本文整理汇总了Python中wx.FileDialog方法的典型用法代码示例。如果您正苦于以下问题:Python wx.FileDialog方法的具体用法?Python wx.FileDialog怎么用?Python wx.FileDialog使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类wx
的用法示例。
在下文中一共展示了wx.FileDialog方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: _buttonLoadCardDataOnButtonClick
# 需要导入模块: import wx [as 别名]
# 或者: from wx import FileDialog [as 别名]
def _buttonLoadCardDataOnButtonClick(self, event):
# Open file dialog;
saveFileDialog = wx.FileDialog(self, "Load data from file ...", "", "", "All files (*.*)|*.*", wx.FD_OPEN)
if saveFileDialog.ShowModal() == wx.ID_CANCEL:
return
file_path_name = saveFileDialog.GetPath()
# Read card data from file;
with open(file_path_name, 'rb') as f:
card_data = f.read()
if len(card_data) != 1024:
self._Log('Invalid card data.', wx.LOG_Error)
return
# Set card data to Grid;
for row_index in range(self._gridCardData.GetNumberRows()):
for col_index in range(self._gridCardData.GetNumberCols()):
self._gridCardData.SetCellValue(row_index, col_index, '%02X' % (ord(card_data[row_index * 0x10 + col_index])))
self._Log('Card data has been loaded from file: %s.' % (file_path_name), wx.LOG_Info)
return
示例2: __on_open
# 需要导入模块: import wx [as 别名]
# 或者: from wx import FileDialog [as 别名]
def __on_open(self, _event):
if not self.__save_warning():
return
defDir, defFile = '', ''
if self._filename is not None:
defDir, defFile = os.path.split(self._filename)
dlg = wx.FileDialog(self,
'Open File',
defDir, defFile,
'rfmon files (*.rfmon)|*.rfmon',
wx.FD_OPEN | wx.FD_FILE_MUST_EXIST)
if dlg.ShowModal() == wx.ID_CANCEL:
return
self.open(dlg.GetPath())
self._isSaved = True
self.__set_title()
示例3: __save
# 需要导入模块: import wx [as 别名]
# 或者: from wx import FileDialog [as 别名]
def __save(self, prompt):
if prompt or self._filename is None:
defDir, defFile = '', ''
if self._filename is not None:
defDir, defFile = os.path.split(self._filename)
dlg = wx.FileDialog(self,
'Save File',
defDir, defFile,
'rfmon files (*.rfmon)|*.rfmon',
wx.FD_SAVE | wx.FD_OVERWRITE_PROMPT)
if dlg.ShowModal() == wx.ID_CANCEL:
return
self._filename = dlg.GetPath()
self.__update_settings()
save_recordings(self._filename,
self._settings.get_freq(),
self._settings.get_gain(),
self._settings.get_cal(),
self._settings.get_dynamic_percentile(),
self._monitors)
self.__set_title()
self._isSaved = True
self.__set_title()
示例4: OnBrowse
# 需要导入模块: import wx [as 别名]
# 或者: from wx import FileDialog [as 别名]
def OnBrowse(self, event):
if self.pf.filename:
dDir = os.path.dirname(self.pf.filename)
dFile = os.path.basename(self.pf.filename)
else:
dDir = self.lastDir
dFile = u""
dlg = wx.FileDialog(cfgFrame, "Choose font file",
defaultDir = dDir, defaultFile = dFile,
wildcard = "TrueType fonts (*.ttf;*.TTF)|*.ttf;*.TTF|All files|*",
style = wx.OPEN)
if dlg.ShowModal() == wx.ID_OK:
self.fileEntry.SetValue(dlg.GetPath())
self.fileEntry.SetInsertionPointEnd()
fname = dlg.GetPath()
self.nameEntry.SetValue(self.getFontPostscriptName(fname))
self.lastDir = os.path.dirname(fname)
dlg.Destroy()
示例5: OnSaveScriptAs
# 需要导入模块: import wx [as 别名]
# 或者: from wx import FileDialog [as 别名]
def OnSaveScriptAs(self):
if self.fileName:
dDir = os.path.dirname(self.fileName)
