当前位置: 首页>>代码示例>>Python>>正文


Python cmds.columnLayout方法代码示例

本文整理汇总了Python中maya.cmds.columnLayout方法的典型用法代码示例。如果您正苦于以下问题:Python cmds.columnLayout方法的具体用法?Python cmds.columnLayout怎么用?Python cmds.columnLayout使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在maya.cmds的用法示例。


在下文中一共展示了cmds.columnLayout方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: info

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import columnLayout [as 别名]
def info(self, title, description, text, align, width, height, *args):
        """ Create a window showing the text info with the description about any module.
        """
        # declaring variables:
        self.info_title       = title
        self.info_description = description
        self.info_text        = text
        self.info_winWidth    = width
        self.info_winHeight   = height
        self.info_align       = align
        # creating Info Window:
        if cmds.window('dpInfoWindow', query=True, exists=True):
            cmds.deleteUI('dpInfoWindow', window=True)
        dpInfoWin = cmds.window('dpInfoWindow', title='dpAutoRig - v'+DPAR_VERSION+' - '+self.langDic[self.langName]['i013_info']+' - '+self.langDic[self.langName][self.info_title], iconName='dpInfo', widthHeight=(self.info_winWidth, self.info_winHeight), menuBar=False, sizeable=True, minimizeButton=False, maximizeButton=False)
        # creating text layout:
        infoColumnLayout = cmds.columnLayout('infoColumnLayout', adjustableColumn=True, columnOffset=['both', 20], parent=dpInfoWin)
        cmds.separator(style='none', height=10, parent=infoColumnLayout)
        infoLayout = cmds.scrollLayout('infoLayout', parent=infoColumnLayout)
        if self.info_description:
            infoDesc = cmds.text(self.langDic[self.langName][self.info_description], align=self.info_align, parent=infoLayout)
        if self.info_text:
            infoText = cmds.text(self.info_text, align=self.info_align, parent=infoLayout)
        # call Info Window:
        cmds.showWindow(dpInfoWin) 
开发者ID:nilouco,项目名称:dpAutoRigSystem,代码行数:26,代码来源:dpAutoRig.py

示例2: donateWin

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import columnLayout [as 别名]
def donateWin(self, *args):
        """ Simple window with links to donate in order to support this free and openSource code via PayPal.
        """
        # declaring variables:
        self.donate_title       = 'dpAutoRig - v'+DPAR_VERSION+' - '+self.langDic[self.langName]['i167_donate']
        self.donate_description = self.langDic[self.langName]['i168_donateDesc']
        self.donate_winWidth    = 305
        self.donate_winHeight   = 300
        self.donate_align       = "center"
        # creating Donate Window:
        if cmds.window('dpDonateWindow', query=True, exists=True):
            cmds.deleteUI('dpDonateWindow', window=True)
        dpDonateWin = cmds.window('dpDonateWindow', title=self.donate_title, iconName='dpInfo', widthHeight=(self.donate_winWidth, self.donate_winHeight), menuBar=False, sizeable=True, minimizeButton=False, maximizeButton=False)
        # creating text layout:
        donateColumnLayout = cmds.columnLayout('donateColumnLayout', adjustableColumn=True, columnOffset=['both', 20], rowSpacing=5, parent=dpDonateWin)
        cmds.separator(style='none', height=10, parent=donateColumnLayout)
        infoDesc = cmds.text(self.donate_description, align=self.donate_align, parent=donateColumnLayout)
        cmds.separator(style='none', height=10, parent=donateColumnLayout)
        brPaypalButton = cmds.button('brlPaypalButton', label=self.langDic[self.langName]['i167_donate']+" - R$ - Real", align=self.donate_align, command=partial(utils.visitWebSite, DONATE+"BRL"), parent=donateColumnLayout)
        #usdPaypalButton = cmds.button('usdPaypalButton', label=self.langDic[self.langName]['i167_donate']+" - USD - Dollar", align=self.donate_align, command=partial(utils.visitWebSite, DONATE+"USD"), parent=donateColumnLayout)
        # call Donate Window:
        cmds.showWindow(dpDonateWin) 
开发者ID:nilouco,项目名称:dpAutoRigSystem,代码行数:24,代码来源:dpAutoRig.py

