本文整理汇总了Python中pybullet.getLinkState方法的典型用法代码示例。如果您正苦于以下问题:Python pybullet.getLinkState方法的具体用法?Python pybullet.getLinkState怎么用?Python pybullet.getLinkState使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类pybullet
的用法示例。
在下文中一共展示了pybullet.getLinkState方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: accurateCalculateInverseKinematics
# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import getLinkState [as 别名]
def accurateCalculateInverseKinematics( kukaId, endEffectorId, targetPos, threshold, maxIter):
closeEnough = False
iter = 0
dist2 = 1e30
while (not closeEnough and iter<maxIter):
jointPoses = p.calculateInverseKinematics(kukaId,kukaEndEffectorIndex,targetPos)
for i in range (numJoints):
p.resetJointState(kukaId,i,jointPoses[i])
ls = p.getLinkState(kukaId,kukaEndEffectorIndex)
newPos = ls[4]
diff = [targetPos[0]-newPos[0],targetPos[1]-newPos[1],targetPos[2]-newPos[2]]
dist2 = (diff[0]*diff[0] + diff[1]*diff[1] + diff[2]*diff[2])
closeEnough = (dist2 < threshold)
iter=iter+1
#print ("Num iter: "+str(iter) + "threshold: "+str(dist2))
return jointPoses
示例2: ik_robot_eef_joint_cartesian_pose
# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import getLinkState [as 别名]
def ik_robot_eef_joint_cartesian_pose(self):
"""
Returns the current cartesian pose of the last joint of the ik robot with respect to the base frame as
a (pos, orn) tuple where orn is a x-y-z-w quaternion
"""
eef_pos_in_world = np.array(p.getLinkState(self.ik_robot, 6)[0])
eef_orn_in_world = np.array(p.getLinkState(self.ik_robot, 6)[1])
eef_pose_in_world = T.pose2mat((eef_pos_in_world, eef_orn_in_world))
base_pos_in_world = np.array(p.getBasePositionAndOrientation(self.ik_robot)[0])
base_orn_in_world = np.array(p.getBasePositionAndOrientation(self.ik_robot)[1])
base_pose_in_world = T.pose2mat((base_pos_in_world, base_orn_in_world))
world_pose_in_base = T.pose_inv(base_pose_in_world)
eef_pose_in_base = T.pose_in_A_to_pose_in_B(
pose_A=eef_pose_in_world, pose_A_in_B=world_pose_in_base
)
return T.mat2pose(eef_pose_in_base)
示例3: ik_robot_eef_joint_cartesian_pose
# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import getLinkState [as 别名]
def ik_robot_eef_joint_cartesian_pose(self):
"""
Returns the current cartesian pose of the last joint of the ik robot with respect to the base frame as
a (pos, orn) tuple where orn is a x-y-z-w quaternion
"""
eef_pos_in_world = np.array(p.getLinkState(self.ik_robot, 6)[0])
eef_orn_in_world = np.array(p.getLinkState(self.ik_robot, 6)[1])
eef_pose_in_world = T.pose2mat((eef_pos_in_world, eef_orn_in_world))
base_pos_in_world = np.array(p.getBasePositionAndOrientation(self.ik_robot)[0])
base_orn_in_world = np.array(p.getBasePositionAndOrientation(self.ik_robot)[1])
base_pose_in_world = T.pose2mat((base_pos_in_world, base_orn_in_world))
world_pose_in_base = T.pose_inv(base_pose_in_world)
eef_pose_in_base = T.pose_in_A_to_pose_in_B(
pose_A=eef_pose_in_world, pose_A_in_B=world_pose_in_base
)
return T.mat2pose(eef_pose_in_base)
示例4: _calculate_ik
# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import getLinkState [as 别名]
def _calculate_ik(self, targetPos, targetQuat, threshold=1e-5, maxIter=1000, nJoints=6):
closeEnough = False
iter_count = 0
dist2 = None
best_ret, best_dist = None, float('inf')
while (not closeEnough and iter_count < maxIter):
jointPoses = list(p.calculateInverseKinematics(self._armID, 5, targetPos, targetQuat, JOINT_MIN, JOINT_MAX))
for i in range(nJoints):
jointPoses[i] = max(min(jointPoses[i], JOINT_MAX[i]), JOINT_MIN[i])
p.resetJointState(self._armID, i, jointPoses[i])
ls = p.getLinkState(self._armID, 5, computeForwardKinematics=1)
newPos, newQuat = ls[4], ls[5]
dist2 = sum([(targetPos[i] - newPos[i]) ** 2 for i in range(3)])
closeEnough = dist2 < threshold
iter_count += 1
if dist2 < best_dist:
best_ret, best_dist = (jointPoses, newPos, newQuat), dist2
