本文整理汇总了Python中wx.ToolBar方法的典型用法代码示例。如果您正苦于以下问题:Python wx.ToolBar方法的具体用法?Python wx.ToolBar怎么用?Python wx.ToolBar使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类wx
的用法示例。
在下文中一共展示了wx.ToolBar方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import ToolBar [as 别名]
def __init__(self, canvas, can_kill=False):
wx.ToolBar.__init__(self, canvas.GetParent(), -1)
DEBUG_MSG("__init__()", 1, self)
self.canvas = canvas
self._lastControl = None
self._mouseOnButton = None
self._parent = canvas.GetParent()
self._NTB_BUTTON_HANDLER = {
_NTB_X_PAN_LEFT : self.panx,
_NTB_X_PAN_RIGHT : self.panx,
_NTB_X_ZOOMIN : self.zoomx,
_NTB_X_ZOOMOUT : self.zoomy,
_NTB_Y_PAN_UP : self.pany,
_NTB_Y_PAN_DOWN : self.pany,
_NTB_Y_ZOOMIN : self.zoomy,
_NTB_Y_ZOOMOUT : self.zoomy }
self._create_menu()
self._create_controls(can_kill)
self.Realize()
示例2: _create_popup_menu
# 需要导入模块: import wx [as 别名]
# 或者: from wx import ToolBar [as 别名]
def _create_popup_menu(self, widget):
menu = misc.wxGladePopupMenu(self.name)
if self.widget and self.is_visible():
item = misc.append_menu_item(menu, -1, _('Hide'))
misc.bind_menu_item_after(widget, item, self.hide_widget)
else:
i = misc.append_menu_item(menu, -1, _('Show'))
misc.bind_menu_item_after(widget, i, common.app_tree.show_toplevel, None, self)
menu.AppendSeparator()
i = misc.append_menu_item(menu, -1, _('Remove ToolBar\tDel'), wx.ART_DELETE)
misc.bind_menu_item_after(widget, i, self.remove)
item = misc.append_menu_item(menu, -1, _('Edit tools ...'))
misc.bind_menu_item_after(widget, item, self.properties["tools"].edit_tools)
item = misc.append_menu_item(menu, -1, _('Hide'))
misc.bind_menu_item_after(widget, item, self.hide_widget)
return menu
示例3: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import ToolBar [as 别名]
def __init__(self, *args, **kwds):
# begin wxGlade: MyFrame.__init__
kwds["style"] = kwds.get("style", 0)
wx.Frame.__init__(self, *args, **kwds)
self.SetSize((200, 200))
self.SetTitle("frame_1")
# Tool Bar
self.frame_1_toolbar = wx.ToolBar(self, -1)
self.frame_1_toolbar.AddLabelTool(wx.ID_UP, "UpDown", wx.ArtProvider.GetBitmap(wx.ART_GO_UP, wx.ART_OTHER, (32, 32)), wx.ArtProvider.GetBitmap(wx.ART_GO_DOWN, wx.ART_OTHER, (32, 32)), wx.ITEM_CHECK, "Up or Down", "Up or Down")
self.SetToolBar(self.frame_1_toolbar)
self.frame_1_toolbar.Realize()
# Tool Bar end
sizer_1 = wx.BoxSizer(wx.VERTICAL)
self.label_1 = wx.StaticText(self, wx.ID_ANY, "placeholder - every design\nneeds a toplevel window", style=wx.ALIGN_CENTER)
sizer_1.Add(self.label_1, 1, wx.ALL | wx.EXPAND, 0)
self.SetSizer(sizer_1)
self.Layout()
# end wxGlade
# end of class MyFrame
示例4: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import ToolBar [as 别名]
def __init__(self, *args, **kwds):
# begin wxGlade: MyFrame.__init__
kwds["style"] = kwds.get("style", 0)
wx.Frame.__init__(self, *args, **kwds)
self.SetSize((200, 200))
self.SetTitle("frame_1")
# Tool Bar
self.frame_1_toolbar = wx.ToolBar(self, -1)
self.frame_1_toolbar.AddTool(wx.ID_UP, "UpDown", wx.ArtProvider.GetBitmap(wx.ART_GO_UP, wx.ART_OTHER, (32, 32)), wx.ArtProvider.GetBitmap(wx.ART_GO_DOWN, wx.ART_OTHER, (32, 32)), wx.ITEM_CHECK, "Up or Down", "Up or Down")
self.SetToolBar(self.frame_1_toolbar)
self.frame_1_toolbar.Realize()
# Tool Bar end
sizer_1 = wx.BoxSizer(wx.VERTICAL)
self.label_1 = wx.StaticText(self, wx.ID_ANY, "placeholder - every design\nneeds a toplevel window", style=wx.ALIGN_CENTER)
