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TypeScript get-by-ids.default函数代码示例

本文整理汇总了TypeScript中common/helpers/get-by-ids.default函数的典型用法代码示例。如果您正苦于以下问题:TypeScript default函数的具体用法?TypeScript default怎么用?TypeScript default使用的例子?那么, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了default函数的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的TypeScript代码示例。

示例1: work

  async work(): Promise<void> {
    // first, filter what we already got
    const cachedGames = getByIds(
      this.space().games().set,
      this.space().games().allIds
    );
    const dataGamesCount = cachedGames.length;

    if (dataGamesCount > 0) {
      this.pushUnfilteredGames(cachedGames);
      if (!this.warrantsRemote()) {
        return;
      }
    }

    const call = withLogger(this.logger);
    await call(
      messages.FetchProfileGames,
      {
        profileId: this.profileId(),
      },
      client => {
        client.on(messages.FetchProfileGamesYield, async ({ items }) => {
          const games = map(items, i => i.game);
          this.pushUnfilteredGames(games);
        });
      }
    );
  }
开发者ID:HorrerGames,项目名称:itch,代码行数:29,代码来源:dashboard-fetcher.ts

示例2: it

  it("gets records by IDs, being chill about null values", () => {
    const records = {
      "12": {
        word: "twelve",
      },
      "34": {
        word: "thirty-four",
      },
      "56": {
        word: "fifty-six",
      },
    };

    assert.deepEqual(getByIds(null, []), []);
    assert.deepEqual(getByIds(records, null), []);
    assert.deepEqual(getByIds(records, []), []);
    assert.deepEqual(getByIds(records, ["34"]), [{ word: "thirty-four" }]);
    assert.deepEqual(getByIds(records, ["56", "1024", "12"]), [
      { word: "fifty-six" },
      { word: "twelve" },
    ]);
  });
开发者ID:itchio,项目名称:itch,代码行数:22,代码来源:get-by-ids.spec.ts

示例3: work

  async work(): Promise<void> {
    let call = withLogger(this.logger);

    // first, filter what we already got
    const cachedGames = getByIds(
      this.space().games().set,
      this.space().games().allIds
    );
    const dataGamesCount = cachedGames.length;

    if (dataGamesCount > 0) {
      this.debug(`Pushing ${dataGamesCount} from cachedGames`);
      this.pushUnfilteredGames(cachedGames);
      if (!this.warrantsRemote()) {
        return;
      }
    }

    let games: Game[] = [];

    const push = () => {
      games = uniq(games, g => g.id);
      this.pushUnfilteredGames(games);
    };

    const { caves } = await call(messages.FetchCaves, {});
    if (caves) {
      for (const cave of caves) {
        games.push(cave.game);
      }
    }

    await call(
      messages.FetchProfileOwnedKeys,
      {
        profileId: this.profileId(),
      },
      client => {
        client.on(messages.FetchProfileOwnedKeysYield, async ({ items }) => {
          if (items) {
            for (const dk of items) {
              games.push(dk.game);
            }
            push();
          }
        });
      }
    );
  }
开发者ID:HorrerGames,项目名称:itch,代码行数:49,代码来源:library-fetcher.ts

示例4: work

  async work(): Promise<void> {
    // first, filter what we already got
    const cachedGames = getByIds(
      this.space().games().set,
      this.space().games().allIds
    );
    const dataGamesCount = cachedGames.length;

    if (dataGamesCount > 0) {
      this.pushUnfilteredGames(cachedGames);
      if (!this.warrantsRemote()) {
        return;
      }
    }

    const collectionId = this.space().firstPathNumber();
    const call = withLogger(this.logger);
    await call(
      messages.FetchCollection,
      {
        profileId: this.profileId(),
        collectionId,
      },
      client => {
        client.on(messages.FetchCollectionYield, async ({ collection }) => {
          const games: Game[] = [];
          for (const cg of collection.collectionGames) {
            games.push(cg.game);
          }

          this.pushCollection(collection);
          this.pushUnfilteredGames(games);
        });
      }
    );
  }
开发者ID:HorrerGames,项目名称:itch,代码行数:36,代码来源:collection-fetcher.ts

示例5: getGameStatus

function getGameStatus(rs: RootState, game: Game, caveId?: string): GameStatus {
  const { commons, tasks, downloads } = rs;
  const { profile } = rs.profile;

  let downloadKeys = getByIds(
    commons.downloadKeys,
    commons.downloadKeyIdsByGameId[game.id]
  );

  let cave: CaveSummary;
  let numCaves = 0;
  if (!cave) {
    if (caveId) {
      cave = commons.caves[caveId];
    } else {
      let caves = getByIds(commons.caves, commons.caveIdsByGameId[game.id]);
      numCaves = size(caves);
      cave = first(caves);
    }
  }
  const downloadKey = first(downloadKeys);

  const pressUser = profile.user.pressUser;
  const task = first(tasks.tasksByGameId[game.id]);

  const pendingDownloads = getPendingForGame(downloads, game.id);
  let download: Download;
  if (caveId) {
    download = findWhere(pendingDownloads, { caveId });
  } else {
    download = first(pendingDownloads);
  }

  let isActiveDownload = false;
  let areDownloadsPaused = false;
  let downloadProgress: DownloadProgress;
  if (download) {
    const activeDownload = getActiveDownload(downloads);
    isActiveDownload = download.id === activeDownload.id;
    areDownloadsPaused = downloads.paused;
    downloadProgress = downloads.progresses[download.id];
  }

  let update: GameUpdate;
  if (cave) {
    update = rs.gameUpdates.updates[cave.id];
  }

  const profileId = profile.id;

  return realGetGameStatus(
    game,
    cave,
    numCaves,
    downloadKey,
    pressUser,
    task,
    download,
    downloadProgress,
    update,
    isActiveDownload,
    areDownloadsPaused,
    profileId
  );
}
开发者ID:itchio,项目名称:itch,代码行数:65,代码来源:get-game-status.ts


注:本文中的common/helpers/get-by-ids.default函数示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。