本文整理汇总了TypeScript中@turf/distance.default函数的典型用法代码示例。如果您正苦于以下问题:TypeScript default函数的具体用法?TypeScript default怎么用?TypeScript default使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了default函数的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的TypeScript代码示例。
示例1: along
/**
* Takes a {@link LineString} and returns a {@link Point} at a specified distance along the line.
*
* @name along
* @param {Feature<LineString>} line input line
* @param {number} distance distance along the line
* @param {Object} [options] Optional parameters
* @param {string} [options.units="kilometers"] can be degrees, radians, miles, or kilometers
* @returns {Feature<Point>} Point `distance` `units` along the line
* @example
* var line = turf.lineString([[-83, 30], [-84, 36], [-78, 41]]);
* var options = {units: 'miles'};
*
* var along = turf.along(line, 200, options);
*
* //addToMap
* var addToMap = [along, line]
*/
export default function along(
line: Feature<LineString> | LineString,
distance: number,
options: {units?: Units} = {},
): Feature<Point> {
// Get Coords
const geom = getGeom(line);
const coords = geom.coordinates;
let travelled = 0;
for (let i = 0; i < coords.length; i++) {
if (distance >= travelled && i === coords.length - 1) { break;
} else if (travelled >= distance) {
const overshot = distance - travelled;
if (!overshot) { return point(coords[i]);
} else {
const direction = bearing(coords[i], coords[i - 1]) - 180;
const interpolated = destination(coords[i], overshot, direction, options);
return interpolated;
}
} else {
travelled += measureDistance(coords[i], coords[i + 1], options);
}
}
return point(coords[coords.length - 1]);
}
示例2: distance
tinPolys.features = tinPolys.features.filter((triangle) => {
const pt1 = triangle.geometry.coordinates[0][0];
const pt2 = triangle.geometry.coordinates[0][1];
const pt3 = triangle.geometry.coordinates[0][2];
const dist1 = distance(pt1, pt2, options);
const dist2 = distance(pt2, pt3, options);
const dist3 = distance(pt1, pt3, options);
return (dist1 <= maxEdge && dist2 <= maxEdge && dist3 <= maxEdge);
});
示例3: featureCollection
/**
* Creates a {@link Point} grid from a bounding box, {@link FeatureCollection} or {@link Feature}.
*
* @name pointGrid
* @param {Array<number>} bbox extent in [minX, minY, maxX, maxY] order
* @param {number} cellSide the distance between points, in units
* @param {Object} [options={}] Optional parameters
* @param {string} [options.units='kilometers'] used in calculating cellSide, can be degrees, radians, miles, or kilometers
* @param {Feature<Polygon|MultiPolygon>} [options.mask] if passed a Polygon or MultiPolygon, the grid Points will be created only inside it
* @param {Object} [options.properties={}] passed to each point of the grid
* @returns {FeatureCollection<Point>} grid of points
* @example
* var extent = [-70.823364, -33.553984, -70.473175, -33.302986];
* var cellSide = 3;
* var options = {units: 'miles'};
*
* var grid = turf.pointGrid(extent, cellSide, options);
*
* //addToMap
* var addToMap = [grid];
*/
function pointGrid<P = Properties>(bbox: BBox, cellSide: number, options: {
units?: Units,
mask?: Feature<Polygon | MultiPolygon>,
properties?: P,
} = {}): FeatureCollection<Point, P> {
// Default parameters
if (options.mask && !options.units) options.units = 'kilometers';
// Containers
var results = [];
// Typescript handles the Type Validation
// if (cellSide === null || cellSide === undefined) throw new Error('cellSide is required');
// if (!isNumber(cellSide)) throw new Error('cellSide is invalid');
// if (!bbox) throw new Error('bbox is required');
// if (!Array.isArray(bbox)) throw new Error('bbox must be array');
// if (bbox.length !== 4) throw new Error('bbox must contain 4 numbers');
// if (mask && ['Polygon', 'MultiPolygon'].indexOf(getType(mask)) === -1) throw new Error('options.mask must be a (Multi)Polygon');
var west = bbox[0];
var south = bbox[1];
var east = bbox[2];
var north = bbox[3];
var xFraction = cellSide / (distance([west, south], [east, south], options));
var cellWidth = xFraction * (east - west);
var yFraction = cellSide / (distance([west, south], [west, north], options));
var cellHeight = yFraction * (north - south);
var bboxWidth = (east - west);
var bboxHeight = (north - south);
var columns = Math.floor(bboxWidth / cellWidth);
var rows = Math.floor(bboxHeight / cellHeight);
// adjust origin of the grid
var deltaX = (bboxWidth - columns * cellWidth) / 2;
var deltaY = (bboxHeight - rows * cellHeight) / 2;
var currentX = west + deltaX;
while (currentX <= east) {
var currentY = south + deltaY;
while (currentY <= north) {
var cellPt = point([currentX, currentY], options.properties);
if (options.mask) {
if (within(cellPt, options.mask)) results.push(cellPt);
} else {
results.push(cellPt);
}
currentY += cellHeight;
}
currentX += cellWidth;
}
return featureCollection(results);
}
示例4: featureCollection
/**
* Creates a square grid from a bounding box, {@link Feature} or {@link FeatureCollection}.
