本文整理汇总了Python中maya.api.OpenMaya.MFnDependencyNode方法的典型用法代码示例。如果您正苦于以下问题:Python OpenMaya.MFnDependencyNode方法的具体用法?Python OpenMaya.MFnDependencyNode怎么用?Python OpenMaya.MFnDependencyNode使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类maya.api.OpenMaya
的用法示例。
在下文中一共展示了OpenMaya.MFnDependencyNode方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: test_superclass
# 需要导入模块: from maya.api import OpenMaya [as 别名]
# 或者: from maya.api.OpenMaya import MFnDependencyNode [as 别名]
def test_superclass():
"""cmdx.Node(dagmobject) creates a DagNode"""
# Using the right class works
mobj = om.MFnDagNode().create("transform")
node = cmdx.DagNode(mobj)
assert isinstance(node, cmdx.DagNode)
mobj = om.MFnDependencyNode().create("polySplit")
node = cmdx.Node(mobj)
assert isinstance(node, cmdx.Node)
# Using the wrong class works too
mobj = om.MFnDagNode().create("transform")
node = cmdx.Node(mobj)
assert isinstance(node, cmdx.DagNode)
mobj = om.MFnDependencyNode().create("polySplit")
node = cmdx.DagNode(mobj)
assert isinstance(node, cmdx.Node)
示例2: _zoomRatio
# 需要导入模块: from maya.api import OpenMaya [as 别名]
# 或者: from maya.api.OpenMaya import MFnDependencyNode [as 别名]
def _zoomRatio(self, basePoint):
# type: (om.MPoint) -> float
"""Calculate zoom factor as distance from the current view's camera position."""
# FIXME: all views share this value from current one.
# camera distance
cameraPath = omui.M3dView.active3dView().getCamera()
camNode = om.MFnDependencyNode(cameraPath.node())
isOrtho = camNode.findPlug("orthographic", False)
camMat = cameraPath.inclusiveMatrix().homogenize()
camPos = om.MPoint(
camMat.getElement(3, 0),
camMat.getElement(3, 1),
camMat.getElement(3, 2),
)
if isOrtho.asBool():
orthoWidth = camNode.findPlug("orthographicWidth", False).asFloat()
return math.ldexp(orthoWidth, 3) * 0.01
else:
return basePoint.distanceTo(camPos) * 0.1
示例3: containerFromNode
# 需要导入模块: from maya.api import OpenMaya [as 别名]
# 或者: from maya.api.OpenMaya import MFnDependencyNode [as 别名]
def containerFromNode(mayaNode):
"""
:param mayaNode: `MObject` any dependency node in Maya
:return: `MObject | None` the container object the argument is linked to if there is one
otherwise None
"""
fnDep = om2.MFnDependencyNode(mayaNode)
plug = fnDep.findPlug("message", False)
for eachDestPlug in plug.destinations():
destNode = eachDestPlug.node()
if not destNode.hasFn(om2.MFn.kHyperLayout):
continue
# at this point we're dealing with an interesting node
# and we should find if it's connected to a container
fnDestNode = om2.MFnDependencyNode(destNode)
layoutMsg = fnDestNode.findPlug("message", False)
layoutDestinations = layoutMsg.destinations()
for eachLayoutDestination in layoutDestinations:
if eachLayoutDestination.node().hasFn(om2.MFn.kContainer):
return eachLayoutDestination.node()
示例4: containerFromNode
# 需要导入模块: from maya.api import OpenMaya [as 别名]
# 或者: from maya.api.OpenMaya import MFnDependencyNode [as 别名]
def containerFromNode(mayaNode):
"""
:param mayaNode: `MObject` any dependency node in Maya
:return: `MObject | None` the container object the argument is linked to if there is one
otherwise None
"""
fnDep = om2.MFnDependencyNode(mayaNode)
plug = fnDep.findPlug("message", False)
for eachDestPlug in plug.destinations():
destNode = eachDestPlug.node()
if not destNode.hasFn(om2.MFn.kHyperLayout):
continue
# at this point we're dealing with an interesting node
# and we should find if it's connected to a container
fnDestNode = om2.MFnDependencyNode(destNode)
layoutMsg = fnDestNode.findPlug("message", False)
layoutDestinations = layoutMsg.destinations()
for eachLayoutDestination in layoutDestinations:
if eachLayoutDestination.node().hasFn(om2.MFn.kContainer):
return eachLayoutDestination.node()
