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Python util.normalize方法代码示例

本文整理汇总了Python中util.normalize方法的典型用法代码示例。如果您正苦于以下问题:Python util.normalize方法的具体用法?Python util.normalize怎么用?Python util.normalize使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在util的用法示例。


在下文中一共展示了util.normalize方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: compute_height

# 需要导入模块: import util [as 别名]
# 或者: from util import normalize [as 别名]
def compute_height(points, neighbors, deltas, get_delta_fn=None):
  if get_delta_fn is None:
    get_delta_fn = lambda src, dst: deltas[dst]

  dim = len(points)
  result = [None] * dim
  seed_idx = min_index([sum(p) for p in points])
  q = [(0.0, seed_idx)]

  while len(q) > 0:
    (height, idx) = heapq.heappop(q)
    if result[idx] is not None: continue
    result[idx] = height
    for n in neighbors[idx]:
      if result[n] is not None: continue
      heapq.heappush(q, (get_delta_fn(idx, n) + height, n))
  return util.normalize(np.array(result))


# Same as above, but computes height taking into account river downcutting.
# `max_delta` determines the maximum difference in neighboring points (to
# give the effect of talus slippage). `river_downcutting_constant` affects how
# deeply rivers cut into terrain (higher means more downcutting). 
开发者ID:dandrino,项目名称:terrain-erosion-3-ways,代码行数:25,代码来源:river_network.py

示例2: rotate

# 需要导入模块: import util [as 别名]
# 或者: from util import normalize [as 别名]
def rotate(self, vector, angle):
        x, y, z = normalize(vector)
        s = sin(angle)
        c = cos(angle)
        m = 1 - c
        matrix = Matrix([
            m * x * x + c,
            m * x * y - z * s,
            m * z * x + y * s,
            0,
            m * x * y + z * s,
            m * y * y + c,
            m * y * z - x * s,
            0,
            m * z * x - y * s,
            m * y * z + x * s,
            m * z * z + c,
            0,
            0,
            0,
            0,
            1,
        ])
        return matrix * self 
开发者ID:fogleman,项目名称:xy,代码行数:26,代码来源:matrix.py

示例3: _triangle_paths

# 需要导入模块: import util [as 别名]
# 或者: from util import normalize [as 别名]
def _triangle_paths(self, detail, vertices):
        paths = []
        a, b, c = vertices
        r = self.radius
        p = self.center
        if detail == 0:
            v1 = tuple(r * a[i] + p[i] for i in xrange(3))
            v2 = tuple(r * b[i] + p[i] for i in xrange(3))
            v3 = tuple(r * c[i] + p[i] for i in xrange(3))
            paths.append((v1, v2))
            paths.append((v2, v3))
            paths.append((v3, v1))
        else:
            ab = util.normalize([(a[i] + b[i]) / 2.0 for i in xrange(3)])
            ac = util.normalize([(a[i] + c[i]) / 2.0 for i in xrange(3)])
            bc = util.normalize([(b[i] + c[i]) / 2.0 for i in xrange(3)])
            paths.extend(self._triangle_paths(detail - 1, (a, ab, ac)))
            paths.extend(self._triangle_paths(detail - 1, (b, bc, ab)))
            paths.extend(self._triangle_paths(detail - 1, (c, ac, bc)))
            paths.extend(self._triangle_paths(detail - 1, (ab, bc, ac)))
        return paths 
开发者ID:fogleman,项目名称:xy,代码行数:23,代码来源:shapes.py

示例4: page_matches_by_title_filtered

# 需要导入模块: import util [as 别名]
# 或者: from util import normalize [as 别名]
def page_matches_by_title_filtered(self):

        my_pages = []

        if not self.normalized_title:
            return my_pages

        for my_page in self.page_new_matches_by_title:
            # don't do this right now.  not sure if it helps or hurts.
            # don't check title match if we already know it belongs to a different doi
            # if my_page.doi and my_page.doi != self.doi:
            #     continue

            # double check author match
            match_type = "title"
            if self.first_author_lastname or self.last_author_lastname:
                if my_page.authors:
                    try:
                        pmh_author_string = normalize(u", ".join(my_page.authors))
                        if self.first_author_lastname and normalize(self.first_author_lastname) in pmh_author_string:
                            match_type = "title and first author"
                        elif self.last_author_lastname and normalize(self.last_author_lastname) in pmh_author_string:
                            match_type = "title and last author"
                        else:
                            # logger.info(
                            #    u"author check fails, so skipping this record. Looked for {} and {} in {}".format(
                            #       self.first_author_lastname, self.last_author_lastname, pmh_author_string))
                            # logger.info(self.authors)
                            # don't match if bad author match
                            continue
                    except TypeError:
                        pass  # couldn't make author string
            my_page.match_evidence = u"oa repository (via OAI-PMH {} match)".format(match_type)
            my_pages.append(my_page)
        return my_pages 
开发者ID:ourresearch,项目名称:oadoi,代码行数:37,代码来源:pub.py

示例5: is_same_publisher

# 需要导入模块: import util [as 别名]
# 或者: from util import normalize [as 别名]
def is_same_publisher(self, publisher):
        if self.publisher:
            return normalize(self.publisher) == normalize(publisher)
        return False 
开发者ID:ourresearch,项目名称:oadoi,代码行数:6,代码来源:pub.py

