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TypeScript athenajs.SimpleText类代码示例

本文整理汇总了TypeScript中athenajs.SimpleText的典型用法代码示例。如果您正苦于以下问题:TypeScript SimpleText类的具体用法?TypeScript SimpleText怎么用?TypeScript SimpleText使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了SimpleText类的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的TypeScript代码示例。

示例1: SimpleText

import { SimpleText } from 'athenajs';

const myText: SimpleText = new SimpleText('MyText', {
    text: 'yop',
    width: 100,
    height: 200,
    fontFace: 'Arial',
    fontSize: '20px',
    fontStyle: 'italic',
    fontWeight: '300',
    align: 'center',
    color: 'white'
});

myText.setSize(100, 200);
myText.setText('Hi!');
myText.setColor('rgba(0,0,0,.4');
开发者ID:AlexGalays,项目名称:DefinitelyTyped,代码行数:17,代码来源:simpletext.ts

示例2: increaseScore

  /**
   * Updates the player's score using line number & current level
   *
   */
  increaseScore(lines: number) {
    this.score +=
      this.scoreTable[lines - 1] + this.level * this.scoreTable[lines - 1];
    this.lines += lines;
    this.linesString.setText("Lines: " + this.lines);
    this.scoreString.setText("Score: " + this.score);

    if (lines === 4) {
      AM.play("lines_tetris");
    } else {
      AM.play("lines");
    }
  }
开发者ID:AlexGalays,项目名称:DefinitelyTyped,代码行数:17,代码来源:grid.ts

示例3: reset

  reset() {
    this.score = 0;
    this.level = 0;
    this.lines = 0;
    this.timing = START_TIMING;
    this.resetMap();
    this.shape.moveToTop();

    this.shape.setRandomShape();
    this.nextShape.setRandomShape();
    this.linesString.setText("Lines: " + this.lines);
    this.scoreString.setText("Score: " + this.score);
    this.levelString.setText("Level: " + this.level);

    this.shape.movable = true;
    this.shape.behavior.reset();
  }
开发者ID:AlexGalays,项目名称:DefinitelyTyped,代码行数:17,代码来源:grid.ts

示例4: updateLevel

 /**
  * Updates level + level object's text
  */
 updateLevel() {
   const oldLevel = this.level;
   this.level = Math.floor(this.lines / 10);
   this.levelString.setText("Level: " + this.level);
   this.timing = START_TIMING - this.level * LEVEL_TIMING;
   this.shape.data['speed'] = this.timing;
   oldLevel !== this.level && AM.play("level");
 }
开发者ID:AlexGalays,项目名称:DefinitelyTyped,代码行数:11,代码来源:grid.ts


注:本文中的athenajs.SimpleText类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。