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Python telegram.InlineKeyboardButton方法代码示例

本文整理汇总了Python中telegram.InlineKeyboardButton方法的典型用法代码示例。如果您正苦于以下问题:Python telegram.InlineKeyboardButton方法的具体用法?Python telegram.InlineKeyboardButton怎么用?Python telegram.InlineKeyboardButton使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在telegram的用法示例。


在下文中一共展示了telegram.InlineKeyboardButton方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: polo

# 需要导入模块: import telegram [as 别名]
# 或者: from telegram import InlineKeyboardButton [as 别名]
def polo(self, bot, update, user_data):
        msg = update.message.text.upper()
        conn = sqlite3.connect(self.mount_point + 'coders1.db')
        c = conn.cursor()
        c.execute("SELECT name FROM handles WHERE name=(?)", (msg,))
        if c.fetchone():
            keyboard = [[InlineKeyboardButton("Hackerearth", callback_data='HElist8'),
                         InlineKeyboardButton("Hackerrank", callback_data='HRlist8')],
                        [InlineKeyboardButton("Codechef", callback_data='CClist8'),
                         InlineKeyboardButton("Spoj", callback_data='SPlist8')],
                        [InlineKeyboardButton("Codeforces", callback_data='CFlist8'),
                         InlineKeyboardButton("ALL", callback_data='ALLlist8')]]
            reply_markup = InlineKeyboardMarkup(keyboard)
            update.message.reply_text('please select the judge or select all for showing all',
                                      reply_markup=reply_markup)
            user_data['name1'] = msg
            conn.close()
            return XOLO
        else:
            conn.close()
            update.message.reply_text("Sorry this name is not registered with me.")
            return ConversationHandler.END

    # FUNCTION TO SHOW THE KIND OF RANKLIST USER WANTS 
开发者ID:Gotham13121997,项目名称:superCodingBot,代码行数:26,代码来源:ranklist.py

示例2: get_help

# 需要导入模块: import telegram [as 别名]
# 或者: from telegram import InlineKeyboardButton [as 别名]
def get_help(bot: Bot, update: Update):
    chat = update.effective_chat  # type: Optional[Chat]
    args = update.effective_message.text.split(None, 1)

    # ONLY send help in PM
    if chat.type != chat.PRIVATE:

        update.effective_message.reply_text("Contact me in PM to get the list of possible commands.",
                                            reply_markup=InlineKeyboardMarkup(
                                                [[InlineKeyboardButton(text="Help",
                                                                       url="t.me/{}?start=help".format(
                                                                           bot.username))]]))
        return

    elif len(args) >= 2 and any(args[1].lower() == x for x in HELPABLE):
        module = args[1].lower()
        text = "Here is the available help for the *{}* module:\n".format(HELPABLE[module].__mod_name__) \
               + HELPABLE[module].__help__
        send_help(chat.id, text, InlineKeyboardMarkup([[InlineKeyboardButton(text="Back", callback_data="help_back")]]))

    else:
        send_help(chat.id, HELP_STRINGS) 
开发者ID:skittles9823,项目名称:SkittBot,代码行数:24,代码来源:__main__.py

示例3: get_settings

# 需要导入模块: import telegram [as 别名]
# 或者: from telegram import InlineKeyboardButton [as 别名]
def get_settings(bot: Bot, update: Update):
    chat = update.effective_chat  # type: Optional[Chat]
    user = update.effective_user  # type: Optional[User]
    msg = update.effective_message  # type: Optional[Message]
    args = msg.text.split(None, 1)

    # ONLY send settings in PM
    if chat.type != chat.PRIVATE:
        if is_user_admin(chat, user.id):
            text = "Click here to get this chat's settings, as well as yours."
            msg.reply_text(text,
                           reply_markup=InlineKeyboardMarkup(
                               [[InlineKeyboardButton(text="Settings",
                                                      url="t.me/{}?start=stngs_{}".format(
                                                          bot.username, chat.id))]]))
        else:
            text = "Click here to check your settings."

    else:
        send_settings(chat.id, user.id, True) 
开发者ID:skittles9823,项目名称:SkittBot,代码行数:22,代码来源:__main__.py

示例4: bot_article

# 需要导入模块: import telegram [as 别名]
# 或者: from telegram import InlineKeyboardButton [as 别名]
def bot_article(b):
    txt = '{} ➡️ {}'.format(messages.rand_call_to_action(), b.detail_text)
    txt += '\n\n' + messages.PROMOTION_MESSAGE
    buttons = [
        [InlineKeyboardButton(captions.ADD_TO_FAVORITES, callback_data=util.callback_for_action(
            const.CallbackActions.ADD_TO_FAVORITES, {'id': b.id, 'discreet': True}))]]
    reply_markup = InlineKeyboardMarkup(buttons)
    return InlineQueryResultArticle(
        id=uuid4(),
        title=b.str_no_md,
        input_message_content=InputTextMessageContent(message_text=txt,
                                                      parse_mode=ParseMode.MARKDOWN),
        description=b.description if b.description else b.name if b.name else None,
        reply_markup=reply_markup
        # thumb_url='http://www.colorcombos.com/images/colors/FF0000.png'
    ) 
开发者ID:JosXa,项目名称:BotListBot,代码行数:18,代码来源:inlinequeries.py