return best_ret
示例5: frameToWorldMatrix
# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import getLinkState [as 别名]
def frameToWorldMatrix(self, frame):
"""Gets the given frame to world matrix transformation. can be a frame name
from URDF/SDF or "origin" for the part origin
Arguments:
frame {str} -- frame name
Returns:
np.matrix -- a 4x4 matrix
"""
if frame == 'origin':
frameToWorldPose = p.getBasePositionAndOrientation(self.robot)
else:
frameToWorldPose = p.getLinkState(self.robot, self.frames[frame])
return self.poseToMatrix(frameToWorldPose)
示例6: getRobotMass
# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import getLinkState [as 别名]
def getRobotMass(self):
"""Returns the robot mass
Returns:
float -- the robot mass (kg)
"""
if self.mass is None:
k = -1
self.mass = 0
while True:
if k == -1 or p.getLinkState(self.robot, k) is not None:
d = p.getDynamicsInfo(self.robot, k)
self.mass += d[0]
else:
break
k += 1
return self.mass
示例7: _get_obs
# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import getLinkState [as 别名]
def _get_obs(self, forces, forces_human):
torso_pos = np.array(p.getLinkState(self.robot, 15 if self.robot_type == 'pr2' else 0, computeForwardKinematics=True, physicsClientId=self.id)[0])
tool_pos, tool_orient = p.getBasePositionAndOrientation(self.cup, physicsClientId=self.id)
robot_joint_states = p.getJointStates(self.robot, jointIndices=self.robot_right_arm_joint_indices, physicsClientId=self.id)
robot_joint_positions = np.array([x[0] for x in robot_joint_states])
robot_pos, robot_orient = p.getBasePositionAndOrientation(self.robot, physicsClientId=self.id)
if self.human_control:
human_pos = np.array(p.getBasePositionAndOrientation(self.human, physicsClientId=self.id)[0])
human_joint_states = p.getJointStates(self.human, jointIndices=self.human_controllable_joint_indices, physicsClientId=self.id)
human_joint_positions = np.array([x[0] for x in human_joint_states])
head_pos, head_orient = p.getLinkState(self.human, 23, computeForwardKinematics=True, physicsClientId=self.id)[:2]
robot_obs = np.concatenate([tool_pos-torso_pos, tool_orient, tool_pos - self.target_pos, robot_joint_positions, head_pos-torso_pos, head_orient, forces]).ravel()
if self.human_control:
human_obs = np.concatenate([tool_pos-human_pos, tool_orient, tool_pos - self.target_pos, human_joint_positions, head_pos-human_pos, head_orient, forces_human]).ravel()
else:
human_obs = []
return np.concatenate([robot_obs, human_obs]).ravel()
示例8: _get_obs
# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import getLinkState [as 别名]
def _get_obs(self, forces, forces_human):
torso_pos = np.array(p.getLinkState(self.robot, 15 if self.robot_type == 'pr2' else 0, computeForwardKinematics=True, physicsClientId=self.id)[0])
spoon_pos, spoon_orient = p.getBasePositionAndOrientation(self.spoon, physicsClientId=self.id)
robot_right_joint_states = p.getJointStates(self.robot, jointIndices=self.robot_right_arm_joint_indices, physicsClientId=self.id)
robot_right_joint_positions = np.array([x[0] for x in robot_right_joint_states])
robot_pos, robot_orient = p.getBasePositionAndOrientation(self.robot, physicsClientId=self.id)
if self.human_control:
human_pos = np.array(p.getBasePositionAndOrientation(self.human, physicsClientId=self.id)[0])
human_joint_states = p.getJointStates(self.human, jointIndices=self.human_controllable_joint_indices, physicsClientId=self.id)
human_joint_positions = np.array([x[0] for x in human_joint_states])
head_pos, head_orient = p.getLinkState(self.human, 23, computeForwardKinematics=True, physicsClientId=self.id)[:2]
robot_obs = np.concatenate([spoon_pos-torso_pos, spoon_orient, spoon_pos-self.target_pos, robot_right_joint_positions, head_pos-torso_pos, head_orient, forces]).ravel()
if self.human_control:
