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Python cmds.move方法代码示例

本文整理汇总了Python中maya.cmds.move方法的典型用法代码示例。如果您正苦于以下问题:Python cmds.move方法的具体用法?Python cmds.move怎么用?Python cmds.move使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在maya.cmds的用法示例。


在下文中一共展示了cmds.move方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: testPyCmds

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import move [as 别名]
def testPyCmds():

    start = time.time()

    helix = cmds.polyHelix(**HELIX_OPTS)
    pHelix = helix[0]

    size = cmds.polyEvaluate(v=True)

    for i in xrange(size):
        x = RAND.uniform(LOW, HIGH)
        attrib = '%s.vtx[%s]' % (pHelix, i)
        cmds.move(x, attrib, x=True)
    
    cmds.delete(pHelix)

    end = time.time()
    return end-start 
开发者ID:justinfx,项目名称:tutorials,代码行数:20,代码来源:benchmark.py

示例2: trs_matching

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import move [as 别名]
def trs_matching(node=None, sel_org=True):
    global matching_obj
    global matching_mode
    global child_comp_flag
    #print matching_mode, matching_obj
    mode = matching_mode
    if node is None:
        mached_obj = cmds.ls(sl=True, l=True, type='transform')
    else:
        #print 'muched obj', node
        mached_obj = node
    if not mached_obj:
        if sel_org:
            finish_matching()
        return
    else:
        if isinstance(mached_obj, list):
            mached_obj = mached_obj[0]
    #print 'trs matching :', mached_obj
    scl = cmds.xform(mached_obj, q=True, s=True, ws=True)
    rot = cmds.xform(mached_obj, q=True, ro=True, ws=True)
    pos = cmds.xform(mached_obj, q=True, t=True, ws=True)
    for obj in matching_obj:
        if mode == 'scale' or mode == 'all':
            cmds.scale(1.0, 1.0, 1.0, obj, pcp=True)
            ws_scl = cmds.xform(obj, q=True, s=True, ws=True)
            cmds.scale(scl[0]/ws_scl[0], scl[1]/ws_scl[1], scl[2]/ws_scl[2], obj, pcp=child_comp_flag)
        if mode == 'rotate' or mode == 'all':
            cmds.rotate(rot[0], rot[1], rot[2], obj, ws=True, pcp=child_comp_flag)
        if mode == 'translate' or mode == 'all':
            cmds.move(pos[0], pos[1], pos[2], obj, ws=True, pcp=child_comp_flag)
    if sel_org:
        finish_matching()
    
#アトリビュートの桁数を丸める 
开发者ID:ShikouYamaue,项目名称:SISideBar,代码行数:37,代码来源:transform.py

示例3: setTranslation

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import move [as 别名]
def setTranslation(self, x=None, y=None, z=None):
        for name in ('x','y','z'):
            val = locals()[name]
            if val is not None:
                opts = {name:True, 'objectSpace':True, 'absolute':True}
                cmds.move(val, self.name, **opts) 
开发者ID:justinfx,项目名称:tutorials,代码行数:8,代码来源:mayaSphere2.py

示例4: setTranslation

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import move [as 别名]
def setTranslation(self, x=None, y=None, z=None):
        self._doTransform(cmds.move, x, y, z) 
开发者ID:justinfx,项目名称:tutorials,代码行数:4,代码来源:mayaSphere4.py

示例5: setTranslation

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import move [as 别名]
def setTranslation(self, x=None, y=None, z=None):
        if x is not None:
            cmds.move(x, self.name, x=True, objectSpace=True, absolute=True)
        if y is not None:
            cmds.move(y, self.name, y=True, objectSpace=True, absolute=True)
        if z is not None:
            cmds.move(z, self.name, z=True, objectSpace=True, absolute=True) 
开发者ID:justinfx,项目名称:tutorials,代码行数:9,代码来源:mayaGeom.py

示例6: setTranslation

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import move [as 别名]
def setTranslation(self, x=None, y=None, z=None):
        
        for name in ('x','y','z'):
            val = locals()[name]
            if val is not None:
                opts = {name:True, 'objectSpace':True, 'absolute':True}
                cmds.move(val, self.name, **opts) 
开发者ID:justinfx,项目名称:tutorials,代码行数:9,代码来源:mayaSphere3.py

示例7: dragMult

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import move [as 别名]
def dragMult(self, mult):
        #as the mouse is dragging, update the position of each object by muliplying
        #the vector and adding to the original position
        for obj, v, n in zip(self.objs,self.vector,self.normalized):
            vector = (n * self.x * mult) + v + self.cameraVector

            mc.move(vector[0],vector[1],vector[2], obj, absolute=True, worldSpace=True) 
开发者ID:morganloomis,项目名称:ml_tools,代码行数:9,代码来源:ml_cameraDepthDragger.py


注:本文中的maya.cmds.move方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。