本文整理汇总了Python中win32gui.GetModuleHandle方法的典型用法代码示例。如果您正苦于以下问题:Python win32gui.GetModuleHandle方法的具体用法?Python win32gui.GetModuleHandle怎么用?Python win32gui.GetModuleHandle使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类win32gui
的用法示例。
在下文中一共展示了win32gui.GetModuleHandle方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: initialize
# 需要导入模块: import win32gui [as 别名]
# 或者: from win32gui import GetModuleHandle [as 别名]
def initialize(klass):
WM_RESTART = win32gui.RegisterWindowMessage('TaskbarCreated')
klass.WM_NOTIFY = win32con.WM_USER+1
klass.WNDCLASS = win32gui.WNDCLASS()
klass.WNDCLASS.hInstance = win32gui.GetModuleHandle(None)
klass.WNDCLASS.lpszClassName = 'Py_'+klass.__name__
klass.WNDCLASS.style = win32con.CS_VREDRAW | win32con.CS_HREDRAW;
klass.WNDCLASS.hCursor = win32gui.LoadCursor(0, win32con.IDC_ARROW)
klass.WNDCLASS.hIcon = win32gui.LoadIcon(0, win32con.IDI_APPLICATION)
klass.WNDCLASS.hbrBackground = win32con.COLOR_WINDOW
klass.WNDCLASS.lpfnWndProc = {
WM_RESTART: klass._restart,
klass.WM_NOTIFY: klass._notify,
win32con.WM_CLOSE: klass._close,
win32con.WM_DESTROY: klass._destroy,
win32con.WM_COMMAND: klass._command,
}
klass.CLASS_ATOM = win32gui.RegisterClass(klass.WNDCLASS)
klass._instance = {}
return
示例2: refresh_icon
# 需要导入模块: import win32gui [as 别名]
# 或者: from win32gui import GetModuleHandle [as 别名]
def refresh_icon(self):
# Try and find a custom icon
hinst = win32gui.GetModuleHandle(None)
if os.path.isfile(self.icon):
icon_flags = win32con.LR_LOADFROMFILE | win32con.LR_DEFAULTSIZE
hicon = win32gui.LoadImage(hinst,
self.icon,
win32con.IMAGE_ICON,
0,
0,
icon_flags)
else:
print "Can't find icon file - using default."
hicon = win32gui.LoadIcon(0, win32con.IDI_APPLICATION)
if self.notify_id: message = win32gui.NIM_MODIFY
else: message = win32gui.NIM_ADD
self.notify_id = (self.hwnd,
0,
win32gui.NIF_ICON | win32gui.NIF_MESSAGE | win32gui.NIF_TIP,
win32con.WM_USER+20,
hicon,
self.hover_text)
win32gui.Shell_NotifyIcon(message, self.notify_id)
示例3: __init__
# 需要导入模块: import win32gui [as 别名]
# 或者: from win32gui import GetModuleHandle [as 别名]
def __init__( self, parent, rect, action ):
super( Window.Button, self ).__init__()
style = win32con.WS_TABSTOP | win32con.WS_VISIBLE | win32con.WS_CHILD | win32con.BS_DEFPUSHBUTTON
self.handle = win32gui.CreateWindowEx( 0,
"BUTTON",
action.label,
style,
rect[ 0 ],
rect[ 1 ],
rect[ 2 ],
rect[ 3 ],
parent.window_handle,
self.registry_id,
win32gui.GetModuleHandle(None),
None )
self.set_action( action )
示例4: refresh_icon
# 需要导入模块: import win32gui [as 别名]
# 或者: from win32gui import GetModuleHandle [as 别名]
def refresh_icon(self):
# Try and find a custom icon
hinst = win32gui.GetModuleHandle(None)
if os.path.isfile(self.icon):
icon_flags = win32con.LR_LOADFROMFILE | win32con.LR_DEFAULTSIZE
hicon = win32gui.LoadImage(hinst,
self.icon,
win32con.IMAGE_ICON,
0,
0,
icon_flags)
else:
print "Can't find icon file - using default."
hicon = win32gui.LoadIcon(0, win32con.IDI_APPLICATION)
if self.notify_id:
message = win32gui.NIM_MODIFY
else:
message = win32gui.NIM_ADD
self.notify_id = (self.hwnd,
0,
win32gui.NIF_ICON | win32gui.NIF_MESSAGE | win32gui.NIF_TIP,
win32con.WM_USER + 20,
hicon,
self.hover_text)
win32gui.Shell_NotifyIcon(message, self.notify_id)
示例5: refresh_icon
# 需要导入模块: import win32gui [as 别名]
# 或者: from win32gui import GetModuleHandle [as 别名]
def refresh_icon(self):
# Try and find a custom icon
hinst = win32gui.GetModuleHandle(None)
if os.path.isfile(self.icon):
icon_flags = win32con.LR_LOADFROMFILE | win32con.LR_DEFAULTSIZE
hicon = win32gui.LoadImage(hinst,
self.icon,
win32con.IMAGE_ICON,
0,
0,
icon_flags)
else:
self.logger.exception("Can't find icon file - using default.")
