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Python pybullet.loadSDF方法代码示例

本文整理汇总了Python中pybullet.loadSDF方法的典型用法代码示例。如果您正苦于以下问题:Python pybullet.loadSDF方法的具体用法?Python pybullet.loadSDF怎么用?Python pybullet.loadSDF使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在pybullet的用法示例。


在下文中一共展示了pybullet.loadSDF方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: _setup

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import loadSDF [as 别名]
def _setup(self):
        '''
        Create the mug at a random position on the ground, handle facing
        roughly towards the robot. Robot's job is to grab and lift.
        '''

        rospack = rospkg.RosPack()
        path = rospack.get_path('costar_objects')
        sdf_dir = os.path.join(path, self.sdf_dir)
        obj_to_add = os.path.join(sdf_dir, self.model, self.model_file_name)

        identity_orientation = pb.getQuaternionFromEuler([0, 0, 0])
        try:
            obj_id_list = pb.loadSDF(obj_to_add)
            for obj_id in obj_id_list:
                random_position = np.random.rand(
                    3) * self.spawn_pos_delta + self.spawn_pos_min
                pb.resetBasePositionAndOrientation(
                    obj_id, random_position, identity_orientation)
        except Exception, e:
            print e 
开发者ID:jhu-lcsr,项目名称:costar_plan,代码行数:23,代码来源:mug.py

示例2: reset

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import loadSDF [as 别名]
def reset(self):
    objects = p.loadSDF(os.path.join(self.urdfRootPath,"kuka_iiwa/kuka_with_gripper2.sdf"))
    self.kukaUid = objects[0]
    #for i in range (p.getNumJoints(self.kukaUid)):
    #  print(p.getJointInfo(self.kukaUid,i))
    p.resetBasePositionAndOrientation(self.kukaUid,[-0.100000,0.000000,0.070000],[0.000000,0.000000,0.000000,1.000000])
    self.jointPositions=[ 0.006418, 0.413184, -0.011401, -1.589317, 0.005379, 1.137684, -0.006539, 0.000048, -0.299912, 0.000000, -0.000043, 0.299960, 0.000000, -0.000200 ]
    self.numJoints = p.getNumJoints(self.kukaUid)
    for jointIndex in range (self.numJoints):
      p.resetJointState(self.kukaUid,jointIndex,self.jointPositions[jointIndex])
      p.setJointMotorControl2(self.kukaUid,jointIndex,p.POSITION_CONTROL,targetPosition=self.jointPositions[jointIndex],force=self.maxForce)
    
    self.trayUid = p.loadURDF(os.path.join(self.urdfRootPath,"tray/tray.urdf"), 0.640000,0.075000,-0.190000,0.000000,0.000000,1.000000,0.000000)
    self.endEffectorPos = [0.537,0.0,0.5]
    self.endEffectorAngle = 0
    
    
    self.motorNames = []
    self.motorIndices = []
    
    for i in range (self.numJoints):
      jointInfo = p.getJointInfo(self.kukaUid,i)
      qIndex = jointInfo[3]
      if qIndex > -1:
        #print("motorname")
        #print(jointInfo[1])
        self.motorNames.append(str(jointInfo[1]))
        self.motorIndices.append(i) 
开发者ID:utra-robosoccer,项目名称:soccer-matlab,代码行数:30,代码来源:kuka.py

示例3: load

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import loadSDF [as 别名]
def load(self, path, pos=[0, 0, 0], euler=[0, 0, 0], fixed=False):
        """Load an body into the simulation."""
        # Set data path
        assert osp.exists(path), \
                'Model path {} does not exist.'.format(path)
        # Load body model
        model_name, ext = osp.splitext(path)
        if ext == '.urdf':
            quat = self.quat_from_euler(euler)
            uid = p.loadURDF(path, pos, quat, useFixedBase=fixed)
        elif ext == '.sdf':
            uid = p.loadSDF(path)
        else:
            raise ValueError('Unrecognized extension {}.'.format(ext))
        return uid 
开发者ID:StanfordVL,项目名称:NTP-vat-release,代码行数:17,代码来源:bullet_physics_engine.py

示例4: reset

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import loadSDF [as 别名]
def reset(self):
        """
        Reset the environment
        """
        objects = p.loadSDF(os.path.join(self.urdf_root_path, "kuka_iiwa/kuka_with_gripper2.sdf"))
        self.kuka_uid = objects[0]

        p.resetBasePositionAndOrientation(self.kuka_uid, [-0.100000, 0.000000, -0.15],
                                          [0.000000, 0.000000, 0.000000, 1.000000])
        self.joint_positions = [0.006418, 0.113184, -0.011401, -1.289317, 0.005379, 1.737684, -0.006539, 0.000048,
                                -0.299912, 0.000000, -0.000043, 0.299960, 0.000000, -0.000200]
        self.num_joints = p.getNumJoints(self.kuka_uid)
        for jointIndex in range(self.num_joints):
            p.resetJointState(self.kuka_uid, jointIndex, self.joint_positions[jointIndex])
            p.setJointMotorControl2(self.kuka_uid, jointIndex, p.POSITION_CONTROL,
                                    targetPosition=self.joint_positions[jointIndex], force=self.max_force)

        self.end_effector_pos = np.array([0.537, 0.0, 0.5])
        self.end_effector_angle = 0

        self.motor_names = []
        self.motor_indices = []

        for i in range(self.num_joints):
            joint_info = p.getJointInfo(self.kuka_uid, i)
            q_index = joint_info[3]
            if q_index > -1:
                self.motor_names.append(str(joint_info[1]))
                self.motor_indices.append(i) 
开发者ID:araffin,项目名称:robotics-rl-srl,代码行数:31,代码来源:kuka.py

