本文整理汇总了TypeScript中fs-extra.outputFileSync函数的典型用法代码示例。如果您正苦于以下问题:TypeScript outputFileSync函数的具体用法?TypeScript outputFileSync怎么用?TypeScript outputFileSync使用的例子?那么, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了outputFileSync函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的TypeScript代码示例。
示例1: createNpmBinScript
export function createNpmBinScript(execName: string): void {
let fileName: string;
let script: string;
if (process.platform === 'win32') {
fileName = `${execName}.cmd`;
script = `.\\.ruff\\bin\\${execName}.exe %*`;
} else {
fileName = execName;
script = `\
#!/bin/sh
./.ruff/bin/${execName} "$@"`;
}
let filePath = Path.resolve('node_modules/.bin', fileName);
FS.outputFileSync(filePath, script);
if (process.platform !== 'win32') {
FS.chmodSync(filePath, 0o744);
}
}
示例2: readdirSync
export = () => {
const modules: string[] = readdirSync(Config.APP_SRC);
let modulesContent = '/* tslint:disable */\n';
const classes = [];
for (const module of modules) {
const moduleFilePath = `${Config.APP_SRC}/${module}/client/${_.kebabCase(module)}.module.ts`;
if (existsSync(moduleFilePath)) {
const {importPath, className} = parseFilePath(moduleFilePath, Config.APP_SRC);
modulesContent += `import { ${className} } from '../${config.APP_SRC}${importPath}';\n`;
classes.push(className);
}
}
modulesContent = `${modulesContent}
export const PLUGIN_MODULES = [
${classes.join(',\n ')}
];
`;
const modulesFilesPath = join(config.GEN_FOLDER, 'modules.ts');
let isSame = false;
try {
isSame = readFileSync(modulesFilesPath, 'utf-8') === modulesContent;
} catch (ignored) {
}
if (!isSame) {
outputFileSync(modulesFilesPath, modulesContent);
}
function pascalCase(string: string) {
return _.upperFirst(_.camelCase(string));
}
function parseFilePath(file: string, componentsPath: string) {
componentsPath = componentsPath.replace(/\\/g, '/');
const importPath = file.replace(componentsPath, '').replace('.ts', '');
const split = importPath.split('/');
const className = pascalCase(split[split.length - 1].replace(/-/g, '.'));
return {importPath, className};
}
};
示例3: test
test('load yml with secret and env var in .env', async () => {
const secret = 'this-is-a-long-secret'
const yml = `\
service: jj
stage: dev
cluster: local
datamodel:
- datamodel.prisma
secret: \${env:MY_DOT_ENV_SECRET}
schema: schemas/database.graphql
`
const datamodel = `
type User @model {
id: ID! @isUnique
name: String!
lol: Int
what: String
}
`
const { definition, env } = makeDefinition(yml, datamodel, {})
const envPath = path.join(definition.definitionDir, '.env')
fs.outputFileSync(
envPath,
`MY_DOT_ENV_SECRET=this-is-very-secret,and-comma,seperated`,
)
await env.load()
try {
await loadDefinition(yml, datamodel)
} catch (e) {
expect(e).toMatchSnapshot()
}
})
示例4: prepareTestUser
function prepareTestUser() {
// Set up basic logged in user data, this will be the active user
const userData = {
id: "api_testuser",
token: "tokentoken",
url: "https://api.sbgenomics.com",
user: {username: "testuser",}
};
// This is the full path of the local profile file
const localPath = dir.name + "/local";
// Write basic user data to that profile file, so we don't start with a blank state
const profileData = {
credentials: [userData],
activeCredentials: userData
} as Partial<UserRepository>;
fs.outputFileSync(localPath, JSON.stringify(profileData));
return userData;
}
示例5: cloneOnConfigFetched
function cloneOnConfigFetched(cfg: string) {
var json: string = fs.readFileSync(cfg, 'utf8');
let config: {
defaultBranchName: string,
refs: Object,
commits: Object,
} = JSON.parse(json);
let nconfig = {
defaultBranchName: config.defaultBranchName,
currentBranchName: config.defaultBranchName,
refs: config.refs,
commits: config.commits,
staged: []
};
var json = JSON.stringify(nconfig);
fse.outputFileSync(cfg, json);
let repo = new Common.Repo(process.cwd());
repo.saveConfig();
log.info(repo.name + ':', colors.yellow('' + repo.commits.length), 'commits');
}
示例6:
return bootloader.serializeApplication().then(html => fse.outputFileSync(path.resolve(this.outputPath, this.indexPath), html, 'utf-8'));
示例7:
const preparations = () => {
fse.outputFileSync("file.txt", test.content);
};
示例8:
const preparations = () => {
fse.outputFileSync("a/b/c.md", "abc");
};
示例9:
const preparations = () => {
fse.mkdirsSync("dir/empty");
fse.outputFileSync("dir/empty.txt", "");
fse.outputFileSync("dir/file.txt", "abc");
fse.outputFileSync("dir/subdir/file.txt", "defg");
};
示例10:
const preparations = () => {
fse.outputFileSync(filePath, "xyz");
// Simulating remained file from interrupted previous write attempt.
fse.outputFileSync(tempPath, "123");
};
示例11:
const preparations = () => {
fse.mkdirsSync("a/b/c");
fse.outputFileSync("a/f.txt", "abc");
fse.outputFileSync("a/b/f.txt", "123");
};
示例12: writeFile
private writeFile(buffer: Buffer, fileName: string, baseDir = Configuration.baseDir): string {
const fullFilePath = path.join(baseDir, fileName);
fs.outputFileSync(fullFilePath, buffer);
return fullFilePath;
}
示例13: exportKhaProject
//.........这里部分代码省略.........
