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TypeScript Plot.add_tools方法代码示例

本文整理汇总了TypeScript中@bokehjs/models/plots/plot.Plot.add_tools方法的典型用法代码示例。如果您正苦于以下问题:TypeScript Plot.add_tools方法的具体用法?TypeScript Plot.add_tools怎么用?TypeScript Plot.add_tools使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在@bokehjs/models/plots/plot.Plot的用法示例。


在下文中一共展示了Plot.add_tools方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的TypeScript代码示例。

示例1: mkplot

 function mkplot(tool: Tool): PlotView {
   const plot = new Plot({
     x_range: new Range1d({start: -1, end: 1}),
     y_range: new Range1d({start: -1, end: 1}),
   })
   plot.add_tools(tool)
   const document = new Document()
   document.add_root(plot)
   return new plot.default_view({model: plot, parent: null}).build()
 }
开发者ID:digitalsatori,项目名称:Bokeh,代码行数:10,代码来源:box_zoom_tool.ts

示例2: function

const make_testcase = function(): BoxEditTestCase {
  // Note default plot dimensions is 600 x 600 (height x width)
  const plot = new Plot({
    x_range: new Range1d({start: -1, end: 1}),
    y_range: new Range1d({start: -1, end: 1}),
  })

  const plot_view: any = new plot.default_view({model: plot, parent: null}).build()

  const data = {
    x: [0, 0.5, 1],
    y: [0, 0.5, 1],
    width: [0.1, 0.2, 0.3],
    height: [0.3, 0.2, 0.1],
    z: [null, null, null],
  }
  const data_source = new ColumnDataSource({data})

  const glyph = new Rect({
    x: {field: "x"},
    y: {field: "y"},
    width: {field: "width"},
    height: {field: "height"},
  })

  const glyph_renderer: any = new GlyphRenderer({glyph, data_source})

  // Untyped to access GlyphView
  const glyph_renderer_view: any = new glyph_renderer.default_view({
    model: glyph_renderer,
    parent: plot_view,
  })

  const draw_tool = new BoxEditTool({
    active: true,
    renderers: [glyph_renderer],
    empty_value: "Test",
  })
  plot.add_tools(draw_tool)
  const draw_tool_view = plot_view.tool_views[draw_tool.id]
  plot_view.renderer_views[glyph_renderer.id] = glyph_renderer_view

  return {
    data,
    data_source,
    draw_tool_view,
    glyph_view: glyph_renderer_view.glyph,
  }
}
开发者ID:digitalsatori,项目名称:Bokeh,代码行数:49,代码来源:box_edit_tool.ts

示例3: function

const make_testcase = function(): FreehandDrawTestCase {
  // Note default plot dimensions is 600 x 600 (height x width)
  const plot = new Plot({
    x_range: new Range1d({start: -1, end: 1}),
    y_range: new Range1d({start: -1, end: 1}),
  })

  const plot_view: any = new plot.default_view({model: plot, parent: null}).build()

  const data = {
    xs: [[0, 0.5, 1], [0, 0.5, 1]],
    ys: [[0, -0.5, -1], [0, -0.5, -1]],
    z: [null, null],
  }
  const data_source = new ColumnDataSource({data})

  const glyph = new Patches({
    xs: {field: "xs"},
    ys: {field: "ys"},
  })

  const glyph_renderer: any = new GlyphRenderer({glyph, data_source})

  const glyph_renderer_view: any = new glyph_renderer.default_view({
    model: glyph_renderer,
    parent: plot_view,
  })

  const draw_tool = new FreehandDrawTool({
    active: true,
    empty_value: "Test",
    renderers: [glyph_renderer],
  })
  plot.add_tools(draw_tool)
  const draw_tool_view: FreehandDrawToolView = plot_view.tool_views[draw_tool.id]
  plot_view.renderer_views[glyph_renderer.id] = glyph_renderer_view
  sinon.stub(glyph_renderer_view, "set_data")

  return {
    data,
    data_source,
    draw_tool_view,
    glyph_view: glyph_renderer_view.glyph,
  }
}
开发者ID:digitalsatori,项目名称:Bokeh,代码行数:45,代码来源:freehand_draw_tool.ts