*
* @name squareGrid
* @param {Array<number>} bbox extent in [minX, minY, maxX, maxY] order
* @param {number} cellSide of each cell, in units
* @param {Object} [options={}] Optional parameters
* @param {string} [options.units='kilometers'] used in calculating cellSide, can be degrees,
* radians, miles, or kilometers
* @param {Feature<Polygon|MultiPolygon>} [options.mask] if passed a Polygon or MultiPolygon,
* the grid Points will be created only inside it
* @param {Object} [options.properties={}] passed to each point of the grid
* @returns {FeatureCollection<Polygon>} grid a grid of polygons
* @example
* var bbox = [-95, 30 ,-85, 40];
* var cellSide = 50;
* var options = {units: 'miles'};
*
* var squareGrid = turf.squareGrid(bbox, cellSide, options);
*
* //addToMap
* var addToMap = [squareGrid]
*/
function squareGrid<P = Properties>(bbox: BBox, cellSide: number, options: {
units?: Units,
properties?: P,
mask?: Feature<Polygon | MultiPolygon> | Polygon | MultiPolygon,
} = {}): FeatureCollection<Polygon, P> {
// Containers
const results = [];
const west = bbox[0];
const south = bbox[1];
const east = bbox[2];
const north = bbox[3];
const xFraction = cellSide / (distance([west, south], [east, south], options));
const cellWidth = xFraction * (east - west);
const yFraction = cellSide / (distance([west, south], [west, north], options));
const cellHeight = yFraction * (north - south);
// rows & columns
const bboxWidth = (east - west);
const bboxHeight = (north - south);
const columns = Math.floor(bboxWidth / cellWidth);
const rows = Math.floor(bboxHeight / cellHeight);
// adjust origin of the grid
const deltaX = (bboxWidth - columns * cellWidth) / 2;
const deltaY = (bboxHeight - rows * cellHeight) / 2;
// iterate over columns & rows
let currentX = west + deltaX;
for (let column = 0; column < columns; column++) {
let currentY = south + deltaY;
for (let row = 0; row < rows; row++) {
const cellPoly = polygon([[
[currentX, currentY],
[currentX, currentY + cellHeight],
[currentX + cellWidth, currentY + cellHeight],
[currentX + cellWidth, currentY],
[currentX, currentY],
]], options.properties);
if (options.mask) {
if (intersect(options.mask, cellPoly)) { results.push(cellPoly); }
} else {
results.push(cellPoly);
}
currentY += cellHeight;
}
currentX += cellWidth;
}
return featureCollection(results);
}
示例5: along
/**
* Takes a {@link LineString} and returns a {@link Point} at a specified distance along the line.
*
* @name along
* @param {Feature<LineString>} line input line
* @param {number} distance distance along the line
* @param {Object} [options] Optional parameters
* @param {string} [options.units="kilometers"] can be degrees, radians, miles, or kilometers
* @returns {Feature<Point>} Point `distance` `units` along the line
* @example
* var line = turf.lineString([[-83, 30], [-84, 36], [-78, 41]]);
* var options = {units: 'miles'};
*
* var along = turf.along(line, 200, options);
*
* //addToMap
* var addToMap = [along, line]
*/
function along(line: Feature<LineString>| LineString, distance: number, options: {
units?: Units
} = {}): Feature<Point> {
// Optional parameters
if (!isObject(options)) throw new Error('options is invalid');
// Validation
let coords;
if (line.type === 'Feature') coords = line.geometry.coordinates;
else if (line.type === 'LineString') coords = line.coordinates;
else throw new Error('input must be a LineString Feature or Geometry');
if (!isNumber(distance)) throw new Error('distance must be a number');
let travelled = 0;
for (let i = 0; i < coords.length; i++) {
if (distance >= travelled && i === coords.length - 1) break;
else if (travelled >= distance) {
const overshot = distance - travelled;
if (!overshot) return point(coords[i]);
else {
const direction = bearing(coords[i], coords[i - 1]) - 180;
const interpolated = destination(coords[i], overshot, direction, options);
return interpolated;
}
} else {
travelled += measureDistance(coords[i], coords[i + 1], options);
}
}
return point(coords[coords.length - 1]);
}
示例6: featureEach
featureEach(points, (pt, featureIndex) => {
const distanceToPoint = distance(targetPoint, pt);
if (distanceToPoint < minDist) {
bestFeatureIndex = featureIndex;
minDist = distanceToPoint;
}
});
示例7: flattenEach
flattenEach(lines, function (line: any) {
const coords: any = getCoords(line);
for (let i = 0; i < coords.length - 1; i++) {
//start
const start = point(coords[i]);
start.properties.dist = distance(pt, start, options);
//stop
const stop = point(coords[i + 1]);
stop.properties.dist = distance(pt, stop, options);
// sectionLength
const sectionLength = distance(start, stop, options);
//perpendicular
const heightDistance = Math.max(start.properties.dist, stop.properties.dist);
const direction = bearing(start, stop);
const perpendicularPt1 = destination(pt, heightDistance, direction + 90, options);
const perpendicularPt2 = destination(pt, heightDistance, direction - 90, options);
const intersect = lineIntersects(
lineString([perpendicularPt1.geometry.coordinates, perpendicularPt2.geometry.coordinates]),
lineString([start.geometry.coordinates, stop.geometry.coordinates])
);
let intersectPt = null;
if (intersect.features.length > 0) {
intersectPt = intersect.features[0];
intersectPt.properties.dist = distance(pt, intersectPt, options);
intersectPt.properties.location = length + distance(start, intersectPt, options);
}
if (start.properties.dist < closestPt.properties.dist) {
closestPt = start;
closestPt.properties.index = i;
closestPt.properties.location = length;
}
if (stop.properties.dist < closestPt.properties.dist) {
closestPt = stop;
closestPt.properties.index = i + 1;
closestPt.properties.location = length + sectionLength;
}
if (intersectPt && intersectPt.properties.dist < closestPt.properties.dist) {
closestPt = intersectPt;
closestPt.properties.index = i;
}
// update length
length += sectionLength;
}
});
示例8: segmentReduce
return segmentReduce(geojson, (previousValue, segment) => {
const coords = segment!.geometry.coordinates;
return previousValue! + distance(coords[0], coords[1], options);
}, 0);