示例3: dpIkFkSnapUI

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import columnLayout [as 别名]
def dpIkFkSnapUI(self, *args):
        """ Show a little window with buttons to change from Ik to Fk or from Fk to Ik snapping.
        """
        # creating ikFkSnap Window:
        if cmds.window('dpIkFkSnapWindow', query=True, exists=True):
            cmds.deleteUI('dpIkFkSnapWindow', window=True)
        ikFkSnap_winWidth  = 205
        ikFkSnap_winHeight = 50
        dpIkFkSnapWin = cmds.window('dpIkFkSnapWindow', title='IkFkSnap '+DPIKFK_VERSION, iconName='dpIkFkSnap', widthHeight=(ikFkSnap_winWidth, ikFkSnap_winHeight), menuBar=False, sizeable=True, minimizeButton=True, maximizeButton=False, menuBarVisible=False, titleBar=True)
        # creating layout:
        ikFkSnapLayout = cmds.columnLayout('ikFkSnapLayout', adjustableColumn=True, parent=dpIkFkSnapWin)
        # creating buttons:
        cmds.button('ikToFkSnap_BT', label="Ik --> Fk", backgroundColor=(0.8, 0.8, 1.0), command=self.IkToFkSnap, parent=ikFkSnapLayout)
        cmds.button('fkToIkSnap_BT', label="Fk --> Ik", backgroundColor=(1.0, 0.8, 0.8), command=self.FkToIkSnap, parent=ikFkSnapLayout)
        # call colorIndex Window:
        cmds.showWindow(dpIkFkSnapWin) 
开发者ID:nilouco,项目名称:dpAutoRigSystem,代码行数:18,代码来源:dpIkFkSnap.py

示例4: dpReorderAttrUI

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import columnLayout [as 别名]
def dpReorderAttrUI(self, *args):
        """ Create a window in order to load the original model and targets to be mirrored.
        """
        # creating dpReorderAttrUI Window:
        self.dpCloseReorderAttrUI()
        reorderAttr_winWidth  = 175
        reorderAttr_winHeight = 75
        dpReorderAttrWin = cmds.window('dpReorderAttrWindow', title=self.langDic[self.langName]["m087_reorderAttr"]+" "+DPRA_VERSION, widthHeight=(reorderAttr_winWidth, reorderAttr_winHeight), menuBar=False, sizeable=True, minimizeButton=False, maximizeButton=False, menuBarVisible=False, titleBar=True)

        # creating layout:
        reorderAttrLayout = cmds.columnLayout('reorderAttrLayout', columnOffset=("left", 30))
        cmds.separator(style='none', height=7, parent=reorderAttrLayout)
        cmds.button(label=self.langDic[self.langName]["i154_up"], annotation=self.langDic[self.langName]["i155_upDesc"], width=110, backgroundColor=(0.45, 1.0, 0.6), command=partial(self.dpMoveAttr, 1, None, None, True), parent=reorderAttrLayout)
        cmds.separator(style='in', height=10, width=110, parent=reorderAttrLayout)
        cmds.button(label=self.langDic[self.langName]["i156_down"], annotation=self.langDic[self.langName]["i157_downDesc"], width=110, backgroundColor=(1.0, 0.45, 0.45), command=partial(self.dpMoveAttr, 0, None, None, True), parent=reorderAttrLayout)
        
        # call dpReorderAttrUI Window:
        cmds.showWindow(dpReorderAttrWin) 
开发者ID:nilouco,项目名称:dpAutoRigSystem,代码行数:20,代码来源:dpReorderAttr.py

