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Python wx.BufferedPaintDC方法代码示例

本文整理汇总了Python中wx.BufferedPaintDC方法的典型用法代码示例。如果您正苦于以下问题:Python wx.BufferedPaintDC方法的具体用法?Python wx.BufferedPaintDC怎么用?Python wx.BufferedPaintDC使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在wx的用法示例。


在下文中一共展示了wx.BufferedPaintDC方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: NextFrame

# 需要导入模块: import wx [as 别名]
# 或者: from wx import BufferedPaintDC [as 别名]
def NextFrame(self, event):
        # acquire new frame, ignore timestamp
        frame,_ = freenect.sync_get_depth()

        # clip max depth to 1023, convert to 8-bit grayscale
        np.clip(frame, 0, 2**10 - 1, frame)
        frame >>= 2
        frame = frame.astype(np.uint8)

        # segment hand, detect number of fingers, return
        # annotated RGB image
        frame = self.ProcessFrame(frame)

        # update buffer and paint
        self.bmp.CopyFromBuffer(frame)
        deviceContext = wx.BufferedPaintDC(self.pnl)
        deviceContext.DrawBitmap(self.bmp, 0, 0)
        del deviceContext 
开发者ID:PacktPublishing,项目名称:OpenCV-Computer-Vision-Projects-with-Python,代码行数:20,代码来源:chapter2.py

示例2: _on_paint

# 需要导入模块: import wx [as 别名]
# 或者: from wx import BufferedPaintDC [as 别名]
def _on_paint(self, event):
        """
            This method draws the camera frame stored in the bitmap self.bmp
            onto the panel self.pnl. Make sure self.pnl exists and is at least
            the size of the camera frame.
            This method is called whenever an event wx.EVT_PAINT is triggered.
        """
        # read and draw buffered bitmap
        deviceContext = wx.BufferedPaintDC(self.pnl)
        deviceContext.DrawBitmap(self.bmp, 0, 0) 
开发者ID:PacktPublishing,项目名称:OpenCV-Computer-Vision-Projects-with-Python,代码行数:12,代码来源:gui.py

示例3: OnPaint

# 需要导入模块: import wx [as 别名]
# 或者: from wx import BufferedPaintDC [as 别名]
def OnPaint(self, event):
        dc = wx.BufferedPaintDC(self, self._buffer) 
开发者ID:lrq3000,项目名称:pyFileFixity,代码行数:4,代码来源:squaremap.py

示例4: OnPaint

# 需要导入模块: import wx [as 别名]
# 或者: from wx import BufferedPaintDC [as 别名]
def OnPaint(self, evt):
        dc = wx.BufferedPaintDC(self)
        dc.DrawBitmap(self.bmp, 0, 0)
        # self.display(sal,style('image')) 
开发者ID:ruanxiang,项目名称:mr_saliency,代码行数:6,代码来源:live_demo.py

示例5: OnPaint

# 需要导入模块: import wx [as 别名]
# 或者: from wx import BufferedPaintDC [as 别名]
def OnPaint(self, event):
        dc = wx.BufferedPaintDC(self, self.buffer) 
开发者ID:kenorb-contrib,项目名称:BitTorrent,代码行数:4,代码来源:CustomWidgets.py

示例6: OnPaint

# 需要导入模块: import wx [as 别名]
# 或者: from wx import BufferedPaintDC [as 别名]
def OnPaint(self, event):
        dc = wx.BufferedPaintDC(self)
        dc.DrawBitmap(self.bmp, 0, 0) 
开发者ID:furas,项目名称:python-examples,代码行数:5,代码来源:main.py

示例7: OnPaint

# 需要导入模块: import wx [as 别名]
# 或者: from wx import BufferedPaintDC [as 别名]
def OnPaint(self, dummyEvent=None):
        wx.BufferedPaintDC(self, self.bitmap) 
开发者ID:EventGhost,项目名称:EventGhost,代码行数:4,代码来源:ShowOSD.py

示例8: OnPaint

# 需要导入模块: import wx [as 别名]
# 或者: from wx import BufferedPaintDC [as 别名]
def OnPaint(self, event=None):
        wx.BufferedPaintDC(self, self._buffer) 
开发者ID:EventGhost,项目名称:EventGhost,代码行数:4,代码来源:__init__.py

示例9: on_paint

# 需要导入模块: import wx [as 别名]
# 或者: from wx import BufferedPaintDC [as 别名]
def on_paint(self, event):
        try:
            wx.BufferedPaintDC(self.display_camera, self._Buffer)
        except RuntimeError:
            pass 
开发者ID:meerk40t,项目名称:meerk40t,代码行数:7,代码来源:CameraInteface.py

示例10: OnPaint

# 需要导入模块: import wx [as 别名]
# 或者: from wx import BufferedPaintDC [as 别名]
def OnPaint(self, event):
        dc = self.GetLogicalDC(True)
        self.DoDrawing(dc)
        wx.BufferedPaintDC(self.Editor, dc.GetAsBitmap())
        if self.Debug:
            DebugViewer.RefreshNewData(self)
        event.Skip() 
开发者ID:thiagoralves,项目名称:OpenPLC_Editor,代码行数:9,代码来源:Viewer.py

示例11: OnPaint

# 需要导入模块: import wx [as 别名]
# 或者: from wx import BufferedPaintDC [as 别名]
def OnPaint(self, event):
        """Paint the canvas to the screen."""