human_obs = np.concatenate([spoon_pos-human_pos, spoon_orient, spoon_pos-self.target_pos, human_joint_positions, head_pos-human_pos, head_orient, forces_human]).ravel()
else:
human_obs = []
return np.concatenate([robot_obs, human_obs]).ravel()
示例9: ik_random_restarts
# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import getLinkState [as 别名]
def ik_random_restarts(self, body, target_joint, target_pos, target_orient, world_creation, robot_arm_joint_indices, robot_lower_limits, robot_upper_limits, ik_indices=range(29, 29+7), max_iterations=1000, max_ik_random_restarts=50, random_restart_threshold=0.01, half_range=False, step_sim=False, check_env_collisions=False):
orient_orig = target_orient
best_ik_joints = None
best_ik_distance = 0
for r in range(max_ik_random_restarts):
target_joint_positions = self.ik(body, target_joint, target_pos, target_orient, ik_indices=ik_indices, max_iterations=max_iterations, half_range=half_range)
world_creation.setup_robot_joints(body, robot_arm_joint_indices, robot_lower_limits, robot_upper_limits, randomize_joint_positions=False, default_positions=np.array(target_joint_positions), tool=None)
if step_sim:
for _ in range(5):
p.stepSimulation(physicsClientId=self.id)
if len(p.getContactPoints(bodyA=body, bodyB=body, physicsClientId=self.id)) > 0 and orient_orig is not None:
# The robot's arm is in contact with itself. Continually randomize end effector orientation until a solution is found
target_orient = p.getQuaternionFromEuler(p.getEulerFromQuaternion(orient_orig, physicsClientId=self.id) + np.deg2rad(self.np_random.uniform(-45, 45, size=3)), physicsClientId=self.id)
if check_env_collisions:
for _ in range(25):
p.stepSimulation(physicsClientId=self.id)
gripper_pos, gripper_orient = p.getLinkState(body, target_joint, computeForwardKinematics=True, physicsClientId=self.id)[:2]
if np.linalg.norm(target_pos - np.array(gripper_pos)) < random_restart_threshold and (target_orient is None or np.linalg.norm(target_orient - np.array(gripper_orient)) < random_restart_threshold or np.isclose(np.linalg.norm(target_orient - np.array(gripper_orient)), 2, atol=random_restart_threshold)):
return True, np.array(target_joint_positions)
if best_ik_joints is None or np.linalg.norm(target_pos - np.array(gripper_pos)) < best_ik_distance:
best_ik_joints = target_joint_positions
best_ik_distance = np.linalg.norm(target_pos - np.array(gripper_pos))
world_creation.setup_robot_joints(body, robot_arm_joint_indices, robot_lower_limits, robot_upper_limits, randomize_joint_positions=False, default_positions=np.array(best_ik_joints), tool=None)
return False, np.array(best_ik_joints)
示例10: step
# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import getLinkState [as 别名]
def step(self, action):
self.take_step(action, robot_arm='left', gains=self.config('robot_gains'), forces=self.config('robot_forces'), human_gains=0.05)
total_force, tool_force, tool_force_on_human, total_force_on_human, new_contact_points = self.get_total_force()
end_effector_velocity = np.linalg.norm(p.getLinkState(self.tool, 1, computeForwardKinematics=True, computeLinkVelocity=True, physicsClientId=self.id)[6])
obs = self._get_obs([tool_force], [total_force_on_human, tool_force_on_human])
# Get human preferences
preferences_score = self.human_preferences(end_effector_velocity=end_effector_velocity, total_force_on_human=total_force_on_human, tool_force_at_target=tool_force_on_human)
reward_distance = -min([c[8] for c in p.getClosestPoints(self.tool, self.human, distance=4.0, physicsClientId=self.id)])
reward_action = -np.sum(np.square(action)) # Penalize actions
reward_new_contact_points = new_contact_points # Reward new contact points on a person
reward = self.config('distance_weight')*reward_distance + self.config('action_weight')*reward_action + self.config('wiping_reward_weight')*reward_new_contact_points + preferences_score
