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TypeScript index.modalWidgets.naked类代码示例

本文整理汇总了TypeScript中renderer/components/modal-widgets/index.modalWidgets.naked的典型用法代码示例。如果您正苦于以下问题:TypeScript modalWidgets.naked类的具体用法?TypeScript modalWidgets.naked怎么用?TypeScript modalWidgets.naked使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了modalWidgets.naked类的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的TypeScript代码示例。

示例1: async

      client.on(messages.ExternalUploadsAreBad, async () => {
        const modalRes = await promisedModal(
          store,
          modalWidgets.naked.make({
            window: "root",
            title: "Dragons be thar",
            message:
              "You've chosen to install an external upload. Those are supported poorly.",
            detail:
              "There's a chance it won't install at all.\n\nAlso, we won't be able to check for updates.",
            bigButtons: [
              {
                label: "Install it anyway",
                tags: [{ label: "Consequences be damned" }],
                icon: "fire",
                action: actions.modalResponse({}),
              },
              "nevermind",
            ],
            widgetParams: null,
          })
        );

        if (!modalRes) {
          return { whatever: false };
        }

        // ahh damn.
        return { whatever: true };
      });
开发者ID:HorrerGames,项目名称:itch,代码行数:30,代码来源:queue-game.ts

示例2: async

  watcher.on(actions.requestCaveUninstall, async (store, action) => {
    const { caveId } = action.payload;

    const { cave } = await call(messages.FetchCave, { caveId });
    const { game } = cave;

    // FIXME: i18n - plus, that's generally bad
    const title = game ? game.title : "this";

    store.dispatch(
      actions.openModal(
        modalWidgets.naked.make({
          window: "root",
          title: "",
          message: ["prompt.uninstall.message", { title }],
          buttons: [
            {
              label: ["prompt.uninstall.uninstall"],
              id: "modal-uninstall",
              action: actions.queueCaveUninstall({ caveId }),
              icon: "uninstall",
            },
            {
              label: ["prompt.uninstall.reinstall"],
              id: "modal-reinstall",
              action: actions.queueCaveReinstall({ caveId }),
              icon: "repeat",
            },
            "cancel",
          ],
          widgetParams: null,
        })
      )
    );
  });
开发者ID:HorrerGames,项目名称:itch,代码行数:35,代码来源:request-cave-uninstall.ts

示例3: async

 watcher.on(actions.changeUser, async (store, action) => {
   store.dispatch(
     actions.openModal(
       modalWidgets.naked.make({
         window: "root",
         title: ["prompt.logout_title"],
         message: ["prompt.logout_confirm"],
         detail: ["prompt.logout_detail"],
         buttons: [
           {
             id: "modal-logout",
             label: ["prompt.logout_action"],
             action: actions.requestLogout({}),
             icon: "exit",
           },
           "cancel",
         ],
         widgetParams: null,
       })
     )
   );
 });
开发者ID:HorrerGames,项目名称:itch,代码行数:22,代码来源:change-user.ts

示例4: callback

          (ev, webContents, url, error, certificate, callback) => {
            // do not trust
            callback(false);

            logger.error(
              `Certificate error: ${error} issued by ${
                certificate.issuerName
              } for ${certificate.subjectName}`
            );

            // TODO: that's super annoying as a modal.

            store.dispatch(
              actions.openModal(
                modalWidgets.naked.make({
                  window: "root",
                  title: `Certificate error: ${error}`,
                  message:
                    `There was an error with the certificate for ` +
                    `\`${certificate.subjectName}\` issued by \`${
                      certificate.issuerName
                    }\`.\n\n` +
                    `Please check your proxy configuration and try again.`,
                  detail: `If you ignore this error, the rest of the app might not work correctly.`,
                  buttons: [
                    {
                      label: "Ignore and continue",
                      className: "secondary",
                    },
                    {
                      label: ["menu.file.quit"],
                      action: actions.quit({}),
                    },
                  ],
                  widgetParams: null,
                })
              )
            );
          }
开发者ID:HorrerGames,项目名称:itch,代码行数:39,代码来源:preboot.ts

示例5: async

  watcher.on(actions.forceCloseGameRequest, async (store, action) => {
    const { game } = action.payload;

    store.dispatch(
      actions.openModal(
        modalWidgets.naked.make({
          window: "root",
          title: ["prompt.force_close_game.title"],
          message: ["prompt.force_close_game.message", { title: game.title }],
          buttons: [
            {
              label: ["prompt.action.force_close"],
              id: "modal-force-close",
              action: actions.forceCloseGame({ gameId: game.id }),
              icon: "cross",
            },
            "nevermind",
          ],
          widgetParams: null,
        })
      )
    );
  });
开发者ID:HorrerGames,项目名称:itch,代码行数:23,代码来源:force-close-game-request.ts

示例6: async

  watcher.on(actions.removeInstallLocation, async (store, action) => {
    const { id } = action.payload;

    const { installLocation } = await call(messages.InstallLocationsGetByID, {
      id,
    });
    if (!installLocation) {
      return;
    }

    if (installLocation.sizeInfo!.installedSize > 0) {
      store.dispatch(
        actions.openModal(
          modalWidgets.naked.make({
            window: "root",
            title: ["prompt.install_location_not_empty.title"],
            message: ["prompt.install_location_not_empty.message"],
            detail: ["prompt.install_location_not_empty.detail"],
            buttons: [
              {
                label: ["prompt.install_location_not_empty.show_contents"],
                action: actions.navigateToInstallLocation({
                  window: "root",
                  installLocation,
                }),
              },
              "cancel",
            ],
            widgetParams: null,
          })
        )
      );
      return;
    }

    {
      const res = await promisedModal(
        store,
        modalWidgets.naked.make({
          window: "root",
          title: ["prompt.install_location_remove.title"],
          message: ["prompt.install_location_remove.message"],
          detail: [
            "prompt.install_location_remove.detail",
            {
              location: installLocation.path,
            },
          ],
          buttons: [
            {
              label: ["prompt.action.confirm_removal"],
              action: actions.modalResponse({}),
            },
            "cancel",
          ],
          widgetParams: null,
        })
      );

      if (!res) {
        // modal was closed
        return;
      }

      await call(messages.InstallLocationsRemove, { id });
      store.dispatch(actions.installLocationsChanged({}));
    }
  });
开发者ID:HorrerGames,项目名称:itch,代码行数:68,代码来源:install-locations.ts


注:本文中的renderer/components/modal-widgets/index.modalWidgets.naked类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。