hicon = win32gui.LoadIcon(0, win32con.IDI_APPLICATION)
if self.notify_id:
message = win32gui.NIM_MODIFY
else:
message = win32gui.NIM_ADD
self.notify_id = (self.hwnd,
0,
win32gui.NIF_ICON | win32gui.NIF_MESSAGE | win32gui.NIF_TIP,
win32con.WM_USER + 20,
hicon,
self.hover_text)
win32gui.Shell_NotifyIcon(message, self.notify_id)
示例6: _register_wnd_class
# 需要导入模块: import win32gui [as 别名]
# 或者: from win32gui import GetModuleHandle [as 别名]
def _register_wnd_class(self, message_map):
# Register the Window class.
window_class = win32gui.WNDCLASS()
self.hinst = window_class.hInstance = win32gui.GetModuleHandle(None)
window_class.lpszClassName = self.window_class_name
window_class.style = win32con.CS_VREDRAW | win32con.CS_HREDRAW
window_class.hCursor = win32gui.LoadCursor(0, win32con.IDC_ARROW)
window_class.hbrBackground = win32con.COLOR_WINDOW
window_class.lpfnWndProc = message_map # could also specify a wndproc.
return win32gui.RegisterClass(window_class)
示例7: register_wnd_class
# 需要导入模块: import win32gui [as 别名]
# 或者: from win32gui import GetModuleHandle [as 别名]
def register_wnd_class(self, message_map):
# Register the Window class.
window_class = win32gui.WNDCLASS()
self.hinst = window_class.hInstance = win32gui.GetModuleHandle(None)
window_class.lpszClassName = self.window_class_name
window_class.style = win32con.CS_VREDRAW | win32con.CS_HREDRAW
window_class.hCursor = win32gui.LoadCursor(0, win32con.IDC_ARROW)
window_class.hbrBackground = win32con.COLOR_WINDOW
window_class.lpfnWndProc = message_map # could also specify a wndproc.
return win32gui.RegisterClass(window_class)
示例8: refresh_icon
# 需要导入模块: import win32gui [as 别名]
# 或者: from win32gui import GetModuleHandle [as 别名]
def refresh_icon(self):
# Try and find a custom icon
hinst = win32gui.GetModuleHandle(None)
if os.path.isfile(self.icon):
icon_flags = win32con.LR_LOADFROMFILE | win32con.LR_DEFAULTSIZE
self.hicon = win32gui.LoadImage(hinst,
self.icon,
win32con.IMAGE_ICON,
0,
0,
icon_flags)
else:
print("Can't find icon file - using default.")
self.hicon = win32gui.LoadIcon(0, win32con.IDI_APPLICATION)
if self.notify_id:
message = win32gui.NIM_MODIFY
else:
message = win32gui.NIM_ADD
self.notify_id = (self.shell.main_frame.hwnd,
0,
(win32gui.NIF_ICON | win32gui.NIF_MESSAGE |
win32gui.NIF_TIP),
win32con.WM_USER + 20,
self.hicon,
self.hover_text)
win32gui.Shell_NotifyIcon(message, self.notify_id)
示例9: __init__
# 需要导入模块: import win32gui [as 别名]
# 或者: from win32gui import GetModuleHandle [as 别名]
def __init__(self,
icon,
hover_text,
menu_options,
on_quit=None,
default_menu_index=None,
window_class_name=None, ):
self.logger = logging.getLogger("root.SysIcon")
self.icon = icon
self.hover_text = hover_text
self.on_quit = on_quit
menu_options = menu_options + (('Quit', None, self.QUIT),)
self._next_action_id = self.FIRST_ID
self.menu_actions_by_id = set()
self.menu_options = self._add_ids_to_menu_options(list(menu_options))
self.menu_actions_by_id = dict(self.menu_actions_by_id)
del self._next_action_id
self.default_menu_index = (default_menu_index or 0)
self.window_class_name = window_class_name or "SysTrayIconPy"
message_map = {win32gui.RegisterWindowMessage("TaskbarCreated"): self.restart,
win32con.WM_DESTROY: self.destroy,
win32con.WM_COMMAND: self.command,
win32con.WM_USER + 20: self.notify, }
# Register the Window class.
window_class = win32gui.WNDCLASS()
hinst = window_class.hInstance = win32gui.GetModuleHandle(None)
window_class.lpszClassName = self.window_class_name
window_class.style = win32con.CS_VREDRAW | win32con.CS_HREDRAW;
window_class.hCursor = win32gui.LoadCursor(0, win32con.IDC_ARROW)
window_class.hbrBackground = win32con.COLOR_WINDOW
window_class.lpfnWndProc = message_map # could also specify a wndproc.