        # Blit the front buffer to the screen
        wx.BufferedPaintDC(self, self.buffer) 
开发者ID:dials,项目名称:dials,代码行数:7,代码来源:pyslip.py

示例12: __on_paint

# 需要导入模块: import wx [as 别名]
# 或者: from wx import BufferedPaintDC [as 别名]
def __on_paint(self, _event):
        pdc = wx.BufferedPaintDC(self)
        try:
            dc = wx.GCDC(pdc)
        except:
            dc = pdc

        w, h = self.GetClientSize()

        font = self.GetFont()
        font.SetPixelSize((0, h - (TICK_SIZE_MAJ * 2)))
        dc.SetFont(font)

        dc.SetPen(wx.Pen(wx.WHITE))
        dc.SetBrush(wx.Brush(wx.WHITE))
        dc.DrawRectangle(0, 0, w, h)

        colour = '#4DDB4D' if self._value >= self._threshold else '#FF4D4D'
        dc.SetPen(wx.Pen(colour))
        dc.SetBrush(wx.Brush(colour))
        x = self.__scale_x(self._value, w)
        dc.DrawRectangle(0, 0, x, h)

        colour = wx.Colour(0x80, 0x80, 0xFF, 128)
        dc.SetPen(wx.Pen(colour, 2))
        dc.SetBrush(wx.Brush(colour))
        x = round(self.__scale_x(self._threshold, w))
        dc.DrawPolygon([(x - THRES_SIZE, 0),
                        (x + THRES_SIZE, 0),
                        (x, THRES_SIZE)])
        dc.DrawPolygon([(x - THRES_SIZE, h),
                        (x + THRES_SIZE, h),
                        (x, h - THRES_SIZE)])
        dc.DrawLine(x, THRES_SIZE, x, h - THRES_SIZE)

        if self._noise is not None:
            dc.SetPen(wx.Pen('#8080FF', 1))
            x = self.__scale_x(self._noise, w)
            dc.DrawRectangle(0, TICK_SIZE_MAJ * 3 / 2.,
                             x, h - (TICK_SIZE_MAJ * 3))

        colour = wx.Colour(0x4d, 0x4d, 0x4d)
        dc.SetPen(wx.Pen(colour))
        dc.SetTextForeground(colour)
        ticks = range(LEVEL_MIN, LEVEL_MAX, 10)
        for tick in ticks:
            if tick not in [LEVEL_MIN, LEVEL_MAX]:
                x = self.__scale_x(tick, w)
                dc.DrawLine(x, 0, x, TICK_SIZE_MAJ)
                dc.DrawLine(x, h, x, h - TICK_SIZE_MAJ)

                label = str(tick)
                tW, tH = dc.GetTextExtent(label)
                dc.DrawText(label, x - tW / 2, (h - tH) / 2)
        ticks = range(LEVEL_MIN, LEVEL_MAX, 1)
        for tick in ticks:
            if tick not in [LEVEL_MIN, LEVEL_MAX]:
                x = self.__scale_x(tick, w)
                dc.DrawLine(x, 0, x, TICK_SIZE_MIN)
                dc.DrawLine(x, h, x, h - TICK_SIZE_MIN) 
开发者ID:EarToEarOak,项目名称:RF-Monitor,代码行数:62,代码来源:widget_meter.py

示例13: OnPaint

# 需要导入模块: import wx [as 别名]
# 或者: from wx import BufferedPaintDC [as 别名]
def OnPaint(self, event):
        dc = wx.BufferedPaintDC(self, self.screenBuf)

        size = self.GetClientSize()
        dc.SetBrush(wx.WHITE_BRUSH)
        dc.SetPen(wx.WHITE_PEN)
        dc.DrawRectangle(0, 0, size.width, size.height)

        dc.SetPen(wx.BLACK_PEN)
        dc.SetTextForeground(wx.BLACK)

        for y in range(self.rows + 1):
            util.drawLine(dc, self.offset, self.offset + y * self.cellSize,
                          self.cols * self.cellSize + 1, 0)

        for x in range(self.cols + 1):
            util.drawLine(dc, self.offset + x * self.cellSize,
                self.offset, 0, self.rows * self.cellSize)

        dc.SetFont(self.normalFont)

        for y in range(self.rows):
            for x in range(self.cols):
                i = y * self.cols + x
                if i < len(self.chars):
                    util.drawText(dc, self.chars[i],
                        x * self.cellSize + self.offset + self.cellSize // 2 + 1,
                        y * self.cellSize + self.offset + self.cellSize // 2 + 1,
                        util.ALIGN_CENTER, util.VALIGN_CENTER)

        y = self.offset + self.rows * self.cellSize
        pad = 5

        if self.selected:
            code = ord(self.selected)

            self.drawCharBox(dc, "Selected:", self.selected, self.offset,
                             y + pad, 75)

