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Python pybullet.stepSimulation方法代码示例

本文整理汇总了Python中pybullet.stepSimulation方法的典型用法代码示例。如果您正苦于以下问题:Python pybullet.stepSimulation方法的具体用法?Python pybullet.stepSimulation怎么用?Python pybullet.stepSimulation使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在pybullet的用法示例。


在下文中一共展示了pybullet.stepSimulation方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: setupWorld

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import stepSimulation [as 别名]
def setupWorld(self):
		numObjects = 50
		
		
		maximalCoordinates = False

		p.resetSimulation()
		p.setPhysicsEngineParameter(deterministicOverlappingPairs=1)
		p.loadURDF("planeMesh.urdf",useMaximalCoordinates=maximalCoordinates)
		kukaId = p.loadURDF("kuka_iiwa/model_free_base.urdf",[0,0,10], useMaximalCoordinates=maximalCoordinates)
		for i in range (p.getNumJoints(kukaId)):
			p.setJointMotorControl2(kukaId,i,p.POSITION_CONTROL,force=0)
		for i in range (numObjects):
			cube = p.loadURDF("cube_small.urdf",[0,i*0.02,(i+1)*0.2])
			#p.changeDynamics(cube,-1,mass=100)
		p.stepSimulation()
		p.setGravity(0,0,-10) 
开发者ID:utra-robosoccer,项目名称:soccer-matlab,代码行数:19,代码来源:saveRestoreStateTest.py

示例2: test_rolling_friction

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import stepSimulation [as 别名]
def test_rolling_friction(self):
        import pybullet as p
        p.connect(p.DIRECT)
        p.loadURDF("plane.urdf")
        sphere = p.loadURDF("sphere2.urdf",[0,0,1])
        p.resetBaseVelocity(sphere,linearVelocity=[1,0,0])
        p.changeDynamics(sphere,-1,linearDamping=0,angularDamping=0)
        #p.changeDynamics(sphere,-1,rollingFriction=0)
        p.setGravity(0,0,-10)
        for i in range (1000):
          p.stepSimulation()
        vel = p.getBaseVelocity(sphere)
        self.assertLess(vel[0][0],1e-10)
        self.assertLess(vel[0][1],1e-10)
        self.assertLess(vel[0][2],1e-10)
        self.assertLess(vel[1][0],1e-10)
        self.assertLess(vel[1][1],1e-10)
        self.assertLess(vel[1][2],1e-10)
        p.disconnect() 
开发者ID:utra-robosoccer,项目名称:soccer-matlab,代码行数:21,代码来源:unittests.py

示例3: _reset

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import stepSimulation [as 别名]
def _reset(self):
    #print("KukaGymEnv _reset")
    self.terminated = 0
    p.resetSimulation()
    p.setPhysicsEngineParameter(numSolverIterations=150)
    p.setTimeStep(self._timeStep)
    p.loadURDF(os.path.join(self._urdfRoot,"plane.urdf"),[0,0,-1])

    p.loadURDF(os.path.join(self._urdfRoot,"table/table.urdf"), 0.5000000,0.00000,-.820000,0.000000,0.000000,0.0,1.0)

    xpos = 0.55 +0.12*random.random()
    ypos = 0 +0.2*random.random()
    ang = 3.14*0.5+3.1415925438*random.random()
    orn = p.getQuaternionFromEuler([0,0,ang])
    self.blockUid =p.loadURDF(os.path.join(self._urdfRoot,"block.urdf"), xpos,ypos,-0.15,orn[0],orn[1],orn[2],orn[3])

    p.setGravity(0,0,-10)
    self._kuka = kuka.Kuka(urdfRootPath=self._urdfRoot, timeStep=self._timeStep)
    self._envStepCounter = 0
    p.stepSimulation()
    self._observation = self.getExtendedObservation()
    return np.array(self._observation) 
开发者ID:utra-robosoccer,项目名称:soccer-matlab,代码行数:24,代码来源:kukaGymEnv.py

示例4: _step

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import stepSimulation [as 别名]
def _step(self, action):
    p.stepSimulation()
#    time.sleep(self.timeStep)
    self.state = p.getJointState(self.cartpole, 1)[0:2] + p.getJointState(self.cartpole, 0)[0:2]
    theta, theta_dot, x, x_dot = self.state

    dv = 0.1
    deltav = [-10.*dv,-5.*dv, -2.*dv, -0.1*dv, 0, 0.1*dv, 2.*dv,5.*dv, 10.*dv][action]

    p.setJointMotorControl2(self.cartpole, 0, p.VELOCITY_CONTROL, targetVelocity=(deltav + self.state[3]))

    done =  x < -self.x_threshold \
                or x > self.x_threshold \
                or theta < -self.theta_threshold_radians \
                or theta > self.theta_threshold_radians
    reward = 1.0

    return np.array(self.state), reward, done, {} 
开发者ID:utra-robosoccer,项目名称:soccer-matlab,代码行数:20,代码来源:cartpole_bullet.py