classAtom = win32gui.RegisterClass(window_class)
# Create the Window.
style = win32con.WS_OVERLAPPED | win32con.WS_SYSMENU
self.hwnd = win32gui.CreateWindow(classAtom,
self.window_class_name,
style,
0,
0,
win32con.CW_USEDEFAULT,
win32con.CW_USEDEFAULT,
0,
0,
hinst,
None)
win32gui.UpdateWindow(self.hwnd)
self.notify_id = None
self.refresh_icon()
win32gui.PumpMessages()
示例10: __init__
# 需要导入模块: import win32gui [as 别名]
# 或者: from win32gui import GetModuleHandle [as 别名]
def __init__(self,
icon,
hover_text,
menu_options,
on_quit=None,
default_menu_index=None,
window_class_name=None, ):
self.icon = icon
self.hover_text = hover_text
self.on_quit = on_quit
menu_options = menu_options + (('Quit', None, self.QUIT),)
self._next_action_id = self.FIRST_ID
self.menu_actions_by_id = set()
self.menu_options = self._add_ids_to_menu_options(list(menu_options))
self.menu_actions_by_id = dict(self.menu_actions_by_id)
del self._next_action_id
self.default_menu_index = (default_menu_index or 0)
self.window_class_name = window_class_name or "SysTrayIconPy"
message_map = {win32gui.RegisterWindowMessage("TaskbarCreated"): self.restart,
win32con.WM_DESTROY: self.destroy,
win32con.WM_COMMAND: self.command,
win32con.WM_USER + 20: self.notify, }
# Register the Window class.
window_class = win32gui.WNDCLASS()
hinst = window_class.hInstance = win32gui.GetModuleHandle(None)
window_class.lpszClassName = self.window_class_name
window_class.style = win32con.CS_VREDRAW | win32con.CS_HREDRAW
window_class.hCursor = win32gui.LoadCursor(0, win32con.IDC_ARROW)
window_class.hbrBackground = win32con.COLOR_WINDOW
window_class.lpfnWndProc = message_map # could also specify a wndproc.
classAtom = win32gui.RegisterClass(window_class)
# Create the Window.
style = win32con.WS_OVERLAPPED | win32con.WS_SYSMENU
self.hwnd = win32gui.CreateWindow(classAtom,
self.window_class_name,
style,
0,
0,
win32con.CW_USEDEFAULT,
win32con.CW_USEDEFAULT,
0,
0,
hinst,
None)
win32gui.UpdateWindow(self.hwnd)
self.notify_id = None
self.refresh_icon()
win32gui.PumpMessages()
示例11: __init__
# 需要导入模块: import win32gui [as 别名]
# 或者: from win32gui import GetModuleHandle [as 别名]
def __init__(self, apiServer):
self.apiServer = apiServer
self.icon = AppFolders.imagePath("trout.ico")
self.hover_text = "ComicStreamer"
self.on_quit = self.bye
menu_options = (
('Show ComicStreamer UI', None, self.show),
)
menu_options = menu_options + (('Quit', None, self.QUIT),)
self._next_action_id = self.FIRST_ID
self.menu_actions_by_id = set()
self.menu_options = self._add_ids_to_menu_options(list(menu_options))
self.menu_actions_by_id = dict(self.menu_actions_by_id)
del self._next_action_id
self.default_menu_index = 1
self.window_class_name = "ComicStreamerTrayIcon"
message_map = {win32gui.RegisterWindowMessage("TaskbarCreated"): self.restart,
win32con.WM_DESTROY: self.destroy,
win32con.WM_COMMAND: self.command,
win32con.WM_USER+20 : self.notify,}
# Register the Window class.
window_class = win32gui.WNDCLASS()
hinst = window_class.hInstance = win32gui.GetModuleHandle(None)
window_class.lpszClassName = self.window_class_name
window_class.style = win32con.CS_VREDRAW | win32con.CS_HREDRAW;
window_class.hCursor = win32gui.LoadCursor(0, win32con.IDC_ARROW)
window_class.hbrBackground = win32con.COLOR_WINDOW
window_class.lpfnWndProc = message_map # could also specify a wndproc.
classAtom = win32gui.RegisterClass(window_class)
# Create the Window.
style = win32con.WS_OVERLAPPED | win32con.WS_SYSMENU
self.hwnd = win32gui.CreateWindow(classAtom,
self.window_class_name,
style,
0,
0,
win32con.CW_USEDEFAULT,
win32con.CW_USEDEFAULT,
0,
0,
hinst,
None)
win32gui.UpdateWindow(self.hwnd)
self.notify_id = None
self.refresh_icon()