if self.gui and tool_force_on_human > 0:
print('Task success:', self.task_success, 'Force at tool on human:', tool_force_on_human, reward_new_contact_points)
info = {'total_force_on_human': total_force_on_human, 'task_success': int(self.task_success >= (self.total_target_count*self.config('task_success_threshold'))), 'action_robot_len': self.action_robot_len, 'action_human_len': self.action_human_len, 'obs_robot_len': self.obs_robot_len, 'obs_human_len': self.obs_human_len}
done = False
return obs, reward, done, info
示例11: _get_obs
# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import getLinkState [as 别名]
def _get_obs(self, forces, forces_human):
torso_pos = np.array(p.getLinkState(self.robot, 15 if self.robot_type == 'pr2' else 0, computeForwardKinematics=True, physicsClientId=self.id)[0])
state = p.getLinkState(self.tool, 1, computeForwardKinematics=True, physicsClientId=self.id)
tool_pos = np.array(state[0])
tool_orient = np.array(state[1]) # Quaternions
robot_joint_states = p.getJointStates(self.robot, jointIndices=self.robot_left_arm_joint_indices, physicsClientId=self.id)
robot_joint_positions = np.array([x[0] for x in robot_joint_states])
robot_pos, robot_orient = p.getBasePositionAndOrientation(self.robot, physicsClientId=self.id)
if self.human_control:
human_pos = np.array(p.getBasePositionAndOrientation(self.human, physicsClientId=self.id)[0])
human_joint_states = p.getJointStates(self.human, jointIndices=self.human_controllable_joint_indices, physicsClientId=self.id)
human_joint_positions = np.array([x[0] for x in human_joint_states])
# Human shoulder, elbow, and wrist joint locations
shoulder_pos, shoulder_orient = p.getLinkState(self.human, 5, computeForwardKinematics=True, physicsClientId=self.id)[:2]
elbow_pos, elbow_orient = p.getLinkState(self.human, 7, computeForwardKinematics=True, physicsClientId=self.id)[:2]
wrist_pos, wrist_orient = p.getLinkState(self.human, 9, computeForwardKinematics=True, physicsClientId=self.id)[:2]
robot_obs = np.concatenate([tool_pos-torso_pos, tool_orient, robot_joint_positions, shoulder_pos-torso_pos, elbow_pos-torso_pos, wrist_pos-torso_pos, forces]).ravel()
if self.human_control:
human_obs = np.concatenate([tool_pos-human_pos, tool_orient, human_joint_positions, shoulder_pos-human_pos, elbow_pos-human_pos, wrist_pos-human_pos, forces_human]).ravel()
else:
human_obs = []
return np.concatenate([robot_obs, human_obs]).ravel()
示例12: _get_obs
# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import getLinkState [as 别名]
def _get_obs(self, forces, forces_human):
torso_pos = np.array(p.getLinkState(self.robot, 15 if self.robot_type == 'pr2' else 0, computeForwardKinematics=True, physicsClientId=self.id)[0])
state = p.getLinkState(self.robot, 76 if self.robot_type=='pr2' else 19 if self.robot_type=='sawyer' else 48 if self.robot_type=='baxter' else 8, computeForwardKinematics=True, physicsClientId=self.id)
tool_pos = np.array(state[0])
tool_orient = np.array(state[1]) # Quaternions
robot_joint_states = p.getJointStates(self.robot, jointIndices=self.robot_left_arm_joint_indices, physicsClientId=self.id)
robot_joint_positions = np.array([x[0] for x in robot_joint_states])
robot_pos, robot_orient = p.getBasePositionAndOrientation(self.robot, physicsClientId=self.id)
if self.human_control:
human_pos = np.array(p.getBasePositionAndOrientation(self.human, physicsClientId=self.id)[0])
human_joint_states = p.getJointStates(self.human, jointIndices=self.human_controllable_joint_indices, physicsClientId=self.id)
human_joint_positions = np.array([x[0] for x in human_joint_states])
# Human shoulder, elbow, and wrist joint locations
shoulder_pos, shoulder_orient = p.getLinkState(self.human, 15, computeForwardKinematics=True, physicsClientId=self.id)[:2]
