3: act

 act() {
     output.push(".");
     this.lives--;
     if (!this.lives) {
         scheduler.remove(actor1);
         engine.lock();              /* pause execution */
         setTimeout(unlock, 500);    /* wait for 500ms */
     }
 }
开发者ID:AbraaoAlves,项目名称:DefinitelyTyped,代码行数:9,代码来源:rot-js-tests.ts


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