本文整理汇总了Python中wx.EventLoop方法的典型用法代码示例。如果您正苦于以下问题:Python wx.EventLoop方法的具体用法?Python wx.EventLoop怎么用?Python wx.EventLoop使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类wx
的用法示例。
在下文中一共展示了wx.EventLoop方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: inputhook_wx1
# 需要导入模块: import wx [as 别名]
# 或者: from wx import EventLoop [as 别名]
def inputhook_wx1():
"""Run the wx event loop by processing pending events only.
This approach seems to work, but its performance is not great as it
relies on having PyOS_InputHook called regularly.
"""
try:
app = wx.GetApp()
if app is not None:
assert wx.Thread_IsMain()
# Make a temporary event loop and process system events until
# there are no more waiting, then allow idle events (which
# will also deal with pending or posted wx events.)
evtloop = wx.EventLoop()
ea = wx.EventLoopActivator(evtloop)
while evtloop.Pending():
evtloop.Dispatch()
app.ProcessIdle()
del ea
except KeyboardInterrupt:
pass
return 0
示例2: inputhook_wx1
# 需要导入模块: import wx [as 别名]
# 或者: from wx import EventLoop [as 别名]
def inputhook_wx1():
"""Run the wx event loop by processing pending events only.
This approach seems to work, but its performance is not great as it
relies on having PyOS_InputHook called regularly.
"""
try:
app = wx.GetApp() # @UndefinedVariable
if app is not None:
assert wx.Thread_IsMain() # @UndefinedVariable
# Make a temporary event loop and process system events until
# there are no more waiting, then allow idle events (which
# will also deal with pending or posted wx events.)
evtloop = wx.EventLoop() # @UndefinedVariable
ea = wx.EventLoopActivator(evtloop) # @UndefinedVariable
while evtloop.Pending():
evtloop.Dispatch()
app.ProcessIdle()
del ea
except KeyboardInterrupt:
pass
return 0
示例3: start_event_loop
# 需要导入模块: import wx [as 别名]
# 或者: from wx import EventLoop [as 别名]
def start_event_loop(self, timeout=0):
"""
Start an event loop. This is used to start a blocking event
loop so that interactive functions, such as ginput and
waitforbuttonpress, can wait for events. This should not be
confused with the main GUI event loop, which is always running
and has nothing to do with this.
Call signature::
start_event_loop(self,timeout=0)
This call blocks until a callback function triggers
stop_event_loop() or *timeout* is reached. If *timeout* is
<=0, never timeout.
Raises RuntimeError if event loop is already running.
"""
if hasattr(self, '_event_loop'):
raise RuntimeError("Event loop already running")
id = wx.NewId()
timer = wx.Timer(self, id=id)
if timeout > 0:
timer.Start(timeout*1000, oneShot=True)
bind(self, wx.EVT_TIMER, self.stop_event_loop, id=id)
# Event loop handler for start/stop event loop
self._event_loop = wx.EventLoop()
self._event_loop.Run()
timer.Stop()
示例4: Run
# 需要导入模块: import wx [as 别名]
# 或者: from wx import EventLoop [as 别名]
def Run(self, time):
self.evtloop = wx.EventLoop()
self.timer = EventLoopTimer(self.check_stdin)
self.timer.Start(time)
self.evtloop.Run()
示例5: Run
# 需要导入模块: import wx [as 别名]
# 或者: from wx import EventLoop [as 别名]
def Run(self, time):
self.evtloop = wx.EventLoop() # @UndefinedVariable
self.timer = EventLoopTimer(self.check_stdin)
self.timer.Start(time)
self.evtloop.Run()
示例6: inputhook_wx3
# 需要导入模块: import wx [as 别名]
# 或者: from wx import EventLoop [as 别名]
def inputhook_wx3():
"""Run the wx event loop by processing pending events only.