}
let windowOptions = project.windowOptions ? project.windowOptions : defaultWindowOptions;
exporter.setName(project.name);
exporter.setWidthAndHeight(
'width' in windowOptions ? windowOptions.width : defaultWindowOptions.width,
'height' in windowOptions ? windowOptions.height : defaultWindowOptions.height
);
for (let source of project.sources) {
exporter.addSourceDirectory(source);
}
for (let library of project.libraries) {
exporter.addLibrary(library);
}
exporter.parameters = project.parameters;
project.scriptdir = options.kha;
project.addShaders('Sources/Shaders/**', {});
project.addShaders('Kha/Sources/Shaders/**', {}); //**
let assetConverter = new AssetConverter(exporter, options.target, project.assetMatchers);
let assets = await assetConverter.run(options.watch);
let shaderDir = path.join(options.to, exporter.sysdir() + '-resources');
/*if (platform === Platform.Unity) {
shaderDir = path.join(to, exporter.sysdir(), 'Assets', 'Shaders');
}
fs.ensureDirSync(shaderDir);
for (let shader of project.shaders) {
await compileShader(exporter, platform, project, shader, shaderDir, temp, krafix);
if (platform === Platform.Unity) {
fs.ensureDirSync(path.join(to, exporter.sysdir() + '-resources'));
fs.writeFileSync(path.join(to, exporter.sysdir() + '-resources', shader.name + '.hlsl'), shader.name);
}
}
if (platform === Platform.Unity) {
let proto = fs.readFileSync(path.join(from, options.kha, 'Tools', 'khamake', 'Data', 'unity', 'Shaders', 'proto.shader'), { encoding: 'utf8' });
for (let i1 = 0; i1 < project.exportedShaders.length; ++i1) {
if (project.exportedShaders[i1].name.endsWith('.vert')) {
for (let i2 = 0; i2 < project.exportedShaders.length; ++i2) {
if (project.exportedShaders[i2].name.endsWith('.frag')) {
let shadername = project.exportedShaders[i1].name + '.' + project.exportedShaders[i2].name;
let proto2 = proto.replace(/{name}/g, shadername);
proto2 = proto2.replace(/{vert}/g, project.exportedShaders[i1].name);
proto2 = proto2.replace(/{frag}/g, project.exportedShaders[i2].name);
fs.writeFileSync(path.join(shaderDir, shadername + '.shader'), proto2, { encoding: 'utf8' });
}
}
}
}
let blobDir = path.join(to, exporter.sysdir(), 'Assets', 'Resources', 'Blobs');
fs.ensureDirSync(blobDir);
for (let i = 0; i < project.exportedShaders.length; ++i) {
fs.writeFileSync(path.join(blobDir, project.exportedShaders[i].files[0] + '.bytes'), project.exportedShaders[i].name, { encoding: 'utf8' });
}
}*/
fs.ensureDirSync(shaderDir);
let shaderCompiler = new ShaderCompiler(exporter, options.target, options.krafix, shaderDir, temp, options, project.shaderMatchers);
let exportedShaders = await shaderCompiler.run(options.watch);
let files = [];
for (let asset of assets) {
files.push({
name: fixName(asset.name),
files: asset.files,
type: asset.type
});
}
for (let shader of exportedShaders) {
files.push({
name: fixName(shader.name),
files: shader.files,
type: 'shader'
});
}
function secondPass() {
// First pass is for main project files. Second pass is for shaders.
// Will try to look for the folder, e.g. 'build/Shaders'.
// if it exists, export files similar to other a
let hxslDir = path.join('build', 'Shaders');
/** if (fs.existsSync(hxslDir) && fs.readdirSync(hxslDir).length > 0) {
addShaders(exporter, platform, project, from, to.resolve(exporter.sysdir() + '-resources'), temp, from.resolve(Paths.get(hxslDir)), krafix);
if (foundProjectFile) {
fs.outputFileSync(to.resolve(Paths.get(exporter.sysdir() + '-resources', 'files.json')).toString(), JSON.stringify({ files: files }, null, '\t'), { encoding: 'utf8' });
log.info('Assets done.');
exportProjectFiles(name, from, to, options, exporter, platform, khaDirectory, haxeDirectory, kore, project.libraries, project.targetOptions, callback);
}
else {
exportProjectFiles(name, from, to, options, exporter, platform, khaDirectory, haxeDirectory, kore, project.libraries, project.targetOptions, callback);
}
}*/
}
if (foundProjectFile) {
fs.outputFileSync(path.join(options.to, exporter.sysdir() + '-resources', 'files.json'), JSON.stringify({ files: files }, null, '\t'));
}
return await exportProjectFiles(project.name, options, exporter, kore, korehl, project.libraries, project.targetOptions, project.defines);
}
示例14:
fs.mkdirs(dir).then(() => {
// stub
});
fs.mkdirp(dir).then(() => {
// stub
});
fs.mkdirs(dir, errorCallback);
fs.mkdirsSync(dir);
fs.mkdirp(dir, errorCallback);
fs.mkdirpSync(dir);
fs.outputFile(file, data).then(() => {
// stub
});
fs.outputFile(file, data, errorCallback);
fs.outputFileSync(file, data);
fs.outputJson(file, data, {
spaces: 2
}).then(() => {
// stub
});
fs.outputJson(file, data, {
spaces: 2
}, errorCallback);
fs.outputJSON(file, data, errorCallback);
fs.outputJSON(file, data).then(() => {
// stub
});
fs.outputJsonSync(file, data);
示例15: expect
const preparations = () => {
fse.outputFileSync("dir1/dir2/file.txt", "abc");
jetpack.symlink("../dir1", "foo/symlink_to_dir1");
expect(jetpack.read("foo/symlink_to_dir1/dir2/file.txt")).to.eql("abc");
};