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Python turtle.bgcolor方法代码示例

本文整理汇总了Python中turtle.bgcolor方法的典型用法代码示例。如果您正苦于以下问题:Python turtle.bgcolor方法的具体用法?Python turtle.bgcolor怎么用?Python turtle.bgcolor使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在turtle的用法示例。


在下文中一共展示了turtle.bgcolor方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: setup_screen

# 需要导入模块: import turtle [as 别名]
# 或者: from turtle import bgcolor [as 别名]
def setup_screen(title, background='white', screen_size_x=640, screen_size_y=320, tracer_size=200):
    print('Set up Screen')
    turtle.title(title)
    turtle.setup(screen_size_x, screen_size_y)
    turtle.hideturtle()
    turtle.penup()
    turtle.backward(240)
    turtle.tracer(tracer_size)
    turtle.bgcolor(background)  # Set the background colour of the screen 
开发者ID:johnehunt,项目名称:advancedpython3,代码行数:11,代码来源:mandelbrot.py

示例2: __init__

# 需要导入模块: import turtle [as 别名]
# 或者: from turtle import bgcolor [as 别名]
def __init__(
                self,
                screen_width = 800,
                screen_height = 600,
                background_color = "black",
                title = "Simple Game Library by /u/wynand1004 AKA @TokyoEdTech",
                splash_time = 3):

        # Setup using Turtle module methods
        turtle.setup(width=screen_width, height=screen_height)
        turtle.bgcolor(background_color)
        turtle.title(title)
        turtle.tracer(0) # Stop automatic screen refresh
        turtle.listen() # Listen for keyboard input
        turtle.hideturtle() # Hides default turtle
        turtle.penup() # Puts pen up for defaut turtle
        turtle.setundobuffer(0) # Do not keep turtle history in memory
        turtle.onscreenclick(self.click)

        # Game Attributes
        self.SCREEN_WIDTH = screen_width
        self.SCREEN_HEIGHT = screen_height
        self.DATAFILE = "game.dat"
        self.SPLASHFILE = "splash.gif" # Must be in the same folder as game file

        self.fps = 30.0 # Lower this on slower computers or with large number of sprites
        self.title = title
        self.gravity = 0
        self.state = "showsplash"
        self.splash_time = splash_time

        self.time = time.time()

        # Clear the terminal and print the game title
        self.clear_terminal_screen()
        print (self.title)

        # Show splash
        self.show_splash(self.splash_time)

    # Pop ups 
开发者ID:wynand1004,项目名称:SPGL,代码行数:43,代码来源:spgl.py

示例3: setup_screen

# 需要导入模块: import turtle [as 别名]
# 或者: from turtle import bgcolor [as 别名]
def setup_screen(title, background='white', screen_size_x=640, screen_size_y=320, tracer_size=800):
    print('Set up Screen')
    turtle.title(title)
    turtle.setup(screen_size_x, screen_size_y)
    turtle.hideturtle()
    turtle.penup()
    turtle.backward(240)
    # Batch drawing to the screen for faster rendering
    turtle.tracer(tracer_size)
    turtle.bgcolor(background)  # Set the background colour of the screen 
开发者ID:johnehunt,项目名称:advancedpython3,代码行数:12,代码来源:snowflake_koch.py

示例4: setup_screen

# 需要导入模块: import turtle [as 别名]
# 或者: from turtle import bgcolor [as 别名]
def setup_screen(title, background = 'white'):
    print('Set up Screen')
    turtle.title(title)
    turtle.setup(640, 600)
    turtle.hideturtle()
    turtle.penup()
    turtle.tracer(200)
    turtle.bgcolor(background)  # Set the background colour of the screen 
开发者ID:johnehunt,项目名称:advancedpython3,代码行数:10,代码来源:snowflake.py

示例5: setup_screen

# 需要导入模块: import turtle [as 别名]
# 或者: from turtle import bgcolor [as 别名]
def setup_screen(title, background='white', screen_size_x=640, screen_size_y=320, tracer_size=200):
    """ Sets up Turtle screen with useful defaults """
    print('Set up Screen')
    turtle.title(title)
    turtle.setup(screen_size_x, screen_size_y)
    turtle.hideturtle()
    turtle.penup()
    turtle.backward(240)
    turtle.tracer(tracer_size)
    turtle.bgcolor(background)  # Set the background colour of the screen 
开发者ID:johnehunt,项目名称:advancedpython3,代码行数:12,代码来源:fractal_trees.py

示例6: __init__

# 需要导入模块: import turtle [as 别名]
# 或者: from turtle import bgcolor [as 别名]
def __init__(
                self,
                screen_width = 800,
                screen_height = 600,
                background_color = "black",
                title = "Simple Game Library by /u/wynand1004 AKA @TokyoEdTech",
                splash_time = 3):

        # Setup using Turtle module methods
        turtle.setup(width=screen_width, height=screen_height)
        turtle.bgcolor(background_color)
        turtle.title(title)
        turtle.tracer(0) # Stop automatic screen refresh
        turtle.listen() # Listen for keyboard input
        turtle.hideturtle() # Hides default turtle
        turtle.penup() # Puts pen up for defaut turtle
        turtle.setundobuffer(0) # Do not keep turtle history in memory
        turtle.onscreenclick(self.click)

        # Game Attributes
        self.FPS = 30.0 # Lower this on slower computers or with large number of sprites
        self.SCREEN_WIDTH = screen_width
        self.SCREEN_HEIGHT = screen_height
        self.DATAFILE = "game.dat"
        self.SPLASHFILE = "splash.gif" # Must be in the same folder as game file

        self.title = title
        self.gravity = 0
        self.state = "showsplash"
        self.splash_time = splash_time

        self.time = time.time()

        # Clear the terminal and print the game title
        self.clear_terminal_screen()
        print (self.title)

        # Show splash
        self.show_splash(self.splash_time)

    # Pop ups 
开发者ID:wynand1004,项目名称:SPGL,代码行数:43,代码来源:spgl.py


注:本文中的turtle.bgcolor方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。