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TypeScript Socket.on方法代码示例

本文整理汇总了TypeScript中net.Socket.on方法的典型用法代码示例。如果您正苦于以下问题:TypeScript Socket.on方法的具体用法?TypeScript Socket.on怎么用?TypeScript Socket.on使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.Socket的用法示例。


在下文中一共展示了Socket.on方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的TypeScript代码示例。

示例1: Socket

      server.listen(8788, 'localhost', () => {
        /**
         * Client
         */
        const client = new Socket()
        client.connect(8788, 'localhost', () => {
          log.silly('Doctor', 'testTcp() client connected')
          client.write('ding')
        })

        client.on('data', () => {
          /**
           * Promise Resolve
           */
          resolve(true)

          client.destroy() // kill client after server's response
        })
        /**
         * Promise Reject
         */
        client.on('error', reject)

        client.on('close', _ => server.close())
      })
开发者ID:KiddoLin,项目名称:wechaty,代码行数:25,代码来源:doctor.ts

示例2: setupSocket

	protected setupSocket(client: Socket): void  {
		var ffBuffer = new Buffer(0);
		client.on('data', (data) => {
			var newBuffer = Buffer.concat([ffBuffer, data], ffBuffer.length + data.length);
			var pos = 0;
			var parseResult;
			while (pos < newBuffer.length &&
						 (parseResult = this.parseFirefoxPacket(newBuffer, pos))) {
				this.onExecuteCommand(parseResult.body);
				pos = parseResult.lastPos;
			}
			if (pos < newBuffer.length) {
				ffBuffer = newBuffer.slice(pos);
			} else if (ffBuffer.length > 0) {
				ffBuffer = new Buffer(0);
			}
		});

		client.on('end', () => {
			client.end();
			console.log('client disconnected');
			this._state = 'disconnected';
			this.onDisconnect();
		});
		this._client = client;
	}
开发者ID:yurydelendik,项目名称:vscode-ff-debug,代码行数:26,代码来源:ffProtocol.ts

示例3: function

  return new Promise<any>((resolve, reject) => {
    const client = new net.Socket();
    let resolved = false;
    let buffer = "";

    client.connect(port, host, function() {
      client.write(JSON.stringify(msg));
    });

    client.on('error', function(err) {
      if (!resolved) {
        resolved = true;
        reject(err);
      }
    });

    client.on('data', function(data) {
      buffer += data.toString();
    });

    client.on('close', function() {
      if (!resolved) {
        resolved = true;
        resolve(JSON.parse(buffer));
      }
    });
  });
开发者ID:ncave,项目名称:Fable,代码行数:27,代码来源:net-client.ts

示例4: transmit

    public transmit(host: string, port: number, data: string, callback: TCPClientCallback) {
        let self = this;
        let client = new net.Socket();
        LoggingHelper.info(Logger, "Forwarding " + host + ":" + port);

        client.on("error", function (e: any) {
            console.log("TCPClient Error: " + e.message);
            if (e.code ===  "ECONNREFUSED") {
                callback(null, NetworkErrorType.CONNECTION_REFUSED, e.message);
            } else {
                callback(null, NetworkErrorType.OTHER, e.message);
            }
        });

        client.connect(port, host, function () {
            // Write a message to the socket as soon as the client is connected, the server will receive it as message from the client
            client.write(data);
        });


        // Add a 'data' event handler for the client socket
        // data is what the server sent to this socket
        client.on("data", function(data: Buffer) {
            callback(data, null, null);
        });

        // Add a 'close' event handler for the client socket
        client.on("close", function(had_error: boolean) {
            LoggingHelper.debug(Logger, "Connection closed ID: " + self.id + " HadError: " + had_error);
            if (self.onCloseCallback !== undefined && self.onCloseCallback !== null) {
                self.onCloseCallback();
            }
        });
    }
开发者ID:debmalya,项目名称:bst,代码行数:34,代码来源:tcp-client.ts

示例5: Promise

    return new Promise((resolve) => {
      this.socket.connect(this.port, this.address, () => {
        console.log('Connected');
        this.socket.write('Hello, server! Love, Client.');
        
        resolve();
      });

      this.socket.on('data', (data) => {
        console.log('Received: ' + data);
        //this.socket.destroy(); // kill client after server's response
        this.socket.end();
      });

      this.socket.on('timeout', () => {
        console.log('Connection closed');
      });

      this.socket.on('close', (hadError: boolean) => {
        console.log('Connection closed');
      });

      this.socket.on('end', () => {
        console.log('Connection closed');
      });

      this.socket.on("error", (error: Error) => {
        console.log(error);
      });
    });
开发者ID:no0dles,项目名称:janner,代码行数:30,代码来源:client.ts

