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Python pybullet.setGravity方法代码示例

本文整理汇总了Python中pybullet.setGravity方法的典型用法代码示例。如果您正苦于以下问题:Python pybullet.setGravity方法的具体用法?Python pybullet.setGravity怎么用?Python pybullet.setGravity使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在pybullet的用法示例。


在下文中一共展示了pybullet.setGravity方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: setupWorld

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import setGravity [as 别名]
def setupWorld(self):
		numObjects = 50
		
		
		maximalCoordinates = False

		p.resetSimulation()
		p.setPhysicsEngineParameter(deterministicOverlappingPairs=1)
		p.loadURDF("planeMesh.urdf",useMaximalCoordinates=maximalCoordinates)
		kukaId = p.loadURDF("kuka_iiwa/model_free_base.urdf",[0,0,10], useMaximalCoordinates=maximalCoordinates)
		for i in range (p.getNumJoints(kukaId)):
			p.setJointMotorControl2(kukaId,i,p.POSITION_CONTROL,force=0)
		for i in range (numObjects):
			cube = p.loadURDF("cube_small.urdf",[0,i*0.02,(i+1)*0.2])
			#p.changeDynamics(cube,-1,mass=100)
		p.stepSimulation()
		p.setGravity(0,0,-10) 
开发者ID:utra-robosoccer,项目名称:soccer-matlab,代码行数:19,代码来源:saveRestoreStateTest.py

示例2: test_rolling_friction

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import setGravity [as 别名]
def test_rolling_friction(self):
        import pybullet as p
        p.connect(p.DIRECT)
        p.loadURDF("plane.urdf")
        sphere = p.loadURDF("sphere2.urdf",[0,0,1])
        p.resetBaseVelocity(sphere,linearVelocity=[1,0,0])
        p.changeDynamics(sphere,-1,linearDamping=0,angularDamping=0)
        #p.changeDynamics(sphere,-1,rollingFriction=0)
        p.setGravity(0,0,-10)
        for i in range (1000):
          p.stepSimulation()
        vel = p.getBaseVelocity(sphere)
        self.assertLess(vel[0][0],1e-10)
        self.assertLess(vel[0][1],1e-10)
        self.assertLess(vel[0][2],1e-10)
        self.assertLess(vel[1][0],1e-10)
        self.assertLess(vel[1][1],1e-10)
        self.assertLess(vel[1][2],1e-10)
        p.disconnect() 
开发者ID:utra-robosoccer,项目名称:soccer-matlab,代码行数:21,代码来源:unittests.py

示例3: _reset

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import setGravity [as 别名]
def _reset(self):
#    print("-----------reset simulation---------------")
    p.resetSimulation()
    self.cartpole = p.loadURDF(os.path.join(pybullet_data.getDataPath(),"cartpole.urdf"),[0,0,0])
    self.timeStep = 0.01
    p.setJointMotorControl2(self.cartpole, 1, p.VELOCITY_CONTROL, force=0)
    p.setGravity(0,0, -10)
    p.setTimeStep(self.timeStep)
    p.setRealTimeSimulation(0)

    initialCartPos = self.np_random.uniform(low=-0.5, high=0.5, size=(1,))
    initialAngle = self.np_random.uniform(low=-0.5, high=0.5, size=(1,))
    p.resetJointState(self.cartpole, 1, initialAngle)
    p.resetJointState(self.cartpole, 0, initialCartPos)

    self.state = p.getJointState(self.cartpole, 1)[0:2] + p.getJointState(self.cartpole, 0)[0:2]

    return np.array(self.state) 
开发者ID:utra-robosoccer,项目名称:soccer-matlab,代码行数:20,代码来源:cartpole_bullet.py