示例6: main

# 需要导入模块: import util [as 别名]
# 或者: from util import normalize [as 别名]
def main(argv):
  shape = (512,) * 2

  values = np.zeros(shape)
  for p in range(1, 10):
    a = 2 ** p
    values += np.abs(noise_octave(shape, a) - 0.5)/ a 
  result = (1.0 - util.normalize(values)) ** 2

  np.save('ridge', result) 
开发者ID:dandrino,项目名称:terrain-erosion-3-ways,代码行数:12,代码来源:ridge_noise.py

示例7: clean_sample

# 需要导入模块: import util [as 别名]
# 或者: from util import normalize [as 别名]
def clean_sample(sample):
  # Get rid of "out-of-bounds" magic values.
  sample[sample == np.finfo('float32').min] = 0.0

  # Ignore any samples with NaNs, for one reason or another.
  if np.isnan(sample).any(): return None

  # Only accept values that span a given range. This is to capture more
  # mountainous samples.
  if (sample.max() - sample.min()) < 40: return None
  
  # Filter out samples for which a significant portion is within a small 
  # threshold from the minimum value. This helps filter out samples that
  # contain a lot of water.
  near_min_fraction = (sample < (sample.min() + 8)).sum() / sample.size
  if near_min_fraction > 0.2: return None

  # Low entropy samples likely have some file corruption or some other artifact
  # that would make it unsuitable as a training sample.
  entropy = skimage.measure.shannon_entropy(sample)
  if entropy < 10.0: return None

  return util.normalize(sample)


# This function returns rotated and flipped variants of the provided array. This
# increases the number of training samples by a factor of 8. 
开发者ID:dandrino,项目名称:terrain-erosion-3-ways,代码行数:29,代码来源:generate_training_images.py

示例8: look_at

# 需要导入模块: import util [as 别名]
# 或者: from util import normalize [as 别名]
def look_at(self, eye, center, up):
        up = normalize(up)
        f = normalize(sub(center, eye))
        s = cross(f, up)
        u = cross(s, f)
        matrix = Matrix([
            s[0], s[1], s[2], 0,
            u[0], u[1], u[2], 0,
            -f[0], -f[1], -f[2], 0,
            eye[0], eye[1], eye[2], 1,
        ]).inverse()
        return matrix * self 
开发者ID:fogleman,项目名称:xy,代码行数:14,代码来源:matrix.py

示例9: visible

# 需要导入模块: import util [as 别名]
# 或者: from util import normalize [as 别名]
def visible(self, eye, point):
        v = util.sub(eye, point)
        o = point
        d = util.normalize(v)
        t = self.intersect(o, d, 0, util.length(v))
        return t is None 
开发者ID:fogleman,项目名称:xy,代码行数:8,代码来源:scene.py

示例10: normalized_title

# 需要导入模块: import util [as 别名]
# 或者: from util import normalize [as 别名]
def normalized_title(self):
        return normalize(self.display_title) 
开发者ID:ourresearch,项目名称:impactstory-tng,代码行数:4,代码来源:product.py

示例11: main

# 需要导入模块: import util [as 别名]
# 或者: from util import normalize [as 别名]
def main(argv):
  dim = 512
  shape = (dim,) * 2
  disc_radius = 1.0
  max_delta = 0.05
  river_downcutting_constant = 1.3
  directional_inertia = 0.4
  default_water_level = 1.0
  evaporation_rate = 0.2

  print ('Generating...')

  print('  ...initial terrain shape')
  land_mask = remove_lakes(
      (util.fbm(shape, -2, lower=2.0) + bump(shape, 0.2 * dim) - 1.1) > 0)
  coastal_dropoff = np.tanh(util.dist_to_mask(land_mask) / 80.0) * land_mask
  mountain_shapes = util.fbm(shape, -2, lower=2.0, upper=np.inf)
  initial_height = ( 
      (util.gaussian_blur(np.maximum(mountain_shapes - 0.40, 0.0), sigma=5.0) 
        + 0.1) * coastal_dropoff)
  deltas = util.normalize(np.abs(util.gaussian_gradient(initial_height))) 

  print('  ...sampling points')
  points = util.poisson_disc_sampling(shape, disc_radius)
  coords = np.floor(points).astype(int)


  print('  ...delaunay triangulation')
  tri = sp.spatial.Delaunay(points)
  (indices, indptr) = tri.vertex_neighbor_vertices
  neighbors = [indptr[indices[k]:indices[k + 1]] for k in range(len(points))]
  points_land = land_mask[coords[:, 0], coords[:, 1]]
  points_deltas = deltas[coords[:, 0], coords[:, 1]]

  print('  ...initial height map')
  points_height = compute_height(points, neighbors, points_deltas)

  print('  ...river network')
  (upstream, downstream, volume) = compute_river_network(
      points, neighbors, points_height, points_land,
      directional_inertia, default_water_level, evaporation_rate)

  print('  ...final terrain height')
  new_height = compute_final_height(
      points, neighbors, points_deltas, volume, upstream, 
      max_delta, river_downcutting_constant)
  terrain_height = render_triangulation(shape, tri, new_height)

  np.savez('river_network', height=terrain_height, land_mask=land_mask) 
开发者ID:dandrino,项目名称:terrain-erosion-3-ways,代码行数:51,代码来源:river_network.py


注:本文中的util.normalize方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。