示例5: _setup

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import loadSDF [as 别名]
def _setup(self):
        '''
        Create task by adding objects to the scene
        '''

        rospack = rospkg.RosPack()
        path = rospack.get_path('costar_objects')
        urdf_dir = os.path.join(path, self.urdf_dir)
        sdf_dir = os.path.join(path, self.sdf_dir)
        objs = [obj for obj in os.listdir(
            sdf_dir) if os.path.isdir(os.path.join(sdf_dir, obj))]

        randn = np.random.randint(1, len(objs))

        objs_name_to_add = np.random.choice(objs, randn)
        objs_to_add = [os.path.join(sdf_dir, obj, self.model_file_name)
                       for obj in objs_name_to_add]

        identity_orientation = pb.getQuaternionFromEuler([0, 0, 0])
        # load sdfs for all objects and initialize positions
        for obj_index, obj in enumerate(objs_to_add):
            if objs_name_to_add[obj_index] in self.models:
                try:
                    print 'Loading object: ', obj
                    obj_id_list = pb.loadSDF(obj)
                    for obj_id in obj_id_list:
                        self.objs.append(obj_id)
                        random_position = np.random.rand(
                            3) * self.spawn_pos_delta + self.spawn_pos_min
                        pb.resetBasePositionAndOrientation(
                            obj_id, random_position, identity_orientation)
                except Exception, e:
                    print e 
开发者ID:jhu-lcsr,项目名称:costar_plan,代码行数:35,代码来源:obstructions.py

示例6: _setup

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import loadSDF [as 别名]
def _setup(self):
        '''
        Create random objects at random positions. Load random objects from the
        scene and create them in different places. In the future we may want to
        switch from using the list of "all" objects to a subset that we can
        actually pick up and manipulate.
        '''

        rospack = rospkg.RosPack()
        path = rospack.get_path('costar_objects')
        sdf_dir = os.path.join(path, self.sdf_dir)
        objs = [obj for obj in os.listdir(
            sdf_dir) if os.path.isdir(os.path.join(sdf_dir, obj))]

        randn = np.random.randint(1, len(objs))

        objs_name_to_add = np.random.choice(objs, randn)
        objs_to_add = [os.path.join(sdf_dir, obj, self.model_file_name)
                       for obj in objs_name_to_add]

        identity_orientation = pb.getQuaternionFromEuler([0, 0, 0])
        # load sdfs for all objects and initialize positions
        for obj_index, obj in enumerate(objs_to_add):
            if objs_name_to_add[obj_index] in self.models:
                try:
                    print 'Loading object: ', obj
                    obj_id_list = pb.loadSDF(obj)
                    for obj_id in obj_id_list:
                        self.objs.append(obj_id)
                        random_position = np.random.rand(
                            3) * self.spawn_pos_delta + self.spawn_pos_min
                        pb.resetBasePositionAndOrientation(
                            obj_id, random_position, identity_orientation)
                except Exception, e:
                    print e 
开发者ID:jhu-lcsr,项目名称:costar_plan,代码行数:37,代码来源:clutter.py

示例7: __init__

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import loadSDF [as 别名]
def __init__(self, robot, gravity, timestep, frame_skip, env=None):
        Scene.__init__(self, gravity, timestep, frame_skip, env)

        filename = os.path.join(pybullet_data.getDataPath(), "stadium_no_collision.sdf")
        self.stadium = p.loadSDF(filename)
        planeName = os.path.join(pybullet_data.getDataPath(), "mjcf/ground_plane.xml")
        self.ground_plane_mjcf = p.loadMJCF(planeName)
        for i in self.ground_plane_mjcf:
            pos, orn = p.getBasePositionAndOrientation(i)
            p.resetBasePositionAndOrientation(i, [pos[0], pos[1], pos[2] - 0.005], orn)

        for i in self.ground_plane_mjcf:
            p.changeVisualShape(i, -1, rgbaColor=[1, 1, 1, 0.5])

        self.scene_obj_list = self.stadium 
开发者ID:alexsax,项目名称:midlevel-reps,代码行数:17,代码来源:scene_stadium.py

示例8: episode_restart

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import loadSDF [as 别名]
def episode_restart(self):
		Scene.episode_restart(self)   # contains cpp_world.clean_everything()
		# stadium_pose = cpp_household.Pose()
		# if self.zero_at_running_strip_start_line:
		#	 stadium_pose.set_xyz(27, 21, 0)  # see RUN_STARTLINE, RUN_RAD constants
		self.stadium = p.loadSDF(os.path.join(os.path.dirname(__file__), "other_assets", "stadium.sdf"))
		self.ground_plane_mjcf = p.loadMJCF(os.path.join(os.path.dirname(__file__), "mujoco_assets", "ground_plane.xml")) 
开发者ID:benelot,项目名称:bullet-gym,代码行数:9,代码来源:scene_stadium.py


注:本文中的pybullet.loadSDF方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。