示例5: containerFromNode
# 需要导入模块: from maya.api import OpenMaya [as 别名]
# 或者: from maya.api.OpenMaya import MFnDependencyNode [as 别名]
def containerFromNode(mayaNode):
"""
Inspects a node connection set for standard containered topology and returns
the owning container if one is found, None otherwise
:param mayaNode: `MObject` any dependency node in Maya
:return: `MObject | None` the container object the argument is linked to if there is one
otherwise None
"""
fnDep = om2.MFnDependencyNode(mayaNode)
plug = fnDep.findPlug("message", False)
for eachDestPlug in plug.destinations():
destNode = eachDestPlug.node()
if not destNode.hasFn(om2.MFn.kHyperLayout):
continue
# at this point we're dealing with an interesting node
# and we should find if it's connected to a container
fnDestNode = om2.MFnDependencyNode(destNode)
layoutMsg = fnDestNode.findPlug("message", False)
layoutDestinations = layoutMsg.destinations()
for eachLayoutDestination in layoutDestinations:
if eachLayoutDestination.node().hasFn(om2.MFn.kContainer):
return eachLayoutDestination.node()
示例6: iterContainersFromObjectIterator
# 需要导入模块: from maya.api import OpenMaya [as 别名]
# 或者: from maya.api.OpenMaya import MFnDependencyNode [as 别名]
def iterContainersFromObjectIterator(generator, suffixFilter = CONTAINER_SUFFIX):
"""
Generator iterating connected containers given an MObject iterator and an optional filter
The filter will also act as a trim factor to reduce the name of the object,
this helps since the name of the component shouldn't include the suffix
describing the object type inspected.
:param generator: `generator` A Python Generator that yield MObject types
:param suffixFilter: `str` A string to restrict yield to items with a certain suffix.
Can be None, False, or empty if filter is undesirable
:return: `(str, MObjectHandle)` A tuple containing the name of the container and the
Maya object handle of the container node
"""
for x in generator():
container = containerFromNode(x)
if container is None:
continue
k = om2.MFnDependencyNode(container).name()
if suffixFilter:
if not k.endswith(suffixFilter):
continue
k = k[:-len(suffixFilter)]
yield k, om2.MObjectHandle(container)
示例7: _check_created_node
# 需要导入模块: from maya.api import OpenMaya [as 别名]
# 或者: from maya.api.OpenMaya import MFnDependencyNode [as 别名]
def _check_created_node(cls):
"""
Catches all network nodes that are meta types. If they aren't in the meta dictionary they will be added.
Should only apply to copied meta nodes and imported meta nodes as they dont go through the normal meta node
create function. Always runs deferred, therefore this will not reliably catch metas from a batch process.
If this is needed look at using update_meta_dictionary from your batch (scene load/new will also run
update_meta_dictionary).
"""
m_obj = cls.created_m_objs.pop(0)
m_objs_uuid = om2.MFnDependencyNode(m_obj).uuid()
if m_objs_uuid.valid():
uuid = m_objs_uuid.asString()
nodes = pm.ls(uuid)
if nodes:
if pm.hasAttr(nodes[0], META_TYPE):
if nodes[0].attr(META_TYPE).get() in meta.core.Register.__meta_types__.keys():
metanode_class = meta.core.Register.__meta_types__[nodes[0].attr(META_TYPE).get()]
if all(metanode.uuid != uuid for metanode in cls.meta_dict.get(metanode_class.meta_type, [])):
if metanode_class.meta_type not in cls.meta_dict:
cls.meta_dict[metanode_class.meta_type] = []
new_meta = metanode_class(nodes[0])
cls.meta_dict[metanode_class.meta_type].append(new_meta)
om2.MUserEventMessage.postUserEvent(cls.create_event, (metanode_class.meta_type, new_meta))
new_meta.created_event()
示例8: _ls
# 需要导入模块: from maya.api import OpenMaya [as 别名]
# 或者: from maya.api.OpenMaya import MFnDependencyNode [as 别名]
def _ls():
"""Yields Avalon container node names.