示例5: createSpiralWin

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import columnLayout [as 别名]
def createSpiralWin():
    window = cmds.window( title="Create Spiral", widthHeight=(200, 300) )
    cmds.columnLayout( columnAttach=('both', 5), rowSpacing=5, adjustableColumn=True )
    
    amp = cmds.floatFieldGrp( numberOfFields=1, label='Amp', value1=1.0)
    spin = cmds.floatFieldGrp( numberOfFields=1, label='Spin', value1=30)
    count = cmds.intFieldGrp( numberOfFields=1, label='Count', value1=20)
    width = cmds.floatFieldGrp( numberOfFields=1, label='Width', value1=3)

    def click(value):
        doCreateSpiral(amp, spin, count, width)
        
    cmds.button( label='Create Spiral!', command=click )
    
    closeCmd = 'cmds.deleteUI("%s", window=True)' % window
    cmds.button( label='Close', command=closeCmd )
    
    cmds.showWindow( window ) 
开发者ID:justinfx,项目名称:tutorials,代码行数:20,代码来源:createSpiralWin.py

示例6: quickBreakDownUI

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import columnLayout [as 别名]
def quickBreakDownUI():
    winName = 'ml_quickBreakdownWin'
    if mc.window(winName, exists=True):
        mc.deleteUI(winName)

    mc.window(winName, title='ml :: QBD', iconName='Quick Breakdown', width=100, height=500)

    mc.columnLayout(adj=True)

    mc.paneLayout(configuration='vertical2', separatorThickness=1)
    mc.text('<<')
    mc.text('>>')
    mc.setParent('..')

    for v in (10,20,50,80,90,100,110,120,150):
        mc.paneLayout(configuration='vertical2',separatorThickness=1)

        mc.button(label=str(v)+' %', command=partial(weightPrevious,v/100.0))
        mc.button(label=str(v)+' %', command=partial(weightNext,v/100.0))
        mc.setParent('..')

    mc.showWindow(winName)

    mc.window(winName, edit=True, width=100, height=250) 
开发者ID:morganloomis,项目名称:ml_tools,代码行数:26,代码来源:ml_breakdown.py

示例7: dpARLoadingWindow

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import columnLayout [as 别名]
def dpARLoadingWindow():
    """ Just create a Loading window in order to show we are working to user when calling dpAutoRigSystem.
    """
    loadingString = "Loading dpAutoRigSystem v%s ... " %DPAR_VERSION
    print loadingString,
    path = os.path.dirname(__file__)
    randImage = random.randint(0,7)
    clearDPARLoadingWindow()
    cmds.window('dpARLoadWin', title='dpAutoRigSystem', iconName='dpAutoRig', widthHeight=(285, 203), menuBar=False, sizeable=False, minimizeButton=False, maximizeButton=False)
    cmds.columnLayout('dpARLoadLayout')
    cmds.image('loadingImage', image=(path+"/Icons/dp_loading_0%i.png" %randImage), backgroundColor=(0.8, 0.8, 0.8), parent='dpARLoadLayout')
    cmds.text('versionText', label=loadingString, parent='dpARLoadLayout')
    cmds.showWindow('dpARLoadWin') 
开发者ID:nilouco,项目名称:dpAutoRigSystem,代码行数:15,代码来源:dpAutoRig.py

