本文整理汇总了TypeScript中@interactjs/core/tests/_helpers.testEnv函数的典型用法代码示例。如果您正苦于以下问题:TypeScript testEnv函数的具体用法?TypeScript testEnv怎么用?TypeScript testEnv使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了testEnv函数的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的TypeScript代码示例。
示例1: test
test('pointerEvents down move up tap', (t) => {
const {
scope,
interaction,
event,
} = helpers.testEnv({ plugins: [pointerEvents, interactableTargets ] })
const interactable = scope.interactables.new(event.target)
const fired: Event[] = []
for (const type of pointerEvents.types) {
interactable.on(type, (e) => fired.push(e))
}
interaction.pointerDown(event, event, event.target)
interaction.pointerMove(event, event, event.target)
t.deepEqual(
fired.map((e) => e.type),
['down'],
'duplicate move event is not fired')
interaction.pointerUp(event, event, scope.document.body, event.target)
t.deepEqual(
fired.map((e) => e.type),
['down', 'up', 'tap'],
'tap event is fired after down and up event')
t.end()
})
示例2: test
test('modifiers/snap/edges', (t) => {
const rect = { top: 0, left: 0, bottom: 100, right: 100 }
const {
interaction,
interactable,
} = helpers.testEnv({ rect })
interaction.interactable = interactable
interaction._interacting = true
const target0 = Object.freeze({
left: 50,
right: 150,
top: 0,
bottom: 100,
})
const options = {
targets: [
{ ...target0 },
],
range: Infinity,
}
const pageCoords = Object.freeze({ x: 0, y: 0 })
const arg = {
interaction,
interactable: interaction.interactable,
state: null,
pageCoords,
coords: { ...pageCoords },
offset: [{ x: 0, y: 0 }],
}
// resize from top left
interaction.prepared.edges = { top: true, left: true }
arg.state = { options }
snapEdges.start(arg)
snapEdges.set(arg)
t.deepEqual(
arg.coords,
{ x: target0.left, y: target0.top },
'modified coords are correct')
// resize from bottom right
interaction.prepared.edges = { bottom: true, right: true }
arg.state = { options }
snapEdges.start(arg)
snapEdges.set(arg)
t.deepEqual(
arg.coords,
{ x: target0.right, y: target0.bottom },
'modified coord are correct')
t.end()
})
示例3: test
test('holdRepeat count', (t) => {
const pointerEvent = {
type: 'hold',
count: 0,
}
const { scope } = helpers.testEnv({ plugins: [pointerEvents, holdRepeat] })
scope.pointerEvents.signals.fire('new', { pointerEvent })
t.equal(pointerEvent.count, 1, 'first hold count is 1 with count previously undefined')
const count = 20
pointerEvent.count = count
scope.pointerEvents.signals.fire('new', { pointerEvent })
t.equal(pointerEvent.count, count + 1, 'existing hold count is incremented')
t.end()
})
示例4: test
test('reflow', (t) => {
const rect = Object.freeze({ top: 100, left: 200, bottom: 300, right: 400 })
const {
scope,
interactable,
} = helpers.testEnv({ plugins: [reflow], rect })
Object.assign(scope.actions, { TEST: {}, names: ['TEST'] })
t.ok(
scope.Interactable.prototype.reflow instanceof Function,
'reflow method is added to Interactable.prototype'
)
const fired = []
interactable.fire = ((iEvent) => { fired.push(iEvent) }) as any
(interactable.target as any) = {}
interactable.options.TEST = { enabled: true }
interactable.rectChecker(() => ({ ...rect }))
// modify move coords
scope.interactions.signals.on('before-action-move', ({ interaction }) => {
interaction.coords.cur.page = {
x: rect.left + 100,
y: rect.top - 50,
}
})
interactable.reflow({ name: 'TEST' })
const phases = ['reflow', 'start', 'move', 'end']
for (const index in phases) {
const phase = phases[index]
t.equal(fired[index].type, `TEST${phase}`, `event #${index} is ${phase}`)
}
const interaction = fired[0]._interaction
t.deepEqual(
interaction.coords.start.page,
{
x: rect.left,
y: rect.top,
},
'uses element top left for event coords'
)
const reflowMove = fired[2]
t.deepEqual(
reflowMove.delta,
{ x: 100, y: -50 },
'move delta is correct with modified interaction coords'
)
t.notOk(
interaction.pointerIsDown,
'reflow pointer was lifted'
)
t.equal(
interaction.pointers.length,
0,
'reflow pointer was removed from interaction'
)
t.notOk(
scope.interactions.list.includes(interaction),
'interaction is removed from list'
)
t.end()
})
示例5: test
test('modifiers/snap', (t) => {
const {
interaction,
interactable,
} = helpers.testEnv()
const origin = { x: 120, y: 120 }
interactable.options.TEST = { origin }
interaction.interactable = interactable
interaction.prepared = { name: 'TEST' }
