当前位置: 首页>>代码示例>>TypeScript>>正文


TypeScript events.on方法代码示例

本文整理汇总了TypeScript中@csegames/camelot-unchained.events.on方法的典型用法代码示例。如果您正苦于以下问题:TypeScript events.on方法的具体用法?TypeScript events.on怎么用?TypeScript events.on使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在@csegames/camelot-unchained.events的用法示例。


在下文中一共展示了events.on方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的TypeScript代码示例。

示例1: registerOtherPatcherHubEvents

function registerOtherPatcherHubEvents(dispatch: (action: ControllerAction) => any,
                                        apiHost: string,
                                        controllerState?: ControllerState) {
  if (!window[PATCHER_HUB_WINDOW_ID] || !window[PATCHER_HUB_WINDOW_ID].hubs ||
      !window[PATCHER_HUB_WINDOW_ID].eventListeners) return;

  const characterUpdatedEvent = signalr.getPatcherEventName(apiHost, signalr.PATCHER_EVENTS_CHARACTERUPDATED);
  window[PATCHER_HUB_WINDOW_ID].eventListeners[characterUpdatedEvent] =
    events.on(characterUpdatedEvent, (characterJSON: string) => {
      const character = utils.tryParseJSON<webAPI.SimpleCharacter>(characterJSON, client.debug);
      if (character !== null) {
        if (controllerState && isEqual(controllerState.characters[character.id], character)) {
          // No need to update character if already equal to what we have in state.
          return;
        }

        // Update character
        dispatch(characterUpdate(character));
      }
    });

  const characterRemovedEvent = signalr.getPatcherEventName(apiHost, signalr.PATCHER_EVENTS_CHARACTERREMOVED);
  window[PATCHER_HUB_WINDOW_ID].eventListeners[characterRemovedEvent] =
    events.on(signalr.getPatcherEventName(apiHost, signalr.PATCHER_EVENTS_CHARACTERREMOVED), (id: string) => {
      dispatch(characterRemoved(id));
    });
}
开发者ID:codecorsair,项目名称:Camelot-Unchained,代码行数:27,代码来源:controller.ts

示例2: registerPatcherHubEvents

// HELPER METHODS
function registerPatcherHubEvents(dispatch: (action: ControllerAction) => any) {
  events.on(signalr.PATCHER_EVENTS_ALERT, (alertJSON: string) => {
    const alert = utils.tryParseJSON<webAPI.PatcherAlert>(alertJSON, client.debug);
    if (alert !== null) dispatch(alertReceived(alert));
  });

  events.on(signalr.PATCHER_EVENTS_SERVERUPDATED, (serverJSON: string) => {
    const server = utils.tryParseJSON<webAPI.ServerModel>(serverJSON, client.debug);
    if (server !== null) dispatch(serverUpdate(server));
  });

  events.on(signalr.PATCHER_EVENTS_SERVERUNAVAILABLE, (name: string) => dispatch(serverUnavailable(name)));
}
开发者ID:codecorsair,项目名称:Camelot-Unchained,代码行数:14,代码来源:controller.ts

示例3: return

  return (dispatch: (action: any) => any) => {
    dispatch(init());
    window.onresize = () => {
      if (window.innerWidth >= 640 && window.innerHeight >= 480) {
        dispatch(resize());
      }
    };

    // hook up to event triggers
    events.on('hudnav--navigate', (name: string) => {
      switch (name) {
        case 'chat':
          return dispatch(toggleVisibility(name));
        case 'ui': return dispatch(toggleHUDLock(addEvent, removeEvent));
        case 'lockui': return dispatch(lockHUD(removeEvent));
        case 'reset': return dispatch(resetHUD());
        default: return;
      }
    });

    const listener = (e: KeyboardEvent) => {
      if (e.which === 27) {
        dispatch(lockHUD(removeEvent));
      }
    };
    const addEvent = () => window.window.addEventListener('keydown', listener);
    const removeEvent = () => window.window.removeEventListener('keydown', listener);
  };
开发者ID:codecorsair,项目名称:Camelot-Unchained,代码行数:28,代码来源:layout.ts

示例4: onHideTooltip

export function onHideTooltip(callback: () => void) {
  return events.on(HIDE_TOOLTIP, callback);
}
开发者ID:codecorsair,项目名称:Camelot-Unchained,代码行数:3,代码来源:tooltips.ts

示例5: onShowTooltip

export function onShowTooltip(callback: (payload: ShowTooltipPayload) => void) {
  return events.on(ACTIVATE_TOOLTIP, callback);
}
开发者ID:codecorsair,项目名称:Camelot-Unchained,代码行数:3,代码来源:tooltips.ts

示例6: onHideContextMenu

export function onHideContextMenu(callback: () => void) {
  return events.on(HIDE_CONTEXT_MENU, callback);
}
开发者ID:codecorsair,项目名称:Camelot-Unchained,代码行数:3,代码来源:contextMenu.ts

示例7: onShowContextMenu

export function onShowContextMenu(callback: (items: MenuItem[], event: MouseEvent) => void) {
  return events.on(ACTIVATE_CONTEXT_MENU, callback);
}
开发者ID:codecorsair,项目名称:Camelot-Unchained,代码行数:3,代码来源:contextMenu.ts

示例8: onSystemMessage

export function onSystemMessage(callback: (message: string) => void) {
  return events.on(SYSTEM_MESSAGE_EVENT, callback);
}
开发者ID:codecorsair,项目名称:Camelot-Unchained,代码行数:3,代码来源:system.ts


注:本文中的@csegames/camelot-unchained.events.on方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。