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Python cmds.polyListComponentConversion方法代码示例

本文整理汇总了Python中maya.cmds.polyListComponentConversion方法的典型用法代码示例。如果您正苦于以下问题:Python cmds.polyListComponentConversion方法的具体用法?Python cmds.polyListComponentConversion怎么用?Python cmds.polyListComponentConversion使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在maya.cmds的用法示例。


在下文中一共展示了cmds.polyListComponentConversion方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: conv_comp

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import polyListComponentConversion [as 别名]
def conv_comp(obj, mode=''):
    if mode == 'edge':
        comp = cmds.polyListComponentConversion(obj, te=True)
        comp = cmds.filterExpand(comp, sm=32)
    if mode == 'face':
        comp = cmds.polyListComponentConversion(obj, tf=True)
        comp = cmds.filterExpand(comp, sm=34)
    if mode == 'vtx':
        comp = cmds.polyListComponentConversion(obj, tv=True)
        comp = cmds.filterExpand(comp, sm=31)
    if mode == 'uv':
        comp = cmds.polyListComponentConversion(obj, tuv=True)
        comp = cmds.filterExpand(comp, sm=35)
    if mode == 'vf':
        comp = cmds.polyListComponentConversion(obj, tvf=True)
        comp = cmds.filterExpand(comp, sm=70)
    return comp 
开发者ID:ShikouYamaue,项目名称:SIWeightEditor,代码行数:19,代码来源:common.py

示例2: copy_uv

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import polyListComponentConversion [as 别名]
def copy_uv(self):
        sel = cmds.ls(sl=True, l=True)
        self.copy_uvs = cmds.polyListComponentConversion(sel, tuv=True)
        self.copy_uvs = cmds.filterExpand(self.copy_uvs, sm=35)
        if self.copy_uvs:
            save_uv_data = {'copy_uv':self.copy_uvs }
            with open(self.saveFile, 'w') as f:
                json.dump(save_uv_data, f) 
开发者ID:ShikouYamaue,项目名称:SISideBar,代码行数:10,代码来源:uv.py

示例3: cehck_zero_poly_object

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import polyListComponentConversion [as 别名]
def cehck_zero_poly_object(mesh=None, pop_msg=True):
    #mesh 入力メッシュ
    #pop_msg 探索結果を表示するかどうか
    if mesh == None:
        polyMeshes = common.search_polygon_mesh(cmds.ls(tr=True))
    else:
        polyMeshes = common.search_polygon_mesh(mesh)
    zeroPolyObj = []
    if polyMeshes == None:
        if pop_msg:
            cmds.confirmDialog( title="Check",message='Zero Polygon Object Count :  0')
        return zeroPolyObj
    for p in polyMeshes:
        vtx = cmds.polyListComponentConversion(p, tv=True)
        if vtx == []:
            zeroPolyObj.append(p)
    if not pop_msg:
        return zeroPolyObj
    if zeroPolyObj == []:
        cmds.confirmDialog( title="Check",message='Zero Polygon Object Count :  0')
    else:
        msg = 'Zero Polygon Object Count : '+str(len(zeroPolyObj))
        for p in zeroPolyObj:
            msg+='\n[ '+p+' ]'
        cmds.confirmDialog( title="Check",message=msg )
        cmds.select(zeroPolyObj, r=True)
    return zeroPolyObj
    
#スキニングを保ったままメッシュマージする関数 
开发者ID:ShikouYamaue,项目名称:SISideBar,代码行数:31,代码来源:modeling.py

示例4: conv_comp

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import polyListComponentConversion [as 别名]
def conv_comp(obj, mode=''):
    if mode == 'edge':
        comp = cmds.polyListComponentConversion(obj, te=True)
        comp = cmds.filterExpand(comp, sm=32)
    if mode == 'face':
        comp = cmds.polyListComponentConversion(obj, tf=True)
        comp = cmds.filterExpand(comp, sm=34)
    if mode == 'vtx':
        comp = cmds.polyListComponentConversion(obj, tv=True)
        comp = cmds.filterExpand(comp, sm=31)
    if mode == 'uv':
        comp = cmds.polyListComponentConversion(obj, tuv=True)
        comp = cmds.filterExpand(comp, sm=35)
    return comp 
开发者ID:ShikouYamaue,项目名称:SISideBar,代码行数:16,代码来源:common.py

