本文整理汇总了Python中wx.GetApp方法的典型用法代码示例。如果您正苦于以下问题:Python wx.GetApp方法的具体用法?Python wx.GetApp怎么用?Python wx.GetApp使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类wx
的用法示例。
在下文中一共展示了wx.GetApp方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: gui_repaint
# 需要导入模块: import wx [as 别名]
# 或者: from wx import GetApp [as 别名]
def gui_repaint(self, drawDC=None):
"""
Performs update of the displayed image on the GUI canvas, using the
supplied device context. If drawDC is None, a ClientDC will be used to
redraw the image.
"""
DEBUG_MSG("gui_repaint()", 1, self)
if self.IsShownOnScreen():
if drawDC is None:
drawDC=wx.ClientDC(self)
drawDC.BeginDrawing()
drawDC.DrawBitmap(self.bitmap, 0, 0)
drawDC.EndDrawing()
#wx.GetApp().Yield()
else:
pass
示例2: inputhook_wx1
# 需要导入模块: import wx [as 别名]
# 或者: from wx import GetApp [as 别名]
def inputhook_wx1():
"""Run the wx event loop by processing pending events only.
This approach seems to work, but its performance is not great as it
relies on having PyOS_InputHook called regularly.
"""
try:
app = wx.GetApp()
if app is not None:
assert wx.Thread_IsMain()
# Make a temporary event loop and process system events until
# there are no more waiting, then allow idle events (which
# will also deal with pending or posted wx events.)
evtloop = wx.EventLoop()
ea = wx.EventLoopActivator(evtloop)
while evtloop.Pending():
evtloop.Dispatch()
app.ProcessIdle()
del ea
except KeyboardInterrupt:
pass
return 0
示例3: inputhook_wx2
# 需要导入模块: import wx [as 别名]
# 或者: from wx import GetApp [as 别名]
def inputhook_wx2():
"""Run the wx event loop, polling for stdin.
This version runs the wx eventloop for an undetermined amount of time,
during which it periodically checks to see if anything is ready on
stdin. If anything is ready on stdin, the event loop exits.
The argument to elr.Run controls how often the event loop looks at stdin.
This determines the responsiveness at the keyboard. A setting of 1000
enables a user to type at most 1 char per second. I have found that a
setting of 10 gives good keyboard response. We can shorten it further,
but eventually performance would suffer from calling select/kbhit too
often.
"""
try:
app = wx.GetApp()
if app is not None:
assert wx.Thread_IsMain()
elr = EventLoopRunner()
# As this time is made shorter, keyboard response improves, but idle
# CPU load goes up. 10 ms seems like a good compromise.
elr.Run(time=10) # CHANGE time here to control polling interval
except KeyboardInterrupt:
pass
return 0
示例4: inputhook_wx1
# 需要导入模块: import wx [as 别名]
# 或者: from wx import GetApp [as 别名]
def inputhook_wx1():
"""Run the wx event loop by processing pending events only.
This approach seems to work, but its performance is not great as it
relies on having PyOS_InputHook called regularly.
"""
try:
app = wx.GetApp() # @UndefinedVariable
if app is not None:
assert wx.Thread_IsMain() # @UndefinedVariable
# Make a temporary event loop and process system events until
# there are no more waiting, then allow idle events (which
# will also deal with pending or posted wx events.)
evtloop = wx.EventLoop() # @UndefinedVariable
ea = wx.EventLoopActivator(evtloop) # @UndefinedVariable
while evtloop.Pending():
evtloop.Dispatch()
app.ProcessIdle()
del ea
except KeyboardInterrupt:
pass
return 0
示例5: inputhook_wx2
# 需要导入模块: import wx [as 别名]
# 或者: from wx import GetApp [as 别名]
def inputhook_wx2():
"""Run the wx event loop, polling for stdin.
This version runs the wx eventloop for an undetermined amount of time,
during which it periodically checks to see if anything is ready on
stdin. If anything is ready on stdin, the event loop exits.
The argument to elr.Run controls how often the event loop looks at stdin.
This determines the responsiveness at the keyboard. A setting of 1000
enables a user to type at most 1 char per second. I have found that a
setting of 10 gives good keyboard response. We can shorten it further,
but eventually performance would suffer from calling select/kbhit too
often.
