本文整理汇总了TypeScript中lodash.partition函数的典型用法代码示例。如果您正苦于以下问题:TypeScript partition函数的具体用法?TypeScript partition怎么用?TypeScript partition使用的例子?那么, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了partition函数的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的TypeScript代码示例。
示例1: run
async run() {
this.logger.info(
`Getting exams for all modules in ${this.academicYear} semester ${this.semester}`,
);
const term = getTermCode(this.semester, this.academicYear);
// Make API requests to get the exam info
let rawExams: ModuleExam[];
try {
rawExams = await cacheDownload(
'exams',
() => this.api.getTermExams(term),
this.examCache,
this.logger,
);
} catch (e) {
throw new TaskError('Cannot get exam data', this, e);
}
// Try to filter out invalid exams
const [validExams, invalidExams] = partition(rawExams, (exam) =>
validateExam(exam, this.logger),
);
if (invalidExams.length > 0) {
this.logger.warn({ invalidExams }, `Removed invalid exams`);
}
const exams = mapValues(keyBy(validExams, (exam) => exam.module), mapExamInfo);
this.logger.info(`Downloaded ${rawExams.length} exams`);
return exams;
}
示例2: setupEvents
/**
* create internal objects for the given events
*/
setupEvents(events) {
const parts = _.partition(events, 'isRegion');
const regions = parts[0];
events = parts[1];
$.each(events, (index, event) => {
const ve = new VisualEvent(event, this._buildDiv(event));
this._events.push(ve);
});
$.each(regions, (index, event) => {
const vre = new VisualEvent(event, this._buildRegDiv(event));
this._events.push(vre);
});
this._events.sort((a, b) => {
const ao = a.getOptions(),
bo = b.getOptions();
if (ao.min > bo.min) {
return 1;
}
if (ao.min < bo.min) {
return -1;
}
return 0;
});
}
示例3:
export function orderLinks<T extends NameAndType>(links: T[]) {
const [provided, unknown] = partition<T>(links, isProvided);
return [
...sortBy(provided, link => PROVIDED_TYPES.indexOf(link.type)),
...sortBy(unknown, link => link.name && link.name.toLowerCase())
];
}
示例4: _getBlueprints
function _getBlueprints(positional:meow.ParsedValue[]):string[] {
const result = _.partition(_.slice(positional, 0, -1), _isValidPackage);
if (result[1].length) {
const prettyNames = result[1].map(n => `'${n}'`).join(', ');
throw new StacklessError(`The following blueprints are not valid npm package name(s): ${prettyNames}`);
}
return result[0].map(String);
}
示例5: validateTimetableModules
export function validateTimetableModules(
timetable: SemTimetableConfig,
moduleCodes: ModuleCodeMap,
): [SemTimetableConfig, ModuleCode[]] {
const [valid, invalid] = partition(
Object.keys(timetable),
(moduleCode: ModuleCode) => moduleCodes[moduleCode],
);
return [pick(timetable, valid), invalid];
}
示例6:
.map((matches:Array<Match>) => {
console.log('bets @ partition matches by status');
let matchesByStatusToPlay = _.partition(matches, (match:Match) => {
return match.status === Status.TO_PLAY;
});
return {
current: MatchHelper.groupMatchesByDay(matchesByStatusToPlay[0]),
history: MatchHelper.groupMatchesByDayOrdered(matchesByStatusToPlay[1], {iteratees: ['timestamp'], orders: ['desc']})
};
})
示例7: sortPrefixFirst
export function sortPrefixFirst(array: any[], prefix?: string | number, property?: string): any[] {
if (!prefix) {
return array;
}
const lowerCasePrefix = ('' + prefix).toLowerCase();
const partitions = partition(array, entry => {
const value = ('' + (property ? entry[property] : entry)).toLowerCase();
return value.startsWith(lowerCasePrefix);
});
return [...partitions[0], ...partitions[1]];
}
示例8:
.map((matches:Array<Match>) => {
console.log('bets @ partition matches by status');
let matchesByStatusToPlay = _.partition(matches, (match:Match) => {
return match.status === Status.TO_PLAY;
});
return {
current: MatchHelper.groupMatchesByDay(matchesByStatusToPlay[0]),
history: MatchHelper.groupMatchesByDay(matchesByStatusToPlay[1])
};
})
示例9: getBetterWorseOrders
export async function getBetterWorseOrders(db: Knex, augur: {}, params: t.TypeOf<typeof BetterWorseOrdersParams>): Promise<BetterWorseResult> {
const ordersQuery = db("orders").select("orderId", "price").where({ orderState: "OPEN", ..._.pick(params, ["marketId", "outcome", "orderType"])});
const orders: Array<OrderRow> = await ordersQuery;
const priceBN = new BigNumber(params.price);
const [lesserOrders, greaterOrders] = _.partition(orders, (order) => order.price.isLessThan(priceBN));
const greaterOrder = _.reduce(greaterOrders, (result, order) => (result.orderId === null || order.price.isLessThan(result.price) ? order : result), { orderId: null, price: ZERO });