示例5: step2

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import stepSimulation [as 别名]
def step2(self, action):
    for i in range(self._actionRepeat):
      self._kuka.applyAction(action)
      p.stepSimulation()
      if self._termination():
        break
      #self._observation = self.getExtendedObservation()
      self._envStepCounter += 1

    self._observation = self.getExtendedObservation()
    if self._renders:
        time.sleep(self._timeStep)

    #print("self._envStepCounter")
    #print(self._envStepCounter)

    done = self._termination()
    reward = self._reward()
    #print("len=%r" % len(self._observation))

    return np.array(self._observation), reward, done, {} 
开发者ID:utra-robosoccer,项目名称:soccer-matlab,代码行数:23,代码来源:kukaCamGymEnv.py

示例6: ik_random_restarts

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import stepSimulation [as 别名]
def ik_random_restarts(self, body, target_joint, target_pos, target_orient, world_creation, robot_arm_joint_indices, robot_lower_limits, robot_upper_limits, ik_indices=range(29, 29+7), max_iterations=1000, max_ik_random_restarts=50, random_restart_threshold=0.01, half_range=False, step_sim=False, check_env_collisions=False):
        orient_orig = target_orient
        best_ik_joints = None
        best_ik_distance = 0
        for r in range(max_ik_random_restarts):
            target_joint_positions = self.ik(body, target_joint, target_pos, target_orient, ik_indices=ik_indices, max_iterations=max_iterations, half_range=half_range)
            world_creation.setup_robot_joints(body, robot_arm_joint_indices, robot_lower_limits, robot_upper_limits, randomize_joint_positions=False, default_positions=np.array(target_joint_positions), tool=None)
            if step_sim:
                for _ in range(5):
                    p.stepSimulation(physicsClientId=self.id)
                if len(p.getContactPoints(bodyA=body, bodyB=body, physicsClientId=self.id)) > 0 and orient_orig is not None:
                    # The robot's arm is in contact with itself. Continually randomize end effector orientation until a solution is found
                    target_orient = p.getQuaternionFromEuler(p.getEulerFromQuaternion(orient_orig, physicsClientId=self.id) + np.deg2rad(self.np_random.uniform(-45, 45, size=3)), physicsClientId=self.id)
            if check_env_collisions:
                for _ in range(25):
                    p.stepSimulation(physicsClientId=self.id)
            gripper_pos, gripper_orient = p.getLinkState(body, target_joint, computeForwardKinematics=True, physicsClientId=self.id)[:2]
            if np.linalg.norm(target_pos - np.array(gripper_pos)) < random_restart_threshold and (target_orient is None or np.linalg.norm(target_orient - np.array(gripper_orient)) < random_restart_threshold or np.isclose(np.linalg.norm(target_orient - np.array(gripper_orient)), 2, atol=random_restart_threshold)):
                return True, np.array(target_joint_positions)
            if best_ik_joints is None or np.linalg.norm(target_pos - np.array(gripper_pos)) < best_ik_distance:
                best_ik_joints = target_joint_positions
                best_ik_distance = np.linalg.norm(target_pos - np.array(gripper_pos))
        world_creation.setup_robot_joints(body, robot_arm_joint_indices, robot_lower_limits, robot_upper_limits, randomize_joint_positions=False, default_positions=np.array(best_ik_joints), tool=None)
        return False, np.array(best_ik_joints) 
开发者ID:Healthcare-Robotics,项目名称:assistive-gym,代码行数:26,代码来源:util.py

示例7: ik_jlwki

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import stepSimulation [as 别名]
def ik_jlwki(self, body, target_joint, target_pos, target_orient, world_creation, robot_arm_joint_indices, robot_lower_limits, robot_upper_limits, ik_indices=range(29, 29+7), max_iterations=100, success_threshold=0.03, half_range=False, step_sim=False, check_env_collisions=False):
        target_joint_positions = self.ik(body, target_joint, target_pos, target_orient, ik_indices=ik_indices, max_iterations=max_iterations, half_range=half_range)
        world_creation.setup_robot_joints(body, robot_arm_joint_indices, robot_lower_limits, robot_upper_limits, randomize_joint_positions=False, default_positions=np.array(target_joint_positions), tool=None)
        if step_sim:
            for _ in range(5):
                p.stepSimulation(physicsClientId=self.id)
            if len(p.getContactPoints(bodyA=body, bodyB=body, physicsClientId=self.id)) > 0:
                # The robot's arm is in contact with itself.
                return False, np.array(target_joint_positions)
        if check_env_collisions:
            for _ in range(25):
                p.stepSimulation(physicsClientId=self.id)
        gripper_pos, gripper_orient = p.getLinkState(body, target_joint, computeForwardKinematics=True, physicsClientId=self.id)[:2]
        if np.linalg.norm(target_pos - np.array(gripper_pos)) < success_threshold and (target_orient is None or np.linalg.norm(target_orient - np.array(gripper_orient)) < success_threshold or np.isclose(np.linalg.norm(target_orient - np.array(gripper_orient)), 2, atol=success_threshold)):
            return True, np.array(target_joint_positions)
        return False, np.array(target_joint_positions) 
开发者ID:Healthcare-Robotics,项目名称:assistive-gym,代码行数:18,代码来源:util.py