示例8: updateWin

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import columnLayout [as 别名]
def updateWin(self, rawResult, text, *args):
        """ Create a window showing the text info with the description about any module.
        """
        # declaring variables:
        self.update_checkedNumber = rawResult[0]
        self.update_remoteVersion = rawResult[1]
        self.update_remoteLog     = rawResult[2]
        self.update_text          = text
        self.update_winWidth      = 305
        self.update_winHeight     = 300
        # creating Update Window:
        if cmds.window('dpUpdateWindow', query=True, exists=True):
            cmds.deleteUI('dpUpdateWindow', window=True)
        dpUpdateWin = cmds.window('dpUpdateWindow', title='dpAutoRigSystem - '+self.langDic[self.langName]['i089_update'], iconName='dpInfo', widthHeight=(self.update_winWidth, self.update_winHeight), menuBar=False, sizeable=True, minimizeButton=False, maximizeButton=False)
        # creating text layout:
        updateLayout = cmds.columnLayout('updateLayout', adjustableColumn=True, columnOffset=['both', 20], rowSpacing=5, parent=dpUpdateWin)
        if self.update_text:
            updateDesc = cmds.text("\n"+self.langDic[self.langName][self.update_text], align="center", parent=updateLayout)
            cmds.text("\n"+DPAR_VERSION+self.langDic[self.langName]['i090_currentVersion'], align="left", parent=updateLayout)
        if self.update_remoteVersion:
            cmds.text(self.update_remoteVersion+self.langDic[self.langName]['i091_onlineVersion'], align="left", parent=updateLayout)
            cmds.separator(height=30)
            if self.update_remoteLog:
                remoteLog = self.update_remoteLog.replace("\\n", "\n")
                cmds.text(self.langDic[self.langName]['i171_updateLog']+":\n", align="center", parent=updateLayout)
                cmds.text(remoteLog, align="left", parent=updateLayout)
                cmds.separator(height=30)
            whatsChangedButton = cmds.button('whatsChangedButton', label=self.langDic[self.langName]['i117_whatsChanged'], align="center", command=partial(utils.visitWebSite, DPAR_WHATSCHANGED), parent=updateLayout)
            visiteGitHubButton = cmds.button('visiteGitHubButton', label=self.langDic[self.langName]['i093_gotoWebSite'], align="center", command=partial(utils.visitWebSite, DPAR_GITHUB), parent=updateLayout)
            if (int(cmds.about(version=True)[:4]) < 2019) and platform.system() == "Darwin": #Maya 2018 or older on macOS
                upgradeSSLmacOSButton = cmds.button('upgradeSSLmacOSButton', label=self.langDic[self.langName]['i164_sslMacOS'], align="center", backgroundColor=(0.8, 0.4, 0.4), command=partial(utils.visitWebSite, SSL_MACOS), parent=updateLayout)
            downloadButton = cmds.button('downloadButton', label=self.langDic[self.langName]['i094_downloadUpdate'], align="center", command=partial(self.downloadUpdate, DPAR_MASTERURL, "zip"), parent=updateLayout)
            installButton = cmds.button('installButton', label=self.langDic[self.langName]['i095_installUpdate'], align="center", command=partial(self.installUpdate, DPAR_MASTERURL, self.update_remoteVersion), parent=updateLayout)
        # automatically check for updates:
        cmds.separator(height=30)
        self.autoCheckUpdateCB = cmds.checkBox('autoCheckUpdateCB', label=self.langDic[self.langName]['i092_autoCheckUpdate'], align="left", value=self.userDefAutoCheckUpdate, changeCommand=self.setAutoCheckUpdatePref, parent=updateLayout)
        cmds.separator(height=30)
        # call Update Window:
        cmds.showWindow(dpUpdateWin)
        print self.langDic[self.langName][self.update_text] 
开发者ID:nilouco,项目名称:dpAutoRigSystem,代码行数:42,代码来源:dpAutoRig.py

示例9: dpMain

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import columnLayout [as 别名]
def dpMain(self, *args):
        self.edgeList = []
        self.baseCurve = []
        self.baseCurveA = []
        self.baseCurveB = []
        self.mainCurveA = []
        self.mainCurveB = []
        self.curveLenght = 0
        self.maxIter = 0
        self.clusterList = []
        self.receptList = []
        self.optionCtrl = "Option_Ctrl"
        self.wireNodeList = []
        
        if cmds.window('sqStickyLipsWindow', query=True, exists=True):
            cmds.deleteUI('sqStickyLipsWindow', window=True)
        cmds.window('sqStickyLipsWindow', title='sqStickyLips - v'+str(SQSL_VERSION)+' - UI', widthHeight=(300, 200), menuBar=False, sizeable=False, minimizeButton=True, maximizeButton=False)
        cmds.showWindow('sqStickyLipsWindow')
        