interaction._interacting = true
let funcArgs = null
const target0 = Object.freeze({ x: 50, y: 100 })
// eslint-disable-next-line no-restricted-syntax, no-shadow
const targetFunc = (x, y, _interaction, offset, index, ...unexpected) => {
funcArgs = { x, y, offset, index, unexpected }
return target0
}
const relativePoint = { x: 0, y: 0 }
const options = {
offset: null,
offsetWithOrigin: true,
targets: [
target0,
targetFunc,
],
range: Infinity,
relativePoints: [relativePoint],
}
const state = {
options,
realX: 0,
realY: 0,
}
const pageCoords = Object.freeze({ x: 200, y: 300 })
const arg = {
interaction,
interactable,
state,
pageCoords,
coords: { ...pageCoords },
rect: { top: 0, left: 0, bottom: 100, right: 100, width: 100, height: 100 },
startOffset: { top: 0, left: 0, bottom: 0, right: 0 },
} as any
snap.start(arg)
snap.set(arg)
t.deepEqual(
arg.coords,
{ x: target0.x + origin.x, y: target0.y + origin.y },
'snaps to target and adds origin which will be subtracted by InteractEvent'
)
arg.coords = { ...pageCoords }
state.options.targets = [targetFunc]
snap.start(arg)
snap.set(arg)
t.deepEqual(
funcArgs,
{
x: pageCoords.x - origin.x,
y: pageCoords.y - origin.y,
offset: {
x: origin.x,
y: origin.y,
relativePoint,
index: 0,
},
index: 0,
unexpected: [],
},
'x, y, interaction, offset, index are passed to target function; origin subtracted from x, y'
)
arg.coords = { ...pageCoords }
options.offset = { x: 300, y: 300 }
options.offsetWithOrigin = false
snap.start(arg)
snap.set(arg)
t.deepEqual(
arg.coords,
{ x: target0.x + 300, y: target0.y + 300 },
'origin not added to target when !options.offsetWithOrigin'
)
t.deepEqual(
{ x: funcArgs.x, y: funcArgs.y },
{ x: pageCoords.x - origin.x - 300, y: pageCoords.y - origin.y - 300 },
'origin still subtracted from function target x, y args when !options.offsetWithOrigin'
)
t.end()
})
示例6: test
test('inertia', (t) => {
const {
scope,
interaction,
target,
interactable,
coords,
event,
} = helpers.testEnv({ plugins: [inertia, drag] })
const element = target as HTMLElement
const modifierChange = 5
const testModifier = {
options: { endOnly: true },
methods: { set ({ coords: modifierCoords }) {
modifierCoords.x += modifierChange
modifierCoords.y += modifierChange
modifierCallCount++
} },
}
let modifierCallCount = 0
coords.client = coords.page
scope.now = () => coords.timeStamp
interactable.draggable({ inertia: true })
// test inertia without modifiers or throw
downStartMoveUp({ x: 100, y: 0, dt: 1000 })
t.notOk(interaction.inertia.active, '{ modifiers: [] } && !thrown: inertia is not activated')
// test inertia without modifiers and with throw
downStartMoveUp({ x: 100, y: 0, dt: 10 })
t.ok(interaction.inertia.active, 'thrown: inertia is activated')
interactable.draggable({ modifiers: [testModifier as any] })
// test inertia with { endOnly: true } modifier and with throw
downStartMoveUp({ x: 100, y: 0, dt: 10 })
t.equal(modifierCallCount, 1, '{ endOnly: true } && thrown: modifier is not called from pointerUp')
t.deepEqual(
helpers.getProps(interaction.inertia, ['modifiedXe', 'modifiedYe']),
{
modifiedXe: interaction.inertia.xe + modifierChange,
modifiedYe: interaction.inertia.ye + modifierChange,
},
'{ endOnly: true } && thrown: inertia target coords are correct')
// test smoothEnd with { endOnly: false } modifier
testModifier.options.endOnly = false
downStartMoveUp({ x: 1, y: 0, dt: 1000 })
t.notOk(interaction.inertia.active, '{ endOnly: false } && !thrown: inertia smoothEnd is not activated')
t.equal(modifierCallCount, 2, '{ endOnly: false } && !thrown: modifier is called from pointerUp')
// test smoothEnd with { endOnly: true } modifier
testModifier.options.endOnly = true
downStartMoveUp({ x: 1, y: 0, dt: 1000 })
t.ok(interaction.inertia.active, '{ endOnly: true } && !thrown: inertia smoothEnd is activated')
t.equal(modifierCallCount, 1, '{ endOnly: true } && !thrown: modifier is not called from pointerUp')
interaction.stop()
t.end()
function downStartMoveUp ({ x, y, dt }) {
modifierCallCount = 0
coords.timeStamp = 0
interaction.stop()
Object.assign(coords.page, { x: 0, y: 0 })
interaction.pointerDown(event, event, element)
interaction.start({ name: 'drag' }, interactable, element)
Object.assign(coords.page, { x, y })
coords.timeStamp = dt
interaction.pointerMove(event, event, element)
interaction.pointerUp(event, event, element, element)
}
})