dFile = os.path.basename(self.fileName)
else:
dDir = misc.scriptDir
dFile = u""
dlg = wx.FileDialog(mainFrame, "Filename to save as",
defaultDir = dDir,
defaultFile = dFile,
wildcard = "Trelby files (*.trelby)|*.trelby|All files|*",
style = wx.SAVE | wx.OVERWRITE_PROMPT)
if dlg.ShowModal() == wx.ID_OK:
self.saveFile(dlg.GetPath())
dlg.Destroy()
示例6: OnImportScript
# 需要导入模块: import wx [as 别名]
# 或者: from wx import FileDialog [as 别名]
def OnImportScript(self, event = None):
dlg = wx.FileDialog(self, "File to import",
misc.scriptDir,
wildcard = "Importable files (*.txt;*.fdx;*.celtx;*.astx;*.fountain;*.fadein)|" +
"*.fdx;*.txt;*.celtx;*.astx;*.fountain;*.fadein|" +
"Formatted text files (*.txt)|*.txt|" +
"Final Draft XML(*.fdx)|*.fdx|" +
"Celtx files (*.celtx)|*.celtx|" +
"Adobe Story XML files (*.astx)|*.astx|" +
"Fountain files (*.fountain)|*.fountain|" +
"Fadein files (*.fadein)|*.fadein|" +
"All files|*",
style = wx.OPEN)
if dlg.ShowModal() == wx.ID_OK:
misc.scriptDir = dlg.GetDirectory()
if not self.tabCtrl.getPage(self.findPage(self.panel))\
.ctrl.isUntouched():
self.panel = self.createNewPanel()
self.panel.ctrl.importFile(dlg.GetPath())
self.panel.ctrl.updateScreen()
dlg.Destroy()
示例7: OnLoadSettings
# 需要导入模块: import wx [as 别名]
# 或者: from wx import FileDialog [as 别名]
def OnLoadSettings(self, event = None):
dlg = wx.FileDialog(self, "File to open",
defaultDir = os.path.dirname(gd.confFilename),
defaultFile = os.path.basename(gd.confFilename),
wildcard = "Setting files (*.conf)|*.conf|All files|*",
style = wx.OPEN)
if dlg.ShowModal() == wx.ID_OK:
s = util.loadFile(dlg.GetPath(), self)
if s:
c = config.ConfigGlobal()
c.load(s)
gd.confFilename = dlg.GetPath()
self.panel.ctrl.applyGlobalCfg(c, False)
dlg.Destroy()
示例8: OnLoadScriptSettings
# 需要导入模块: import wx [as 别名]
# 或者: from wx import FileDialog [as 别名]
def OnLoadScriptSettings(self, event = None):
dlg = wx.FileDialog(self, "File to open",
defaultDir = gd.scriptSettingsPath,
wildcard = "Script setting files (*.sconf)|*.sconf|All files|*",
style = wx.OPEN)
if dlg.ShowModal() == wx.ID_OK:
s = util.loadFile(dlg.GetPath(), self)
if s:
cfg = config.Config()
cfg.load(s)
self.panel.ctrl.applyCfg(cfg)
gd.scriptSettingsPath = os.path.dirname(dlg.GetPath())
dlg.Destroy()
示例9: OnLoadMesh
# 需要导入模块: import wx [as 别名]
# 或者: from wx import FileDialog [as 别名]
def OnLoadMesh(self, evt):
dlg = wx.FileDialog(self, "Choose a file", ".", "", "OFF files (*.off)|*.off|TOFF files (*.toff)|*.toff|OBJ files (*.obj)|*.obj", wx.FD_OPEN)
if dlg.ShowModal() == wx.ID_OK:
filename = dlg.GetFilename()
dirname = dlg.GetDirectory()
filepath = os.path.join(dirname, filename)
print dirname
self.glcanvas.mesh = PolyMesh()
print "Loading mesh %s..."%filename
self.glcanvas.mesh.loadFile(filepath)
self.glcanvas.meshCentroid = self.glcanvas.mesh.getCentroid()
self.glcanvas.meshPrincipalAxes = self.glcanvas.mesh.getPrincipalAxes()
print "Finished loading mesh"
print self.glcanvas.mesh
self.glcanvas.initMeshBBox()
self.glcanvas.clearAllSelections()
self.glcanvas.Refresh()
dlg.Destroy()
return
示例10: OnLoadMesh
# 需要导入模块: import wx [as 别名]
# 或者: from wx import FileDialog [as 别名]
def OnLoadMesh(self, evt):
