本文整理汇总了Python中maya.cmds.disconnectAttr方法的典型用法代码示例。如果您正苦于以下问题:Python cmds.disconnectAttr方法的具体用法?Python cmds.disconnectAttr怎么用?Python cmds.disconnectAttr使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类maya.cmds
的用法示例。
在下文中一共展示了cmds.disconnectAttr方法的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: connectRenderMeshes
# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import disconnectAttr [as 别名]
def connectRenderMeshes(self, renderMeshes, LOD=0):
try:
cmds.undoInfo(openChunk=True)
lodAttr = None
if LOD >=0 or LOD <=4:
lodAttr = self.node + '.rendermeshes_LOD' + str(LOD)
conns = cmds.listConnections(lodAttr, plugs=1, destination=1)
if conns:
for conn in cmds.listConnections(lodAttr, plugs=1, destination=1):
cmds.disconnectAttr(lodAttr, conn)
if lodAttr:
for mesh in renderMeshes:
msgConnect(lodAttr, mesh + '.uExport')
else:
cmds.error('connectRenderMeshes>>> please specify a LOD integer (0-4) for your meshes')
except Exception as e:
print e
finally:
cmds.undoInfo(closeChunk=True)
示例2: connectRoot
# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import disconnectAttr [as 别名]
def connectRoot(self, uNode, root, rewire=1):
try:
cmds.undoInfo(openChunk=True)
if rewire:
conns = cmds.listConnections(uNode + '.export_root', plugs=1, source=1)
if conns:
for conn in conns:
cmds.disconnectAttr(conn, uNode + '.export_root')
if not attrExists(root+'.export'):
cmds.addAttr(root, longName='export', attributeType='message')
cmds.connectAttr(root + '.export', uNode + '.export_root' )
except Exception as e:
print e
finally:
cmds.undoInfo(closeChunk=True)
示例3: _set_from_curve
# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import disconnectAttr [as 别名]
def _set_from_curve(self, transform):
"""Store the parameters from an existing curve in the CurveShape object.
:param transform: Transform
"""
shape = shortcuts.get_shape(transform)
if shape and cmds.nodeType(shape) == "nurbsCurve":
create_attr = "{}.create".format(shape)
connection = cmds.listConnections(create_attr, plugs=True, d=False)
if connection:
cmds.disconnectAttr(connection[0], create_attr)
self.transform = transform
self.cvs = cmds.getAttr("{}.cv[*]".format(shape))
self.degree = cmds.getAttr("{}.degree".format(shape))
self.form = cmds.getAttr("{}.form".format(shape))
self.knots = get_knots(shape)
if cmds.getAttr("{}.overrideEnabled".format(shape)):
if cmds.getAttr("{}.overrideRGBColors".format(shape)):
self.color = cmds.getAttr("{}.overrideColorRGB".format(shape))[0]
else:
self.color = cmds.getAttr("{}.overrideColor".format(shape))
else:
self.color = None
if connection:
cmds.connectAttr(connection[0], create_attr)
示例4: set_inputs
# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import disconnectAttr [as 别名]
def set_inputs(self, inputs):
"""Set the rbf inputs to the given list of attributes.
