本文整理汇总了TypeScript中common/util/uuid.default函数的典型用法代码示例。如果您正苦于以下问题:TypeScript default函数的具体用法?TypeScript default怎么用?TypeScript default使用的例子?那么, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了default函数的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的TypeScript代码示例。
示例1: uuid
make: base => {
return {
...base,
widget: spec.key,
__response: undefined,
id: uuid(),
};
},
示例2: async
watcher.on(actions.navigate, async (store, action) => {
const { url, resource, data, window, background } = action.payload;
logger.debug(`Navigating to ${url} ${background ? "(in background)" : ""}`);
if (window === "root" && opensInWindow[url]) {
store.dispatch(
actions.openWindow({
initialURL: url,
modal: false,
role: "secondary",
})
);
return;
}
const sp = Space.fromInstance({
history: [{ url, resource }],
currentIndex: 0,
data,
});
if (sp.protocol() == "mailto:") {
logger.debug(`Is mailto link, opening as external and skipping tab open`);
shell.openExternal(sp.suffix);
return;
}
const rs = store.getState();
const { enableTabs } = rs.preferences;
if (enableTabs && window === "root") {
store.dispatch(
actions.openTab({
window,
tab: uuid(),
url,
resource,
background,
data,
})
);
} else {
const tab = rs.windows[window].navigation.openTabs[0];
// navigate the single tab
store.dispatch(
actions.evolveTab({
tab,
replace: false,
window,
url,
resource,
data,
})
);
}
});
示例3: async
watcher.on(actions.closeAllTabs, async (store, action) => {
const { wind } = action.payload;
const rs = store.getState();
if (!hasMultipleTabs(rs, wind)) {
return;
}
const { openTabs } = rs.winds[wind].navigation;
const tab = uuid();
store.dispatch(
actions.tabOpened({
wind,
url: "itch://new-tab",
tab,
})
);
store.dispatch(
actions.tabsClosed({
wind,
tabs: openTabs,
andFocus: tab,
})
);
});
示例4: asTask
async function asTask(opts: IAsTaskOpts) {
const id = uuid();
const { store, name, gameId } = opts;
const memlog = new memory.WritableStream();
const logger = makeLogger({ customOut: memlog });
store.dispatch(
actions.taskStarted({
id,
name,
gameId,
startedAt: Date.now(),
})
);
const ctx = new Context(store);
ctx.registerTaskId(id);
ctx.on("progress", (ev: IProgressInfo) => {
store.dispatch(actions.taskProgress({ id, ...ev }));
});
getCurrentTasks()[id] = ctx;
let err: Error;
const { work, onError, onCancel } = opts;
try {
await work(ctx, logger);
} catch (e) {
err = e;
}
delete getCurrentTasks()[id];
try {
logger.close();
} catch (e) {
rootLogger.warn(`Couldn't close logger: ${e.stack}`);
}
if (err) {
if (isCancelled(err)) {
rootLogger.warn(`Task ${name} cancelled`);
if (onCancel) {
await onCancel();
}
} else if (isAborted(err)) {
rootLogger.warn(`Task ${name} aborted`);
if (onCancel) {
await onCancel();
}
} else {
rootLogger.warn(`Task ${name} threw: ${err.stack}`);
if (onError) {
await onError(err, memlog ? memlog.toString() : "(No log)");
}
}
}
store.dispatch(
actions.taskEnded({
id,
err: err ? `${err}` : null,
})
);
}
示例5: asTask
async function asTask(opts: AsTaskOpts) {
const id = uuid();
const { store, name, gameId, caveId } = opts;
const logger = recordingLogger(mainLogger);
store.dispatch(
actions.taskStarted({
id,
name,
gameId,
caveId,
startedAt: Date.now(),
})
);
const ctx = new Context(store);
ctx.registerTaskId(id);
ctx.on("progress", (ev: ProgressInfo) => {
store.dispatch(actions.taskProgress({ id, ...ev }));
});
getCurrentTasks()[id] = ctx;
let err: Error;
const { work, onError, onCancel } = opts;
try {
await work(ctx, logger);
} catch (e) {
err = e;
}
delete getCurrentTasks()[id];
if (err) {
if (isCancelled(err)) {
mainLogger.warn(`Task ${name} cancelled`);
if (onCancel) {
await onCancel();
}
} else if (isAborted(err)) {
mainLogger.warn(`Task ${name} aborted`);
if (onCancel) {
await onCancel();
}
} else {
mainLogger.warn(`Task ${name} threw: ${err.stack}`);
if (onError) {
await onError(err, logger.getLog());
}
}
}
store.dispatch(
actions.taskEnded({
id,
err: err ? `${err}` : null,
})
);
}