Used by `ls()` to retrieve the nodes and then query the full container's
data.
Yields:
str: Avalon container node name (objectSet)
"""
def _maya_iterate(iterator):
"""Helper to iterate a maya iterator"""
while not iterator.isDone():
yield iterator.thisNode()
iterator.next()
ids = {AVALON_CONTAINER_ID,
# Backwards compatibility
"pyblish.mindbender.container"}
# Iterate over all 'set' nodes in the scene to detect whether
# they have the avalon container ".id" attribute.
fn_dep = om.MFnDependencyNode()
iterator = om.MItDependencyNodes(om.MFn.kSet)
for mobject in _maya_iterate(iterator):
if mobject.apiTypeStr != "kSet":
# Only match by exact type
continue
fn_dep.setObject(mobject)
if not fn_dep.hasAttribute("id"):
continue
plug = fn_dep.findPlug("id", True)
value = plug.asString()
if value in ids:
yield fn_dep.name()
示例9: isPlugInteresting
# 需要导入模块: from maya.api import OpenMaya [as 别名]
# 或者: from maya.api.OpenMaya import MFnDependencyNode [as 别名]
def isPlugInteresting(self, plug, targetPlug):
mfn_dep = om.MFnDependencyNode(plug.node())
return plug == mfn_dep.findPlug(targetPlug, True)
#
示例10: get_object_uuid
# 需要导入模块: from maya.api import OpenMaya [as 别名]
# 或者: from maya.api.OpenMaya import MFnDependencyNode [as 别名]
def get_object_uuid(node):
"""Get PyNode UUID value as string."""
sel_list = om2.MSelectionList()
sel_list.add(node.name())
m_obj = sel_list.getDependNode(0)
return om2.MFnDependencyNode(m_obj).uuid().asString()
示例11: node_deleted_callback
# 需要导入模块: from maya.api import OpenMaya [as 别名]
# 或者: from maya.api.OpenMaya import MFnDependencyNode [as 别名]
def node_deleted_callback(cls, m_obj, _):
"""
Delete events created for any Metanode that is deleted.
:param m_obj: MObject for deleted network node.
:param _: Extra argument passed from delete event.
"""
uuid = om2.MFnDependencyNode(m_obj).uuid().asString()
for key, value in cls.meta_dict.iteritems():
for metanode in value:
if metanode.uuid == uuid:
value.remove(metanode)
om2.MUserEventMessage.postUserEvent(cls.destroy_event, (metanode.meta_type, metanode))
metanode.deleted_event()
break
示例12: nodes
# 需要导入模块: from maya.api import OpenMaya [as 别名]
# 或者: from maya.api.OpenMaya import MFnDependencyNode [as 别名]
def nodes(self):
# The nodes function will filter through the nodes and make sure we only give back valid nodes
validNodes = []
# The selection list will help us validate whether a node exists or not
sel = om.MSelectionList()
# Lets iterate through the node list we've captured
for node in self.__nodes:
# If the node is null, it means the MObject no longer points to valid data so we can ignore it
if node.isNull():
continue
# We now have to get the path of the node
# If the node is a dagNode (checked by seeing if it has that function set)
# Then we need to get its shortest unique path
if node.hasFn(om.MFn.kDagNode):
# We create an MFnDagNode for it
dag = om.MFnDagNode(node)
# The partial path is the shortest unique name to the object
# A full path can be wasteful in terms of memory
# But just the name can lead to ambiguity if multiple objects share the name
# The partial path instead gives us the shortest name we know to be unique
path = dag.partialPathName()
else:
# If it isn't a DAGNode, then it's a DG node and always has a unique name
dg = om.MFnDependencyNode(node)
path = dg.name()
# Even once we have the path, it may not exist anymore (if deleted etc)
# We'll try and add it to the selection list and if it fails to add then we'll assume it no longer exists
try:
sel.add(path)
except:
continue
# Then add it to the validNodes list
validNodes.append(path)
# Finally return the node list
return validNodes
示例13: asMObject
# 需要导入模块: from maya.api import OpenMaya [as 别名]
# 或者: from maya.api.OpenMaya import MFnDependencyNode [as 别名]
def asMObject(node):
'''
Return API 2.0 dependency node from the given pynode or string.