示例5: remove_favorite_menu

# 需要导入模块: import telegram [as 别名]
# 或者: from telegram import InlineKeyboardButton [as 别名]
def remove_favorite_menu(bot, update):
    uid = util.uid_from_update(update)
    user = User.from_update(update)
    favorites = Favorite.select_all(user)

    fav_remove_buttons = [InlineKeyboardButton(
        '✖️ {}'.format(str(f.bot.username)),
        callback_data=util.callback_for_action(CallbackActions.REMOVE_FAVORITE, {'id': f.id}))
                          for f in favorites]
    buttons = util.build_menu(fav_remove_buttons, 2, header_buttons=[
        InlineKeyboardButton(captions.DONE,
                             callback_data=util.callback_for_action(CallbackActions.SEND_FAVORITES_LIST))
    ])
    reply_markup = InlineKeyboardMarkup(buttons)
    bot.formatter.send_or_edit(uid, util.action_hint("Select favorites to remove"),
                                 to_edit=util.mid_from_update(update),
                                 reply_markup=reply_markup) 
开发者ID:JosXa,项目名称:BotListBot,代码行数:19,代码来源:favorites.py

示例6: set_country_menu

# 需要导入模块: import telegram [as 别名]
# 或者: from telegram import InlineKeyboardButton [as 别名]
def set_country_menu(bot, update, to_edit):
    uid = util.uid_from_update(update)
    countries = Country.select().order_by(Country.name).execute()

    buttons = util.build_menu(
        [InlineKeyboardButton(
            '{} {}'.format(c.emojized, c.name),
            callback_data=util.callback_for_action(
                CallbackActions.SET_COUNTRY, {'cid': c.id, 'bid': to_edit.id})) for c in countries
        ], 3)
    buttons.insert(0, [
        InlineKeyboardButton(captions.BACK,
                             callback_data=util.callback_for_action(CallbackActions.EDIT_BOT,
                                                                    {'id': to_edit.id})),
        InlineKeyboardButton("None",
                             callback_data=util.callback_for_action(CallbackActions.SET_COUNTRY,
                                                                    {
                                                                        'cid': 'None',
                                                                        'bid': to_edit.id
                                                                    })),
    ])
    return bot.formatter.send_or_edit(uid, util.action_hint(
        "Please select a country/language for {}".format(to_edit)),
                                      to_edit=util.mid_from_update(update),
                                      reply_markup=InlineKeyboardMarkup(buttons)) 
开发者ID:JosXa,项目名称:BotListBot,代码行数:27,代码来源:botproperties.py

示例7: upcoming_sender

# 需要导入模块: import telegram [as 别名]
# 或者: from telegram import InlineKeyboardButton [as 别名]
def upcoming_sender(self, update, contest_list):
        i = 0
        s = ""
        keyboard = []
        keyboard1 = []
        for er in contest_list:
            i = i + 1
            # LIMITING NO OF EVENTS TO 20
            if i == 16:
                break
            parsed_contest = self.contest_parser(er)
            s = s + str(i) + ". " + parsed_contest["title"] + "\n" + "Start:\n" + \
                parsed_contest["start"].replace("T", " ")\
                + " GMT\n" + str(parsed_contest["start1"]).replace("T", " ") + " IST\n" + \
                "Duration: " + str(parsed_contest["duration"]) + "\n" + \
                parsed_contest["host"] + "\n" + parsed_contest["contest"] + "\n\n"
            keyboard1.append(InlineKeyboardButton(str(i), callback_data=str(i)))
            if i % 5 == 0:
                keyboard.append(keyboard1)
                keyboard1 = []
        keyboard.append(keyboard1)
        reply_markup = InlineKeyboardMarkup(keyboard)
        update.message.reply_text(s + "Select competition number to get notification" + "\n\n",
                                  reply_markup=reply_markup) 
开发者ID:Gotham13121997,项目名称:superCodingBot,代码行数:26,代码来源:contest_utility.py

