本文整理汇总了Python中setuptools.utils.cs_path_exists方法的典型用法代码示例。如果您正苦于以下问题:Python utils.cs_path_exists方法的具体用法?Python utils.cs_path_exists怎么用?Python utils.cs_path_exists使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类setuptools.utils
的用法示例。
在下文中一共展示了utils.cs_path_exists方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: add_defaults
# 需要导入模块: from setuptools import utils [as 别名]
# 或者: from setuptools.utils import cs_path_exists [as 别名]
def add_defaults(self):
standards = [READMES,
self.distribution.script_name]
for fn in standards:
if isinstance(fn, tuple):
alts = fn
got_it = 0
for fn in alts:
if cs_path_exists(fn):
got_it = 1
self.filelist.append(fn)
break
if not got_it:
self.warn("standard file not found: should have one of " +
', '.join(alts))
else:
if cs_path_exists(fn):
self.filelist.append(fn)
else:
self.warn("standard file '%s' not found" % fn)
optional = ['test/test*.py', 'setup.cfg']
for pattern in optional:
files = list(filter(cs_path_exists, glob(pattern)))
if files:
self.filelist.extend(files)
# getting python files
if self.distribution.has_pure_modules():
build_py = self.get_finalized_command('build_py')
self.filelist.extend(build_py.get_source_files())
# This functionality is incompatible with include_package_data, and
# will in fact create an infinite recursion if include_package_data
# is True. Use of include_package_data will imply that
# distutils-style automatic handling of package_data is disabled
if not self.distribution.include_package_data:
for _, src_dir, _, filenames in build_py.data_files:
self.filelist.extend([os.path.join(src_dir, filename)
for filename in filenames])
if self.distribution.has_ext_modules():
build_ext = self.get_finalized_command('build_ext')
self.filelist.extend(build_ext.get_source_files())
if self.distribution.has_c_libraries():
build_clib = self.get_finalized_command('build_clib')
self.filelist.extend(build_clib.get_source_files())
if self.distribution.has_scripts():
build_scripts = self.get_finalized_command('build_scripts')
self.filelist.extend(build_scripts.get_source_files())