本文整理汇总了TypeScript中app-builder-lib/out/winPackager.WinPackager.signAndEditResources方法的典型用法代码示例。如果您正苦于以下问题:TypeScript WinPackager.signAndEditResources方法的具体用法?TypeScript WinPackager.signAndEditResources怎么用?TypeScript WinPackager.signAndEditResources使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类app-builder-lib/out/winPackager.WinPackager
的用法示例。
在下文中一共展示了WinPackager.signAndEditResources方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的TypeScript代码示例。
示例1: buildInstaller
async buildInstaller(outFileNames: OutFileNames, appOutDir: string, outDir: string, arch: Arch) {
const packager = this.packager
const dirToArchive = await packager.info.tempDirManager.createTempDir({prefix: "squirrel-windows"})
const outputDirectory = this.outputDirectory
const options = this.options
const appUpdate = path.join(dirToArchive, "Update.exe")
await Promise.all([
copyFile(path.join(options.vendorPath, "Update.exe"), appUpdate)
.then(() => packager.sign(appUpdate)),
Promise.all([remove(`${outputDirectory.replace(/\\/g, "/")}/*-full.nupkg`), remove(path.join(outputDirectory, "RELEASES"))])
.then(() => ensureDir(outputDirectory))
])
if (options.remoteReleases) {
await syncReleases(outputDirectory, options)
}
const version = convertVersion(options.version)
const nupkgPath = path.join(outputDirectory, outFileNames.packageFile)
const setupPath = path.join(outputDirectory, outFileNames.setupFile)
await Promise.all<any>([
pack(options, appOutDir, appUpdate, nupkgPath, version, packager),
copyFile(path.join(options.vendorPath, "Setup.exe"), setupPath),
copyFile(options.loadingGif ? path.resolve(packager.projectDir, options.loadingGif) : path.join(options.vendorPath, "install-spinner.gif"), path.join(dirToArchive, "background.gif")),
])
// releasify can be called only after pack nupkg and nupkg must be in the final output directory (where other old version nupkg can be located)
await this.releasify(nupkgPath, outFileNames.packageFile)
.then(it => writeFile(path.join(dirToArchive, "RELEASES"), it))
const embeddedArchiveFile = await this.createEmbeddedArchiveFile(nupkgPath, dirToArchive)
await execWine(path.join(options.vendorPath, "WriteZipToSetup.exe"), null, [setupPath, embeddedArchiveFile])
await packager.signAndEditResources(setupPath, arch, outDir)
if (options.msi && process.platform === "win32") {
const outFile = outFileNames.setupFile.replace(".exe", ".msi")
await msi(options, nupkgPath, setupPath, outputDirectory, outFile)
// rcedit can only edit .exe resources
await packager.sign(path.join(outputDirectory, outFile))
}
}