'''
_list = OpenMaya.MSelectionList()
if isinstance(node, basestring):
_list.add( node )
else:
_list.add( node.name() )
return OpenMaya.MFnDependencyNode( _list.getDependNode( 0 ) )
示例14: lsattrs
# 需要导入模块: from maya.api import OpenMaya [as 别名]
# 或者: from maya.api.OpenMaya import MFnDependencyNode [as 别名]
def lsattrs(attrs):
"""Return nodes with the given attribute(s).
Arguments:
attrs (dict): Name and value pairs of expected matches
Example:
>> # Return nodes with an `age` of five.
>> lsattr({"age": "five"})
>> # Return nodes with both `age` and `color` of five and blue.
>> lsattr({"age": "five", "color": "blue"})
Return:
list: matching nodes.
"""
dep_fn = om.MFnDependencyNode()
dag_fn = om.MFnDagNode()
selection_list = om.MSelectionList()
first_attr = attrs.iterkeys().next()
try:
selection_list.add("*.{0}".format(first_attr),
searchChildNamespaces=True)
except RuntimeError as exc:
if str(exc).endswith("Object does not exist"):
return []
matches = set()
for i in range(selection_list.length()):
node = selection_list.getDependNode(i)
if node.hasFn(om.MFn.kDagNode):
fn_node = dag_fn.setObject(node)
full_path_names = [path.fullPathName()
for path in fn_node.getAllPaths()]
else:
fn_node = dep_fn.setObject(node)
full_path_names = [fn_node.name()]
for attr in attrs:
try:
plug = fn_node.findPlug(attr, True)
if plug.asString() != attrs[attr]:
break
except RuntimeError:
break
else:
matches.update(full_path_names)
return list(matches)
示例15: __init__
# 需要导入模块: from maya.api import OpenMaya [as 别名]
# 或者: from maya.api.OpenMaya import MFnDependencyNode [as 别名]
def __init__(self, mobject, exists=True, modifier=None):
"""Initialise Node
Private members:
mobject (om.MObject): Wrap this MObject
fn (om.MFnDependencyNode): The corresponding function set
modifier (om.MDagModifier, optional): Operations are
deferred to this modifier.
destroyed (bool): Has this node been destroyed by Maya?
state (dict): Optional state for performance
"""
self._mobject = mobject
self._fn = self._Fn(mobject)
self._modifier = modifier
self._destroyed = False
self._removed = False
self._hashCode = None
self._state = {
"plugs": dict(),
"values": dict(),
"callbacks": list()
}
# Callbacks
self.onDestroyed = list()
self.onRemoved = list()
Stats.NodeInitCount += 1
self._state["callbacks"] += [
# Monitor node deletion, to prevent accidental
# use of MObject past its lifetime which may
# result in a fatal crash.
om.MNodeMessage.addNodeDestroyedCallback(
mobject,
self._onDestroyed, # func
None # clientData
) if not ROGUE_MODE else 0,
om.MNodeMessage.addNodeAboutToDeleteCallback(
mobject,
self._onRemoved,
None
),
]