示例4: _reset

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import setGravity [as 别名]
def _reset(self):
    self.terminated = 0
    p.resetSimulation()
    p.setPhysicsEngineParameter(numSolverIterations=150)
    p.setTimeStep(self._timeStep)
    p.loadURDF(os.path.join(self._urdfRoot,"plane.urdf"),[0,0,-1])

    p.loadURDF(os.path.join(self._urdfRoot,"table/table.urdf"), 0.5000000,0.00000,-.820000,0.000000,0.000000,0.0,1.0)

    xpos = 0.5 +0.2*random.random()
    ypos = 0 +0.25*random.random()
    ang = 3.1415925438*random.random()
    orn = p.getQuaternionFromEuler([0,0,ang])
    self.blockUid =p.loadURDF(os.path.join(self._urdfRoot,"block.urdf"), xpos,ypos,-0.1,orn[0],orn[1],orn[2],orn[3])

    p.setGravity(0,0,-10)
    self._kuka = kuka.Kuka(urdfRootPath=self._urdfRoot, timeStep=self._timeStep)
    self._envStepCounter = 0
    p.stepSimulation()
    self._observation = self.getExtendedObservation()
    return np.array(self._observation) 
开发者ID:utra-robosoccer,项目名称:soccer-matlab,代码行数:23,代码来源:kukaCamGymEnv.py

示例5: reset

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import setGravity [as 别名]
def reset(self, robot_base_offset=[0, 0, 0], task='scratch_itch_pr2'):
        self.human, self.wheelchair, self.robot, self.robot_lower_limits, self.robot_upper_limits, self.human_lower_limits, self.human_upper_limits, self.robot_right_arm_joint_indices, self.robot_left_arm_joint_indices, self.gender = self.world_creation.create_new_world(furniture_type=None, static_human_base=True, human_impairment='none', print_joints=False, gender='random')

        p.resetDebugVisualizerCamera(cameraDistance=1.2, cameraYaw=0, cameraPitch=-20, cameraTargetPosition=[0, 0, 1.0], physicsClientId=self.id)

        joints_positions = []
        # self.human_controllable_joint_indices = []
        self.human_controllable_joint_indices = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9]
        # self.human_controllable_joint_indices = [10, 11, 12, 13, 14, 15, 16, 17, 18, 19]
        self.world_creation.setup_human_joints(self.human, joints_positions, self.human_controllable_joint_indices, use_static_joints=True, human_reactive_force=None)

        p.setGravity(0, 0, 0, physicsClientId=self.id)

        # Enable rendering
        p.configureDebugVisualizer(p.COV_ENABLE_RENDERING, 1, physicsClientId=self.id)

        return [] 
开发者ID:Healthcare-Robotics,项目名称:assistive-gym,代码行数:19,代码来源:human_testing.py

示例6: _setup

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import setGravity [as 别名]
def _setup(self):
    """Sets up the robot + tray + objects.
    """
    pybullet.resetSimulation(physicsClientId=self.cid)
    pybullet.setPhysicsEngineParameter(numSolverIterations=150,
                                       physicsClientId=self.cid)
    # pybullet.setTimeStep(self._time_step, physicsClientId=self.cid)
    pybullet.setGravity(0, 0, -10, physicsClientId=self.cid)
    plane_path = os.path.join(self._urdf_root, 'plane.urdf')
    pybullet.loadURDF(plane_path, [0, 0, -1],
                      physicsClientId=self.cid)
    table_path = os.path.join(self._urdf_root, 'table/table.urdf')
    pybullet.loadURDF(table_path, [0.0, 0.0, -.65],
                      [0., 0., 0., 1.], physicsClientId=self.cid)
    # Load the target object
    duck_path = os.path.join(self._urdf_root, 'duck_vhacd.urdf')
    pos = [0]*3
    orn = [0., 0., 0., 1.]
    self._target_uid = pybullet.loadURDF(
        duck_path, pos, orn, physicsClientId=self.cid) 
开发者ID:google-research,项目名称:tensor2robot,代码行数:22,代码来源:pose_env.py

示例7: open

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import setGravity [as 别名]
def open(self):
        '''
        Decide how we will create our interface to the underlying simulation.
        We can create a GUI connection or something else.
        '''
        options = ""
        if self.opengl2:
            connect_type = pb.GUI
            options = "--opengl2"
        elif self.gui:
            connect_type = pb.GUI
        else:
            connect_type = pb.DIRECT
        self.client = pb.connect(connect_type, options=options)
        GRAVITY = (0,0,-9.8)
        pb.setGravity(*GRAVITY)

        # place the robot in the world and set up the task
        self.task.setup() 
开发者ID:jhu-lcsr,项目名称:costar_plan,代码行数:21,代码来源:client.py