示例8: removeRemind

# 需要导入模块: import telegram [as 别名]
# 或者: from telegram import InlineKeyboardButton [as 别名]
def removeRemind(self, bot, update):
        conn = sqlite3.connect(self.mount_point + 'coders1.db')
        c = conn.cursor()
        c.execute("SELECT id FROM apscheduler_jobs WHERE id LIKE  " + "'" + str(
            update.message.chat_id) + "%' AND id LIKE " + "'%1'")
        if c.fetchone():
            c.execute("SELECT id FROM apscheduler_jobs WHERE id LIKE  " + "'" + str(
                update.message.chat_id) + "%' AND id LIKE " + "'%1'")
            a = c.fetchall()
            keyboard = []
            for i in range(0, len(a)):
                s = str(a[i]).replace("('", "").replace("',)", "").replace(
                    '("', "").replace('",)', "")
                print(s)
                keyboard.append([InlineKeyboardButton(str(self.schedule.get_job(job_id=s).args[1].split("\n")[0]),
                                                      callback_data=s[:-1] + "notiplz")])
            reply_markup = InlineKeyboardMarkup(keyboard)
            update.message.reply_text("Here are your pending reminders\nSelect the reminder you want to remove",
                                      reply_markup=reply_markup)
            c.close()
            return REMNOTI
        else:
            c.close()
            update.message.reply_text("You have no pending reminders")
            return ConversationHandler.END 
开发者ID:Gotham13121997,项目名称:superCodingBot,代码行数:27,代码来源:competitions.py

示例9: get_help

# 需要导入模块: import telegram [as 别名]
# 或者: from telegram import InlineKeyboardButton [as 别名]
def get_help(update, context):
    chat = update.effective_chat  # type: Optional[Chat]
    args = update.effective_message.text.split(None, 1)

    # ONLY send help in PM
    if chat.type != chat.PRIVATE:

        # update.effective_message.reply_text("Contact me in PM to get the list of possible commands.",
        update.effective_message.reply_text(tl(update.effective_message, "Hubungi saya di PM untuk mendapatkan daftar perintah."),
                                            reply_markup=InlineKeyboardMarkup(
                                                [[InlineKeyboardButton(text=tl(update.effective_message, "Tolong"),
                                                                       url="t.me/{}?start=help".format(
                                                                           context.bot.username))]]))
        return

    elif len(args) >= 2 and any(args[1].lower() == x for x in HELPABLE):
        module = args[1].lower()
        text = tl(update.effective_message, "Ini adalah bantuan yang tersedia untuk modul *{}*:\n").format(HELPABLE[module].__mod_name__) \
               + tl(update.effective_message, HELPABLE[module].__help__)
        send_help(chat.id, text, InlineKeyboardMarkup([[InlineKeyboardButton(text=tl(update.effective_message, "Kembali"), callback_data="help_back")]]))

    else:
        send_help(chat.id, tl(update.effective_message, HELP_STRINGS)) 
开发者ID:AyraHikari,项目名称:EmiliaHikari,代码行数:25,代码来源:__main__.py

示例10: get_settings

# 需要导入模块: import telegram [as 别名]
# 或者: from telegram import InlineKeyboardButton [as 别名]
def get_settings(update, context):
    chat = update.effective_chat  # type: Optional[Chat]
    user = update.effective_user  # type: Optional[User]
    msg = update.effective_message  # type: Optional[Message]
    args = msg.text.split(None, 1)

    # ONLY send settings in PM
    if chat.type != chat.PRIVATE:
        if is_user_admin(chat, user.id):
            text = tl(update.effective_message, "Klik di sini untuk mendapatkan pengaturan obrolan ini, serta milik Anda.")
            msg.reply_text(text,
                           reply_markup=InlineKeyboardMarkup(
                               [[InlineKeyboardButton(text="Pengaturan",
                                                      url="t.me/{}?start=stngs_{}".format(
                                                          context.bot.username, chat.id))]]))
        # else:
        #     text = tl(update.effective_message, "Klik di sini untuk memeriksa pengaturan Anda.")

    else:
        send_settings(chat.id, user.id, True) 
开发者ID:AyraHikari,项目名称:EmiliaHikari,代码行数:22,代码来源:__main__.py

示例11: add_player

# 需要导入模块: import telegram [as 别名]
# 或者: from telegram import InlineKeyboardButton [as 别名]
def add_player(self, user_id, first_name, message_id, silent=False):
        if self.game_running:
            return

        if self.get_player_by_id(user_id) is None and len(self.players) < self.MAX_PLAYERS:
            self.logger.debug("Adding user '" + first_name + "' to players.")
            player = Player(user_id, first_name, join_id=message_id)
            self.players.append(player)

            if silent:
                return

            # TODO When game is multiplayer then print current players?
            keyboard = [[InlineKeyboardButton(text=translate("start_game", self.lang_id), callback_data="start_game")]]
            reply_markup = InlineKeyboardMarkup(keyboard)
            self.send_message(self.chat_id, translate("playerJoined", self.lang_id).format(first_name), message_id=message_id, reply_markup=reply_markup, game_id=self.__game_id)
        else:
            self.send_message(self.chat_id, translate("alreadyJoined", self.lang_id).format(first_name))
            self.logger.debug("User '{}' already in player list. Or max players reached".format(first_name)) 
开发者ID:d-Rickyy-b,项目名称:Python-BlackJackBot,代码行数:21,代码来源:blackJackGame.py

