本文整理汇总了Python中wx.Timer方法的典型用法代码示例。如果您正苦于以下问题:Python wx.Timer方法的具体用法?Python wx.Timer怎么用?Python wx.Timer使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类wx
的用法示例。
在下文中一共展示了wx.Timer方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import Timer [as 别名]
def __init__(self, parent, id, title, capture, fps=15):
# initialize screen capture
self.capture = capture
# determine window size and init wx.Frame
frame,_ = freenect.sync_get_depth()
self.imgHeight,self.imgWidth = frame.shape[:2]
buffer = np.zeros((self.imgWidth,self.imgHeight,3),np.uint8)
self.bmp = wx.BitmapFromBuffer(self.imgWidth, self.imgHeight, buffer)
wx.Frame.__init__(self, parent, id, title, size=(self.imgWidth, self.imgHeight))
# set up periodic screen capture
self.timer = wx.Timer(self)
self.timer.Start(1000./fps)
self.Bind(wx.EVT_TIMER, self.NextFrame)
# counteract flicker
def disable_event(*pargs,**kwargs):
pass
self.Bind(wx.EVT_ERASE_BACKGROUND, disable_event)
# create the layout, which draws all buttons and
# connects events to class methods
self.CreateLayout()
示例2: _init_base_layout
# 需要导入模块: import wx [as 别名]
# 或者: from wx import Timer [as 别名]
def _init_base_layout(self):
"""Initialize parameters
This method performs initializations that are common to all GUIs,
such as the setting up of a timer.
It then calls an abstract method self.init_custom_layout() that
allows for additional, application-specific initializations.
"""
# set up periodic screen capture
self.timer = wx.Timer(self)
self.timer.Start(1000./self.fps)
self.Bind(wx.EVT_TIMER, self._on_next_frame)
self.Bind(wx.EVT_PAINT, self._on_paint)
# allow for custom modifications
self._init_custom_layout()
示例3: loop_tk
# 需要导入模块: import wx [as 别名]
# 或者: from wx import Timer [as 别名]
def loop_tk(kernel):
"""Start a kernel with the Tk event loop."""
import Tkinter
doi = kernel.do_one_iteration
# Tk uses milliseconds
poll_interval = int(1000*kernel._poll_interval)
# For Tkinter, we create a Tk object and call its withdraw method.
class Timer(object):
def __init__(self, func):
self.app = Tkinter.Tk()
self.app.withdraw()
self.func = func
def on_timer(self):
self.func()
self.app.after(poll_interval, self.on_timer)
def start(self):
self.on_timer() # Call it once to get things going.
self.app.mainloop()
kernel.timer = Timer(doi)
kernel.timer.start()
示例4: new_timer
# 需要导入模块: import wx [as 别名]
# 或者: from wx import Timer [as 别名]
def new_timer(self, *args, **kwargs):
"""
Creates a new backend-specific subclass of
:class:`backend_bases.Timer`. This is useful for getting periodic
events through the backend's native event loop. Implemented only
for backends with GUIs.
Other Parameters
----------------
interval : scalar
Timer interval in milliseconds
callbacks : list
Sequence of (func, args, kwargs) where ``func(*args, **kwargs)``
will be executed by the timer every *interval*.
"""
return TimerWx(*args, **kwargs)
示例5: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import Timer [as 别名]
def __init__(self, parent, capture, fps=24):
wx.Panel.__init__(self, parent)
self.capture = capture2
ret, frame = self.capture.read()
sal = mr_sal.saliency(frame)
sal = cv2.resize(sal,(320,240)).astype(sp.uint8)
sal = cv2.normalize(sal, None, 0, 255, cv2.NORM_MINMAX)
outsal = cv2.applyColorMap(sal,cv2.COLORMAP_HSV)
self.bmp = wx.BitmapFromBuffer(320,240, outsal.astype(sp.uint8))
self.timer = wx.Timer(self)
self.timer.Start(1000./fps)
self.Bind(wx.EVT_PAINT, self.OnPaint)
self.Bind(wx.EVT_TIMER, self.NextFrame)
示例6: _init_base_layout
# 需要导入模块: import wx [as 别名]
# 或者: from wx import Timer [as 别名]
def _init_base_layout(self):
"""Initialize parameters
This method performs initializations that are common to all GUIs,
such as the setting up of a timer.
It then calls an abstract method self.init_custom_layout() that
allows for additional, application-specific initializations.