        slLayoutColumn = cmds.columnLayout('slLayoutColumn', adjustableColumn=True)
        cmds.text("Load meshes:", align="left", parent=slLayoutColumn)
        slLayoutA = cmds.rowColumnLayout('slLayoutA', numberOfColumns=2, columnWidth=[(1, 100), (2, 160)], parent=slLayoutColumn)
        cmds.button(label="Recept A >>", command=partial(self.sqSLLoad, "A"), parent=slLayoutA)
        self.receptA_TF = cmds.textField(parent=slLayoutA)
        cmds.button(label="Recept B >>", command=partial(self.sqSLLoad, "B"), parent=slLayoutA)
        self.receptB_TF = cmds.textField(parent=slLayoutA)
        cmds.text("Select a closed edgeLoop and press the run button", parent=slLayoutColumn)
        cmds.button(label="RUN - Generate Sticky Lips", command=self.sqGenerateStickyLips, backgroundColor=[0.3, 1, 0.7], parent=slLayoutColumn) 
开发者ID:nilouco,项目名称:dpAutoRigSystem,代码行数:30,代码来源:sqStickyLipsSetup.py

示例10: copyPasteAttrUI

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import columnLayout [as 别名]
def copyPasteAttrUI(self, *args):
        """ UI (window).
        """
        self.closeCopyPasteAttrUI()
        # UI:
        dpCopyPasteAttrWin = cmds.window('dpCopyPasteAttrWin', title='CopyPasteAttr - v'+DPCP_VERSION, width=200, height=75, sizeable=True, minimizeButton=False, maximizeButton=False)
        # UI elements:
        mainLayout  = cmds.columnLayout('mainLayout', width=150, height=75, adjustableColumn=True, parent=dpCopyPasteAttrWin)
        copyButton         = cmds.button('copyButton', label=self.langDic[self.langName]['i122_copyAttr'], command=partial(self.ctrls.copyAttr, verbose=True), backgroundColor=(0.7, 1.0, 0.7), parent=mainLayout)
        pasteButton        = cmds.button('pasteButton', label=self.langDic[self.langName]['i123_pasteAttr'], command=partial(self.ctrls.pasteAttr, verbose=True), backgroundColor=(1.0, 1.0, 0.7), parent=mainLayout)
        copyAndPasteButton = cmds.button('copyAndPasteButton', label=self.langDic[self.langName]['i124_copyPasteAttr'], command=partial(self.ctrls.copyAndPasteAttr, True), backgroundColor=(0.7, 0.9, 1.0), parent=mainLayout)
        # calling UI:
        cmds.showWindow(dpCopyPasteAttrWin) 
开发者ID:nilouco,项目名称:dpAutoRigSystem,代码行数:15,代码来源:dpCopyPasteAttr.py

示例11: __init__

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import columnLayout [as 别名]
def __init__(self, *args, **kwargs):
        if cmds.window("CopyPasteShapes", query=True, exists=True):
            cmds.deleteUI("CopyPasteShapes")

        win = cmds.window('sqCopyPasteShapesWindow', title='CopyPasteShapes', widthHeight=(200, 100), menuBar=False, sizeable=True, minimizeButton=True, maximizeButton=False, menuBarVisible=False, titleBar=True)
        layout = cmds.columnLayout('sqCopyPasteShapesLayout', adjustableColumn=True, parent=win)
        cmds.button('sqCopyPasteShapesBtnSave', label="Save", backgroundColor=(0.8, 0.8, 1.0), command=self.onBtnSavePressed, parent=layout)
        cmds.button('sqCopyPasteShapesBtnLoad', label="Load", backgroundColor=(1.0, 0.8, 0.8), command=self.onBtnLoadPressed, parent=layout)
        cmds.showWindow(win) 
开发者ID:nilouco,项目名称:dpAutoRigSystem,代码行数:11,代码来源:sqCopyPasteShapes.py

