本文整理汇总了TypeScript中math/polyhedra.Polyhedron.isRegular方法的典型用法代码示例。如果您正苦于以下问题:TypeScript Polyhedron.isRegular方法的具体用法?TypeScript Polyhedron.isRegular怎么用?TypeScript Polyhedron.isRegular使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类math/polyhedra.Polyhedron
的用法示例。
在下文中一共展示了Polyhedron.isRegular方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的TypeScript代码示例。
示例1: getTruncateTransform
function getTruncateTransform(polyhedron: Polyhedron, result = ''): Transform {
if (polyhedron.isRegular()) {
return vector => vector;
}
// If we're doing a bevel, we need to do some fidgeting to make sure the created
// faces are all regular
const truncateLength = getTruncateLength(polyhedron);
const oldSideLength = polyhedron.edgeLength();
const multiplier = getRectifiedMultiplier(result);
const newSideLength = oldSideLength * multiplier;
const faceResizeScale = newSideLength / truncateLength;
const reference = Polyhedron.get(result);
const normalizedResizeAmount =
reference.faceWithNumSides(6).distanceToCenter() / reference.edgeLength() -
polyhedron.smallestFace().distanceToCenter() / newSideLength;
return (vector, vertex) => {
const smallFace = find(vertex.adjacentFaces(), {
numSides: 6,
});
const normal = smallFace.withPolyhedron(polyhedron).normal();
const transform = withOrigin(smallFace.centroid(), v =>
v
.scale(faceResizeScale)
.add(normal.scale(normalizedResizeAmount * newSideLength)),
);
return transform(vector);
};
}
示例2: getsharpenFaces
function getsharpenFaces(polyhedron: Polyhedron, faceType: number) {
// Special octahedron case
if (polyhedron.isRegular()) {
const face0 = polyhedron.getFace();
const adjacentFaces = face0.adjacentFaces();
return _.filter(face0.vertexAdjacentFaces(), f => !f.inSet(adjacentFaces));
}
return _.filter(polyhedron.faces, { numSides: faceType });
}
示例3: getsharpenDist
function getsharpenDist(polyhedron: Polyhedron, face: Face) {
if (!polyhedron.isRegular() && !polyhedron.isQuasiRegular()) {
return _.meanBy(face.edges, edge => calculatesharpenDist(face, edge));
}
return calculatesharpenDist(face, face.edges[0]);
}