示例5: cehck_zero_poly_object

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import polyListComponentConversion [as 别名]
def cehck_zero_poly_object(mesh=None, pop_msg=True):
    #mesh 入力メッシュ
    #pop_msg 探索結果を表示するかどうか
    if mesh == None:
        polyMeshes = common.search_polygon_mesh(cmds.ls(tr=True))
    else:
        polyMeshes = common.search_polygon_mesh(mesh)
    zeroPolyObj = []
    if polyMeshes == None:
        if pop_msg:
            cmds.confirmDialog( title="Check",message='Zero Polygon Object Count :  0')
        return zeroPolyObj
    for p in polyMeshes:
        vtx = cmds.polyListComponentConversion(p, tv=True)
        if vtx == []:
            zeroPolyObj.append(p)
    if not pop_msg:
        return zeroPolyObj
    if zeroPolyObj == []:
        cmds.confirmDialog( title="Check",message='Zero Polygon Object Count :  0')
    else:
        msg = 'Zero Polygon Object Count : '+str(len(zeroPolyObj))
        for p in zeroPolyObj:
            msg+='\n[ '+p+' ]'
        cmds.confirmDialog( title="Check",message=msg )
        cmds.select(zeroPolyObj, r=True)
    return zeroPolyObj
    
#スキニングを保ったままメッシュマージするクラス 
开发者ID:ShikouYamaue,项目名称:SIWeightEditor,代码行数:31,代码来源:modeling.py

示例6: paste_uv

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import polyListComponentConversion [as 别名]
def paste_uv(self, mode='component'):
        if os.path.exists(self.saveFile):
            with open(self.saveFile, 'r') as f:
                save_uv_data = json.load(f)
            self.copy_uvs = save_uv_data['copy_uv']
        else:
            return
        sel = cmds.ls(sl=True, l=True)
        self.paste_uvs = cmds.polyListComponentConversion(sel, tuv=True)
        self.paste_uvs = cmds.filterExpand(self.paste_uvs, sm=35)
        cmds.select(self.paste_uvs, r=True)
        cmds.selectMode(o=True)
        target_obj = [obj.split('.')[0] for obj in cmds.ls(sl=True, l=True)]
        #print 'get target :', target_obj
        freeze_m.main(mesh=target_obj)
        if not self.paste_uvs:
            return
        paste_objects = list(set([uv.split('.')[0] for uv in self.paste_uvs]))
        #cmds.bakePartialHistory(paste_objects, pre=True)
        #print paste_objects
        paste_uvs_dict = {obj:[] for obj in paste_objects}
        #print paste_uvs_dict
        for uv in map(lambda uv:uv.split('.'), self.paste_uvs):
            paste_uvs_dict[uv[0]] += ['.'.join(uv)]
        #print paste_uvs_dict
        for paste_uvs in paste_uvs_dict.values():
            #print paste_uvs
            cmds.select(cl=True)
            cmds.select(self.copy_uvs, r=True)
            cmds.select(paste_uvs, add=True) 
            if mode == 'component':
                sample_space = 4 
            if mode == 'world':
                sample_space = 0
            #print mode
            cmds.transferAttributes(flipUVs=0, transferPositions=0, transferUVs=2, searchMethod=3, 
                                                transferNormals=0, transferColors=0, colorBorders=1, sampleSpace=sample_space)

        freeze_m.main(mesh=target_obj)
        cmds.select(target_obj, r=True) 

#UVセットをリネーム、マルチUVの削除など 
开发者ID:ShikouYamaue,项目名称:SISideBar,代码行数:44,代码来源:uv.py


注:本文中的maya.cmds.polyListComponentConversion方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。