本文整理汇总了Python中matplotlib.backend_bases.RendererBase.draw_markers方法的典型用法代码示例。如果您正苦于以下问题:Python RendererBase.draw_markers方法的具体用法?Python RendererBase.draw_markers怎么用?Python RendererBase.draw_markers使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类matplotlib.backend_bases.RendererBase
的用法示例。
在下文中一共展示了RendererBase.draw_markers方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: draw_markers
# 需要导入模块: from matplotlib.backend_bases import RendererBase [as 别名]
# 或者: from matplotlib.backend_bases.RendererBase import draw_markers [as 别名]
def draw_markers(self, gc, marker_path, marker_trans, path, *args,
**kwargs):
# We do a little shimmy so that all markers are drawn for each path
# effect in turn. Essentially, we induce recursion (depth 1) which is
# terminated once we have just a single path effect to work with.
if len(self._path_effects) == 1:
# Call the base path effect function - this uses the unoptimised
# approach of calling "draw_path" multiple times.
return RendererBase.draw_markers(self, gc, marker_path,
marker_trans, path, *args,
**kwargs)
for path_effect in self._path_effects:
renderer = self.copy_with_path_effect([path_effect])
# Recursively call this method, only next time we will only have
# one path effect.
renderer.draw_markers(gc, marker_path, marker_trans, path,
*args, **kwargs)
示例2: draw_markers
# 需要导入模块: from matplotlib.backend_bases import RendererBase [as 别名]
# 或者: from matplotlib.backend_bases.RendererBase import draw_markers [as 别名]
def draw_markers(
self, gc, marker_path, marker_trans, path, *args, **kwargs):
# We do a little shimmy so that all markers are drawn for each path
# effect in turn. Essentially, we induce recursion (depth 1) which is
# terminated once we have just a single path effect to work with.
if len(self._path_effects) == 1:
# Call the base path effect function - this uses the unoptimised
# approach of calling "draw_path" multiple times.
return RendererBase.draw_markers(self, gc, marker_path,
marker_trans, path, *args,
**kwargs)
for path_effect in self._path_effects:
renderer = self.copy_with_path_effect([path_effect])
# Recursively call this method, only next time we will only have
# one path effect.
renderer.draw_markers(gc, marker_path, marker_trans, path,
*args, **kwargs)