示例8: _reset

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import setGravity [as 别名]
def _reset(self):
        # reset is called once at initialization of simulation
        self.vt = 0
        self.vd = 0
        self.maxV = 24.6 # 235RPM = 24,609142453 rad/sec
        self._envStepCounter = 0

        p.resetSimulation()
        p.setGravity(0,0,-10) # m/s^2
        p.setTimeStep(0.01) # sec
        planeId = p.loadURDF("plane.urdf")
        cubeStartPos = [0,0,0.001]
        cubeStartOrientation = p.getQuaternionFromEuler([0,0,0])

        path = os.path.abspath(os.path.dirname(__file__))
        self.botId = p.loadURDF(os.path.join(path, "balancebot_simple.xml"),
                           cubeStartPos,
                           cubeStartOrientation)

        # you *have* to compute and return the observation from reset()
        self._observation = self._compute_observation()
        return np.array(self._observation) 
开发者ID:yconst,项目名称:balance-bot,代码行数:24,代码来源:balancebot_env.py

示例9: setupWorld

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import setGravity [as 别名]
def setupWorld():
	p.resetSimulation()
        p.setPhysicsEngineParameter(deterministicOverlappingPairs=1)
	p.loadURDF("planeMesh.urdf")
	kukaId = p.loadURDF("kuka_iiwa/model_free_base.urdf",[0,0,10])
	for i in range (p.getNumJoints(kukaId)):
		p.setJointMotorControl2(kukaId,i,p.POSITION_CONTROL,force=0)
	for i in range (numObjects):
		cube = p.loadURDF("cube_small.urdf",[0,i*0.02,(i+1)*0.2])
		#p.changeDynamics(cube,-1,mass=100)
	p.stepSimulation()
	p.setGravity(0,0,-10) 
开发者ID:utra-robosoccer,项目名称:soccer-matlab,代码行数:14,代码来源:saveRestoreState.py

示例10: evaluate_params

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import setGravity [as 别名]
def evaluate_params(evaluateFunc, params, objectiveParams, urdfRoot='', timeStep=0.01, maxNumSteps=10000, sleepTime=0):
  print('start evaluation')
  beforeTime = time.time()
  p.resetSimulation()

  p.setTimeStep(timeStep)
  p.loadURDF("%s/plane.urdf" % urdfRoot)
  p.setGravity(0,0,-10)

  global minitaur
  minitaur = Minitaur(urdfRoot)
  start_position = current_position()
  last_position = None  # for tracing line
  total_energy = 0

  for i in range(maxNumSteps):
    torques = minitaur.getMotorTorques()
    velocities = minitaur.getMotorVelocities()
    total_energy += np.dot(np.fabs(torques), np.fabs(velocities)) * timeStep

    joint_values = evaluate_func_map[evaluateFunc](i, params)
    minitaur.applyAction(joint_values)
    p.stepSimulation()
    if (is_fallen()):
      break

    if i % 100 == 0:
      sys.stdout.write('.')
      sys.stdout.flush()
    time.sleep(sleepTime)

  print(' ')

  alpha = objectiveParams[0]
  final_distance = np.linalg.norm(start_position - current_position())
  finalReturn = final_distance - alpha * total_energy
  elapsedTime = time.time() - beforeTime
  print ("trial for ", params, " final_distance", final_distance, "total_energy", total_energy, "finalReturn", finalReturn, "elapsed_time", elapsedTime)
  return finalReturn 
开发者ID:utra-robosoccer,项目名称:soccer-matlab,代码行数:41,代码来源:minitaur_evaluate.py

示例11: _reset

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import setGravity [as 别名]
def _reset(self):
    """Environment reset called at the beginning of an episode.
    """
    # Set the camera settings.
    look = [0.23, 0.2, 0.54]
    distance = 1.
    pitch = -56 + self._cameraRandom*np.random.uniform(-3, 3)
    yaw = 245 + self._cameraRandom*np.random.uniform(-3, 3)
    roll = 0
    self._view_matrix = p.computeViewMatrixFromYawPitchRoll(
        look, distance, yaw, pitch, roll, 2)
    fov = 20. + self._cameraRandom*np.random.uniform(-2, 2)
    aspect = self._width / self._height
    near = 0.01
    far = 10
    self._proj_matrix = p.computeProjectionMatrixFOV(
        fov, aspect, near, far)
    
