本文整理汇总了TypeScript中@turf/bearing.default函数的典型用法代码示例。如果您正苦于以下问题:TypeScript default函数的具体用法?TypeScript default怎么用?TypeScript default使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了default函数的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的TypeScript代码示例。
示例1: along
/**
* Takes a {@link LineString} and returns a {@link Point} at a specified distance along the line.
*
* @name along
* @param {Feature<LineString>} line input line
* @param {number} distance distance along the line
* @param {Object} [options] Optional parameters
* @param {string} [options.units="kilometers"] can be degrees, radians, miles, or kilometers
* @returns {Feature<Point>} Point `distance` `units` along the line
* @example
* var line = turf.lineString([[-83, 30], [-84, 36], [-78, 41]]);
* var options = {units: 'miles'};
*
* var along = turf.along(line, 200, options);
*
* //addToMap
* var addToMap = [along, line]
*/
export default function along(
line: Feature<LineString> | LineString,
distance: number,
options: {units?: Units} = {},
): Feature<Point> {
// Get Coords
const geom = getGeom(line);
const coords = geom.coordinates;
let travelled = 0;
for (let i = 0; i < coords.length; i++) {
if (distance >= travelled && i === coords.length - 1) { break;
} else if (travelled >= distance) {
const overshot = distance - travelled;
if (!overshot) { return point(coords[i]);
} else {
const direction = bearing(coords[i], coords[i - 1]) - 180;
const interpolated = destination(coords[i], overshot, direction, options);
return interpolated;
}
} else {
travelled += measureDistance(coords[i], coords[i + 1], options);
}
}
return point(coords[coords.length - 1]);
}
示例2: angle
/**
* Finds the angle formed by two adjacent segments defined by 3 points. The result will be the (positive clockwise)
* angle with origin on the `startPoint-midPoint` segment, or its explementary angle if required.
*
* @name angle
* @param {Coord} startPoint Start Point Coordinates
* @param {Coord} midPoint Mid Point Coordinates
* @param {Coord} endPoint End Point Coordinates
* @param {Object} [options={}] Optional parameters
* @param {boolean} [options.explementary=false] Returns the explementary angle instead (360 - angle)
* @param {boolean} [options.mercator=false] if calculations should be performed over Mercator or WGS84 projection
* @returns {number} Angle between the provided points, or its explementary.
* @example
* turf.angle([5, 5], [5, 6], [3, 4]);
* //=45
*/
function angle(startPoint: Coord, midPoint: Coord, endPoint: Coord, options: {
explementary?: boolean
mercator?: boolean,
} = {}): number {
// Optional Parameters
if (!isObject(options)) { throw new Error("options is invalid"); }
// Validation
if (!startPoint) { throw new Error("startPoint is required"); }
if (!midPoint) { throw new Error("midPoint is required"); }
if (!endPoint) { throw new Error("endPoint is required"); }
// Rename to shorter variables
const A = startPoint;
const O = midPoint;
const B = endPoint;
// Main
const azimuthAO = bearingToAzimuth((options.mercator !== true) ? bearing(A, O) : rhumbBearing(A, O));
const azimuthBO = bearingToAzimuth((options.mercator !== true) ? bearing(B, O) : rhumbBearing(B, O));
const angleAO = Math.abs(azimuthAO - azimuthBO);
// Explementary angle
if (options.explementary === true) { return 360 - angleAO; }
return angleAO;
}
示例3: along
/**
* Takes a {@link LineString} and returns a {@link Point} at a specified distance along the line.
*
* @name along
* @param {Feature<LineString>} line input line
* @param {number} distance distance along the line
* @param {Object} [options] Optional parameters
* @param {string} [options.units="kilometers"] can be degrees, radians, miles, or kilometers
* @returns {Feature<Point>} Point `distance` `units` along the line
* @example
* var line = turf.lineString([[-83, 30], [-84, 36], [-78, 41]]);
* var options = {units: 'miles'};
*
* var along = turf.along(line, 200, options);
*
* //addToMap
* var addToMap = [along, line]
*/
function along(line: Feature<LineString>| LineString, distance: number, options: {
units?: Units
} = {}): Feature<Point> {
// Optional parameters
if (!isObject(options)) throw new Error('options is invalid');
// Validation
let coords;
if (line.type === 'Feature') coords = line.geometry.coordinates;
else if (line.type === 'LineString') coords = line.coordinates;
else throw new Error('input must be a LineString Feature or Geometry');
if (!isNumber(distance)) throw new Error('distance must be a number');
let travelled = 0;
for (let i = 0; i < coords.length; i++) {
if (distance >= travelled && i === coords.length - 1) break;
else if (travelled >= distance) {
const overshot = distance - travelled;
if (!overshot) return point(coords[i]);
else {
const direction = bearing(coords[i], coords[i - 1]) - 180;
const interpolated = destination(coords[i], overshot, direction, options);
return interpolated;
}
} else {
travelled += measureDistance(coords[i], coords[i + 1], options);
}
}
return point(coords[coords.length - 1]);
}
示例4: flattenEach
flattenEach(lines, function (line: any) {
const coords: any = getCoords(line);
for (let i = 0; i < coords.length - 1; i++) {
//start
const start = point(coords[i]);
start.properties.dist = distance(pt, start, options);
//stop
const stop = point(coords[i + 1]);
stop.properties.dist = distance(pt, stop, options);
// sectionLength
const sectionLength = distance(start, stop, options);
//perpendicular
const heightDistance = Math.max(start.properties.dist, stop.properties.dist);
const direction = bearing(start, stop);
const perpendicularPt1 = destination(pt, heightDistance, direction + 90, options);
const perpendicularPt2 = destination(pt, heightDistance, direction - 90, options);
const intersect = lineIntersects(
lineString([perpendicularPt1.geometry.coordinates, perpendicularPt2.geometry.coordinates]),
lineString([start.geometry.coordinates, stop.geometry.coordinates])
);
let intersectPt = null;
if (intersect.features.length > 0) {
intersectPt = intersect.features[0];
intersectPt.properties.dist = distance(pt, intersectPt, options);
intersectPt.properties.location = length + distance(start, intersectPt, options);
}
if (start.properties.dist < closestPt.properties.dist) {
closestPt = start;
closestPt.properties.index = i;
closestPt.properties.location = length;
}
if (stop.properties.dist < closestPt.properties.dist) {
closestPt = stop;
closestPt.properties.index = i + 1;
closestPt.properties.location = length + sectionLength;
}
if (intersectPt && intersectPt.properties.dist < closestPt.properties.dist) {
closestPt = intersectPt;
closestPt.properties.index = i;
}
// update length
length += sectionLength;
}
});
示例5: getCosAndSin
/**
* @private
* @name getCosAndSin
* @param {Array<Array<number>>} coordinates
* @returns {Array<number>} [cos, sin]
*/
function getCosAndSin(coordinates: number[][], isPlanar: boolean): [number, number] {
const beginPoint: number[] = coordinates[0];
const endPoint: number[] = coordinates[coordinates.length - 1];
if (isPlanar) {
const [x0, y0]: number[] = beginPoint;
const [x1, y1]: number[] = endPoint;
const dx: number = x1 - x0;
const dy: number = y1 - y0;
const h = Math.sqrt(Math.pow(dx, 2) + Math.pow(dy, 2));
if (h < 0.000000001) {
return [NaN, NaN];
}
const sin1 = dy / h;
const cos1 = dx / h;
return [sin1, cos1];
} else {
const angle = bearingToCartesian(bearing(beginPoint, endPoint));
const radian = angle * Math.PI / 180;
return [Math.sin(radian), Math.cos(radian)];
}
}