sizer_1.Add(self.label_1, 1, wx.ALL | wx.EXPAND, 0)
self.SetSizer(sizer_1)
self.Layout()
# end wxGlade
# end of class MyFrame
示例5: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import ToolBar [as 别名]
def __init__(self, canvas):
wx.ToolBar.__init__(self, canvas.GetParent(), -1)
NavigationToolbar2.__init__(self, canvas)
self.canvas = canvas
self._idle = True
self.statbar = None
示例6: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import ToolBar [as 别名]
def __init__(self, canvas):
wx.ToolBar.__init__(self, canvas.GetParent(), -1)
NavigationToolbar2.__init__(self, canvas)
self.canvas = canvas
self._idle = True
self.statbar = None
self.prevZoomRect = None
# for now, use alternate zoom-rectangle drawing on all
# Macs. N.B. In future versions of wx it may be possible to
# detect Retina displays with window.GetContentScaleFactor()
# and/or dc.GetContentScaleFactor()
self.retinaFix = 'wxMac' in wx.PlatformInfo
示例7: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import ToolBar [as 别名]
def __init__(self, parent):
"""Constructor, creating the reader toolbar."""
wx.ToolBar.__init__(
self,
parent,
pos=wx.DefaultPosition,
size=wx.DefaultSize,
style=wx.SIMPLE_BORDER | wx.TB_HORIZONTAL | wx.TB_FLAT | wx.TB_TEXT,
name='Reader Toolbar')
# create bitmaps for toolbar
tsize = (16, 16)
if None != ICO_READER:
bmpReader = wx.Bitmap(ICO_READER, wx.BITMAP_TYPE_ICO)
else:
bmpReader = wx.ArtProvider_GetBitmap(
wx.ART_HELP_BOOK, wx.ART_OTHER, tsize)
if None != ICO_SMARTCARD:
bmpCard = wx.Bitmap(ICO_SMARTCARD, wx.BITMAP_TYPE_ICO)
else:
bmpCard = wx.ArtProvider_GetBitmap(
wx.ART_HELP_BOOK, wx.ART_OTHER, tsize)
self.readercombobox = ReaderComboBox(self)
# create and add controls
self.AddSimpleTool(
10,
bmpReader,
"Select smart card reader",
"Select smart card reader")
self.AddControl(self.readercombobox)
self.AddSeparator()
self.AddSimpleTool(
20,
bmpCard, "Connect to smartcard",
"Connect to smart card")
self.AddSeparator()
self.Realize()
示例8: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import ToolBar [as 别名]
def __init__(self, parent, ops=[], *a, **k):
size = wx.the_app.config['toolbar_size']
self.size = size
style = self.default_style
config = wx.the_app.config
if config['toolbar_text']:
style |= wx.TB_TEXT
wx.ToolBar.__init__(self, parent, style=style, **k)
self.SetToolBitmapSize((size,size))
while ops:
opset = ops.pop(0)
for e in opset:
if issubclass(type(e.image), (str,unicode)):
bmp = wx.ArtProvider.GetBitmap(e.image, wx.ART_TOOLBAR, (size,size))
elif type(e.image) is tuple:
i = wx.the_app.theme_library.get(e.image, self.size)
bmp = wx.BitmapFromImage(i)
assert bmp.Ok(), "The image (%s) is not valid." % i
self.AddLabelTool(e.id, e.label, bmp, shortHelp=e.shorthelp)
if len(ops):
self.AddSeparator()
self.Realize()
示例9: get_items
# 需要导入模块: import wx [as 别名]
# 或者: from wx import ToolBar [as 别名]
def get_items(self):
"returns the contents of self.tool_items as a list of tools that describes the contents of the ToolBar"
tools = []
for i in range(self.items.GetItemCount()):
item = self._get_item(i)
kwargs = dict( key_value for key_value in zip(self.columns,item))
tools.append( Tool( **kwargs ) )
return tools
示例10: create_widget
# 需要导入模块: import wx [as 别名]
# 或者: from wx import ToolBar [as 别名]
def create_widget(self):
tb_style = wx.TB_HORIZONTAL | self.style
if wx.Platform == '__WXGTK__':
tb_style |= wx.TB_DOCKABLE | wx.TB_FLAT
if self.IS_TOPLEVEL:
# "top-level" toolbar
self.widget = wx.Frame(None, -1, misc.design_title(self.name))