const lesserOrder = _.reduce(lesserOrders, (result, order) => (result.orderId === null || order.price.isGreaterThan(result.price) ? order : result), { orderId: null, price: ZERO });
if (params.orderType === "buy") {
return {
betterOrderId: greaterOrder.orderId,
worseOrderId: lesserOrder.orderId,
};
} else {
return {
betterOrderId: lesserOrder.orderId,
worseOrderId: greaterOrder.orderId,
};
}
}
示例10: dedupAnnotations
export function dedupAnnotations(annotations) {
let dedup = [];
// Split events by annotationId property existance
let events = _.partition(annotations, 'id');
let eventsById = _.groupBy(events[0], 'id');
dedup = _.map(eventsById, eventGroup => {
if (eventGroup.length > 1 && !_.every(eventGroup, isPanelAlert)) {
// Get first non-panel alert
return _.find(eventGroup, event => {
return event.eventType !== 'panel-alert';
});
} else {
return _.head(eventGroup);
}
});
dedup = _.concat(dedup, events[1]);
return dedup;
}
示例11: retry
const requests = input.departments.map(async (department) => {
try {
const getModules = () =>
this.api.getDepartmentModules(term, department.AcademicOrganisation);
const modules = await retry(getModules, 3, (error) => error instanceof UnknownApiError);
// Only return modules which are visible in the system
const [printed, hidden] = partition(
modules,
(module: ModuleInfo) => module.PrintCatalog === 'Y',
);
this.logger.debug('Downloaded %i modules from %s', printed.length, department.Description);
if (hidden.length > 0) {
this.logger.debug('Filtered out %i non-print modules', hidden.length);
}
return printed;
} catch (e) {
this.logger.error(e, `Cannot get modules from ${department.Description}`);
throw new TaskError(`Cannot get modules from ${department.Description}`, this, e);
}
});
示例12: makeRegions
export function makeRegions(annotations, options) {
let [regionEvents, singleEvents] = _.partition(annotations, 'regionId');
let regions = getRegions(regionEvents, options.range);
annotations = _.concat(regions, singleEvents);
return annotations;
}
示例13: handleMessage
handleMessage({ content, player, timestamp}: ClientMessage<Player.GamePlayer>): Message[] {
let responses: Message[] = [ Messaging.createEchoMessage(content, player) ];
const component = Actions.getComponentByText(content);
// if we received an action command message
if (component) {
const action = component.parse(content, player.character, timestamp);
const { isValid, error } = component.validate(action, this);
if (isValid) {
player.character.nextAction = action;
responses.push(Messaging.createGameMessage(`Next action: ${content}`, [ player ]));
} else {
responses.push(Messaging.createGameMessage(`Invalid action: ${error}`, [ player ]));
}
} else if (_.startsWith(content, '/')) {
const messageNameSpan = Messaging.spanMessagePlayerNames(content, this.players);
const toPlayers: Player.GamePlayer[] = [];
if (_.startsWith(content, '/s ')) {
this.getNearbyAnimals(player.character).forEach(animal => {
// do we even need to send a message?
if (Character.isPlayerCharacter(animal)) {
// don't send a shout to the shouter!
if (animal.playerId !== player.id) {
const maybePlayer = this.getPlayer(animal.playerId);
if (maybePlayer) {
toPlayers.push(maybePlayer);
} else {
throw new Error(`Got a bad or missing id: ${animal.playerId}`);
}
}
}
});
} else {
messageNameSpan.names.forEach(name => {
const maybePlayer = this.getPlayerByName(name);
if (maybePlayer) {
toPlayers.push(maybePlayer);
} else {
// do nothing
}
});
}
const [ yesComm, noComm ] = _.partition(toPlayers, otherPlayer => Player.canCommunicate(player, otherPlayer));
const noCommMessage = 'something [CANNOT COMMUNICATE]';
const restContent = messageNameSpan.rest;
if (_.startsWith(content, '/t ')) {
responses.push(Messaging.createTalkMessage(player, restContent, yesComm));
responses.push(Messaging.createTalkMessage(player, noCommMessage, noComm));
} else if (_.startsWith(content, '/s ')) {
responses.push(Messaging.createShoutMessage(player, restContent, yesComm));
responses.push(Messaging.createShoutMessage(player, noCommMessage, noComm));
} else if (_.startsWith(content, '/w ')) {
if (toPlayers.length) {
if (yesComm.length) {
const whisperContent = _.drop(content.split(' '), 2).join(' ');
responses.push(Messaging.createWhisperMessage(player, whisperContent, _.head(yesComm)));
}
if (noComm.length) {
responses.push(Messaging.createWhisperMessage(player, noCommMessage, _.head(noComm)));
}
}
} else {
responses.push(Messaging.createGameMessage(`Unknown communication: "${content}`, [ player ]));
}
} else {
responses.push(Messaging.createGameMessage(`Unknown command or communication: "${content}"`, [ player ]));
}
return responses;
}