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Python cmds.shelfButton方法代码示例

本文整理汇总了Python中maya.cmds.shelfButton方法的典型用法代码示例。如果您正苦于以下问题:Python cmds.shelfButton方法的具体用法?Python cmds.shelfButton怎么用?Python cmds.shelfButton使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在maya.cmds的用法示例。


在下文中一共展示了cmds.shelfButton方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: shelf

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import shelfButton [as 别名]
def shelf():
    """
    Add a new shelf in Maya with all the tools that are provided in the
    SHELF_TOOLS variable. If the tab exists it will be deleted and re-created
    from scratch.
    """
    # get top shelf
    gShelfTopLevel = mel.eval("$tmpVar=$gShelfTopLevel")

    # get top shelf names
    shelves = cmds.tabLayout(gShelfTopLevel, query=1, ca=1)
    
    # delete shelf if it exists
    if SHELF_NAME in shelves:
        cmds.deleteUI(SHELF_NAME)

    # create shelf
    cmds.shelfLayout(SHELF_NAME, parent=gShelfTopLevel)
    
    # add modules
    for tool in SHELF_TOOLS:
        if tool.get("image1"):
            cmds.shelfButton(style="iconOnly", parent=SHELF_NAME, **tool)
        else:
            cmds.shelfButton(style="textOnly", parent=SHELF_NAME, **tool) 
开发者ID:robertjoosten,项目名称:maya-skinning-tools,代码行数:27,代码来源:install.py

示例2: shelf

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import shelfButton [as 别名]
def shelf():
    """
    Add a new shelf in Maya with the tools that is provided in the SHELF_TOOL
    variable. If the tab exists it will be checked to see if the button is
    already added. If this is the case the previous button will be deleted and
    a new one will be created in its place.
    """
    # get top shelf
    gShelfTopLevel = mel.eval("$tmpVar=$gShelfTopLevel")

    # get top shelf names
    shelves = cmds.tabLayout(gShelfTopLevel, query=1, ca=1)

    # create shelf
    if SHELF_NAME not in shelves:
        cmds.shelfLayout(SHELF_NAME, parent=gShelfTopLevel)

    # get existing members
    names = cmds.shelfLayout(SHELF_NAME, query=True, childArray=True) or []
    labels = [cmds.shelfButton(n, query=True, label=True) for n in names]

    # delete existing button
    if SHELF_TOOL.get("label") in labels:
        index = labels.index(SHELF_TOOL.get("label"))
        cmds.deleteUI(names[index])

    # add button
    cmds.shelfButton(style="iconOnly", parent=SHELF_NAME, **SHELF_TOOL) 
开发者ID:robertjoosten,项目名称:maya-spline-ik,代码行数:30,代码来源:install.py

示例3: add_button

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import shelfButton [as 别名]
def add_button(self, **kwargs):

        import sys

        # intercept/adjust some of the arguments
        for (key, val) in kwargs.iteritems():

            # get full image path
            if key.startswith("image") and IconFactory.is_icon_path(val):
                kwargs[key] = self.icon_factory.disk_path(val)

        cmds.setParent("|".join([self.layout, self.name]))
        cmds.shelfButton(**kwargs)

    # ------------------------------------------------------------------------- 
开发者ID:Clemson-DPA,项目名称:dpa-pipe,代码行数:17,代码来源:shelf.py

示例4: refreshShelfLayout

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import shelfButton [as 别名]
def refreshShelfLayout(self, *args):
        '''Delete and the shelf buttons and remake them
        '''

        shelfButtons = mc.shelfLayout(self.shelfLayout, query=True, childArray=True)
        if shelfButtons:
            for child in shelfButtons:
                mc.deleteUI(child)

        mc.setParent(self.shelfLayout)

        for each in os.listdir(REPOSITORY_PATH):
            if each.endswith('.ctrl'):
                name = os.path.splitext(each)[0]
                icon = None
                imageFile = os.path.join(REPOSITORY_PATH,name+'.png')
                if os.path.isfile(imageFile):
                    icon = imageFile
                filename = os.path.join(REPOSITORY_PATH,each)
                button = mc.shelfButton(command=partial(importControl, name),
                                        image=icon,
                                        width=70,
                                        height=70,
                                        imageOverlayLabel=name.replace('_',' ').replace('  ',' '),
                                        annotation=name)

                menus = mc.shelfButton(button, query=True, popupMenuArray=True)
                if menus:
                    for menu in menus:
                        mc.deleteUI(menu)
                #mc.popupMenu()
                #mc.menuItem('delete', command=partial(self.deleteShelfButton, name)) 
开发者ID:morganloomis,项目名称:ml_tools,代码行数:34,代码来源:ml_controlLibrary.py

示例5: createShelfButton

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import shelfButton [as 别名]
def createShelfButton(command, label='', name=None, description='',
                      image=None, #the default image is a circle
                      labelColor=(1, 0.5, 0),
                      labelBackgroundColor=(0, 0, 0, 0.5),
                      backgroundColor=None
                      ):
    '''
    Create a shelf button for the command on the current shelf
    '''
    #some good default icons:
    #menuIconConstraints - !
    #render_useBackground - circle
    #render_volumeShader - black dot
    #menuIconShow - eye

    gShelfTopLevel = mm.eval('$temp=$gShelfTopLevel')
    if not mc.tabLayout(gShelfTopLevel, exists=True):
        OpenMaya.MGlobal.displayWarning('Shelf not visible.')
        return

    if not name:
        name = label

    if not image:
        image = getIcon(name)
    if not image:
        image = 'render_useBackground'

    shelfTab = mc.shelfTabLayout(gShelfTopLevel, query=True, selectTab=True)
    shelfTab = gShelfTopLevel+'|'+shelfTab

    #add additional args depending on what version of maya we're in
    kwargs = {}
    if MAYA_VERSION >= 2009:
        kwargs['commandRepeatable'] = True
    if MAYA_VERSION >= 2011:
        kwargs['overlayLabelColor'] = labelColor
        kwargs['overlayLabelBackColor'] = labelBackgroundColor
        if backgroundColor:
            kwargs['enableBackground'] = bool(backgroundColor)
            kwargs['backgroundColor'] = backgroundColor

    return mc.shelfButton(parent=shelfTab, label=name, command=command,
                          imageOverlayLabel=label, image=image, annotation=description,
                          width=32, height=32, align='center', **kwargs) 
开发者ID:morganloomis,项目名称:ml_tools,代码行数:47,代码来源:ml_utilities.py


注:本文中的maya.cmds.shelfButton方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。