self.widget.SetClientSize((400, 30))
self._tb = wx.ToolBar(self.widget, -1, style=tb_style)
self.widget.SetToolBar(self._tb)
self.widget.SetBackgroundColour(self.widget.GetBackgroundColour())
icon = compat.wx_EmptyIcon()
xpm = os.path.join(config.icons_path, 'toolbar.xpm')
icon.CopyFromBitmap(misc.get_xpm_bitmap(xpm))
self.widget.SetIcon(icon)
self.widget.Bind(wx.EVT_CLOSE, lambda e: self.hide_widget())
self.widget.Bind(wx.EVT_LEFT_DOWN, self.on_set_focus)
if wx.Platform == '__WXMSW__':
# MSW isn't smart enough to avoid overlapping windows, so
# at least move it away from the 3 wxGlade frames
self.widget.CenterOnScreen()
else:
# toolbar for a Frame
self.widget = self._tb = wx.ToolBar(self.parent.widget, -1, style=tb_style)
self.parent.widget.SetToolBar(self.widget)
self.widget.Bind(wx.EVT_LEFT_DOWN, self.on_set_focus)
# set the various property values
self._set_bitmapsize()
self._set_margins()
self._set_packing()
self._set_separation()
self._set_tools() # show the menus
示例11: xml_builder
# 需要导入模块: import wx [as 别名]
# 或者: from wx import ToolBar [as 别名]
def xml_builder(parser, base, name, parent, index):
"factory to build EditToolBar objects from a XML file"
if parent.IS_ROOT:
return EditTopLevelToolBar(name, parent, "ToolBar")
parent.properties["toolbar"].set(True)
return EditToolBar(name, parent)
示例12: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import ToolBar [as 别名]
def __init__(self, *args, **kwds):
# begin wxGlade: MyFrameWithBases.__init__
kwds["style"] = kwds.get("style", 0) | wx.DEFAULT_FRAME_STYLE
TestFrame.__init__(self, *args, **kwds)
testframe.TestFrame.__init__(self)
self.SetSize((400, 300))
self.SetTitle("frame")
# Menu Bar
self.frame_copy_menubar = wx.MenuBar()
self.SetMenuBar(self.frame_copy_menubar)
# Menu Bar end
self.frame_copy_statusbar = self.CreateStatusBar(1)
self.frame_copy_statusbar.SetStatusWidths([-1])
# statusbar fields
frame_copy_statusbar_fields = ["frame_copy_statusbar"]
for i in range(len(frame_copy_statusbar_fields)):
self.frame_copy_statusbar.SetStatusText(frame_copy_statusbar_fields[i], i)
# Tool Bar
self.frame_copy_toolbar = wx.ToolBar(self, -1)
self.SetToolBar(self.frame_copy_toolbar)
self.frame_copy_toolbar.Realize()
# Tool Bar end
self.panel_1 = TestPanelWithBasesInFrame(self, wx.ID_ANY)
self.Layout()
# end wxGlade
# end of class MyFrameWithBases
示例13: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import ToolBar [as 别名]
def __init__(self, *args, **kwds):
# begin wxGlade: wxToolBar.__init__
kwds["style"] = kwds.get("style", 0)
wx.ToolBar.__init__(self, *args, **kwds)
self.Realize()
# end wxGlade
# end of class wxToolBar
示例14: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import ToolBar [as 别名]
def __init__(self, *args, **kwds):
# begin wxGlade: MyToolBar.__init__
kwds["style"] = kwds.get("style", 0)
wx.ToolBar.__init__(self, *args, **kwds)
self.AddTool(wx.ID_UP, "UpDown", wx.ArtProvider.GetBitmap(wx.ART_GO_UP, wx.ART_OTHER, (32, 32)), wx.ArtProvider.GetBitmap(wx.ART_GO_DOWN, wx.ART_OTHER, (32, 32)), wx.ITEM_CHECK, "Up or Down", "Up or Down")
self.Realize()
# end wxGlade
# end of class MyToolBar
示例15: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import ToolBar [as 别名]
def __init__(self, *args, **kwds):
# begin wxGlade: MyToolBar.__init__
kwds["style"] = kwds.get("style", 0)
wx.ToolBar.__init__(self, *args, **kwds)
self.Realize()
# end wxGlade
# end of class MyToolBar