本文整理汇总了Python中pyqtgraph.opengl.GLGridItem方法的典型用法代码示例。如果您正苦于以下问题:Python opengl.GLGridItem方法的具体用法?Python opengl.GLGridItem怎么用?Python opengl.GLGridItem使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类pyqtgraph.opengl
的用法示例。
在下文中一共展示了opengl.GLGridItem方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: __init__
# 需要导入模块: from pyqtgraph import opengl [as 别名]
# 或者: from pyqtgraph.opengl import GLGridItem [as 别名]
def __init__(self):
"""
Initialize the graphics window and mesh surface
"""
# setup the view window
self.app = QtGui.QApplication(sys.argv)
self.window = gl.GLViewWidget()
self.window.setWindowTitle('Terrain')
self.window.setGeometry(0, 110, 1920, 1080)
self.window.setCameraPosition(distance=30, elevation=12)
self.window.show()
gx = gl.GLGridItem()
gy = gl.GLGridItem()
gz = gl.GLGridItem()
gx.rotate(90, 0, 1, 0)
gy.rotate(90, 1, 0, 0)
gx.translate(-10, 0, 0)
gy.translate(0, -10, 0)
gz.translate(0, 0, -10)
self.window.addItem(gx)
self.window.addItem(gy)
self.window.addItem(gz)
model = 'mobilenet_thin_432x368'
camera = 0
w, h = model_wh(model)
self.e = TfPoseEstimator(get_graph_path(model), target_size=(w, h))
self.cam = cv2.VideoCapture("C:\\Users\\velpu\\Desktop\\tf-pose\dance.mp4")
ret_val, image = self.cam.read()
self.poseLifting = Prob3dPose('./src/lifting/models/prob_model_params.mat')
keypoints = self.mesh(image)
self.points = gl.GLScatterPlotItem(
pos=keypoints,
color=pg.glColor((0, 255, 0)),
size=15
)
self.window.addItem(self.points)
示例2: _create_grid
# 需要导入模块: from pyqtgraph import opengl [as 别名]
# 或者: from pyqtgraph.opengl import GLGridItem [as 别名]
def _create_grid(self):
from pyqtgraph.opengl import GLGridItem
gx = GLGridItem()
gx.rotate(90, 0, 1, 0)
gx.translate(-10, 0, 0)
self.widget.addItem(gx)
gy = GLGridItem()
gy.rotate(90, 1, 0, 0)
gy.translate(0, -10, 0)
self.widget.addItem(gy)
gz = GLGridItem()
gz.translate(0, 0, -10)
self.widget.addItem(gz)
示例3: __init__
# 需要导入模块: from pyqtgraph import opengl [as 别名]
# 或者: from pyqtgraph.opengl import GLGridItem [as 别名]
def __init__(self, input_video):
self.traces = dict()
self.app = QtGui.QApplication(sys.argv)
self.w = gl.GLViewWidget()
self.w.opts['distance'] = 45.0 ## distance of camera from center
self.w.opts['fov'] = 60 ## horizontal field of view in degrees
self.w.opts['elevation'] = 10 ## camera's angle of elevation in degrees 仰俯角
self.w.opts['azimuth'] = 90 ## camera's azimuthal angle in degrees 方位角
self.w.setWindowTitle('pyqtgraph example: GLLinePlotItem')
self.w.setGeometry(450, 700, 980, 700) # 原点在左上角
self.w.show()
# create the background grids
gx = gl.GLGridItem()
gx.rotate(90, 0, 1, 0)
gx.translate(-10, 0, 0)
self.w.addItem(gx)
gy = gl.GLGridItem()
gy.rotate(90, 1, 0, 0)
gy.translate(0, -10, 0)
self.w.addItem(gy)
gz = gl.GLGridItem()
gz.translate(0, 0, -10)
self.w.addItem(gz)
# special setting
self.cap = cv2.VideoCapture(input_video)
self.video_name = input_video.split('/')[-1].split('.')[0]
self.kpt2Ds = []
pos = pos_init
for j, j_parent in enumerate(common.skeleton_parents):
if j_parent == -1:
continue
x = np.array([pos[j, 0], pos[j_parent, 0]]) * 10
y = np.array([pos[j, 1], pos[j_parent, 1]]) * 10
z = np.array([pos[j, 2], pos[j_parent, 2]]) * 10 - 10
pos_total = np.vstack([x, y, z]).transpose()
self.traces[j] = gl.GLLinePlotItem(pos=pos_total, color=pg.glColor((j, 10)), width=6, antialias=True)
self.w.addItem(self.traces[j])
示例4: __init__
# 需要导入模块: from pyqtgraph import opengl [as 别名]
# 或者: from pyqtgraph.opengl import GLGridItem [as 别名]
def __init__(self, skeletons_3d):
self.traces = dict()
self.app = QtGui.QApplication(sys.argv)
self.w = gl.GLViewWidget()
self.w.opts['distance'] = 45.0 ## distance of camera from center
self.w.opts['fov'] = 60 ## horizontal field of view in degrees
self.w.opts['elevation'] = 10 ## camera's angle of elevation in degrees 仰俯角
self.w.opts['azimuth'] = 90 ## camera's azimuthal angle in degrees 方位角
self.w.setWindowTitle('pyqtgraph example: GLLinePlotItem')
self.w.setGeometry(450, 700, 980, 700) # 原点在左上角
self.w.show()
# create the background grids
gx = gl.GLGridItem()
gx.rotate(90, 0, 1, 0)
gx.translate(-10, 0, 0)
self.w.addItem(gx)
gy = gl.GLGridItem()
gy.rotate(90, 1, 0, 0)
gy.translate(0, -10, 0)
self.w.addItem(gy)
gz = gl.GLGridItem()
gz.translate(0, 0, -10)
self.w.addItem(gz)
# special setting
pos = pos_init
self.skeleton_parents = common.skeleton_parents
self.skeletons_3d = skeletons_3d
for j, j_parent in enumerate(self.skeleton_parents):
if j_parent == -1:
continue
x = np.array([pos[j, 0], pos[j_parent, 0]]) * 10
y = np.array([pos[j, 1], pos[j_parent, 1]]) * 10
z = np.array([pos[j, 2], pos[j_parent, 2]]) * 10 - 10
pos_total = np.vstack([x, y, z]).transpose()
self.traces[j] = gl.GLLinePlotItem(pos=pos_total, color=pg.glColor((j, 10)), width=6, antialias=True)
self.w.addItem(self.traces[j])