            c = util.upper(self.selected)
            if c == self.selected:
                c = util.lower(self.selected)
                if c == self.selected:
                    c = None

            if c:
                self.drawCharBox(dc, "Opposite case:", c, self.offset + 150,
                                 y + pad, 110)

            dc.SetFont(self.smallFont)
            dc.DrawText("Character code: %d" % code, 360, y + pad)

            if code == 32:
                dc.DrawText("Normal space", 360, y + pad + 30)
            elif code == 160:
                dc.DrawText("Non-breaking space", 360, y + pad + 30)

        else:
            dc.SetFont(self.smallFont)
            dc.DrawText("Click on a character to select it.", self.offset,
                        y + pad) 
开发者ID:trelby,项目名称:trelby,代码行数:63,代码来源:charmapdlg.py

示例14: OnPaint

# 需要导入模块: import wx [as 别名]
# 或者: from wx import BufferedPaintDC [as 别名]
def OnPaint(self, event):
        dc = wx.BufferedPaintDC(self)
        dc.Clear()
        dc.BeginDrawing()

        gc = wx.GCDC(dc)

        width, height = self.GetClientSize()

        gc.SetPen(wx.Pen(wx.NamedColour("GREY"), 3))
        gc.SetBrush(wx.GREY_BRUSH)

        gc.DrawLines(ArrowPoints(wx.TOP, width * 0.75, width * 0.5, 2, (width + height) // 4 - 3))
        gc.DrawLines(ArrowPoints(wx.TOP, width * 0.75, width * 0.5, 2, (width + height) // 4 + 3))

        gc.DrawLines(ArrowPoints(wx.BOTTOM, width * 0.75, width * 0.5, 2, (height * 3 - width) // 4 + 3))
        gc.DrawLines(ArrowPoints(wx.BOTTOM, width * 0.75, width * 0.5, 2, (height * 3 - width) // 4 - 3))

        thumb_rect = self.GetThumbRect()
        exclusion_rect = wx.Rect(thumb_rect.x, thumb_rect.y,
                                 thumb_rect.width, thumb_rect.height)
        if self.Parent.IsMessagePanelTop():
            exclusion_rect.y, exclusion_rect.height = width, exclusion_rect.y + exclusion_rect.height - width
        if self.Parent.IsMessagePanelBottom():
            exclusion_rect.height = height - width - exclusion_rect.y
        if exclusion_rect != thumb_rect:
            colour = wx.NamedColour("LIGHT GREY")
            gc.SetPen(wx.Pen(colour))
            gc.SetBrush(wx.Brush(colour))

            gc.DrawRectangle(exclusion_rect.x, exclusion_rect.y,
                             exclusion_rect.width, exclusion_rect.height)

        gc.SetPen(wx.GREY_PEN)
        gc.SetBrush(wx.GREY_BRUSH)

        gc.DrawPolygon(ArrowPoints(wx.TOP, width, width, 0, 0))

        gc.DrawPolygon(ArrowPoints(wx.BOTTOM, width, width, 0, height))

        gc.DrawRectangle(thumb_rect.x, thumb_rect.y,
                         thumb_rect.width, thumb_rect.height)

        dc.EndDrawing()
        event.Skip() 
开发者ID:thiagoralves,项目名称:OpenPLC_Editor,代码行数:47,代码来源:LogViewer.py

示例15: GetNearestPointInLayer

# 需要导入模块: import wx [as 别名]
# 或者: from wx import BufferedPaintDC [as 别名]
def GetNearestPointInLayer(self, layer, pt):
        """Determine if clicked location selects a point in layer data.

        layer  layer object we are looking in
        pt     click geo location (lon, lat) or screen (x, y)

        Return None (no selection) or ((x, y), data) of closest point.
        """

        # TODO: speed this up?  Do we need to??
        # http://en.wikipedia.org/wiki/Kd-tree
        # would need to create kd-tree in AddLayer()

        (ptx, pty) = pt
        res = None
        dist = 9999999.0  # more than possible
        if layer.map_rel:
            for p in layer.data:
                (x, y, _, _, _, _, _, data) = p
                d = (x - ptx) * (x - ptx) + (y - pty) * (y - pty)
                if d < dist:
                    dist = d
                    res = ((x, y), data)

            if dist <= layer.delta:
                return res
        else:
            for p in layer.data:
                dc = wx.BufferedPaintDC(self, self.buffer)
                (dc_w, dc_h) = dc.GetSize()
                dc_w2 = dc_w / 2  # noqa; lgtm; self-modifying code
                dc_h2 = dc_h / 2  # noqa; lgtm; self-modifying code
                dc_h -= 1
                dc_w -= 1
                (x, y, place, _, _, x_off, y_off, pdata) = p
                exec(self.point_view_placement[place])
                d = (x - ptx) * (x - ptx) + (y - pty) * (y - pty)
                if d < dist:
                    dist = d
                    res = ((x, y), pdata)

            if dist <= layer.delta:
                return res

        return None 
开发者ID:dials,项目名称:dials,代码行数:47,代码来源:pyslip.py


注:本文中的wx.BufferedPaintDC方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。