示例8: setup_robot_joints

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import stepSimulation [as 别名]
def setup_robot_joints(self, robot, robot_joint_indices, lower_limits, upper_limits, randomize_joint_positions=False, default_positions=[1, 1, 0, -1.75, 0, -1.1, -0.5], tool=None):
        if randomize_joint_positions:
            # Randomize arm joint positions
            # Keep trying random joint positions until the end effector is not colliding with anything
            retry = True
            while retry:
                for j, lower_limit, upper_limit in zip(robot_joint_indices, lower_limits, upper_limits):
                    if lower_limit == -1e10:
                        lower_limit = -np.pi
                        upper_limit = np.pi
                    joint_range = upper_limit - lower_limit
                    p.resetJointState(robot, jointIndex=j, targetValue=self.np_random.uniform(lower_limit + joint_range/6.0, upper_limit - joint_range/6.0), targetVelocity=0, physicsClientId=self.id)
                p.stepSimulation(physicsClientId=self.id)
                retry = len(p.getContactPoints(bodyA=robot, physicsClientId=self.id)) > 0
                if tool is not None:
                    retry = retry or (len(p.getContactPoints(bodyA=tool, physicsClientId=self.id)) > 0)
        else:
            default_positions[default_positions < lower_limits] = lower_limits[default_positions < lower_limits]
            default_positions[default_positions > upper_limits] = upper_limits[default_positions > upper_limits]
            for i, j in enumerate(robot_joint_indices):
                p.resetJointState(robot, jointIndex=j, targetValue=default_positions[i], targetVelocity=0, physicsClientId=self.id) 
开发者ID:Healthcare-Robotics,项目名称:assistive-gym,代码行数:23,代码来源:world_creation.py

示例9: step

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import stepSimulation [as 别名]
def step(self, action):
        yaw = 0

        while True:
            yaw += -0.75
            p.resetDebugVisualizerCamera(cameraDistance=1.2, cameraYaw=yaw, cameraPitch=-20, cameraTargetPosition=[0, 0, 1.0], physicsClientId=self.id)
            indices = [4, 5, 6]
            # indices = [14, 15, 16]
            deltas = [0.01, 0.01, -0.01]
            indices = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9]
            deltas = [0, 0, 0, 0, 0.01, 0.01, -0.01, 0, 0, 0]
            # indices = []
            # deltas = []
            # indices = np.array([0, 1, 2, 3, 4, 5, 6, 7, 8, 9]) + 10
            # deltas = [0, 0, 0, 0, -0.01, 0.01, -0.01, 0, 0, 0]
            for i, d in zip(indices, deltas):
                joint_position = p.getJointState(self.human, jointIndex=i, physicsClientId=self.id)[0]
                if joint_position + d > self.human_lower_limits[i] and joint_position + d < self.human_upper_limits[i]:
                    p.resetJointState(self.human, jointIndex=i, targetValue=joint_position+d, targetVelocity=0, physicsClientId=self.id)
            p.stepSimulation(physicsClientId=self.id)
            print('cameraYaw=%.2f, cameraPitch=%.2f, distance=%.2f' % p.getDebugVisualizerCamera(physicsClientId=self.id)[-4:-1])
            self.enforce_realistic_human_joint_limits()
            time.sleep(0.05)

        return [], None, None, None 
开发者ID:Healthcare-Robotics,项目名称:assistive-gym,代码行数:27,代码来源:human_testing.py

示例10: configure

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import stepSimulation [as 别名]
def configure(self, args):
        self._args = args

    #def _reset(self):
        #if self._env_randomizer is not None:
        #    self._env_randomizer.randomize_env(self)

        #self._last_base_position = [0, 0, 0]
        #self._objectives = []
        
        #if not self._torque_control_enabled:
        #  for _ in range(1 / self.timestep):
        #    if self._pd_control_enabled or self._accurate_motor_model_enabled:
        #    self.robot.ApplyAction([math.pi / 2] * 8)
        #    pybullet.stepSimulation()
        #return self._noisy_observation() 
开发者ID:alexsax,项目名称:midlevel-reps,代码行数:18,代码来源:minitaur_env.py