This is like inputhook_wx1, but it keeps processing pending events
until stdin is ready. After processing all pending events, a call to
time.sleep is inserted. This is needed, otherwise, CPU usage is at 100%.
This sleep time should be tuned though for best performance.
"""
# We need to protect against a user pressing Control-C when IPython is
# idle and this is running. We trap KeyboardInterrupt and pass.
try:
app = wx.GetApp()
if app is not None:
assert wx.Thread_IsMain()
# The import of wx on Linux sets the handler for signal.SIGINT
# to 0. This is a bug in wx or gtk. We fix by just setting it
# back to the Python default.
if not callable(signal.getsignal(signal.SIGINT)):
signal.signal(signal.SIGINT, signal.default_int_handler)
evtloop = wx.EventLoop()
ea = wx.EventLoopActivator(evtloop)
t = clock()
while not stdin_ready():
while evtloop.Pending():
t = clock()
evtloop.Dispatch()
app.ProcessIdle()
# We need to sleep at this point to keep the idle CPU load
# low. However, if sleep to long, GUI response is poor. As
# a compromise, we watch how often GUI events are being processed
# and switch between a short and long sleep time. Here are some
# stats useful in helping to tune this.
# time CPU load
# 0.001 13%
# 0.005 3%
# 0.01 1.5%
# 0.05 0.5%
used_time = clock() - t
if used_time > 5*60.0:
# print 'Sleep for 5 s' # dbg
time.sleep(5.0)
elif used_time > 10.0:
# print 'Sleep for 1 s' # dbg
time.sleep(1.0)
elif used_time > 0.1:
# Few GUI events coming in, so we can sleep longer
# print 'Sleep for 0.05 s' # dbg
time.sleep(0.05)
else:
# Many GUI events coming in, so sleep only very little
time.sleep(0.001)
del ea
except KeyboardInterrupt:
pass
return 0
示例7: inputhook_wx3
# 需要导入模块: import wx [as 别名]
# 或者: from wx import EventLoop [as 别名]
def inputhook_wx3():
"""Run the wx event loop by processing pending events only.
This is like inputhook_wx1, but it keeps processing pending events
until stdin is ready. After processing all pending events, a call to
time.sleep is inserted. This is needed, otherwise, CPU usage is at 100%.
This sleep time should be tuned though for best performance.
"""
# We need to protect against a user pressing Control-C when IPython is
# idle and this is running. We trap KeyboardInterrupt and pass.
try:
app = wx.GetApp() # @UndefinedVariable
if app is not None:
assert wx.Thread_IsMain() # @UndefinedVariable
# The import of wx on Linux sets the handler for signal.SIGINT
# to 0. This is a bug in wx or gtk. We fix by just setting it
# back to the Python default.
if not callable(signal.getsignal(signal.SIGINT)):
signal.signal(signal.SIGINT, signal.default_int_handler)
evtloop = wx.EventLoop() # @UndefinedVariable
ea = wx.EventLoopActivator(evtloop) # @UndefinedVariable
t = clock()
while not stdin_ready():
while evtloop.Pending():
t = clock()
evtloop.Dispatch()
app.ProcessIdle()
# We need to sleep at this point to keep the idle CPU load
# low. However, if sleep to long, GUI response is poor. As
# a compromise, we watch how often GUI events are being processed
# and switch between a short and long sleep time. Here are some
# stats useful in helping to tune this.
# time CPU load
# 0.001 13%
# 0.005 3%
# 0.01 1.5%
# 0.05 0.5%
used_time = clock() - t
if used_time > 10.0:
# print 'Sleep for 1 s' # dbg
time.sleep(1.0)
elif used_time > 0.1:
# Few GUI events coming in, so we can sleep longer
# print 'Sleep for 0.05 s' # dbg
time.sleep(0.05)
else:
# Many GUI events coming in, so sleep only very little
time.sleep(0.001)
del ea
except KeyboardInterrupt:
pass
return 0