elbow_pos, elbow_orient = p.getLinkState(self.human, 17, computeForwardKinematics=True, physicsClientId=self.id)[:2]
wrist_pos, wrist_orient = p.getLinkState(self.human, 19, computeForwardKinematics=True, physicsClientId=self.id)[:2]
robot_obs = np.concatenate([tool_pos-torso_pos, tool_orient, robot_joint_positions, shoulder_pos-torso_pos, elbow_pos-torso_pos, wrist_pos-torso_pos, forces]).ravel()
if self.human_control:
human_obs = np.concatenate([tool_pos-human_pos, tool_orient, human_joint_positions, shoulder_pos-human_pos, elbow_pos-human_pos, wrist_pos-human_pos, forces_human]).ravel()
else:
human_obs = []
return np.concatenate([robot_obs, human_obs]).ravel()
示例13: getExtendedObservation
# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import getLinkState [as 别名]
def getExtendedObservation(self):
self._observation = self._kuka.getObservation()
gripperState = p.getLinkState(self._kuka.kukaUid,self._kuka.kukaGripperIndex)
gripperPos = gripperState[0]
gripperOrn = gripperState[1]
blockPos,blockOrn = p.getBasePositionAndOrientation(self.blockUid)
invGripperPos,invGripperOrn = p.invertTransform(gripperPos,gripperOrn)
gripperMat = p.getMatrixFromQuaternion(gripperOrn)
dir0 = [gripperMat[0],gripperMat[3],gripperMat[6]]
dir1 = [gripperMat[1],gripperMat[4],gripperMat[7]]
dir2 = [gripperMat[2],gripperMat[5],gripperMat[8]]
gripperEul = p.getEulerFromQuaternion(gripperOrn)
#print("gripperEul")
#print(gripperEul)
blockPosInGripper,blockOrnInGripper = p.multiplyTransforms(invGripperPos,invGripperOrn,blockPos,blockOrn)
projectedBlockPos2D =[blockPosInGripper[0],blockPosInGripper[1]]
blockEulerInGripper = p.getEulerFromQuaternion(blockOrnInGripper)
#print("projectedBlockPos2D")
#print(projectedBlockPos2D)
#print("blockEulerInGripper")
#print(blockEulerInGripper)
#we return the relative x,y position and euler angle of block in gripper space
blockInGripperPosXYEulZ =[blockPosInGripper[0],blockPosInGripper[1],blockEulerInGripper[2]]
#p.addUserDebugLine(gripperPos,[gripperPos[0]+dir0[0],gripperPos[1]+dir0[1],gripperPos[2]+dir0[2]],[1,0,0],lifeTime=1)
#p.addUserDebugLine(gripperPos,[gripperPos[0]+dir1[0],gripperPos[1]+dir1[1],gripperPos[2]+dir1[2]],[0,1,0],lifeTime=1)
#p.addUserDebugLine(gripperPos,[gripperPos[0]+dir2[0],gripperPos[1]+dir2[1],gripperPos[2]+dir2[2]],[0,0,1],lifeTime=1)
self._observation.extend(list(blockInGripperPosXYEulZ))
return self._observation
示例14: updateImuMeasurments
# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import getLinkState [as 别名]
def updateImuMeasurments(self):
"""Get IMU measurements from simulation and convert to usable format"""
imu_info = p.getLinkState(self.body, self.imu, computeLinkVelocity=1)
self.imuMeasurements.position = imu_info[0]
self.imuMeasurements.orientation = p.getEulerFromQuaternion(imu_info[1])
self.imuMeasurements.velocity = imu_info[6]
示例15: ik_robot_eef_joint_cartesian_pose
# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import getLinkState [as 别名]
def ik_robot_eef_joint_cartesian_pose(self):
"""
Returns the current cartesian pose of the last joint of the ik robot with respect
to the base frame as a (pos, orn) tuple where orn is a x-y-z-w quaternion.
"""
out = []
for eff in [self.effector_right, self.effector_left]:
eef_pos_in_world = np.array(p.getLinkState(self.ik_robot, eff)[0])
eef_orn_in_world = np.array(p.getLinkState(self.ik_robot, eff)[1])
eef_pose_in_world = T.pose2mat((eef_pos_in_world, eef_orn_in_world))
base_pos_in_world = np.array(
p.getBasePositionAndOrientation(self.ik_robot)[0]
)
base_orn_in_world = np.array(
p.getBasePositionAndOrientation(self.ik_robot)[1]
)
base_pose_in_world = T.pose2mat((base_pos_in_world, base_orn_in_world))
world_pose_in_base = T.pose_inv(base_pose_in_world)
eef_pose_in_base = T.pose_in_A_to_pose_in_B(
pose_A=eef_pose_in_world, pose_A_in_B=world_pose_in_base
)
out.extend(T.mat2pose(eef_pose_in_base))
return out