示例12: __order_notify_admins

# 需要导入模块: import telegram [as 别名]
# 或者: from telegram import InlineKeyboardButton [as 别名]
def __order_notify_admins(self, order):
        # Notify the user of the order result
        self.bot.send_message(self.chat.id, self.loc.get("success_order_created", order=order.text(loc=self.loc,
                                                                                                   session=self.session,
                                                                                                   user=True)))
        # Notify the admins (in Live Orders mode) of the new order
        admins = self.session.query(db.Admin).filter_by(live_mode=True).all()
        # Create the order keyboard
        order_keyboard = telegram.InlineKeyboardMarkup(
            [
                [telegram.InlineKeyboardButton(self.loc.get("menu_complete"), callback_data="order_complete")],
                [telegram.InlineKeyboardButton(self.loc.get("menu_refund"), callback_data="order_refund")]
            ])
        # Notify them of the new placed order
        for admin in admins:
            self.bot.send_message(admin.user_id,
                                  self.loc.get('notification_order_placed',
                                               order=order.text(loc=self.loc, session=self.session)),
                                  reply_markup=order_keyboard) 
开发者ID:Steffo99,项目名称:greed,代码行数:21,代码来源:worker.py

示例13: quarantine_user

# 需要导入模块: import telegram [as 别名]
# 或者: from telegram import InlineKeyboardButton [as 别名]
def quarantine_user(user: User, chat_id: str, context: CallbackContext):
    logger.info(f"put {user} in quarantine")
    db.add_user(user.id)

    markup = InlineKeyboardMarkup([
        [InlineKeyboardButton(choice(I_AM_BOT), callback_data=MAGIC_NUMBER)]])

    # messages from `rel_message` will be deleted after greeting or ban
    db.add_user_rel_message(user.id, context.bot.send_message(
        chat_id,
        f"{user.name} НЕ нажимай на кнопку ниже, чтобы доказать, что ты не бот.\n"
        "Просто ответь (reply) на это сообщение, кратко написав о себе (у нас так принято).\n"
        "Я буду удалять твои сообщения, пока ты не сделаешь это.\n"
        f"А коли не сделаешь, через {QUARANTINE_TIME} минут выкину из чата.\n"
        "Ничего личного, просто боты одолели.\n",
        reply_markup=markup
    ).message_id) 
开发者ID:egregors,项目名称:vldc-bot,代码行数:19,代码来源:towel_mode.py

示例14: get_init_keyboard

# 需要导入模块: import telegram [as 别名]
# 或者: from telegram import InlineKeyboardButton [as 别名]
def get_init_keyboard(poll):
    """Get the initial inline keyboard for poll creation."""
    locale = poll.user.locale
    change_type = CallbackType.show_poll_type_keyboard.value
    change_type_payload = f"{change_type}:{poll.id}:0"
    change_type_text = i18n.t("creation.keyboard.change", locale=locale)

    anonymity_text = i18n.t("keyboard.anonymity_settings", locale=locale)
    anonymity_payload = f"{CallbackType.anonymity_settings.value}:{poll.id}:0"

    buttons = [
        [InlineKeyboardButton(change_type_text, callback_data=change_type_payload)],
        [InlineKeyboardButton(anonymity_text, callback_data=anonymity_payload)],
    ]

    return InlineKeyboardMarkup(buttons) 
开发者ID:Nukesor,项目名称:ultimate-poll-bot,代码行数:18,代码来源:creation.py

示例15: get_native_poll_merged_keyboard

# 需要导入模块: import telegram [as 别名]
# 或者: from telegram import InlineKeyboardButton [as 别名]
def get_native_poll_merged_keyboard(poll):
    """Get the initial inline keyboard for poll creation."""
    locale = poll.user.locale
    change_type = CallbackType.show_poll_type_keyboard.value
    change_type_payload = f"{change_type}:{poll.id}:0"
    change_type_text = i18n.t("creation.keyboard.change", locale=locale)

    accept_text = i18n.t("keyboard.accept_continue", locale=locale)
    accept_payload = f"{CallbackType.ask_description.value}:{poll.id}:0"

    buttons = [
        [InlineKeyboardButton(change_type_text, callback_data=change_type_payload)],
        [InlineKeyboardButton(accept_text, callback_data=accept_payload)],
    ]

    return InlineKeyboardMarkup(buttons) 
开发者ID:Nukesor,项目名称:ultimate-poll-bot,代码行数:18,代码来源:creation.py


注:本文中的telegram.InlineKeyboardButton方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。