"""
# set up periodic screen capture
self.timer = wx.Timer(self)
self.timer.Start(1000. / self.fps)
self.Bind(wx.EVT_TIMER, self._on_next_frame)
# allow for custom modifications
self._init_custom_layout()
示例7: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import Timer [as 别名]
def __init__(self, treeCtrl):
wx.PyDropTarget.__init__(self)
self.treeCtrl = treeCtrl
self.srcNode = eg.EventItem
# specify the type of data we will accept
textData = wx.TextDataObject()
self.customData = wx.CustomDataObject(wx.CustomDataFormat("DragItem"))
self.customData.SetData("")
compositeData = wx.DataObjectComposite()
compositeData.Add(textData)
compositeData.Add(self.customData)
self.SetDataObject(compositeData)
self.lastHighlighted = None
self.isExternalDrag = True
self.whereToDrop = None
self.lastDropTime = clock()
self.lastTargetItemId = None
timerId = wx.NewId()
self.autoScrollTimer = wx.Timer(self.treeCtrl, timerId)
self.treeCtrl.Bind(wx.EVT_TIMER, self.OnDragTimerEvent, id=timerId)
示例8: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import Timer [as 别名]
def __init__(self, parent):
wx.PyWindow.__init__(self, parent)
self.font = wx.Font(
40, wx.FONTFAMILY_DEFAULT, wx.FONTSTYLE_ITALIC, wx.FONTWEIGHT_BOLD
)
self.SetBackgroundColour((255, 255, 255))
self.logo1 = GetInternalBitmap("opensource-55x48")
self.logo2 = GetInternalBitmap("python-powered")
self.logo3 = GetInternalBitmap("logo2")
self.image = GetInternalImage("logo")
self.bmpWidth = self.image.GetWidth()
self.bmpHeight = self.image.GetHeight()
self.time = clock()
self.count = 0
self.Bind(wx.EVT_SIZE, self.OnSize)
self.Bind(wx.EVT_TIMER, self.UpdateDrawing)
self.OnSize(None)
self.timer = wx.Timer(self)
self.timer.Start(10)
示例9: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import Timer [as 别名]
def __init__(self, size=(-1, -1), pic_path=None, display=0):
wx.Frame.__init__(
self,
None,
-1,
"ShowPictureFrame",
style=wx.NO_BORDER | wx.FRAME_NO_TASKBAR #| wx.STAY_ON_TOP
)
self.SetBackgroundColour(wx.Colour(0, 0, 0))
self.Bind(wx.EVT_LEFT_DCLICK, self.LeftDblClick)
self.Bind(wx.EVT_CLOSE, self.OnClose)
bitmap = wx.EmptyBitmap(1, 1)
self.staticBitmap = wx.StaticBitmap(self, -1, bitmap)
self.staticBitmap.Bind(wx.EVT_LEFT_DCLICK, self.LeftDblClick)
self.staticBitmap.Bind(wx.EVT_MOTION, self.ShowCursor)
self.timer = Timer(2.0, self.HideCursor)
示例10: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import Timer [as 别名]
def __init__(self, parent, tagname, window, controler, debug=False, instancepath=""):
if tagname != "" and controler is not None:
self.VARIABLE_PANEL_TYPE = controler.GetPouType(tagname.split("::")[1])
EditorPanel.__init__(self, parent, tagname, window, controler, debug)
self.Keywords = []
self.Variables = {}
self.Functions = {}
self.TypeNames = []
self.Jumps = []
self.EnumeratedValues = []
self.DisableEvents = True
self.TextSyntax = None
self.CurrentAction = None
self.InstancePath = instancepath
self.ContextStack = []
self.CallStack = []
self.ResetSearchResults()
self.RefreshHighlightsTimer = wx.Timer(self, -1)
self.Bind(wx.EVT_TIMER, self.OnRefreshHighlightsTimer, self.RefreshHighlightsTimer)
示例11: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import Timer [as 别名]
def __init__(self, parent):
wx.Panel.__init__(self, parent)
self.parent = parent
self._init_list_ctrl()
listmix.ColumnSorterMixin.__init__(self, 4)
self._init_ctrls(parent)
self.itemDataMap = {}
self.nextItemId = 0
self.URI = None
self.Browser = None
self.ZeroConfInstance = None
self.RefreshList()
self.LatestSelection = None
self.IfacesMonitorState = None
self.IfacesMonitorTimer = wx.Timer(self)
self.IfacesMonitorTimer.Start(2000)
self.Bind(wx.EVT_TIMER, self.IfacesMonitor, self.IfacesMonitorTimer)
示例12: new_timer
# 需要导入模块: import wx [as 别名]
# 或者: from wx import Timer [as 别名]
def new_timer(self, *args, **kwargs):
"""
Creates a new backend-specific subclass of
:class:`backend_bases.Timer`. This is useful for getting periodic
events through the backend's native event loop. Implemented only
for backends with GUIs.
Other Parameters
----------------
interval : scalar
Timer interval in milliseconds
callbacks : list
Sequence of (func, args, kwargs) where ``func(*args, **kwargs)``
will be executed by the timer every *interval*.
"""
return TimerWx(self, *args, **kwargs)
示例13: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import Timer [as 别名]
def __init__(self, *args, **kwargs):
wx.Slider.__init__(self, *args, **kwargs)
self.player_ctrl = args[0]
self.Bind(wx.EVT_LEFT_DOWN, self.event_left_down)
self.Bind(wx.EVT_LEFT_UP, self.event_left_up)
self.timer_interval = 500
self.timer = wx.Timer(self)
self.Bind(wx.EVT_TIMER, self.event_timer)
示例14: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import Timer [as 别名]
def __init__(self, *args, **kwargs):
self.timer_interval = 500
self.player_ctrl = args[0]
wx.Slider.__init__(self, *args, **kwargs)
self.timer = wx.Timer(self)
self.Bind(wx.EVT_LEFT_DOWN, self.event_left_down)
self.Bind(wx.EVT_LEFT_UP, self.event_left_up)
self.Bind(wx.EVT_TIMER, self.event_timer)
示例15: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import Timer [as 别名]
def __init__(self, parent, *args, **kwargs):
TimerBase.__init__(self, *args, **kwargs)
# Create a new timer and connect the timer event to our handler.
# For WX, the events have to use a widget for binding.
self.parent = parent
self._timer = wx.Timer(self.parent, wx.NewId())
self.parent.Bind(wx.EVT_TIMER, self._on_timer, self._timer)
# Unbinding causes Wx to stop for some reason. Disabling for now.
# def __del__(self):
# TimerBase.__del__(self)
# self.parent.Bind(wx.EVT_TIMER, None, self._timer)