:param inputs: List of attributes
"""
current_inputs = self.inputs()
# Disconnect existing inputs
for i, attribute in enumerate(current_inputs):
cmds.disconnectAttr(attribute, "{}.inputValue[{}]".format(self.name, i))
if not inputs:
cmds.setAttr("{}.inputValueCount".format(self.name), 0)
return
for i, attribute in enumerate(inputs):
cmds.connectAttr(attribute, "{}.inputValue[{}]".format(self.name, i))
cmds.setAttr("{}.inputValueCount".format(self.name), len(inputs))
# TODO: Reshuffle samples if inputs are being re-used
示例5: set_output_transforms
# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import disconnectAttr [as 别名]
def set_output_transforms(self, output_transforms):
current_output_transforms = self.output_transforms()
# Disconnect existing transforms
for i, node in enumerate(current_output_transforms):
cmds.disconnectAttr(
"{}.outputRotate[{}]".format(self.name, i), "{}.r".format(node)
)
if not output_transforms:
cmds.setAttr("{}.outputQuatCount".format(self.name), 0)
return
for i, node in enumerate(output_transforms):
cmds.connectAttr(
"{}.outputRotate[{}]".format(self.name, i), "{}.r".format(node)
)
cmds.setAttr("{}.outputQuatCount".format(self.name), len(output_transforms))
示例6: doit
# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import disconnectAttr [as 别名]
def doit(cage_tgt=None):
if not cage_tgt:
cage_tgt = cmds.ls(sl=True, o=True)
cage = cage_tgt[0]
tgt = cage_tgt[1:]
cmds.loadPlugin('greenCageDeformer.py', qt=True)
deformer = cmds.deformer(tgt, type='greenCageDeformer')[0]
freezer = cmds.createNode('transformGeometry')
cmds.connectAttr(cage + '.o', freezer + '.ig')
cmds.connectAttr(cage + '.wm', freezer + '.txf')
cmds.connectAttr(freezer + '.og', deformer + '.bc')
cmds.disconnectAttr(freezer + '.og', deformer + '.bc')
cmds.delete(freezer)
cmds.connectAttr(cage + '.w', deformer + '.ic')
cmds.dgeval(cmds.listConnections(deformer + '.og', s=False, d=True, sh=True, p=True))
#doit([cmds.polyCube(w=2.5, d=2.5, h=2.5)[0], cmds.polySphere()[0]])
示例7: remove_instance
# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import disconnectAttr [as 别名]
def remove_instance(self):
selection = cmds.textScrollList('instanceList', q=1, selectItem=True)
instancer = node_utils.get_instancer(self._node)
if selection:
for item in selection:
obj_name = item.split(' ')[-1]
connections = cmds.listConnections(obj_name, instancer, p=True, d=True, s=False)
connection = [c for c in connections if c.split('.')[0] == instancer]
for connection in connections:
if connection.split('.')[0] == instancer.split('|')[-1]:
cmds.disconnectAttr('{}.matrix'.format(obj_name), connection)
self.update_instance_list()
示例8: repareDagSetMember
# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import disconnectAttr [as 别名]
def repareDagSetMember(node):
#Dagセットメンバーの接続を修正する、シンメトリウェイトできないとき用。
shadingEngin = get_shading_engines(node)
if shadingEngin == []:
return
shapes = cmds.listRelatives(node, s=True, pa=True, type='mesh')
connections = cmds.listConnections(shapes[0], d=True, s=False, p=True, c=True)
for con in connections:
if shadingEngin[0]+'.dagSetMembers' in con:
conAttr = con
listIndex = connections.index(con)
disconAttr = connections[listIndex-1]
cmds.disconnectAttr(disconAttr, conAttr)
cmds.connectAttr(shapes[0]+'.instObjGroups[0]', conAttr, f=True)
示例9: BT_DisconnectSetup
# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import disconnectAttr [as 别名]
def BT_DisconnectSetup(set = None):
if not set:
return False
if not BT_IsSetupConnected(set = set):
cmds.warning('Setup already disconnected!')
return False
btNode = cmds.getAttr(set +'.Blend_Node')
if not btNode or not cmds.objExists(btNode):
return False
numOutputs = cmds.getAttr(btNode +'.output', size = True)
print numOutputs
tempMult = None
for i in range(0, numOutputs):
conns = cmds.listConnections(btNode +'.output[' +str(i) +'].outputT', s = False, d = True)
if conns:
tempMult = cmds.createNode('multiplyDivide')
cmds.disconnectAttr(btNode +'.output[' +str(i) +'].outputT', conns[0] +'.translate')
cmds.connectAttr(btNode +'.output[' +str(i) +'].outputT', tempMult +'.input1')
conns = cmds.listConnections(btNode +'.output[' +str(i) +'].outputR', s = False, d = True)
if conns:
tempMult = cmds.createNode('multiplyDivide')