dlg = wx.FileDialog(self, "Choose a file", ".", "", "OFF files (*.off)|*.off|TOFF files (*.toff)|*.toff|OBJ files (*.obj)|*.obj", wx.OPEN)
if dlg.ShowModal() == wx.ID_OK:
filename = dlg.GetFilename()
dirname = dlg.GetDirectory()
filepath = os.path.join(dirname, filename)
print dirname
self.glcanvas.mesh = PolyMesh()
print "Loading mesh %s..."%filename
self.glcanvas.mesh.loadFile(filepath)
self.glcanvas.meshCentroid = self.glcanvas.mesh.getCentroid()
self.glcanvas.meshPrincipalAxes = self.glcanvas.mesh.getPrincipalAxes()
print "Finished loading mesh"
print self.glcanvas.mesh
self.glcanvas.initMeshBBox()
self.glcanvas.Refresh()
dlg.Destroy()
return
示例11: Save_Template_As
# 需要导入模块: import wx [as 别名]
# 或者: from wx import FileDialog [as 别名]
def Save_Template_As(self, e):
openFileDialog = wx.FileDialog(self, 'Save Template As', self.save_into_directory, '',
'Content files (*.yaml; *.json)|*.yaml;*.json|All files (*.*)|*.*',
wx.FD_SAVE | wx.wx.FD_OVERWRITE_PROMPT)
if openFileDialog.ShowModal() == wx.ID_CANCEL:
return
json_ext = '.json'
filename = openFileDialog.GetPath()
self.status('Saving Template content...')
h = open(filename, 'w')
if filename[-len(json_ext):] == json_ext:
h.write(self.report.template_dump_json().encode('utf-8'))
else:
h.write(self.report.template_dump_yaml().encode('utf-8'))
h.close()
self.status('Template content saved')
示例12: Save_Report_As
# 需要导入模块: import wx [as 别名]
# 或者: from wx import FileDialog [as 别名]
def Save_Report_As(self, e):
openFileDialog = wx.FileDialog(self, 'Save Report As', self.save_into_directory, '',
'XML files (*.xml)|*.xml|All files (*.*)|*.*',
wx.FD_SAVE | wx.wx.FD_OVERWRITE_PROMPT)
if openFileDialog.ShowModal() == wx.ID_CANCEL:
return
filename = openFileDialog.GetPath()
if filename == self.report._template_filename:
wx.MessageBox('For safety reasons, template overwriting with generated report is not allowed!', 'Error',
wx.OK | wx.ICON_ERROR)
return
self.status('Generating and saving the report...')
self.report.scan = self.scan
self._clean_template()
#self.report.xml_apply_meta()
self.report.xml_apply_meta(vulnparam_highlighting=self.menu_view_v.IsChecked(), truncation=self.menu_view_i.IsChecked(), pPr_annotation=self.menu_view_p.IsChecked())
self.report.save_report_xml(filename)
#self._clean_template()
# merge kb before generate
self.ctrl_tc_k.SetValue('')
self.menu_tools_merge_kb_into_content.Enable(False)
self.status('Report saved')
示例13: launchFileDialog
# 需要导入模块: import wx [as 别名]
# 或者: from wx import FileDialog [as 别名]
def launchFileDialog(self, evt):
# defining wildcard for suppported picture formats
wildcard = "JPEG (*.jpg)|*.jpg|" \
"PNG (*.png)|*.png|" \
"GIF (*.gif)|*.gif"
# defining the dialog object
dialog = wx.FileDialog(self, message="Select Picture", defaultDir=os.getcwd(), defaultFile="",
wildcard=wildcard,
style=wx.FD_OPEN | wx.FD_MULTIPLE | wx.FD_CHANGE_DIR | wx.FD_FILE_MUST_EXIST | wx.FD_PREVIEW)
# Function to retrieve file dialog response and return the full path of the first image (it is a multi-file selection dialog)
if dialog.ShowModal() == wx.ID_OK:
self.magic_collection[1].SetValue(
"You have selected a Picture. It will now be processed!, Please wait! \nLoading.....")
