本文整理汇总了Python中wx.ToggleButton方法的典型用法代码示例。如果您正苦于以下问题:Python wx.ToggleButton方法的具体用法?Python wx.ToggleButton怎么用?Python wx.ToggleButton使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类wx
的用法示例。
在下文中一共展示了wx.ToggleButton方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: add_toolitem
# 需要导入模块: import wx [as 别名]
# 或者: from wx import ToggleButton [as 别名]
def add_toolitem(
self, name, group, position, image_file, description, toggle):
before, group = self._add_to_group(group, name, position)
idx = self.GetToolPos(before.Id)
if image_file:
bmp = _load_bitmap(image_file)
kind = wx.ITEM_NORMAL if not toggle else wx.ITEM_CHECK
tool = self.InsertTool(idx, -1, name, bmp, wx.NullBitmap, kind,
description or "")
else:
size = (self.GetTextExtent(name)[0]+10, -1)
if toggle:
control = wx.ToggleButton(self, -1, name, size=size)
else:
control = wx.Button(self, -1, name, size=size)
tool = self.InsertControl(idx, control, label=name)
self.Realize()
def handler(event):
self.trigger_tool(name)
if image_file:
self.Bind(wx.EVT_TOOL, handler, tool)
else:
control.Bind(wx.EVT_LEFT_DOWN, handler)
self._toolitems.setdefault(name, [])
group.insert(position, tool)
self._toolitems[name].append((tool, handler))
示例2: add_toolitem
# 需要导入模块: import wx [as 别名]
# 或者: from wx import ToggleButton [as 别名]
def add_toolitem(
self, name, group, position, image_file, description, toggle):
before, group = self._add_to_group(group, name, position)
idx = self.GetToolPos(before.Id)
if image_file:
bmp = _load_bitmap(image_file)
kind = wx.ITEM_NORMAL if not toggle else wx.ITEM_CHECK
tool = self.InsertTool(idx, -1, name, bmp, wx.NullBitmap, kind,
description or "")
else:
size = (self.GetTextExtent(name)[0]+10, -1)
if toggle:
control = wx.ToggleButton(self, -1, name, size=size)
else:
control = wx.Button(self, -1, name, size=size)
tool = self.InsertControl(idx, control, label=name)
self.Realize()
def handler(event):
self.trigger_tool(name)
if image_file:
self.Bind(wx.EVT_TOOL, handler, tool)
else:
control.Bind(wx.EVT_LEFT_DOWN, handler)
self._last = tool
self._toolitems.setdefault(name, [])
group.insert(position, tool)
self._toolitems[name].append((tool, handler))
示例3: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import ToggleButton [as 别名]
def __init__(self, parent):
wx.Panel.__init__(self, parent)
common.palette = self # for building the buttons
self.SetBackgroundColour( compat.wx_SystemSettings_GetColour(wx.SYS_COLOUR_BTNFACE) )
# load the available code generators
all_widgets = common.init_codegen()
if not config.use_gui: return
self.all_togglebuttons = [] # used by reset_togglebuttons
# for keyboard navigation:
self._id_to_coordinate = {}
self._ids_by_row = []
self._section_to_row = {}
# build the palette for all_widgets
sizer = wx.FlexGridSizer(0, 2, 0, 0)
maxlen = max([len(all_widgets[sect]) for sect in all_widgets]) # the maximum number of buttons in a section
for row, section in enumerate(all_widgets):
self._section_to_row[section] = row
self._ids_by_row.append([])
if section:
label = wx.StaticText(self, -1, "%s:" % section.replace('&', '&&'))
sizer.Add( label, 1, wx.ALIGN_CENTER_VERTICAL | wx.LEFT, 2 )
bsizer = wx.BoxSizer()
for col, button in enumerate(all_widgets[section]):
self._ids_by_row[-1].append(button.Id)
self._id_to_coordinate[button.Id] = (row,col)
bsizer.Add(button, flag=wx.ALL, border=1)
if isinstance(button, wx.ToggleButton):
self.all_togglebuttons.append(button)
sizer.Add(bsizer)
self.SetSizer(sizer)
# on platforms other than Windows, we'll set the ToggleButton background colour to indicate the selection
if wx.Platform == "__WXMSW__":
self._highlight_colour = None
else:
self._highlight_colour = wx.SystemSettings.GetColour(wx.SYS_COLOUR_HIGHLIGHT)
self.Bind(wx.EVT_CHAR_HOOK, self.on_char)
示例4: create_widget
# 需要导入模块: import wx [as 别名]
# 或者: from wx import ToggleButton [as 别名]
def create_widget(self):
self.widget = wx.ToggleButton(self.parent_window.widget, self.id, self.label)
self.widget.SetValue(self.value)
self.widget.Bind(wx.EVT_TOGGLEBUTTON, self.on_set_focus, id=self.id)
BitmapMixin._set_preview_bitmaps(self)
示例5: InitCtrlBool
# 需要导入模块: import wx [as 别名]
# 或者: from wx import ToggleButton [as 别名]
def InitCtrlBool(self, info_sizer, defaultValue):
"""Add button to change value of boolean variable"""
self.ValueCtrl = wx.ToggleButton(self, label=_("Toggle value"))
value = GetTypeValue[self.IEC_Type](defaultValue)
if value is not None:
self.ValueCtrl.SetValue(value)
info_sizer.AddWindow(self.ValueCtrl, border=10,
flag=wx.ALIGN_LEFT | wx.GROW | wx.TOP | wx.LEFT | wx.RIGHT | wx.GROW)
示例6: make_object_button
# 需要导入模块: import wx [as 别名]
# 或者: from wx import ToggleButton [as 别名]
def make_object_button(widget, icon_path, toplevel=False, tip=None):
"""Creates a button for the widgets toolbar.
Function used by the various widget modules to add a button to the widgets toolbar.
Icons with a relative path will be loaded from config.icon_path.
widget: (name of) the widget the button will add to the app
icon_path: Path to the icon_path used for the button
toplevel: True if the widget is a toplevel object (frame, dialog)
tip: Tool tip to display
return: The newly created wxBitmapButton instance"""
if not config.use_gui: return None
import wx
import misc
from tree import WidgetTree
if not os.path.isabs(icon_path):
icon_path = os.path.join(config.icons_path, icon_path)
bmp = misc.get_xpm_bitmap(icon_path)
label = widget.replace('Edit', '')
if compat.version < (3,0):
# old wx version: use BitmapButton
tmp = wx.BitmapButton(palette, -1, bmp, size=(31,31))
if not toplevel:
tmp.Bind(wx.EVT_BUTTON, add_object)
else:
tmp.Bind(wx.EVT_BUTTON, add_toplevel_object)
else:
# for more recent versions, we support config options to display icons and/or labels
if not toplevel:
if not config.preferences.show_palette_labels:
# icons only -> set size
tmp = wx.ToggleButton(palette, -1, size=(31,31), name=label)
else:
tmp = wx.ToggleButton(palette, -1, label, name=label )
tmp.Bind(wx.EVT_TOGGLEBUTTON, add_object)
else:
if not config.preferences.show_palette_labels:
tmp = wx.Button(palette, -1, size=(31,31), name=label)
else:
tmp = wx.Button(palette, -1, label, name=label )
tmp.Bind(wx.EVT_BUTTON, add_toplevel_object)
if config.preferences.show_palette_icons:
tmp.SetBitmap( bmp )
refs[tmp.GetId()] = widget
if not tip:
tip = _('Add a %s') % label
tmp.SetToolTip(wx.ToolTip(tip))
WidgetTree.images[widget] = icon_path
return tmp