示例6: resolve

		return new Promise<boolean>((resolve, reject) => {
			let isResolved = false;
			const socket = new net.Socket();

			socket.connect(this.port, '127.0.0.1', () => {
				socket.write(Buffer.from([0, 0, 0, 1, 1]));
			});
			socket.on("data", (data: any) => {
				isResolved = true;
				socket.destroy();
				resolve(true);
			});
			socket.on("error", () => {
				if (!isResolved) {
					isResolved = true;
					resolve(false);
				}
			});
			socket.on("close", () => {
				if (!isResolved) {
					isResolved = true;
					resolve(false);
				}
			});
		});
开发者ID:NathanaelA,项目名称:nativescript-cli,代码行数:25,代码来源:android-device-livesync-service.ts

示例7: guessIdleTimeout

/*
If we connect to the machine, send one initial query and then stop, how long
can we idle until the machine terminates our connection?

Testing shows that this doesn't seem to be one consistent timeout, and that
instead it's however long it takes until the wifi flakes out a little bit.
*/
function guessIdleTimeout() {
  log.info('Estimating idle time...');
  let start = Date.now();

  let sock = new Socket();
  sock.setTimeout(10000);
  killOnProcessExit(sock);
  sock.on('data', function (data) {
    log.inbound(escapeUnprintables(data));
    if (String(data) === '*HELLO*') {
      setTimeout(function () {
        let msg = Checksum.attach('r00000001');
        log.outbound(msg);
        sock.write(msg);
      }, 100);
    }
  });
  sock.on('error', err => {
    let elapsed = Date.now() - start;
    log.info('elapsed', elapsed, 'ms');
    log.error(err);
    process.exit(1);
  });
  log.info('Connecting to %s:%s ...', DEST_HOST, DEST_PORT);
  sock.connect(DEST_PORT, DEST_HOST, function () {
    log.info('Connected');
    setInterval(() => {
      let elapsed = Date.now() - start;
      log.info('elapsed', elapsed, 'ms');
    }, 10000);
  });
}
开发者ID:jffry,项目名称:rocket-r60v,代码行数:39,代码来源:measure.ts

示例8: createServer

      this.server = createServer((socket:Socket) => {

        socket.on("data", (data) => {
          console.log(data);
        });

        socket.on("close", () => {
          console.log("disconnected");
        });
      });
开发者ID:no0dles,项目名称:janner,代码行数:10,代码来源:server.ts

示例9: start

 start(connection: Socket): (req: ServerRequest, res: ServerResponse) => void {
     let messageProcessingService = this.container.resolve<MessageProcessingService>(MessageProcessingService);
     console.info(`client connected ${connection.remoteAddress}:${connection.remotePort}`);
     connection.on('end', () =>
         console.warn(`client ${connection.remoteAddress}:${connection.remotePort} disconnected`)
     );
     connection.on('data', function(data: string) {
         let request = JSON.parse(data);
         messageProcessingService.processRequest(request);
     });
     return function () {};
 }
开发者ID:yarrem,项目名称:messageProcessingService,代码行数:12,代码来源:app.ts

示例10: createClientSocket

function createClientSocket(endpointUrl: string): Socket {
    // create a socket based on Url
    const ep = parseEndpointUrl(endpointUrl);
    const port = parseInt( ep.port!, 10);
    const hostname = ep.hostname!;
    let socket: Socket;
    switch (ep.protocol) {
        case "opc.tcp:":

            socket = createConnection({ host: hostname, port });

            // Setting true for noDelay will immediately fire off data each time socket.write() is called.
            socket.setNoDelay(true);

            socket.setTimeout(0);

            socket.on("timeout", () => {
                debugLog("Socket has timed out");
            });

            return socket;
        case "fake:":
            socket = getFakeTransport();
            assert(ep.protocol === "fake:", " Unsupported transport protocol");
            process.nextTick(() => socket.emit("connect"));
            return socket;

        case "websocket:":
        case "http:":
        case "https:FF":
        default:
            throw new Error("this transport protocol is currently not supported :" + ep.protocol);

    }
}
开发者ID:node-opcua,项目名称:node-opcua,代码行数:35,代码来源:client_tcp_transport.ts


注:本文中的net.Socket.on方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。