"""
try:
app = wx.GetApp() # @UndefinedVariable
if app is not None:
assert wx.Thread_IsMain() # @UndefinedVariable
elr = EventLoopRunner()
# As this time is made shorter, keyboard response improves, but idle
# CPU load goes up. 10 ms seems like a good compromise.
elr.Run(time=10) # CHANGE time here to control polling interval
except KeyboardInterrupt:
pass
return 0
示例6: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import GetApp [as 别名]
def __init__(self, parent, wxid=wx.ID_ANY):
images = {}
tips = {}
a = wx.GetApp()
for k in self.states.keys():
i = a.theme_library.get(('statuslight', self.states[k][0]))
b = wx.BitmapFromImage(i)
images[k] = b
_StatusLight.__init__(self)
wx.Panel.__init__(self, parent, id=wxid, style=wx.NO_BORDER)
self.SetSize(wx.Size(24,24))
self.bitmap = wx.StaticBitmap(self, wx.ID_ANY)
self.images = images
self.tips = tips
self.Fit()
self.change_state()
示例7: _checkInstance
# 需要导入模块: import wx [as 别名]
# 或者: from wx import GetApp [as 别名]
def _checkInstance(self):
if self._instance is None:
if wx.GetApp():
self._instance = self._initfunc(*self._args, **self._kwargs)
示例8: Get
# 需要导入模块: import wx [as 别名]
# 或者: from wx import GetApp [as 别名]
def Get():
"""
A staticmethod returning the currently active application object.
Essentially just a more pythonic version of :meth:`GetApp`.
"""
return GetApp()
示例9: _Window_DestroyLater
# 需要导入模块: import wx [as 别名]
# 或者: from wx import GetApp [as 别名]
def _Window_DestroyLater(self):
"""
Schedules the window to be destroyed in the near future.
This should be used whenever Destroy could happen too soon, such
as when there may still be events for this window or its children
waiting in the event queue.
"""
self.Hide()
wx.GetApp().ScheduleForDestruction(self)
示例10: CallAfter
# 需要导入模块: import wx [as 别名]
# 或者: from wx import GetApp [as 别名]
def CallAfter(callableObj, *args, **kw):
"""
Call the specified function after the current and pending event
handlers have been completed. This is also good for making GUI
method calls from non-GUI threads. Any extra positional or
keyword args are passed on to the callable when it is called.
:param PyObject callableObj: the callable object
:param args: arguments to be passed to the callable object
:param kw: keywords to be passed to the callable object
.. seealso::
:class:`CallLater`
"""
assert callable(callableObj), "callableObj is not callable"
app = wx.GetApp()
assert app is not None, 'No wx.App created yet'
if not hasattr(app, "_CallAfterId"):
app._CallAfterId = wx.NewEventType()
app.Connect(-1, -1, app._CallAfterId,
lambda event: event.callable(*event.args, **event.kw) )
evt = wx.PyEvent()
evt.SetEventType(app._CallAfterId)
evt.callable = callableObj
evt.args = args
evt.kw = kw
wx.PostEvent(app, evt)
示例11: _onDrawIdle
# 需要导入模块: import wx [as 别名]
# 或者: from wx import GetApp [as 别名]
def _onDrawIdle(self, *args, **kwargs):
if wx.GetApp().Pending():
self._idletimer.Restart(IDLE_DELAY, *args, **kwargs)
else:
del self._idletimer
# GUI event or explicit draw call may already
# have caused the draw to take place
if not self._isDrawn:
self.draw(*args, **kwargs)
示例12: _create_wx_app
# 需要导入模块: import wx [as 别名]
# 或者: from wx import GetApp [as 别名]
def _create_wx_app():
"""
Creates a wx.App instance if it has not been created sofar.
"""
wxapp = wx.GetApp()
if wxapp is None:
wxapp = wx.App(False)
wxapp.SetExitOnFrameDelete(True)
# retain a reference to the app object so it does not get garbage
# collected and cause segmentation faults
_create_wx_app.theWxApp = wxapp
示例13: mainloop
# 需要导入模块: import wx [as 别名]
# 或者: from wx import GetApp [as 别名]
def mainloop(self):
needmain = not wx.App.IsMainLoopRunning()
if needmain:
wxapp = wx.GetApp()
if wxapp is not None:
wxapp.MainLoop()
示例14: Destroy
# 需要导入模块: import wx [as 别名]
# 或者: from wx import GetApp [as 别名]
def Destroy(self, *args, **kwargs):
try:
self.canvas.mpl_disconnect(self.toolbar._idDrag)
# Rationale for line above: see issue 2941338.
except AttributeError:
pass # classic toolbar lacks the attribute
wx.Frame.Destroy(self, *args, **kwargs)
if self.toolbar is not None:
self.toolbar.Destroy()
wxapp = wx.GetApp()
if wxapp:
wxapp.Yield()
return True
示例15: get_app_wx
# 需要导入模块: import wx [as 别名]
# 或者: from wx import GetApp [as 别名]
def get_app_wx(*args, **kwargs):
"""Create a new wx app or return an exiting one."""
import wx
app = wx.GetApp()
if app is None:
if 'redirect' not in kwargs:
kwargs['redirect'] = False
app = wx.PySimpleApp(*args, **kwargs)
return app