示例12: createModuleLayout

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import columnLayout [as 别名]
def createModuleLayout(self, *args):
        """ Create the Module Layout, so it will exists in the right as a new options to editModules.
        """
        # MODULE LAYOUT:
        self.moduleLayout = self.langDic[self.langName][self.title]+" - "+self.userGuideName
        self.moduleFrameLayout = cmds.frameLayout(self.moduleLayout , label=self.moduleLayout, collapsable=True, collapse=False, parent="modulesLayoutA")
        self.topColumn = cmds.columnLayout(self.moduleLayout+"_TopColumn", adjustableColumn=True, parent=self.moduleFrameLayout)
        # here we have just the column layouts to be populated by modules. 
开发者ID:nilouco,项目名称:dpAutoRigSystem,代码行数:10,代码来源:dpBaseClass.py

示例13: floatUI

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import columnLayout [as 别名]
def floatUI():
  # Check to see if window exists
  if cmds.window("PBQuality", exists=True):
    cmds.deleteUI("PBQuality")

  # Create window
  window = cmds.window("PBQuality", title="DPA Playblast", w=300, h=100, mnb=False, mxb=False, sizeable=False)

  # Create a main layout
  mainLayout = cmds.columnLayout(adj=True)
  blastLayout = cmds.columnLayout("blastLayout", p=mainLayout, w=260, adj=False, rs=5, cat=('left', 5))
  cmds.separator(p=blastLayout)

  cmds.text(label="Enter desired playbast quality:", p=blastLayout)
  qualityField = cmds.floatField("playblastValue", p=blastLayout, w=250, min=50, max=100, pre=0, step=1, v=90, ed=True)
  qualitySlider = cmds.floatSlider("playblastPercentage", p=blastLayout, w=250, min=50, max=100, step=1, v=90, dc=updatePercent)
  cmds.separator(p=blastLayout)

  sequenceOption = cmds.checkBox("sequenceOption", label="From Sequence", value=False)
  reviewOption = cmds.checkBox("reviewOption", label="Auto-bot review submission", value=False)
  cmds.separator(p=blastLayout)

  confirmLayout = cmds.rowColumnLayout("confirmLayout", p=mainLayout, w=250, nc=2, rs=(5, 5), co=[(1, 'left', 5), (2, 'right', 5)], cw=[(1, 125), (2, 125)])
  cancelButton = cmds.button("cancelButton", p=confirmLayout, label="Cancel", c="cmds.deleteUI('PBQuality')", w=80, h=30)
  pbButton = cmds.button("pbButton", p=confirmLayout, label="Playblast", c=handlePB, w=100, h=30)
  cmds.separator(p=confirmLayout)

  cmds.showWindow(window) 
开发者ID:Clemson-DPA,项目名称:dpa-pipe,代码行数:30,代码来源:playblast.py

示例14: create_property_ui

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import columnLayout [as 别名]
def create_property_ui(self, *_, **__):
        """
        override this in derived classes to create gui.

        You'll need to attach your gui to the results of set_ui_parent() and then
        close by activating the tab using set_active() as shown below
        """
        prop_sheet = self.set_ui_parent()
        cmds.columnLayout(self.name)
        cmds.text("no properties")
        cmds.setParent("..")
        self.set_active() 
开发者ID:theodox,项目名称:mGui,代码行数:14,代码来源:ctx.py

示例15: buildUI

# 需要导入模块: from maya import cmds [as 别名]
# 或者: from maya.cmds import columnLayout [as 别名]
def buildUI(self):
        column = cmds.columnLayout()
        cmds.text(label="Use this slider to set the tween amount")

        cmds.rowLayout(numberOfColumns=2)
        self.slider = cmds.floatSlider(min=0, max=100, value=50, step=1, changeCommand=tweener.tween)
        cmds.button(label="Reset", command=self.reset)

        cmds.setParent(column)
        cmds.button(label="Close", command=self.close)

    # And again, we just need to override the reset method
    # We don't need to define the close, or show methods because it gets those from BaseWindow 
开发者ID:dgovil,项目名称:PythonForMayaSamples,代码行数:15,代码来源:reusableUI.py


注:本文中的maya.cmds.columnLayout方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。