本文整理汇总了Python中moviepy.editor方法的典型用法代码示例。如果您正苦于以下问题:Python moviepy.editor方法的具体用法?Python moviepy.editor怎么用?Python moviepy.editor使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类moviepy
的用法示例。
在下文中一共展示了moviepy.editor方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: npy_to_video
# 需要导入模块: import moviepy [as 别名]
# 或者: from moviepy import editor [as 别名]
def npy_to_video(npy, filename, fps=10, preview=True, convert='gif'):
"""Convert a numpy array into a gif file at the location specified by filename.
# Arguments
convert: Default empty string is no conversion, options are gif and mp4.
preview: pop open a preview window to view the video data.
"""
# Useful moviepy instructions https://github.com/Zulko/moviepy/issues/159
# TODO(ahundt) currently importing moviepy prevents python from exiting. Once this is resolved remove the import below.
import moviepy.editor as mpy
clip = mpy.ImageSequenceClip(list(npy), fps)
if preview:
# https://stackoverflow.com/a/41771413
clip.preview()
if convert == 'gif':
clip.write_gif(filename)
elif convert:
clip.write_videofile(filename)
示例2: test_raises_error_if_moviepy_not_available
# 需要导入模块: import moviepy [as 别名]
# 或者: from moviepy import editor [as 别名]
def test_raises_error_if_moviepy_not_available(self):
# OK, so this is a nasty nasty test with import fuckery going on.
try:
# First we make moviepy.editor unimportable
sys.modules["moviepy.editor"] = None
# but we have already imported torchvideo.tools so that code is
# cached with a reference to the *original* moviepy, so we need to reload
# it to invoke the failure path of the import code
importlib.reload(torchvideo.tools)
from torchvideo.tools import show_video
# Now we've imported torchvideo.tools where moviepy.editor was
# *not* available.
with pytest.raises(ImportError, match="please install moviepy"):
show_video(self.frames)
finally:
# We've borked up the system modules and we have to put them right otherwise
# any tests that depend on torchvideo.tools or moviepy.editor are
# going to fail.
# We first restore the original moviepy editor object back
sys.modules["moviepy.editor"] = original_moviepy_editor
# I don't think we need to reload moviepy (other tests pass without this
# line), but for good measure let's reload it just in case it does
# something useful.
importlib.reload(moviepy)
# We also want to reload torchvideo.tools so moviepy *is* available
importlib.reload(torchvideo.tools)
示例3: test_uses_ipython_display_if_ipython_is_available
# 需要导入模块: import moviepy [as 别名]
# 或者: from moviepy import editor [as 别名]
def test_uses_ipython_display_if_ipython_is_available(self, monkeypatch):
display_mock = Mock()
with monkeypatch.context() as ctx:
ctx.setattr(moviepy.video.io.html_tools, "ipython_available", True)
ctx.setattr(
moviepy.editor.ImageSequenceClip, "ipython_display", display_mock
)
importlib.reload(torchvideo.tools)
show_video(self.frames)
display_mock.assert_called_once_with()
示例4: test_fallsback_on_pygame_display
# 需要导入模块: import moviepy [as 别名]
# 或者: from moviepy import editor [as 别名]
def test_fallsback_on_pygame_display(self, monkeypatch):
show_mock = Mock()
with monkeypatch.context() as ctx:
ctx.setattr(moviepy.video.io.html_tools, "ipython_available", False)
ctx.setattr(moviepy.editor.ImageSequenceClip, "show", show_mock)
importlib.reload(torchvideo.tools)
show_video(self.frames)
show_mock.assert_called_once_with()