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TypeScript client.RtmClient类代码示例

本文整理汇总了TypeScript中@slack/client.RtmClient的典型用法代码示例。如果您正苦于以下问题:TypeScript RtmClient类的具体用法?TypeScript RtmClient怎么用?TypeScript RtmClient使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了RtmClient类的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的TypeScript代码示例。

示例1: require

const { RtmClient, WebClient, RTM_EVENTS, RTM_CLIENT_EVENTS, MemoryDataStore } = require('@slack/client');
import * as uuid from 'node-uuid'
import { EventEmitter } from 'events'

import graph from './graph';
//import * as minions from './minions';
import * as minions from './minions/tree-sched';

// import nlc from './lib/nlc';

const token = process.env.SLACK_TOKEN;

const rtm = new RtmClient(token, {
	dataStore: new MemoryDataStore({})
});

const web = new WebClient(token);

rtm.start();

const slackClean = (message : any) : SlackMessage => {

	let mentions : Array<SlackUser> = [];
	if(message.text) {
		const ats = message.text.match(/@([^<>]+)/g);
		mentions = ats && ats.length > 0 && ats.map((uid : any) => rtm.dataStore.getUserById(uid.slice(1))).filter((r : any) => r);
		mentions = mentions || [];
	}


	return Object.assign({}, message, {
开发者ID:taimur38,项目名称:toombot,代码行数:31,代码来源:index.ts

示例2: reject

	return new Promise<SlackResponse>((resolve, reject) => {
		rtm.sendMessage(text, ogMessage.channel.id, (err : Error, msg : SlackResponse) => {
			if(err) {
				return reject(err)
			}
			resolve(msg)
		})
	})
开发者ID:taimur38,项目名称:toombot,代码行数:8,代码来源:index.ts

示例3: threadReply

async function threadReply(text: string, ogMessage : SlackMessage) : Promise<SlackResponse> {
	return rtm.send({
		text,
		channel: ogMessage.channel.id,
		thread_ts: ogMessage.thread_ts || ogMessage.ts,
		type: RTM_EVENTS.MESSAGE
	})
}
开发者ID:taimur38,项目名称:toombot,代码行数:8,代码来源:index.ts

示例4:

	setTimeout(() => {
		console.log('reconnecting...');
		rtm.start();
	}, 3000);
开发者ID:taimur38,项目名称:toombot,代码行数:4,代码来源:index.ts


注:本文中的@slack/client.RtmClient类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。