paths = dialog.GetPaths()
# This adds the selected picture to the Right region. Right region object is retrieved from UI object array
modification_bitmap1 = wx.Bitmap(paths[0])
modification_image1 = modification_bitmap1.ConvertToImage()
modification_image1 = modification_image1.Scale(650, 490, wx.IMAGE_QUALITY_HIGH)
modification_bitmap2 = modification_image1.ConvertToBitmap()
report_bitmap = wx.StaticBitmap(self.magic_collection[0], -1, modification_bitmap2, (0, 20))
self.processPicture(paths[0],
"PROGRAM_INSTALL_FULLPATH\\resnet50_weights_tf_dim_ordering_tf_kernels.h5",
"PROGRAM_INSTALL_FULLPATH\\imagenet_class_index.json")
示例14: launchFileDialog
# 需要导入模块: import wx [as 别名]
# 或者: from wx import FileDialog [as 别名]
def launchFileDialog(self, evt):
# defining wildcard for suppported picture formats
wildcard = "JPEG (*.jpg)|*.jpg|" \
"PNG (*.png)|*.png|" \
"GIF (*.gif)|*.gif"
# defining the dialog object
dialog = wx.FileDialog(self, message="Select Picture", defaultDir=os.getcwd(), defaultFile="",
wildcard=wildcard,
style=wx.FD_OPEN | wx.FD_MULTIPLE | wx.FD_CHANGE_DIR | wx.FD_FILE_MUST_EXIST | wx.FD_PREVIEW)
# Function to retrieve file dialog response and return the full path of the first image (it is a multi-file selection dialog)
if dialog.ShowModal() == wx.ID_OK:
self.magic_collection[1].SetValue(
"You have selected a Picture. It will now be processed!, Please wait! \nLoading.....")
paths = dialog.GetPaths()
# This adds the selected picture to the Right region. Right region object is retrieved from UI object array
modification_bitmap1 = wx.Bitmap(paths[0])
modification_image1 = modification_bitmap1.ConvertToImage()
modification_image1 = modification_image1.Scale(650, 490, wx.IMAGE_QUALITY_HIGH)
modification_bitmap2 = modification_image1.ConvertToBitmap()
report_bitmap = wx.StaticBitmap(self.magic_collection[0], -1, modification_bitmap2, (0, 20))
self.processPicture(paths[0],
"PROGRAM_INSTALL_FULLPATH\\squeezenet_weights_tf_dim_ordering_tf_kernels.h5",
"PROGRAM_INSTALL_FULLPATH\\imagenet_class_index.json")
示例15: launchFileDialog
# 需要导入模块: import wx [as 别名]
# 或者: from wx import FileDialog [as 别名]
def launchFileDialog(self, evt):
# defining wildcard for suppported picture formats
wildcard = "JPEG (*.jpg)|*.jpg|" \
"PNG (*.png)|*.png|" \
"GIF (*.gif)|*.gif"
# defining the dialog object
dialog = wx.FileDialog(self, message="Select Picture", defaultDir=os.getcwd(), defaultFile="",
wildcard=wildcard,
style=wx.FD_OPEN | wx.FD_MULTIPLE | wx.FD_CHANGE_DIR | wx.FD_FILE_MUST_EXIST | wx.FD_PREVIEW)
# Function to retrieve file dialog response and return the full path of the first image (it is a multi-file selection dialog)
if dialog.ShowModal() == wx.ID_OK:
self.magic_collection[1].SetValue(
"You have selected a Picture. It will now be processed!, Please wait! \nLoading.....")
paths = dialog.GetPaths()
# This adds the selected picture to the Right region. Right region object is retrieved from UI object array
modification_bitmap1 = wx.Bitmap(paths[0])
modification_image1 = modification_bitmap1.ConvertToImage()
modification_image1 = modification_image1.Scale(650, 490, wx.IMAGE_QUALITY_HIGH)
modification_bitmap2 = modification_image1.ConvertToBitmap()
report_bitmap = wx.StaticBitmap(self.magic_collection[0], -1, modification_bitmap2, (0, 20))
self.processPicture(paths[0],
"PROGRAM_INSTALL_FULLPATH\\DenseNet-BC-121-32.h5",
"PROGRAM_INSTALL_FULLPATH\\imagenet_class_index.json")