示例4: function

const make_testcase = function(): PointDrawTestCase {
  // Note default plot dimensions is 600 x 600 (height x width)
  const plot = new Plot({
    x_range: new Range1d({start: -1, end: 1}),
    y_range: new Range1d({start: -1, end: 1}),
  })

  const plot_view: any = new plot.default_view({model: plot, parent: null}).build()

  const data = {x: [0, 0.5, 1], y: [0, 0.5, 1], z: [null, null, null]}
  const data_source = new ColumnDataSource({data})

  const glyph = new Circle({
    x: {field: "x"},
    y: {field: "y"},
    size: {units: "screen", value: 20},
  })

  const glyph_renderer: any = new GlyphRenderer({glyph, data_source})

  // Untyped to access GlyphView
  const glyph_renderer_view: any = new glyph_renderer.default_view({
    model: glyph_renderer,
    parent: plot_view,
  })

  const draw_tool = new PointDrawTool({
    renderers: [glyph_renderer],
    active: true,
    empty_value: "Test",
  })
  plot.add_tools(draw_tool)
  const draw_tool_view = plot_view.tool_views[draw_tool.id]
  plot_view.renderer_views[glyph_renderer.id] = glyph_renderer_view

  return {
    data,
    data_source,
    draw_tool_view,
    glyph_view: glyph_renderer_view.glyph,
  }
}
开发者ID:digitalsatori,项目名称:Bokeh,代码行数:42,代码来源:point_draw_tool.ts

示例5: function

const make_testcase = function(): PolyEditTestCase {
  // Note default plot dimensions is 600 x 600 (height x width)
  const plot = new Plot({
    x_range: new Range1d({start: -1, end: 1}),
    y_range: new Range1d({start: -1, end: 1}),
  })

  const plot_view: any = new plot.default_view({model: plot, parent: null}).build()

  const data = {
    xs: [[0, 0.5, 1], [0, 0.5, 1]],
    ys: [[0, -0.5, -1], [0, -0.5, -1]],
    z: [null, null],
  }
  const data_source = new ColumnDataSource({data})
  const vertex_source = new ColumnDataSource({data: {x: [], y: []}})

  const vertex_glyph = new Circle({
    x: {field: "x"},
    y: {field: "y"},
  })
  const glyph = new Patches({
    xs: {field: "xs"},
    ys: {field: "ys"},
  })

  const vertex_renderer: any = new GlyphRenderer({
    glyph: vertex_glyph,
    data_source: vertex_source,
  })

  const glyph_renderer: any = new GlyphRenderer({glyph, data_source})

  // Untyped to access GlyphView
  const glyph_renderer_view: any = new glyph_renderer.default_view({
    model: glyph_renderer,
    parent: plot_view,
  })
  sinon.stub(glyph_renderer_view, "set_data")

  // Untyped to access GlyphView
  const vertex_renderer_view: any = new vertex_renderer.default_view({
    model: vertex_renderer,
    parent: plot_view,
  })

  const draw_tool = new PolyEditTool({
    active: true,
    empty_value: "Test",
    renderers: [glyph_renderer],
    vertex_renderer,
  })
  plot.add_tools(draw_tool)
  const draw_tool_view = plot_view.tool_views[draw_tool.id]
  plot_view.renderer_views[glyph_renderer.id] = glyph_renderer_view
  plot_view.renderer_views[vertex_renderer.id] = vertex_renderer_view

  return {
    data,
    data_source,
    draw_tool_view,
    glyph_view: glyph_renderer_view.glyph,
    glyph_renderer,
    vertex_glyph_view: vertex_renderer_view.glyph,
    vertex_source,
    vertex_renderer,
  }
}
开发者ID:digitalsatori,项目名称:Bokeh,代码行数:68,代码来源:poly_edit_tool.ts


注:本文中的@bokehjs/models/plots/plot.Plot.add_tools方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。