示例11: _reset

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import stepSimulation [as 别名]
def _reset(self):
        # reset your environment
        
        # reset state
        self.steps = 0
        self.done = False
 
        # reset pole on cart in starting poses
        self.slider.set_state(0, 0) # reset joint position of cart
        for _ in xrange(100): p.stepSimulation()
 
        # give a fixed force push in a random direction to get things going...
        theta = np.random.RandomState().uniform(low=-.1, high=.1, size=[2]) if self.random_theta else (0.0, 0.0)
        self.polejoint.set_state(float(theta[0]) if not self.swingup else np.pi + float(theta[0]),0) # reset joint position of pole
        self.pole2joint.set_state(float(theta[0]) if not self.swingup else np.pi + float(theta[1]),0) # reset joint position of pole2
        self.polejoint.set_state(float(theta[0]), 0)
        self.pole2joint.set_state(float(theta[1]), 0)
        
        # bootstrap state by running for all repeats
        for i in xrange(self.repeats):
            self.set_state_element_for_repeat(i)
 
        # return this state
        return np.copy(self.state) 
开发者ID:benelot,项目名称:bullet-gym,代码行数:26,代码来源:MJCF2InvPendulumv0Env.py

示例12: _reset

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import stepSimulation [as 别名]
def _reset(self):
        # reset your environment
        
        # reset state
        self.steps = 0
        self.done = False

        # reset morphology
        p.resetBasePositionAndOrientation(self.body, self.initPosition, self.initOrientation) # reset body position and orientation
        
        resetPosition = 0      
        for joint in xrange(self.num_joints):
            if self.random_initial_position:  
                resetPosition = np.random.random() * 2 * np.pi - np.pi
            p.resetJointState(self.body, joint, resetPosition) # reset joint position of joints
        for _ in xrange(100): p.stepSimulation()

        # bootstrap state by running for all repeats
        for i in xrange(self.repeats):
            self.set_state_element_for_repeat(i)
 
        # return this state
        return np.copy(self.state) 
开发者ID:benelot,项目名称:bullet-gym,代码行数:25,代码来源:Motionv0Env.py

示例13: _reset

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import stepSimulation [as 别名]
def _reset(self):
		# reset state
		self.steps = 0
		self.done = False

		# reset pole on cart in starting poses
		p.resetBasePositionAndOrientation(self.cart, (0,0,0.08), (0,0,0,1))
		p.resetBasePositionAndOrientation(self.pole, (0,0,0.35), (0,0,0,1))
		for _ in xrange(100): p.stepSimulation()

		# give a fixed force push in a random direction to get things going...
		theta = np.multiply(np.multiply((np.random.random(), np.random.random(), 0),2) - (1,1,0),5) if self.random_theta else (1,0,0)
		
		for _ in xrange(self.initial_force_steps):
			p.stepSimulation()
			p.applyExternalForce(self.pole, -1, theta, (0, 0, 0), p.WORLD_FRAME)
			if self.delay > 0:
				time.sleep(self.delay)

		# bootstrap state by running for all repeats
		for i in xrange(self.repeats):
			self.set_state_element_for_repeat(i)

		# return this state
		return np.copy(self.state) 
开发者ID:benelot,项目名称:bullet-gym,代码行数:27,代码来源:Detached2DCartPolev0Env.py

示例14: setupWorld

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import stepSimulation [as 别名]
def setupWorld():
	p.resetSimulation()
        p.setPhysicsEngineParameter(deterministicOverlappingPairs=1)
	p.loadURDF("planeMesh.urdf")
	kukaId = p.loadURDF("kuka_iiwa/model_free_base.urdf",[0,0,10])
	for i in range (p.getNumJoints(kukaId)):
		p.setJointMotorControl2(kukaId,i,p.POSITION_CONTROL,force=0)
	for i in range (numObjects):
		cube = p.loadURDF("cube_small.urdf",[0,i*0.02,(i+1)*0.2])
		#p.changeDynamics(cube,-1,mass=100)
	p.stepSimulation()
	p.setGravity(0,0,-10) 
开发者ID:utra-robosoccer,项目名称:soccer-matlab,代码行数:14,代码来源:saveRestoreState.py

示例15: buildJointNameToIdDict

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import stepSimulation [as 别名]
def buildJointNameToIdDict(self):
    nJoints = p.getNumJoints(self.quadruped)
    self.jointNameToId = {}
    for i in range(nJoints):
      jointInfo = p.getJointInfo(self.quadruped, i)
      self.jointNameToId[jointInfo[1].decode('UTF-8')] = jointInfo[0]
    self.resetPose()
    for i in range(100):
      p.stepSimulation() 
开发者ID:utra-robosoccer,项目名称:soccer-matlab,代码行数:11,代码来源:minitaur.py


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