    self._attempted_grasp = False
    self._env_step = 0
    self.terminated = 0

    p.resetSimulation()
    p.setPhysicsEngineParameter(numSolverIterations=150)
    p.setTimeStep(self._timeStep)
    p.loadURDF(os.path.join(self._urdfRoot,"plane.urdf"),[0,0,-1])
    
    p.loadURDF(os.path.join(self._urdfRoot,"table/table.urdf"), 0.5000000,0.00000,-.820000,0.000000,0.000000,0.0,1.0)
            
    p.setGravity(0,0,-10)
    self._kuka = kuka.Kuka(urdfRootPath=self._urdfRoot, timeStep=self._timeStep)
    self._envStepCounter = 0
    p.stepSimulation()

    # Choose the objects in the bin.
    urdfList = self._get_random_object(
      self._numObjects, self._isTest)
    self._objectUids = self._randomly_place_objects(urdfList)
    self._observation = self._get_observation()
    return np.array(self._observation) 
开发者ID:utra-robosoccer,项目名称:soccer-matlab,代码行数:42,代码来源:kuka_diverse_object_gym_env.py

示例12: set_gravity

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import setGravity [as 别名]
def set_gravity(self, gravity):
        self._gravity = gravity
        p.setGravity(gravity[0], gravity[1], gravity[2]) 
开发者ID:StanfordVL,项目名称:NTP-vat-release,代码行数:5,代码来源:bullet_physics_engine.py

示例13: __init__

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import setGravity [as 别名]
def __init__(self, im_width, im_height, fov, near_plane, far_plane, DEBUG=False):
        self.im_width = im_width
        self.im_height = im_height
        self.fov = fov
        self.near_plane = near_plane
        self.far_plane = far_plane
        aspect = self.im_width/self.im_height
        self.pm = pb.computeProjectionMatrixFOV(fov, aspect, near_plane, far_plane)
        self.camera_pos = np.array([0, 0, 0.5])
        self.camera_rot = self._rotation_matrix([0, np.pi, 0])

        self.objects = []

        if DEBUG:
            self.cid = pb.connect(pb.GUI)
        else:
            self.cid = pb.connect(pb.DIRECT)

        pb.setAdditionalSearchPath(pybullet_data.getDataPath())

        pb.setGravity(0, 0, -10)
        self.draw_camera_pos()

        self._rendered = None
        self._rendered_pos = None
        self._rendered_rot = None 
开发者ID:dougsm,项目名称:mvp_grasp,代码行数:28,代码来源:renderer.py

示例14: setup

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import setGravity [as 别名]
def setup(self):
        '''
        Create task by adding objects to the scene, including the robot.
        '''
        rospack = rospkg.RosPack()
        path = rospack.get_path('costar_simulation')
        static_plane_path = os.path.join(path, 'meshes', 'world', 'plane.urdf')
        pb.loadURDF(static_plane_path)

        self.world = self.makeWorld()
        self.task = self._makeTask()
        self._setup()
        handle = self.robot.load()
        pb.setGravity(0, 0, -9.807)
        self._setupRobot(handle)

        state = self.robot.getState()
        self.world.addActor(SimulationRobotActor(
            robot=self.robot,
            dynamics=SimulationDynamics(self.world),
            policy=NullPolicy(),
            state=state))

        self._updateWorld()

        for handle, (obj_type, obj_name) in self._type_and_name_by_obj.items():
            # Create an object and add it to the World
            state = GetObjectState(handle)
            self.world.addObject(obj_name, obj_type, handle, state)

        self.task.compile(self.getObjects()) 
开发者ID:jhu-lcsr,项目名称:costar_plan,代码行数:33,代码来源:abstract.py

示例15: apply_action

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import setGravity [as 别名]
def apply_action(self, action):
        if self.is_discrete:
            realaction = self.action_list[action]
        else:
            realaction = action

        p.setGravity(0, 0, 0)
        p.resetBaseVelocity(self.robot_ids[0], realaction[:3], realaction[3:]) 
开发者ID:gkahn13,项目名称:GtS,代码行数:10,代码来源:robot_locomotors.py


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