cmds.disconnectAttr(btNode +'.output[' +str(i) +'].outputR', conns[0] +'.rotate')
cmds.connectAttr(btNode +'.output[' +str(i) +'].outputR', tempMult +'.input1')
conns = cmds.listConnections(btNode +'.output[' +str(i) +'].outputS', s = False, d = True)
if conns:
tempMult = cmds.createNode('multiplyDivide')
cmds.disconnectAttr(btNode +'.output[' +str(i) +'].outputS', conns[0] +'.scale')
cmds.connectAttr(btNode +'.output[' +str(i) +'].outputS', tempMult +'.input1')
cmds.select(cl = True)
return True
示例10: teardown
# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import disconnectAttr [as 别名]
def teardown():
cmds.disconnectAttr("transform1.tx", "transform2.tx")
示例11: set_input_transforms
# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import disconnectAttr [as 别名]
def set_input_transforms(self, input_transforms):
current_input_transforms = self.input_transforms()
# Disconnect existing input transforms
for i, attribute in enumerate(current_input_transforms):
cmds.disconnectAttr(attribute, "{}.inputQuat[{}]".format(self.name, i))
if not input_transforms:
cmds.setAttr("{}.inputQuatCount".format(self.name), 0)
return
for i, transform in enumerate(input_transforms):
rotation = cmds.createNode(
"decomposeMatrix", name="{}_rotation".format(transform)
)
cmds.connectAttr(
"{}.matrix".format(transform), "{}.inputMatrix".format(rotation)
)
cmds.connectAttr(
"{}.outputQuat".format(rotation),
"{}.inputQuat[{}]".format(self.name, i),
)
q = cmds.getAttr("{}.outputQuat".format(rotation))[0]
cmds.setAttr(
"{}.inputRestQuat[{}]".format(self.name, i), *q, type="double4"
)
cmds.setAttr("{}.inputQuatCount".format(self.name), len(input_transforms))
# TODO: Reshuffle samples if inputs are being re-used
示例12: set_outputs
# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import disconnectAttr [as 别名]
def set_outputs(self, outputs):
current_outputs = self.outputs()
# Disconnect existing outputs
for i, attribute in enumerate(current_outputs):
cmds.disconnectAttr("{}.outputValue[{}]".format(self.name, i), attribute)
if not outputs:
cmds.setAttr("{}.outputValueCount".format(self.name), 0)
return
for i, attribute in enumerate(outputs):
cmds.connectAttr(
"{}.outputValue[{}]".format(self.name, i), attribute, f=True
)
cmds.setAttr("{}.outputValueCount".format(self.name), len(outputs))
# TODO: Reshuffle samples if outputs are being re-used
示例13: BT_DeletePose
# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import disconnectAttr [as 别名]
def BT_DeletePose(set = None, poseIndex = None):
if not set or poseIndex is None:
return False
if not cmds.attributeQuery('Blend_Node', ex = True, n = set):
return False
if BT_IsSetupConnected(set):
cmds.warning('Disconnect setup first!')
return False
blendNode = cmds.getAttr(set +'.Blend_Node')
if not cmds.objExists(blendNode) or not cmds.objExists(set):
return False
numTransforms = cmds.getAttr(blendNode +'.transforms', size = True)
if not numTransforms:
return False
numPoses = cmds.getAttr(blendNode +'.transforms[0].poses', size = True)
allUserDefined = cmds.listAttr(set, ud = True)
btUserDefined = [x for x in allUserDefined if x.startswith('BT_')]
if poseIndex >= numPoses:
return False
connectionsToBreak = cmds.listConnections(set +'.' +btUserDefined[poseIndex], d = True, s = False, p = True)
for ctb in connectionsToBreak:
cmds.disconnectAttr(set +'.' +btUserDefined[poseIndex], ctb)
cmds.deleteAttr(set +'.' +btUserDefined[poseIndex])
for i in range(0, numTransforms):
for p in range(poseIndex, numPoses-1):
#get the next items vales
matrix = cmds.getAttr(blendNode +'.transforms[' +str(i) +'].poses[' +str(p+1) +'].matrix')
scale = cmds.getAttr(blendNode +'.transforms[' +str(i) +'].poses[' +str(p+1) +'].scale')[0]
conn = cmds.listConnections(blendNode +'.transforms[' +str(i) +'].poses[' +str(p+1) +'].weight', s = True, d = False, p = True)[0]
cmds.setAttr(blendNode +'.transforms[' +str(i) +'].poses[' +str(p) +'].matrix', matrix, type = 'matrix')
cmds.setAttr(blendNode +'.transforms[' +str(i) +'].poses[' +str(p) +'].scale', scale[0], scale[1], scale[2], type = 'double3')
cmds.connectAttr(conn, blendNode +'.transforms[' +str(i) +'].poses[' +str(p) +'].weight', force = True)
cmds.disconnectAttr(conn, blendNode +'.transforms[' +str(i) +'].poses[' +str(p+1) +'].weight')
return True